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(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('@tiptap/core'), require('prosemirror-state'), require('tippy.js')) :
typeof define === 'function' && define.amd ? define(['exports', '@tiptap/core', 'prosemirror-state', 'tippy.js'], factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global["@tiptap/extension-bubble-menu"] = {}, global.core, global.prosemirrorState, global.tippy));
})(this, (function (exports, core, prosemirrorState, tippy) { 'use strict';
function _interopDefaultLegacy (e) { return e && typeof e === 'object' && 'default' in e ? e : { 'default': e }; }
var tippy__default = /*#__PURE__*/_interopDefaultLegacy(tippy);
var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};
/**
* Checks if `value` is the
* [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)
* of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an object, else `false`.
* @example
*
* _.isObject({});
* // => true
*
* _.isObject([1, 2, 3]);
* // => true
*
* _.isObject(_.noop);
* // => true
*
* _.isObject(null);
* // => false
*/
function isObject$2(value) {
var type = typeof value;
return value != null && (type == 'object' || type == 'function');
}
var isObject_1 = isObject$2;
/** Detect free variable `global` from Node.js. */
var freeGlobal$1 = typeof commonjsGlobal == 'object' && commonjsGlobal && commonjsGlobal.Object === Object && commonjsGlobal;
var _freeGlobal = freeGlobal$1;
var freeGlobal = _freeGlobal;
/** Detect free variable `self`. */
var freeSelf = typeof self == 'object' && self && self.Object === Object && self;
/** Used as a reference to the global object. */
var root$2 = freeGlobal || freeSelf || Function('return this')();
var _root = root$2;
var root$1 = _root;
/**
* Gets the timestamp of the number of milliseconds that have elapsed since
* the Unix epoch (1 January 1970 00:00:00 UTC).
*
* @static
* @memberOf _
* @since 2.4.0
* @category Date
* @returns {number} Returns the timestamp.
* @example
*
* _.defer(function(stamp) {
* console.log(_.now() - stamp);
* }, _.now());
* // => Logs the number of milliseconds it took for the deferred invocation.
*/
var now$1 = function() {
return root$1.Date.now();
};
var now_1 = now$1;
/** Used to match a single whitespace character. */
var reWhitespace = /\s/;
/**
* Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace
* character of `string`.
*
* @private
* @param {string} string The string to inspect.
* @returns {number} Returns the index of the last non-whitespace character.
*/
function trimmedEndIndex$1(string) {
var index = string.length;
while (index-- && reWhitespace.test(string.charAt(index))) {}
return index;
}
var _trimmedEndIndex = trimmedEndIndex$1;
var trimmedEndIndex = _trimmedEndIndex;
/** Used to match leading whitespace. */
var reTrimStart = /^\s+/;
/**
* The base implementation of `_.trim`.
*
* @private
* @param {string} string The string to trim.
* @returns {string} Returns the trimmed string.
*/
function baseTrim$1(string) {
return string
? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')
: string;
}
var _baseTrim = baseTrim$1;
var root = _root;
/** Built-in value references. */
var Symbol$2 = root.Symbol;
var _Symbol = Symbol$2;
var Symbol$1 = _Symbol;
/** Used for built-in method references. */
var objectProto$1 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto$1.hasOwnProperty;
/**
* Used to resolve the
* [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
* of values.
*/
var nativeObjectToString$1 = objectProto$1.toString;
/** Built-in value references. */
var symToStringTag$1 = Symbol$1 ? Symbol$1.toStringTag : undefined;
/**
* A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.
*
* @private
* @param {*} value The value to query.
* @returns {string} Returns the raw `toStringTag`.
*/
function getRawTag$1(value) {
var isOwn = hasOwnProperty.call(value, symToStringTag$1),
tag = value[symToStringTag$1];
try {
value[symToStringTag$1] = undefined;
var unmasked = true;
} catch (e) {}
var result = nativeObjectToString$1.call(value);
if (unmasked) {
if (isOwn) {
value[symToStringTag$1] = tag;
} else {
delete value[symToStringTag$1];
}
}
return result;
}
var _getRawTag = getRawTag$1;
/** Used for built-in method references. */
var objectProto = Object.prototype;
/**
* Used to resolve the
* [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
* of values.
*/
var nativeObjectToString = objectProto.toString;
/**
* Converts `value` to a string using `Object.prototype.toString`.
*
* @private
* @param {*} value The value to convert.
* @returns {string} Returns the converted string.
*/
function objectToString$1(value) {
return nativeObjectToString.call(value);
}
var _objectToString = objectToString$1;
var Symbol = _Symbol,
getRawTag = _getRawTag,
objectToString = _objectToString;
/** `Object#toString` result references. */
var nullTag = '[object Null]',
undefinedTag = '[object Undefined]';
/** Built-in value references. */
var symToStringTag = Symbol ? Symbol.toStringTag : undefined;
/**
* The base implementation of `getTag` without fallbacks for buggy environments.
*
* @private
* @param {*} value The value to query.
* @returns {string} Returns the `toStringTag`.
*/
function baseGetTag$1(value) {
if (value == null) {
return value === undefined ? undefinedTag : nullTag;
}
return (symToStringTag && symToStringTag in Object(value))
? getRawTag(value)
: objectToString(value);
}
var _baseGetTag = baseGetTag$1;
/**
* Checks if `value` is object-like. A value is object-like if it's not `null`
* and has a `typeof` result of "object".
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is object-like, else `false`.
* @example
*
* _.isObjectLike({});
* // => true
*
* _.isObjectLike([1, 2, 3]);
* // => true
*
* _.isObjectLike(_.noop);
* // => false
*
* _.isObjectLike(null);
* // => false
*/
function isObjectLike$1(value) {
return value != null && typeof value == 'object';
}
var isObjectLike_1 = isObjectLike$1;
var baseGetTag = _baseGetTag,
isObjectLike = isObjectLike_1;
/** `Object#toString` result references. */
var symbolTag = '[object Symbol]';
/**
* Checks if `value` is classified as a `Symbol` primitive or object.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a symbol, else `false`.
* @example
*
* _.isSymbol(Symbol.iterator);
* // => true
*
* _.isSymbol('abc');
* // => false
*/
function isSymbol$1(value) {
return typeof value == 'symbol' ||
(isObjectLike(value) && baseGetTag(value) == symbolTag);
}
var isSymbol_1 = isSymbol$1;
var baseTrim = _baseTrim,
isObject$1 = isObject_1,
isSymbol = isSymbol_1;
/** Used as references for various `Number` constants. */
var NAN = 0 / 0;
/** Used to detect bad signed hexadecimal string values. */
var reIsBadHex = /^[-+]0x[0-9a-f]+$/i;
/** Used to detect binary string values. */
var reIsBinary = /^0b[01]+$/i;
/** Used to detect octal string values. */
var reIsOctal = /^0o[0-7]+$/i;
/** Built-in method references without a dependency on `root`. */
var freeParseInt = parseInt;
/**
* Converts `value` to a number.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to process.
* @returns {number} Returns the number.
* @example
*
* _.toNumber(3.2);
* // => 3.2
*
* _.toNumber(Number.MIN_VALUE);
* // => 5e-324
*
* _.toNumber(Infinity);
* // => Infinity
*
* _.toNumber('3.2');
* // => 3.2
*/
function toNumber$1(value) {
if (typeof value == 'number') {
return value;
}
if (isSymbol(value)) {
return NAN;
}
if (isObject$1(value)) {
var other = typeof value.valueOf == 'function' ? value.valueOf() : value;
value = isObject$1(other) ? (other + '') : other;
}
if (typeof value != 'string') {
return value === 0 ? value : +value;
}
value = baseTrim(value);
var isBinary = reIsBinary.test(value);
return (isBinary || reIsOctal.test(value))
? freeParseInt(value.slice(2), isBinary ? 2 : 8)
: (reIsBadHex.test(value) ? NAN : +value);
}
var toNumber_1 = toNumber$1;
var isObject = isObject_1,
now = now_1,
toNumber = toNumber_1;
/** Error message constants. */
var FUNC_ERROR_TEXT = 'Expected a function';
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeMax = Math.max,
nativeMin = Math.min;
/**
* Creates a debounced function that delays invoking `func` until after `wait`
* milliseconds have elapsed since the last time the debounced function was
* invoked. The debounced function comes with a `cancel` method to cancel
* delayed `func` invocations and a `flush` method to immediately invoke them.
* Provide `options` to indicate whether `func` should be invoked on the
* leading and/or trailing edge of the `wait` timeout. The `func` is invoked
* with the last arguments provided to the debounced function. Subsequent
* calls to the debounced function return the result of the last `func`
* invocation.
*
* **Note:** If `leading` and `trailing` options are `true`, `func` is
* invoked on the trailing edge of the timeout only if the debounced function
* is invoked more than once during the `wait` timeout.
*
* If `wait` is `0` and `leading` is `false`, `func` invocation is deferred
* until to the next tick, similar to `setTimeout` with a timeout of `0`.
*
* See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)
* for details over the differences between `_.debounce` and `_.throttle`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Function
* @param {Function} func The function to debounce.
* @param {number} [wait=0] The number of milliseconds to delay.
* @param {Object} [options={}] The options object.
* @param {boolean} [options.leading=false]
* Specify invoking on the leading edge of the timeout.
* @param {number} [options.maxWait]
* The maximum time `func` is allowed to be delayed before it's invoked.
* @param {boolean} [options.trailing=true]
* Specify invoking on the trailing edge of the timeout.
* @returns {Function} Returns the new debounced function.
* @example
*
* // Avoid costly calculations while the window size is in flux.
* jQuery(window).on('resize', _.debounce(calculateLayout, 150));
*
* // Invoke `sendMail` when clicked, debouncing subsequent calls.
* jQuery(element).on('click', _.debounce(sendMail, 300, {
* 'leading': true,
* 'trailing': false
* }));
*
* // Ensure `batchLog` is invoked once after 1 second of debounced calls.
* var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });
* var source = new EventSource('/stream');
* jQuery(source).on('message', debounced);
*
* // Cancel the trailing debounced invocation.
* jQuery(window).on('popstate', debounced.cancel);
*/
function debounce(func, wait, options) {
var lastArgs,
lastThis,
maxWait,
result,
timerId,
lastCallTime,
lastInvokeTime = 0,
leading = false,
maxing = false,
trailing = true;
if (typeof func != 'function') {
throw new TypeError(FUNC_ERROR_TEXT);
}
wait = toNumber(wait) || 0;
if (isObject(options)) {
leading = !!options.leading;
maxing = 'maxWait' in options;
maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;
trailing = 'trailing' in options ? !!options.trailing : trailing;
}
function invokeFunc(time) {
var args = lastArgs,
thisArg = lastThis;
lastArgs = lastThis = undefined;
lastInvokeTime = time;
result = func.apply(thisArg, args);
return result;
}
function leadingEdge(time) {
// Reset any `maxWait` timer.
lastInvokeTime = time;
// Start the timer for the trailing edge.
timerId = setTimeout(timerExpired, wait);
// Invoke the leading edge.
return leading ? invokeFunc(time) : result;
}
function remainingWait(time) {
var timeSinceLastCall = time - lastCallTime,
timeSinceLastInvoke = time - lastInvokeTime,
timeWaiting = wait - timeSinceLastCall;
return maxing
? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)
: timeWaiting;
}
function shouldInvoke(time) {
var timeSinceLastCall = time - lastCallTime,
timeSinceLastInvoke = time - lastInvokeTime;
// Either this is the first call, activity has stopped and we're at the
// trailing edge, the system time has gone backwards and we're treating
// it as the trailing edge, or we've hit the `maxWait` limit.
return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||
(timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));
}
function timerExpired() {
var time = now();
if (shouldInvoke(time)) {
return trailingEdge(time);
}
// Restart the timer.
timerId = setTimeout(timerExpired, remainingWait(time));
}
function trailingEdge(time) {
timerId = undefined;
// Only invoke if we have `lastArgs` which means `func` has been
// debounced at least once.
if (trailing && lastArgs) {
return invokeFunc(time);
}
lastArgs = lastThis = undefined;
return result;
}
function cancel() {
if (timerId !== undefined) {
clearTimeout(timerId);
}
lastInvokeTime = 0;
lastArgs = lastCallTime = lastThis = timerId = undefined;
}
function flush() {
return timerId === undefined ? result : trailingEdge(now());
}
function debounced() {
var time = now(),
isInvoking = shouldInvoke(time);
lastArgs = arguments;
lastThis = this;
lastCallTime = time;
if (isInvoking) {
if (timerId === undefined) {
return leadingEdge(lastCallTime);
}
if (maxing) {
// Handle invocations in a tight loop.
clearTimeout(timerId);
timerId = setTimeout(timerExpired, wait);
return invokeFunc(lastCallTime);
}
}
if (timerId === undefined) {
timerId = setTimeout(timerExpired, wait);
}
return result;
}
debounced.cancel = cancel;
debounced.flush = flush;
return debounced;
}
var debounce_1 = debounce;
class BubbleMenuView {
constructor({ editor, element, view, tippyOptions = {}, updateDelay = 250, shouldShow, }) {
this.preventHide = false;
this.shouldShow = ({ view, state, from, to, }) => {
const { doc, selection } = state;
const { empty } = selection;
// Sometime check for `empty` is not enough.
// Doubleclick an empty paragraph returns a node size of 2.
// So we check also for an empty text size.
const isEmptyTextBlock = !doc.textBetween(from, to).length
&& core.isTextSelection(state.selection);
// When clicking on a element inside the bubble menu the editor "blur" event
// is called and the bubble menu item is focussed. In this case we should
// consider the menu as part of the editor and keep showing the menu
const isChildOfMenu = this.element.contains(document.activeElement);
const hasEditorFocus = view.hasFocus() || isChildOfMenu;
if (!hasEditorFocus
|| empty
|| isEmptyTextBlock
|| !this.editor.isEditable) {
return false;
}
return true;
};
this.mousedownHandler = () => {
this.preventHide = true;
};
this.dragstartHandler = () => {
this.hide();
};
this.focusHandler = () => {
// we use `setTimeout` to make sure `selection` is already updated
setTimeout(() => this.update(this.editor.view));
};
this.blurHandler = ({ event }) => {
var _a;
if (this.preventHide) {
this.preventHide = false;
return;
}
if ((event === null || event === void 0 ? void 0 : event.relatedTarget)
&& ((_a = this.element.parentNode) === null || _a === void 0 ? void 0 : _a.contains(event.relatedTarget))) {
return;
}
this.hide();
};
this.tippyBlurHandler = (event) => {
this.blurHandler({ event });
};
this.updateHandler = (view, oldState) => {
var _a, _b, _c;
const { state, composing } = view;
const { doc, selection } = state;
const isSame = oldState && oldState.doc.eq(doc) && oldState.selection.eq(selection);
if (composing || isSame) {
return;
}
this.createTooltip();
// support for CellSelections
const { ranges } = selection;
const from = Math.min(...ranges.map(range => range.$from.pos));
const to = Math.max(...ranges.map(range => range.$to.pos));
const shouldShow = (_a = this.shouldShow) === null || _a === void 0 ? void 0 : _a.call(this, {
editor: this.editor,
view,
state,
oldState,
from,
to,
});
if (!shouldShow) {
this.hide();
return;
}
(_b = this.tippy) === null || _b === void 0 ? void 0 : _b.setProps({
getReferenceClientRect: ((_c = this.tippyOptions) === null || _c === void 0 ? void 0 : _c.getReferenceClientRect) || (() => {
if (core.isNodeSelection(state.selection)) {
const node = view.nodeDOM(from);
if (node) {
return node.getBoundingClientRect();
}
}
return core.posToDOMRect(view, from, to);
}),
});
this.show();
};
this.editor = editor;
this.element = element;
this.view = view;
this.updateDelay = updateDelay;
if (shouldShow) {
this.shouldShow = shouldShow;
}
this.element.addEventListener('mousedown', this.mousedownHandler, { capture: true });
this.view.dom.addEventListener('dragstart', this.dragstartHandler);
this.editor.on('focus', this.focusHandler);
this.editor.on('blur', this.blurHandler);
this.tippyOptions = tippyOptions;
// Detaches menu content from its current parent
this.element.remove();
this.element.style.visibility = 'visible';
}
createTooltip() {
const { element: editorElement } = this.editor.options;
const editorIsAttached = !!editorElement.parentElement;
if (this.tippy || !editorIsAttached) {
return;
}
this.tippy = tippy__default["default"](editorElement, {
duration: 0,
getReferenceClientRect: null,
content: this.element,
interactive: true,
trigger: 'manual',
placement: 'top',
hideOnClick: 'toggle',
...this.tippyOptions,
});
// maybe we have to hide tippy on its own blur event as well
if (this.tippy.popper.firstChild) {
this.tippy.popper.firstChild.addEventListener('blur', this.tippyBlurHandler);
}
}
update(view, oldState) {
const { state } = view;
const hasValidSelection = state.selection.$from.pos !== state.selection.$to.pos;
if (this.updateDelay > 0 && hasValidSelection) {
debounce_1(this.updateHandler, this.updateDelay)(view, oldState);
}
else {
this.updateHandler(view, oldState);
}
}
show() {
var _a;
(_a = this.tippy) === null || _a === void 0 ? void 0 : _a.show();
}
hide() {
var _a;
(_a = this.tippy) === null || _a === void 0 ? void 0 : _a.hide();
}
destroy() {
var _a, _b;
if ((_a = this.tippy) === null || _a === void 0 ? void 0 : _a.popper.firstChild) {
this.tippy.popper.firstChild.removeEventListener('blur', this.tippyBlurHandler);
}
(_b = this.tippy) === null || _b === void 0 ? void 0 : _b.destroy();
this.element.removeEventListener('mousedown', this.mousedownHandler, { capture: true });
this.view.dom.removeEventListener('dragstart', this.dragstartHandler);
this.editor.off('focus', this.focusHandler);
this.editor.off('blur', this.blurHandler);
}
}
const BubbleMenuPlugin = (options) => {
return new prosemirrorState.Plugin({
key: typeof options.pluginKey === 'string'
? new prosemirrorState.PluginKey(options.pluginKey)
: options.pluginKey,
view: view => new BubbleMenuView({ view, ...options }),
});
};
const BubbleMenu = core.Extension.create({
name: 'bubbleMenu',
addOptions() {
return {
element: null,
tippyOptions: {},
pluginKey: 'bubbleMenu',
updateDelay: undefined,
shouldShow: null,
};
},
addProseMirrorPlugins() {
if (!this.options.element) {
return [];
}
return [
BubbleMenuPlugin({
pluginKey: this.options.pluginKey,
editor: this.editor,
element: this.options.element,
tippyOptions: this.options.tippyOptions,
updateDelay: this.options.updateDelay,
shouldShow: this.options.shouldShow,
}),
];
},
});
exports.BubbleMenu = BubbleMenu;
exports.BubbleMenuPlugin = BubbleMenuPlugin;
exports.BubbleMenuView = BubbleMenuView;
exports["default"] = BubbleMenu;
Object.defineProperty(exports, '__esModule', { value: true });
}));
//# sourceMappingURL=tiptap-extension-bubble-menu.umd.js.map