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549 lines
15 KiB
549 lines
15 KiB
import { PluginKey, EditorState, Transaction, Selection, Plugin, Command } from 'prosemirror-state';
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import { Slice, Node, Attrs, ResolvedPos, NodeType, Fragment, NodeSpec, Schema } from 'prosemirror-model';
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import { EditorView, NodeView } from 'prosemirror-view';
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import { Mappable } from 'prosemirror-transform';
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/**
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* @public
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*/
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declare const fixTablesKey: PluginKey<{
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fixTables: boolean;
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}>;
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/**
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* Inspect all tables in the given state's document and return a
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* transaction that fixes them, if necessary. If `oldState` was
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* provided, that is assumed to hold a previous, known-good state,
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* which will be used to avoid re-scanning unchanged parts of the
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* document.
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*
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* @public
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*/
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declare function fixTables(state: EditorState, oldState?: EditorState): Transaction | undefined;
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/**
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* @public
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*/
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type Direction = -1 | 1;
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/**
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* @public
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*/
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declare function handlePaste(view: EditorView, _: ClipboardEvent, slice: Slice): boolean;
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/**
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* @public
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*/
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type ColWidths = (number | null)[];
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/**
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* @public
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*/
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type Problem = {
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type: 'missing' | 'overlong_rowspan' | 'collision' | 'colwidth mismatch';
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pos?: number;
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row?: number;
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n?: number;
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colwidth?: ColWidths;
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};
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/**
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* @public
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*/
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type Rect = {
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left: number;
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top: number;
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right: number;
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bottom: number;
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};
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/**
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* A table map describes the structure of a given table. To avoid
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* recomputing them all the time, they are cached per table node. To
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* be able to do that, positions saved in the map are relative to the
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* start of the table, rather than the start of the document.
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*
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* @public
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*/
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declare class TableMap {
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/**
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* The width of the table
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*/
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width: number;
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/**
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* The table's height
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*/
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height: number;
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/**
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* A width * height array with the start position of
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* the cell covering that part of the table in each slot
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*/
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map: number[];
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/**
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* An optional array of problems (cell overlap or non-rectangular
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* shape) for the table, used by the table normalizer.
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*/
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problems: Problem[] | null;
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constructor(
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/**
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* The width of the table
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*/
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width: number,
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/**
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* The table's height
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*/
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height: number,
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/**
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* A width * height array with the start position of
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* the cell covering that part of the table in each slot
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*/
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map: number[],
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/**
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* An optional array of problems (cell overlap or non-rectangular
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* shape) for the table, used by the table normalizer.
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*/
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problems: Problem[] | null);
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findCell(pos: number): Rect;
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colCount(pos: number): number;
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nextCell(pos: number, axis: string, dir: number): null | number;
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rectBetween(a: number, b: number): Rect;
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cellsInRect(rect: Rect): number[];
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positionAt(row: number, col: number, table: Node): number;
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static get(table: Node): TableMap;
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}
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/**
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* @public
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*/
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type MutableAttrs = {
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-readonly [P in keyof Attrs]: Attrs[P];
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};
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/**
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* @public
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*/
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declare const tableEditingKey: PluginKey<number>;
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/**
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* @public
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*/
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declare function cellAround($pos: ResolvedPos): ResolvedPos | null;
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/**
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* @public
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*/
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declare function isInTable(state: EditorState): boolean;
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/**
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* @public
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*/
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declare function selectionCell(state: EditorState): ResolvedPos | null | undefined;
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/**
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* @public
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*/
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declare function pointsAtCell($pos: ResolvedPos): boolean;
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/**
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* @public
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*/
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declare function moveCellForward($pos: ResolvedPos): ResolvedPos;
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/**
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* @public
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*/
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declare function inSameTable($a: ResolvedPos, $b: ResolvedPos): boolean;
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/**
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* @public
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*/
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declare function findCell($pos: ResolvedPos): Rect;
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/**
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* @public
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*/
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declare function colCount($pos: ResolvedPos): number;
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/**
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* @public
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*/
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declare function nextCell($pos: ResolvedPos, axis: string, dir: number): null | ResolvedPos;
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/**
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* @public
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*/
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declare function removeColSpan(attrs: Attrs, pos: number, n?: number): Attrs;
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/**
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* @public
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*/
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declare function addColSpan(attrs: Attrs, pos: number, n?: number): Attrs;
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/**
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* @public
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*/
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declare function columnIsHeader(map: TableMap, table: Node, col: number): boolean;
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/**
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* @public
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*/
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interface CellSelectionJSON {
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type: string;
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anchor: number;
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head: number;
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}
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/**
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* A [`Selection`](http://prosemirror.net/docs/ref/#state.Selection)
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* subclass that represents a cell selection spanning part of a table.
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* With the plugin enabled, these will be created when the user
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* selects across cells, and will be drawn by giving selected cells a
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* `selectedCell` CSS class.
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*
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* @public
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*/
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declare class CellSelection extends Selection {
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$anchorCell: ResolvedPos;
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$headCell: ResolvedPos;
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constructor($anchorCell: ResolvedPos, $headCell?: ResolvedPos);
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map(doc: Node, mapping: Mappable): CellSelection | Selection;
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content(): Slice;
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replace(tr: Transaction, content?: Slice): void;
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replaceWith(tr: Transaction, node: Node): void;
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forEachCell(f: (node: Node, pos: number) => void): void;
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isColSelection(): boolean;
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static colSelection($anchorCell: ResolvedPos, $headCell?: ResolvedPos | null): CellSelection;
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isRowSelection(): boolean;
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eq(other: unknown): boolean;
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static rowSelection($anchorCell: ResolvedPos, $headCell?: ResolvedPos | null): CellSelection;
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toJSON(): CellSelectionJSON;
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static fromJSON(doc: Node, json: CellSelectionJSON): CellSelection;
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static create(doc: Node, anchorCell: number, headCell?: number | null): CellSelection;
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getBookmark(): CellBookmark;
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}
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/**
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* @public
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*/
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declare class CellBookmark {
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anchor: number;
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head: number;
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constructor(anchor: number, head: number);
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map(mapping: Mappable): CellBookmark;
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resolve(doc: Node): CellSelection | Selection;
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}
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/**
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* @public
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*/
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declare const columnResizingPluginKey: PluginKey<ResizeState>;
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/**
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* @public
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*/
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type ColumnResizingOptions = {
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handleWidth?: number;
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cellMinWidth?: number;
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lastColumnResizable?: boolean;
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View?: new (node: Node, cellMinWidth: number, view: EditorView) => NodeView;
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};
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/**
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* @public
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*/
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type Dragging = {
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startX: number;
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startWidth: number;
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};
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/**
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* @public
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*/
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declare function columnResizing({ handleWidth, cellMinWidth, View, lastColumnResizable, }?: ColumnResizingOptions): Plugin;
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/**
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* @public
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*/
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declare class ResizeState {
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activeHandle: number;
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dragging: Dragging | false;
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constructor(activeHandle: number, dragging: Dragging | false);
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apply(tr: any): ResizeState;
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}
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/**
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* @public
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*/
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type TableRect = Rect & {
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tableStart: number;
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map: TableMap;
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table: Node;
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};
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/**
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* Helper to get the selected rectangle in a table, if any. Adds table
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* map, table node, and table start offset to the object for
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* convenience.
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*
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* @public
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*/
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declare function selectedRect(state: EditorState): TableRect;
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/**
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* Add a column at the given position in a table.
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*
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* @public
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*/
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declare function addColumn(tr: Transaction, { map, tableStart, table }: TableRect, col: number): Transaction;
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/**
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* Command to add a column before the column with the selection.
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*
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* @public
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*/
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declare function addColumnBefore(state: EditorState, dispatch?: (tr: Transaction) => void): boolean;
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/**
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* Command to add a column after the column with the selection.
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*
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* @public
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*/
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declare function addColumnAfter(state: EditorState, dispatch?: (tr: Transaction) => void): boolean;
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/**
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* @public
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*/
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declare function removeColumn(tr: Transaction, { map, table, tableStart }: TableRect, col: number): void;
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/**
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* Command function that removes the selected columns from a table.
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*
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* @public
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*/
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declare function deleteColumn(state: EditorState, dispatch?: (tr: Transaction) => void): boolean;
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/**
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* @public
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*/
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declare function rowIsHeader(map: TableMap, table: Node, row: number): boolean;
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/**
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* @public
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*/
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declare function addRow(tr: Transaction, { map, tableStart, table }: TableRect, row: number): Transaction;
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/**
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* Add a table row before the selection.
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*
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* @public
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*/
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declare function addRowBefore(state: EditorState, dispatch?: (tr: Transaction) => void): boolean;
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/**
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* Add a table row after the selection.
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*
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* @public
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*/
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declare function addRowAfter(state: EditorState, dispatch?: (tr: Transaction) => void): boolean;
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/**
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* @public
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*/
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declare function removeRow(tr: Transaction, { map, table, tableStart }: TableRect, row: number): void;
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/**
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* Remove the selected rows from a table.
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*
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* @public
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*/
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declare function deleteRow(state: EditorState, dispatch?: (tr: Transaction) => void): boolean;
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/**
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* Merge the selected cells into a single cell. Only available when
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* the selected cells' outline forms a rectangle.
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*
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* @public
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*/
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declare function mergeCells(state: EditorState, dispatch?: (tr: Transaction) => void): boolean;
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/**
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* Split a selected cell, whose rowpan or colspan is greater than one,
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* into smaller cells. Use the first cell type for the new cells.
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*
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* @public
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*/
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declare function splitCell(state: EditorState, dispatch?: (tr: Transaction) => void): boolean;
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/**
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* @public
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*/
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interface GetCellTypeOptions {
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node: Node;
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row: number;
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col: number;
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}
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/**
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* Split a selected cell, whose rowpan or colspan is greater than one,
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* into smaller cells with the cell type (th, td) returned by getType function.
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*
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* @public
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*/
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declare function splitCellWithType(getCellType: (options: GetCellTypeOptions) => NodeType): Command;
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/**
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* Returns a command that sets the given attribute to the given value,
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* and is only available when the currently selected cell doesn't
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* already have that attribute set to that value.
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*
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* @public
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*/
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declare function setCellAttr(name: string, value: unknown): Command;
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/**
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* @public
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*/
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type ToggleHeaderType = 'column' | 'row' | 'cell';
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/**
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* Toggles between row/column header and normal cells (Only applies to first row/column).
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* For deprecated behavior pass `useDeprecatedLogic` in options with true.
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*
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* @public
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*/
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declare function toggleHeader(type: ToggleHeaderType, options?: {
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useDeprecatedLogic: boolean;
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} | undefined): Command;
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/**
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* Toggles whether the selected row contains header cells.
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*
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* @public
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*/
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declare const toggleHeaderRow: Command;
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/**
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* Toggles whether the selected column contains header cells.
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*
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* @public
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*/
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declare const toggleHeaderColumn: Command;
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/**
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* Toggles whether the selected cells are header cells.
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*
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* @public
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*/
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declare const toggleHeaderCell: Command;
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/**
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* Returns a command for selecting the next (direction=1) or previous
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* (direction=-1) cell in a table.
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*
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* @public
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*/
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declare function goToNextCell(direction: Direction): Command;
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/**
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* Deletes the table around the selection, if any.
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*
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* @public
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*/
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declare function deleteTable(state: EditorState, dispatch?: (tr: Transaction) => void): boolean;
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/**
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* @internal
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*/
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type Area = {
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width: number;
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height: number;
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rows: Fragment[];
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};
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/**
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* Get a rectangular area of cells from a slice, or null if the outer
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* nodes of the slice aren't table cells or rows.
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*
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* @internal
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*/
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declare function pastedCells(slice: Slice): Area | undefined;
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/**
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* Clip or extend (repeat) the given set of cells to cover the given
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* width and height. Will clip rowspan/colspan cells at the edges when
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* they stick out.
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*
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* @internal
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*/
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declare function clipCells({ width, height, rows }: Area, newWidth: number, newHeight: number): Area;
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/**
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* Insert the given set of cells (as returned by `pastedCells`) into a
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* table, at the position pointed at by rect.
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*
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* @internal
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*/
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declare function insertCells(state: EditorState, dispatch: (tr: Transaction) => void, tableStart: number, rect: Rect, cells: Area): void;
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/**
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* @public
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*/
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type getFromDOM = (dom: HTMLElement) => any;
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/**
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* @public
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*/
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type setDOMAttr = (value: any, attrs: MutableAttrs) => void;
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/**
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* @public
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*/
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interface CellAttributes {
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/**
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* The attribute's default value.
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*/
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default: any;
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/**
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* A function to read the attribute's value from a DOM node.
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*/
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getFromDOM?: getFromDOM;
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/**
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* A function to add the attribute's value to an attribute
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* object that's used to render the cell's DOM.
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*/
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setDOMAttr?: setDOMAttr;
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}
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/**
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* @public
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*/
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interface TableNodesOptions {
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/**
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* A group name (something like `"block"`) to add to the table
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* node type.
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*/
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tableGroup?: string;
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/**
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* The content expression for table cells.
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*/
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cellContent: string;
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/**
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* Additional attributes to add to cells. Maps attribute names to
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* objects with the following properties:
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*/
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cellAttributes: {
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[key: string]: CellAttributes;
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};
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}
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/**
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* @public
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*/
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type TableNodes = Record<'table' | 'table_row' | 'table_cell' | 'table_header', NodeSpec>;
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/**
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* This function creates a set of [node
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* specs](http://prosemirror.net/docs/ref/#model.SchemaSpec.nodes) for
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* `table`, `table_row`, and `table_cell` nodes types as used by this
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* module. The result can then be added to the set of nodes when
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* creating a schema.
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*
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* @public
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*/
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declare function tableNodes(options: TableNodesOptions): TableNodes;
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/**
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* @public
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*/
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type TableRoles = 'table' | 'row' | 'cell' | 'header_cell';
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/**
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* @public
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*/
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declare function tableNodeTypes(schema: Schema): Record<TableRoles, NodeType>;
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/**
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* @public
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*/
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declare class TableView implements NodeView {
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node: Node;
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cellMinWidth: number;
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dom: HTMLDivElement;
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table: HTMLTableElement;
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colgroup: HTMLTableColElement;
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contentDOM: HTMLTableSectionElement;
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constructor(node: Node, cellMinWidth: number);
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update(node: Node): boolean;
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ignoreMutation(record: MutationRecord): boolean;
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}
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/**
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* @public
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*/
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declare function updateColumnsOnResize(node: Node, colgroup: HTMLTableColElement, table: HTMLTableElement, cellMinWidth: number, overrideCol?: number, overrideValue?: number): void;
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/**
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* @public
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*/
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type TableEditingOptions = {
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allowTableNodeSelection?: boolean;
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};
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/**
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* Creates a [plugin](http://prosemirror.net/docs/ref/#state.Plugin)
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* that, when added to an editor, enables cell-selection, handles
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* cell-based copy/paste, and makes sure tables stay well-formed (each
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* row has the same width, and cells don't overlap).
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*
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* You should probably put this plugin near the end of your array of
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* plugins, since it handles mouse and arrow key events in tables
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* rather broadly, and other plugins, like the gap cursor or the
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* column-width dragging plugin, might want to get a turn first to
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* perform more specific behavior.
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*
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* @public
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*/
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declare function tableEditing({ allowTableNodeSelection, }?: TableEditingOptions): Plugin;
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export { CellAttributes, CellBookmark, CellSelection, CellSelectionJSON, ColWidths, ColumnResizingOptions, Direction, Dragging, GetCellTypeOptions, MutableAttrs, Problem, Rect, ResizeState, TableEditingOptions, TableMap, TableNodes, TableNodesOptions, TableRect, TableRoles, TableView, ToggleHeaderType, Area as __Area, clipCells as __clipCells, insertCells as __insertCells, pastedCells as __pastedCells, addColSpan, addColumn, addColumnAfter, addColumnBefore, addRow, addRowAfter, addRowBefore, cellAround, colCount, columnIsHeader, columnResizing, columnResizingPluginKey, deleteColumn, deleteRow, deleteTable, findCell, fixTables, fixTablesKey, getFromDOM, goToNextCell, handlePaste, inSameTable, isInTable, mergeCells, moveCellForward, nextCell, pointsAtCell, removeColSpan, removeColumn, removeRow, rowIsHeader, selectedRect, selectionCell, setCellAttr, setDOMAttr, splitCell, splitCellWithType, tableEditing, tableEditingKey, tableNodeTypes, tableNodes, toggleHeader, toggleHeaderCell, toggleHeaderColumn, toggleHeaderRow, updateColumnsOnResize };
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