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							1742 lines
						
					
					
						
							54 KiB
						
					
					
				| /**
 | |
|  * @license React
 | |
|  * react-dom-test-utils.development.js
 | |
|  *
 | |
|  * Copyright (c) Facebook, Inc. and its affiliates.
 | |
|  *
 | |
|  * This source code is licensed under the MIT license found in the
 | |
|  * LICENSE file in the root directory of this source tree.
 | |
|  */
 | |
| 
 | |
| 'use strict';
 | |
| 
 | |
| if (process.env.NODE_ENV !== "production") {
 | |
|   (function() {
 | |
| 'use strict';
 | |
| 
 | |
| var React = require('react');
 | |
| var ReactDOM = require('react-dom');
 | |
| 
 | |
| var ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
 | |
| 
 | |
| // by calls to these methods by a Babel plugin.
 | |
| //
 | |
| // In PROD (or in packages without access to React internals),
 | |
| // they are left as they are instead.
 | |
| 
 | |
| function warn(format) {
 | |
|   {
 | |
|     {
 | |
|       for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
 | |
|         args[_key - 1] = arguments[_key];
 | |
|       }
 | |
| 
 | |
|       printWarning('warn', format, args);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| function error(format) {
 | |
|   {
 | |
|     {
 | |
|       for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {
 | |
|         args[_key2 - 1] = arguments[_key2];
 | |
|       }
 | |
| 
 | |
|       printWarning('error', format, args);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| function printWarning(level, format, args) {
 | |
|   // When changing this logic, you might want to also
 | |
|   // update consoleWithStackDev.www.js as well.
 | |
|   {
 | |
|     var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;
 | |
|     var stack = ReactDebugCurrentFrame.getStackAddendum();
 | |
| 
 | |
|     if (stack !== '') {
 | |
|       format += '%s';
 | |
|       args = args.concat([stack]);
 | |
|     } // eslint-disable-next-line react-internal/safe-string-coercion
 | |
| 
 | |
| 
 | |
|     var argsWithFormat = args.map(function (item) {
 | |
|       return String(item);
 | |
|     }); // Careful: RN currently depends on this prefix
 | |
| 
 | |
|     argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it
 | |
|     // breaks IE9: https://github.com/facebook/react/issues/13610
 | |
|     // eslint-disable-next-line react-internal/no-production-logging
 | |
| 
 | |
|     Function.prototype.apply.call(console[level], console, argsWithFormat);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * `ReactInstanceMap` maintains a mapping from a public facing stateful
 | |
|  * instance (key) and the internal representation (value). This allows public
 | |
|  * methods to accept the user facing instance as an argument and map them back
 | |
|  * to internal methods.
 | |
|  *
 | |
|  * Note that this module is currently shared and assumed to be stateless.
 | |
|  * If this becomes an actual Map, that will break.
 | |
|  */
 | |
| function get(key) {
 | |
|   return key._reactInternals;
 | |
| }
 | |
| 
 | |
| var FunctionComponent = 0;
 | |
| var ClassComponent = 1;
 | |
| 
 | |
| var HostRoot = 3; // Root of a host tree. Could be nested inside another node.
 | |
| 
 | |
| var HostComponent = 5;
 | |
| var HostText = 6;
 | |
| 
 | |
| // Don't change these two values. They're used by React Dev Tools.
 | |
| var NoFlags =
 | |
| /*                      */
 | |
| 0;
 | |
| 
 | |
| var Placement =
 | |
| /*                    */
 | |
| 2;
 | |
| var Hydrating =
 | |
| /*                    */
 | |
| 4096;
 | |
| 
 | |
| var ReactCurrentOwner = ReactSharedInternals.ReactCurrentOwner;
 | |
| function getNearestMountedFiber(fiber) {
 | |
|   var node = fiber;
 | |
|   var nearestMounted = fiber;
 | |
| 
 | |
|   if (!fiber.alternate) {
 | |
|     // If there is no alternate, this might be a new tree that isn't inserted
 | |
|     // yet. If it is, then it will have a pending insertion effect on it.
 | |
|     var nextNode = node;
 | |
| 
 | |
|     do {
 | |
|       node = nextNode;
 | |
| 
 | |
|       if ((node.flags & (Placement | Hydrating)) !== NoFlags) {
 | |
|         // This is an insertion or in-progress hydration. The nearest possible
 | |
|         // mounted fiber is the parent but we need to continue to figure out
 | |
|         // if that one is still mounted.
 | |
|         nearestMounted = node.return;
 | |
|       }
 | |
| 
 | |
|       nextNode = node.return;
 | |
|     } while (nextNode);
 | |
|   } else {
 | |
|     while (node.return) {
 | |
|       node = node.return;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (node.tag === HostRoot) {
 | |
|     // TODO: Check if this was a nested HostRoot when used with
 | |
|     // renderContainerIntoSubtree.
 | |
|     return nearestMounted;
 | |
|   } // If we didn't hit the root, that means that we're in an disconnected tree
 | |
|   // that has been unmounted.
 | |
| 
 | |
| 
 | |
|   return null;
 | |
| }
 | |
| 
 | |
| function assertIsMounted(fiber) {
 | |
|   if (getNearestMountedFiber(fiber) !== fiber) {
 | |
|     throw new Error('Unable to find node on an unmounted component.');
 | |
|   }
 | |
| }
 | |
| 
 | |
| function findCurrentFiberUsingSlowPath(fiber) {
 | |
|   var alternate = fiber.alternate;
 | |
| 
 | |
|   if (!alternate) {
 | |
|     // If there is no alternate, then we only need to check if it is mounted.
 | |
|     var nearestMounted = getNearestMountedFiber(fiber);
 | |
| 
 | |
|     if (nearestMounted === null) {
 | |
|       throw new Error('Unable to find node on an unmounted component.');
 | |
|     }
 | |
| 
 | |
|     if (nearestMounted !== fiber) {
 | |
|       return null;
 | |
|     }
 | |
| 
 | |
|     return fiber;
 | |
|   } // If we have two possible branches, we'll walk backwards up to the root
 | |
|   // to see what path the root points to. On the way we may hit one of the
 | |
|   // special cases and we'll deal with them.
 | |
| 
 | |
| 
 | |
|   var a = fiber;
 | |
|   var b = alternate;
 | |
| 
 | |
|   while (true) {
 | |
|     var parentA = a.return;
 | |
| 
 | |
|     if (parentA === null) {
 | |
|       // We're at the root.
 | |
|       break;
 | |
|     }
 | |
| 
 | |
|     var parentB = parentA.alternate;
 | |
| 
 | |
|     if (parentB === null) {
 | |
|       // There is no alternate. This is an unusual case. Currently, it only
 | |
|       // happens when a Suspense component is hidden. An extra fragment fiber
 | |
|       // is inserted in between the Suspense fiber and its children. Skip
 | |
|       // over this extra fragment fiber and proceed to the next parent.
 | |
|       var nextParent = parentA.return;
 | |
| 
 | |
|       if (nextParent !== null) {
 | |
|         a = b = nextParent;
 | |
|         continue;
 | |
|       } // If there's no parent, we're at the root.
 | |
| 
 | |
| 
 | |
|       break;
 | |
|     } // If both copies of the parent fiber point to the same child, we can
 | |
|     // assume that the child is current. This happens when we bailout on low
 | |
|     // priority: the bailed out fiber's child reuses the current child.
 | |
| 
 | |
| 
 | |
|     if (parentA.child === parentB.child) {
 | |
|       var child = parentA.child;
 | |
| 
 | |
|       while (child) {
 | |
|         if (child === a) {
 | |
|           // We've determined that A is the current branch.
 | |
|           assertIsMounted(parentA);
 | |
|           return fiber;
 | |
|         }
 | |
| 
 | |
|         if (child === b) {
 | |
|           // We've determined that B is the current branch.
 | |
|           assertIsMounted(parentA);
 | |
|           return alternate;
 | |
|         }
 | |
| 
 | |
|         child = child.sibling;
 | |
|       } // We should never have an alternate for any mounting node. So the only
 | |
|       // way this could possibly happen is if this was unmounted, if at all.
 | |
| 
 | |
| 
 | |
|       throw new Error('Unable to find node on an unmounted component.');
 | |
|     }
 | |
| 
 | |
|     if (a.return !== b.return) {
 | |
|       // The return pointer of A and the return pointer of B point to different
 | |
|       // fibers. We assume that return pointers never criss-cross, so A must
 | |
|       // belong to the child set of A.return, and B must belong to the child
 | |
|       // set of B.return.
 | |
|       a = parentA;
 | |
|       b = parentB;
 | |
|     } else {
 | |
|       // The return pointers point to the same fiber. We'll have to use the
 | |
|       // default, slow path: scan the child sets of each parent alternate to see
 | |
|       // which child belongs to which set.
 | |
|       //
 | |
|       // Search parent A's child set
 | |
|       var didFindChild = false;
 | |
|       var _child = parentA.child;
 | |
| 
 | |
|       while (_child) {
 | |
|         if (_child === a) {
 | |
|           didFindChild = true;
 | |
|           a = parentA;
 | |
|           b = parentB;
 | |
|           break;
 | |
|         }
 | |
| 
 | |
|         if (_child === b) {
 | |
|           didFindChild = true;
 | |
|           b = parentA;
 | |
|           a = parentB;
 | |
|           break;
 | |
|         }
 | |
| 
 | |
|         _child = _child.sibling;
 | |
|       }
 | |
| 
 | |
|       if (!didFindChild) {
 | |
|         // Search parent B's child set
 | |
|         _child = parentB.child;
 | |
| 
 | |
|         while (_child) {
 | |
|           if (_child === a) {
 | |
|             didFindChild = true;
 | |
|             a = parentB;
 | |
|             b = parentA;
 | |
|             break;
 | |
|           }
 | |
| 
 | |
|           if (_child === b) {
 | |
|             didFindChild = true;
 | |
|             b = parentB;
 | |
|             a = parentA;
 | |
|             break;
 | |
|           }
 | |
| 
 | |
|           _child = _child.sibling;
 | |
|         }
 | |
| 
 | |
|         if (!didFindChild) {
 | |
|           throw new Error('Child was not found in either parent set. This indicates a bug ' + 'in React related to the return pointer. Please file an issue.');
 | |
|         }
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     if (a.alternate !== b) {
 | |
|       throw new Error("Return fibers should always be each others' alternates. " + 'This error is likely caused by a bug in React. Please file an issue.');
 | |
|     }
 | |
|   } // If the root is not a host container, we're in a disconnected tree. I.e.
 | |
|   // unmounted.
 | |
| 
 | |
| 
 | |
|   if (a.tag !== HostRoot) {
 | |
|     throw new Error('Unable to find node on an unmounted component.');
 | |
|   }
 | |
| 
 | |
|   if (a.stateNode.current === a) {
 | |
|     // We've determined that A is the current branch.
 | |
|     return fiber;
 | |
|   } // Otherwise B has to be current branch.
 | |
| 
 | |
| 
 | |
|   return alternate;
 | |
| }
 | |
| 
 | |
| var assign = Object.assign;
 | |
| 
 | |
| /**
 | |
|  * `charCode` represents the actual "character code" and is safe to use with
 | |
|  * `String.fromCharCode`. As such, only keys that correspond to printable
 | |
|  * characters produce a valid `charCode`, the only exception to this is Enter.
 | |
|  * The Tab-key is considered non-printable and does not have a `charCode`,
 | |
|  * presumably because it does not produce a tab-character in browsers.
 | |
|  *
 | |
|  * @param {object} nativeEvent Native browser event.
 | |
|  * @return {number} Normalized `charCode` property.
 | |
|  */
 | |
| function getEventCharCode(nativeEvent) {
 | |
|   var charCode;
 | |
|   var keyCode = nativeEvent.keyCode;
 | |
| 
 | |
|   if ('charCode' in nativeEvent) {
 | |
|     charCode = nativeEvent.charCode; // FF does not set `charCode` for the Enter-key, check against `keyCode`.
 | |
| 
 | |
|     if (charCode === 0 && keyCode === 13) {
 | |
|       charCode = 13;
 | |
|     }
 | |
|   } else {
 | |
|     // IE8 does not implement `charCode`, but `keyCode` has the correct value.
 | |
|     charCode = keyCode;
 | |
|   } // IE and Edge (on Windows) and Chrome / Safari (on Windows and Linux)
 | |
|   // report Enter as charCode 10 when ctrl is pressed.
 | |
| 
 | |
| 
 | |
|   if (charCode === 10) {
 | |
|     charCode = 13;
 | |
|   } // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.
 | |
|   // Must not discard the (non-)printable Enter-key.
 | |
| 
 | |
| 
 | |
|   if (charCode >= 32 || charCode === 13) {
 | |
|     return charCode;
 | |
|   }
 | |
| 
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| function functionThatReturnsTrue() {
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| function functionThatReturnsFalse() {
 | |
|   return false;
 | |
| } // This is intentionally a factory so that we have different returned constructors.
 | |
| // If we had a single constructor, it would be megamorphic and engines would deopt.
 | |
| 
 | |
| 
 | |
| function createSyntheticEvent(Interface) {
 | |
|   /**
 | |
|    * Synthetic events are dispatched by event plugins, typically in response to a
 | |
|    * top-level event delegation handler.
 | |
|    *
 | |
|    * These systems should generally use pooling to reduce the frequency of garbage
 | |
|    * collection. The system should check `isPersistent` to determine whether the
 | |
|    * event should be released into the pool after being dispatched. Users that
 | |
|    * need a persisted event should invoke `persist`.
 | |
|    *
 | |
|    * Synthetic events (and subclasses) implement the DOM Level 3 Events API by
 | |
|    * normalizing browser quirks. Subclasses do not necessarily have to implement a
 | |
|    * DOM interface; custom application-specific events can also subclass this.
 | |
|    */
 | |
|   function SyntheticBaseEvent(reactName, reactEventType, targetInst, nativeEvent, nativeEventTarget) {
 | |
|     this._reactName = reactName;
 | |
|     this._targetInst = targetInst;
 | |
|     this.type = reactEventType;
 | |
|     this.nativeEvent = nativeEvent;
 | |
|     this.target = nativeEventTarget;
 | |
|     this.currentTarget = null;
 | |
| 
 | |
|     for (var _propName in Interface) {
 | |
|       if (!Interface.hasOwnProperty(_propName)) {
 | |
|         continue;
 | |
|       }
 | |
| 
 | |
|       var normalize = Interface[_propName];
 | |
| 
 | |
|       if (normalize) {
 | |
|         this[_propName] = normalize(nativeEvent);
 | |
|       } else {
 | |
|         this[_propName] = nativeEvent[_propName];
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;
 | |
| 
 | |
|     if (defaultPrevented) {
 | |
|       this.isDefaultPrevented = functionThatReturnsTrue;
 | |
|     } else {
 | |
|       this.isDefaultPrevented = functionThatReturnsFalse;
 | |
|     }
 | |
| 
 | |
|     this.isPropagationStopped = functionThatReturnsFalse;
 | |
|     return this;
 | |
|   }
 | |
| 
 | |
|   assign(SyntheticBaseEvent.prototype, {
 | |
|     preventDefault: function () {
 | |
|       this.defaultPrevented = true;
 | |
|       var event = this.nativeEvent;
 | |
| 
 | |
|       if (!event) {
 | |
|         return;
 | |
|       }
 | |
| 
 | |
|       if (event.preventDefault) {
 | |
|         event.preventDefault(); // $FlowFixMe - flow is not aware of `unknown` in IE
 | |
|       } else if (typeof event.returnValue !== 'unknown') {
 | |
|         event.returnValue = false;
 | |
|       }
 | |
| 
 | |
|       this.isDefaultPrevented = functionThatReturnsTrue;
 | |
|     },
 | |
|     stopPropagation: function () {
 | |
|       var event = this.nativeEvent;
 | |
| 
 | |
|       if (!event) {
 | |
|         return;
 | |
|       }
 | |
| 
 | |
|       if (event.stopPropagation) {
 | |
|         event.stopPropagation(); // $FlowFixMe - flow is not aware of `unknown` in IE
 | |
|       } else if (typeof event.cancelBubble !== 'unknown') {
 | |
|         // The ChangeEventPlugin registers a "propertychange" event for
 | |
|         // IE. This event does not support bubbling or cancelling, and
 | |
|         // any references to cancelBubble throw "Member not found".  A
 | |
|         // typeof check of "unknown" circumvents this issue (and is also
 | |
|         // IE specific).
 | |
|         event.cancelBubble = true;
 | |
|       }
 | |
| 
 | |
|       this.isPropagationStopped = functionThatReturnsTrue;
 | |
|     },
 | |
| 
 | |
|     /**
 | |
|      * We release all dispatched `SyntheticEvent`s after each event loop, adding
 | |
|      * them back into the pool. This allows a way to hold onto a reference that
 | |
|      * won't be added back into the pool.
 | |
|      */
 | |
|     persist: function () {// Modern event system doesn't use pooling.
 | |
|     },
 | |
| 
 | |
|     /**
 | |
|      * Checks if this event should be released back into the pool.
 | |
|      *
 | |
|      * @return {boolean} True if this should not be released, false otherwise.
 | |
|      */
 | |
|     isPersistent: functionThatReturnsTrue
 | |
|   });
 | |
|   return SyntheticBaseEvent;
 | |
| }
 | |
| /**
 | |
|  * @interface Event
 | |
|  * @see http://www.w3.org/TR/DOM-Level-3-Events/
 | |
|  */
 | |
| 
 | |
| 
 | |
| var EventInterface = {
 | |
|   eventPhase: 0,
 | |
|   bubbles: 0,
 | |
|   cancelable: 0,
 | |
|   timeStamp: function (event) {
 | |
|     return event.timeStamp || Date.now();
 | |
|   },
 | |
|   defaultPrevented: 0,
 | |
|   isTrusted: 0
 | |
| };
 | |
| var SyntheticEvent = createSyntheticEvent(EventInterface);
 | |
| 
 | |
| var UIEventInterface = assign({}, EventInterface, {
 | |
|   view: 0,
 | |
|   detail: 0
 | |
| });
 | |
| 
 | |
| var SyntheticUIEvent = createSyntheticEvent(UIEventInterface);
 | |
| var lastMovementX;
 | |
| var lastMovementY;
 | |
| var lastMouseEvent;
 | |
| 
 | |
| function updateMouseMovementPolyfillState(event) {
 | |
|   if (event !== lastMouseEvent) {
 | |
|     if (lastMouseEvent && event.type === 'mousemove') {
 | |
|       lastMovementX = event.screenX - lastMouseEvent.screenX;
 | |
|       lastMovementY = event.screenY - lastMouseEvent.screenY;
 | |
|     } else {
 | |
|       lastMovementX = 0;
 | |
|       lastMovementY = 0;
 | |
|     }
 | |
| 
 | |
|     lastMouseEvent = event;
 | |
|   }
 | |
| }
 | |
| /**
 | |
|  * @interface MouseEvent
 | |
|  * @see http://www.w3.org/TR/DOM-Level-3-Events/
 | |
|  */
 | |
| 
 | |
| 
 | |
| var MouseEventInterface = assign({}, UIEventInterface, {
 | |
|   screenX: 0,
 | |
|   screenY: 0,
 | |
|   clientX: 0,
 | |
|   clientY: 0,
 | |
|   pageX: 0,
 | |
|   pageY: 0,
 | |
|   ctrlKey: 0,
 | |
|   shiftKey: 0,
 | |
|   altKey: 0,
 | |
|   metaKey: 0,
 | |
|   getModifierState: getEventModifierState,
 | |
|   button: 0,
 | |
|   buttons: 0,
 | |
|   relatedTarget: function (event) {
 | |
|     if (event.relatedTarget === undefined) return event.fromElement === event.srcElement ? event.toElement : event.fromElement;
 | |
|     return event.relatedTarget;
 | |
|   },
 | |
|   movementX: function (event) {
 | |
|     if ('movementX' in event) {
 | |
|       return event.movementX;
 | |
|     }
 | |
| 
 | |
|     updateMouseMovementPolyfillState(event);
 | |
|     return lastMovementX;
 | |
|   },
 | |
|   movementY: function (event) {
 | |
|     if ('movementY' in event) {
 | |
|       return event.movementY;
 | |
|     } // Don't need to call updateMouseMovementPolyfillState() here
 | |
|     // because it's guaranteed to have already run when movementX
 | |
|     // was copied.
 | |
| 
 | |
| 
 | |
|     return lastMovementY;
 | |
|   }
 | |
| });
 | |
| 
 | |
| var SyntheticMouseEvent = createSyntheticEvent(MouseEventInterface);
 | |
| /**
 | |
|  * @interface DragEvent
 | |
|  * @see http://www.w3.org/TR/DOM-Level-3-Events/
 | |
|  */
 | |
| 
 | |
| var DragEventInterface = assign({}, MouseEventInterface, {
 | |
|   dataTransfer: 0
 | |
| });
 | |
| 
 | |
| var SyntheticDragEvent = createSyntheticEvent(DragEventInterface);
 | |
| /**
 | |
|  * @interface FocusEvent
 | |
|  * @see http://www.w3.org/TR/DOM-Level-3-Events/
 | |
|  */
 | |
| 
 | |
| var FocusEventInterface = assign({}, UIEventInterface, {
 | |
|   relatedTarget: 0
 | |
| });
 | |
| 
 | |
| var SyntheticFocusEvent = createSyntheticEvent(FocusEventInterface);
 | |
| /**
 | |
|  * @interface Event
 | |
|  * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface
 | |
|  * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent
 | |
|  */
 | |
| 
 | |
| var AnimationEventInterface = assign({}, EventInterface, {
 | |
|   animationName: 0,
 | |
|   elapsedTime: 0,
 | |
|   pseudoElement: 0
 | |
| });
 | |
| 
 | |
| var SyntheticAnimationEvent = createSyntheticEvent(AnimationEventInterface);
 | |
| /**
 | |
|  * @interface Event
 | |
|  * @see http://www.w3.org/TR/clipboard-apis/
 | |
|  */
 | |
| 
 | |
| var ClipboardEventInterface = assign({}, EventInterface, {
 | |
|   clipboardData: function (event) {
 | |
|     return 'clipboardData' in event ? event.clipboardData : window.clipboardData;
 | |
|   }
 | |
| });
 | |
| 
 | |
| var SyntheticClipboardEvent = createSyntheticEvent(ClipboardEventInterface);
 | |
| /**
 | |
|  * @interface Event
 | |
|  * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents
 | |
|  */
 | |
| 
 | |
| var CompositionEventInterface = assign({}, EventInterface, {
 | |
|   data: 0
 | |
| });
 | |
| 
 | |
| var SyntheticCompositionEvent = createSyntheticEvent(CompositionEventInterface);
 | |
| /**
 | |
|  * Normalization of deprecated HTML5 `key` values
 | |
|  * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
 | |
|  */
 | |
| 
 | |
| var normalizeKey = {
 | |
|   Esc: 'Escape',
 | |
|   Spacebar: ' ',
 | |
|   Left: 'ArrowLeft',
 | |
|   Up: 'ArrowUp',
 | |
|   Right: 'ArrowRight',
 | |
|   Down: 'ArrowDown',
 | |
|   Del: 'Delete',
 | |
|   Win: 'OS',
 | |
|   Menu: 'ContextMenu',
 | |
|   Apps: 'ContextMenu',
 | |
|   Scroll: 'ScrollLock',
 | |
|   MozPrintableKey: 'Unidentified'
 | |
| };
 | |
| /**
 | |
|  * Translation from legacy `keyCode` to HTML5 `key`
 | |
|  * Only special keys supported, all others depend on keyboard layout or browser
 | |
|  * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
 | |
|  */
 | |
| 
 | |
| var translateToKey = {
 | |
|   '8': 'Backspace',
 | |
|   '9': 'Tab',
 | |
|   '12': 'Clear',
 | |
|   '13': 'Enter',
 | |
|   '16': 'Shift',
 | |
|   '17': 'Control',
 | |
|   '18': 'Alt',
 | |
|   '19': 'Pause',
 | |
|   '20': 'CapsLock',
 | |
|   '27': 'Escape',
 | |
|   '32': ' ',
 | |
|   '33': 'PageUp',
 | |
|   '34': 'PageDown',
 | |
|   '35': 'End',
 | |
|   '36': 'Home',
 | |
|   '37': 'ArrowLeft',
 | |
|   '38': 'ArrowUp',
 | |
|   '39': 'ArrowRight',
 | |
|   '40': 'ArrowDown',
 | |
|   '45': 'Insert',
 | |
|   '46': 'Delete',
 | |
|   '112': 'F1',
 | |
|   '113': 'F2',
 | |
|   '114': 'F3',
 | |
|   '115': 'F4',
 | |
|   '116': 'F5',
 | |
|   '117': 'F6',
 | |
|   '118': 'F7',
 | |
|   '119': 'F8',
 | |
|   '120': 'F9',
 | |
|   '121': 'F10',
 | |
|   '122': 'F11',
 | |
|   '123': 'F12',
 | |
|   '144': 'NumLock',
 | |
|   '145': 'ScrollLock',
 | |
|   '224': 'Meta'
 | |
| };
 | |
| /**
 | |
|  * @param {object} nativeEvent Native browser event.
 | |
|  * @return {string} Normalized `key` property.
 | |
|  */
 | |
| 
 | |
| function getEventKey(nativeEvent) {
 | |
|   if (nativeEvent.key) {
 | |
|     // Normalize inconsistent values reported by browsers due to
 | |
|     // implementations of a working draft specification.
 | |
|     // FireFox implements `key` but returns `MozPrintableKey` for all
 | |
|     // printable characters (normalized to `Unidentified`), ignore it.
 | |
|     var key = normalizeKey[nativeEvent.key] || nativeEvent.key;
 | |
| 
 | |
|     if (key !== 'Unidentified') {
 | |
|       return key;
 | |
|     }
 | |
|   } // Browser does not implement `key`, polyfill as much of it as we can.
 | |
| 
 | |
| 
 | |
|   if (nativeEvent.type === 'keypress') {
 | |
|     var charCode = getEventCharCode(nativeEvent); // The enter-key is technically both printable and non-printable and can
 | |
|     // thus be captured by `keypress`, no other non-printable key should.
 | |
| 
 | |
|     return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);
 | |
|   }
 | |
| 
 | |
|   if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {
 | |
|     // While user keyboard layout determines the actual meaning of each
 | |
|     // `keyCode` value, almost all function keys have a universal value.
 | |
|     return translateToKey[nativeEvent.keyCode] || 'Unidentified';
 | |
|   }
 | |
| 
 | |
|   return '';
 | |
| }
 | |
| /**
 | |
|  * Translation from modifier key to the associated property in the event.
 | |
|  * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers
 | |
|  */
 | |
| 
 | |
| 
 | |
| var modifierKeyToProp = {
 | |
|   Alt: 'altKey',
 | |
|   Control: 'ctrlKey',
 | |
|   Meta: 'metaKey',
 | |
|   Shift: 'shiftKey'
 | |
| }; // Older browsers (Safari <= 10, iOS Safari <= 10.2) do not support
 | |
| // getModifierState. If getModifierState is not supported, we map it to a set of
 | |
| // modifier keys exposed by the event. In this case, Lock-keys are not supported.
 | |
| 
 | |
| function modifierStateGetter(keyArg) {
 | |
|   var syntheticEvent = this;
 | |
|   var nativeEvent = syntheticEvent.nativeEvent;
 | |
| 
 | |
|   if (nativeEvent.getModifierState) {
 | |
|     return nativeEvent.getModifierState(keyArg);
 | |
|   }
 | |
| 
 | |
|   var keyProp = modifierKeyToProp[keyArg];
 | |
|   return keyProp ? !!nativeEvent[keyProp] : false;
 | |
| }
 | |
| 
 | |
| function getEventModifierState(nativeEvent) {
 | |
|   return modifierStateGetter;
 | |
| }
 | |
| /**
 | |
|  * @interface KeyboardEvent
 | |
|  * @see http://www.w3.org/TR/DOM-Level-3-Events/
 | |
|  */
 | |
| 
 | |
| 
 | |
| var KeyboardEventInterface = assign({}, UIEventInterface, {
 | |
|   key: getEventKey,
 | |
|   code: 0,
 | |
|   location: 0,
 | |
|   ctrlKey: 0,
 | |
|   shiftKey: 0,
 | |
|   altKey: 0,
 | |
|   metaKey: 0,
 | |
|   repeat: 0,
 | |
|   locale: 0,
 | |
|   getModifierState: getEventModifierState,
 | |
|   // Legacy Interface
 | |
|   charCode: function (event) {
 | |
|     // `charCode` is the result of a KeyPress event and represents the value of
 | |
|     // the actual printable character.
 | |
|     // KeyPress is deprecated, but its replacement is not yet final and not
 | |
|     // implemented in any major browser. Only KeyPress has charCode.
 | |
|     if (event.type === 'keypress') {
 | |
|       return getEventCharCode(event);
 | |
|     }
 | |
| 
 | |
|     return 0;
 | |
|   },
 | |
|   keyCode: function (event) {
 | |
|     // `keyCode` is the result of a KeyDown/Up event and represents the value of
 | |
|     // physical keyboard key.
 | |
|     // The actual meaning of the value depends on the users' keyboard layout
 | |
|     // which cannot be detected. Assuming that it is a US keyboard layout
 | |
|     // provides a surprisingly accurate mapping for US and European users.
 | |
|     // Due to this, it is left to the user to implement at this time.
 | |
|     if (event.type === 'keydown' || event.type === 'keyup') {
 | |
|       return event.keyCode;
 | |
|     }
 | |
| 
 | |
|     return 0;
 | |
|   },
 | |
|   which: function (event) {
 | |
|     // `which` is an alias for either `keyCode` or `charCode` depending on the
 | |
|     // type of the event.
 | |
|     if (event.type === 'keypress') {
 | |
|       return getEventCharCode(event);
 | |
|     }
 | |
| 
 | |
|     if (event.type === 'keydown' || event.type === 'keyup') {
 | |
|       return event.keyCode;
 | |
|     }
 | |
| 
 | |
|     return 0;
 | |
|   }
 | |
| });
 | |
| 
 | |
| var SyntheticKeyboardEvent = createSyntheticEvent(KeyboardEventInterface);
 | |
| /**
 | |
|  * @interface PointerEvent
 | |
|  * @see http://www.w3.org/TR/pointerevents/
 | |
|  */
 | |
| 
 | |
| var PointerEventInterface = assign({}, MouseEventInterface, {
 | |
|   pointerId: 0,
 | |
|   width: 0,
 | |
|   height: 0,
 | |
|   pressure: 0,
 | |
|   tangentialPressure: 0,
 | |
|   tiltX: 0,
 | |
|   tiltY: 0,
 | |
|   twist: 0,
 | |
|   pointerType: 0,
 | |
|   isPrimary: 0
 | |
| });
 | |
| 
 | |
| var SyntheticPointerEvent = createSyntheticEvent(PointerEventInterface);
 | |
| /**
 | |
|  * @interface TouchEvent
 | |
|  * @see http://www.w3.org/TR/touch-events/
 | |
|  */
 | |
| 
 | |
| var TouchEventInterface = assign({}, UIEventInterface, {
 | |
|   touches: 0,
 | |
|   targetTouches: 0,
 | |
|   changedTouches: 0,
 | |
|   altKey: 0,
 | |
|   metaKey: 0,
 | |
|   ctrlKey: 0,
 | |
|   shiftKey: 0,
 | |
|   getModifierState: getEventModifierState
 | |
| });
 | |
| 
 | |
| var SyntheticTouchEvent = createSyntheticEvent(TouchEventInterface);
 | |
| /**
 | |
|  * @interface Event
 | |
|  * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-
 | |
|  * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent
 | |
|  */
 | |
| 
 | |
| var TransitionEventInterface = assign({}, EventInterface, {
 | |
|   propertyName: 0,
 | |
|   elapsedTime: 0,
 | |
|   pseudoElement: 0
 | |
| });
 | |
| 
 | |
| var SyntheticTransitionEvent = createSyntheticEvent(TransitionEventInterface);
 | |
| /**
 | |
|  * @interface WheelEvent
 | |
|  * @see http://www.w3.org/TR/DOM-Level-3-Events/
 | |
|  */
 | |
| 
 | |
| var WheelEventInterface = assign({}, MouseEventInterface, {
 | |
|   deltaX: function (event) {
 | |
|     return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).
 | |
|     'wheelDeltaX' in event ? -event.wheelDeltaX : 0;
 | |
|   },
 | |
|   deltaY: function (event) {
 | |
|     return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).
 | |
|     'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).
 | |
|     'wheelDelta' in event ? -event.wheelDelta : 0;
 | |
|   },
 | |
|   deltaZ: 0,
 | |
|   // Browsers without "deltaMode" is reporting in raw wheel delta where one
 | |
|   // notch on the scroll is always +/- 120, roughly equivalent to pixels.
 | |
|   // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or
 | |
|   // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.
 | |
|   deltaMode: 0
 | |
| });
 | |
| 
 | |
| var SyntheticWheelEvent = createSyntheticEvent(WheelEventInterface);
 | |
| 
 | |
| /**
 | |
|  * HTML nodeType values that represent the type of the node
 | |
|  */
 | |
| var ELEMENT_NODE = 1;
 | |
| 
 | |
| function invokeGuardedCallbackProd(name, func, context, a, b, c, d, e, f) {
 | |
|   var funcArgs = Array.prototype.slice.call(arguments, 3);
 | |
| 
 | |
|   try {
 | |
|     func.apply(context, funcArgs);
 | |
|   } catch (error) {
 | |
|     this.onError(error);
 | |
|   }
 | |
| }
 | |
| 
 | |
| var invokeGuardedCallbackImpl = invokeGuardedCallbackProd;
 | |
| 
 | |
| {
 | |
|   // In DEV mode, we swap out invokeGuardedCallback for a special version
 | |
|   // that plays more nicely with the browser's DevTools. The idea is to preserve
 | |
|   // "Pause on exceptions" behavior. Because React wraps all user-provided
 | |
|   // functions in invokeGuardedCallback, and the production version of
 | |
|   // invokeGuardedCallback uses a try-catch, all user exceptions are treated
 | |
|   // like caught exceptions, and the DevTools won't pause unless the developer
 | |
|   // takes the extra step of enabling pause on caught exceptions. This is
 | |
|   // unintuitive, though, because even though React has caught the error, from
 | |
|   // the developer's perspective, the error is uncaught.
 | |
|   //
 | |
|   // To preserve the expected "Pause on exceptions" behavior, we don't use a
 | |
|   // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake
 | |
|   // DOM node, and call the user-provided callback from inside an event handler
 | |
|   // for that fake event. If the callback throws, the error is "captured" using
 | |
|   // a global event handler. But because the error happens in a different
 | |
|   // event loop context, it does not interrupt the normal program flow.
 | |
|   // Effectively, this gives us try-catch behavior without actually using
 | |
|   // try-catch. Neat!
 | |
|   // Check that the browser supports the APIs we need to implement our special
 | |
|   // DEV version of invokeGuardedCallback
 | |
|   if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {
 | |
|     var fakeNode = document.createElement('react');
 | |
| 
 | |
|     invokeGuardedCallbackImpl = function invokeGuardedCallbackDev(name, func, context, a, b, c, d, e, f) {
 | |
|       // If document doesn't exist we know for sure we will crash in this method
 | |
|       // when we call document.createEvent(). However this can cause confusing
 | |
|       // errors: https://github.com/facebook/create-react-app/issues/3482
 | |
|       // So we preemptively throw with a better message instead.
 | |
|       if (typeof document === 'undefined' || document === null) {
 | |
|         throw new Error('The `document` global was defined when React was initialized, but is not ' + 'defined anymore. This can happen in a test environment if a component ' + 'schedules an update from an asynchronous callback, but the test has already ' + 'finished running. To solve this, you can either unmount the component at ' + 'the end of your test (and ensure that any asynchronous operations get ' + 'canceled in `componentWillUnmount`), or you can change the test itself ' + 'to be asynchronous.');
 | |
|       }
 | |
| 
 | |
|       var evt = document.createEvent('Event');
 | |
|       var didCall = false; // Keeps track of whether the user-provided callback threw an error. We
 | |
|       // set this to true at the beginning, then set it to false right after
 | |
|       // calling the function. If the function errors, `didError` will never be
 | |
|       // set to false. This strategy works even if the browser is flaky and
 | |
|       // fails to call our global error handler, because it doesn't rely on
 | |
|       // the error event at all.
 | |
| 
 | |
|       var didError = true; // Keeps track of the value of window.event so that we can reset it
 | |
|       // during the callback to let user code access window.event in the
 | |
|       // browsers that support it.
 | |
| 
 | |
|       var windowEvent = window.event; // Keeps track of the descriptor of window.event to restore it after event
 | |
|       // dispatching: https://github.com/facebook/react/issues/13688
 | |
| 
 | |
|       var windowEventDescriptor = Object.getOwnPropertyDescriptor(window, 'event');
 | |
| 
 | |
|       function restoreAfterDispatch() {
 | |
|         // We immediately remove the callback from event listeners so that
 | |
|         // nested `invokeGuardedCallback` calls do not clash. Otherwise, a
 | |
|         // nested call would trigger the fake event handlers of any call higher
 | |
|         // in the stack.
 | |
|         fakeNode.removeEventListener(evtType, callCallback, false); // We check for window.hasOwnProperty('event') to prevent the
 | |
|         // window.event assignment in both IE <= 10 as they throw an error
 | |
|         // "Member not found" in strict mode, and in Firefox which does not
 | |
|         // support window.event.
 | |
| 
 | |
|         if (typeof window.event !== 'undefined' && window.hasOwnProperty('event')) {
 | |
|           window.event = windowEvent;
 | |
|         }
 | |
|       } // Create an event handler for our fake event. We will synchronously
 | |
|       // dispatch our fake event using `dispatchEvent`. Inside the handler, we
 | |
|       // call the user-provided callback.
 | |
| 
 | |
| 
 | |
|       var funcArgs = Array.prototype.slice.call(arguments, 3);
 | |
| 
 | |
|       function callCallback() {
 | |
|         didCall = true;
 | |
|         restoreAfterDispatch();
 | |
|         func.apply(context, funcArgs);
 | |
|         didError = false;
 | |
|       } // Create a global error event handler. We use this to capture the value
 | |
|       // that was thrown. It's possible that this error handler will fire more
 | |
|       // than once; for example, if non-React code also calls `dispatchEvent`
 | |
|       // and a handler for that event throws. We should be resilient to most of
 | |
|       // those cases. Even if our error event handler fires more than once, the
 | |
|       // last error event is always used. If the callback actually does error,
 | |
|       // we know that the last error event is the correct one, because it's not
 | |
|       // possible for anything else to have happened in between our callback
 | |
|       // erroring and the code that follows the `dispatchEvent` call below. If
 | |
|       // the callback doesn't error, but the error event was fired, we know to
 | |
|       // ignore it because `didError` will be false, as described above.
 | |
| 
 | |
| 
 | |
|       var error; // Use this to track whether the error event is ever called.
 | |
| 
 | |
|       var didSetError = false;
 | |
|       var isCrossOriginError = false;
 | |
| 
 | |
|       function handleWindowError(event) {
 | |
|         error = event.error;
 | |
|         didSetError = true;
 | |
| 
 | |
|         if (error === null && event.colno === 0 && event.lineno === 0) {
 | |
|           isCrossOriginError = true;
 | |
|         }
 | |
| 
 | |
|         if (event.defaultPrevented) {
 | |
|           // Some other error handler has prevented default.
 | |
|           // Browsers silence the error report if this happens.
 | |
|           // We'll remember this to later decide whether to log it or not.
 | |
|           if (error != null && typeof error === 'object') {
 | |
|             try {
 | |
|               error._suppressLogging = true;
 | |
|             } catch (inner) {// Ignore.
 | |
|             }
 | |
|           }
 | |
|         }
 | |
|       } // Create a fake event type.
 | |
| 
 | |
| 
 | |
|       var evtType = "react-" + (name ? name : 'invokeguardedcallback'); // Attach our event handlers
 | |
| 
 | |
|       window.addEventListener('error', handleWindowError);
 | |
|       fakeNode.addEventListener(evtType, callCallback, false); // Synchronously dispatch our fake event. If the user-provided function
 | |
|       // errors, it will trigger our global error handler.
 | |
| 
 | |
|       evt.initEvent(evtType, false, false);
 | |
|       fakeNode.dispatchEvent(evt);
 | |
| 
 | |
|       if (windowEventDescriptor) {
 | |
|         Object.defineProperty(window, 'event', windowEventDescriptor);
 | |
|       }
 | |
| 
 | |
|       if (didCall && didError) {
 | |
|         if (!didSetError) {
 | |
|           // The callback errored, but the error event never fired.
 | |
|           // eslint-disable-next-line react-internal/prod-error-codes
 | |
|           error = new Error('An error was thrown inside one of your components, but React ' + "doesn't know what it was. This is likely due to browser " + 'flakiness. React does its best to preserve the "Pause on ' + 'exceptions" behavior of the DevTools, which requires some ' + "DEV-mode only tricks. It's possible that these don't work in " + 'your browser. Try triggering the error in production mode, ' + 'or switching to a modern browser. If you suspect that this is ' + 'actually an issue with React, please file an issue.');
 | |
|         } else if (isCrossOriginError) {
 | |
|           // eslint-disable-next-line react-internal/prod-error-codes
 | |
|           error = new Error("A cross-origin error was thrown. React doesn't have access to " + 'the actual error object in development. ' + 'See https://reactjs.org/link/crossorigin-error for more information.');
 | |
|         }
 | |
| 
 | |
|         this.onError(error);
 | |
|       } // Remove our event listeners
 | |
| 
 | |
| 
 | |
|       window.removeEventListener('error', handleWindowError);
 | |
| 
 | |
|       if (!didCall) {
 | |
|         // Something went really wrong, and our event was not dispatched.
 | |
|         // https://github.com/facebook/react/issues/16734
 | |
|         // https://github.com/facebook/react/issues/16585
 | |
|         // Fall back to the production implementation.
 | |
|         restoreAfterDispatch();
 | |
|         return invokeGuardedCallbackProd.apply(this, arguments);
 | |
|       }
 | |
|     };
 | |
|   }
 | |
| }
 | |
| 
 | |
| var invokeGuardedCallbackImpl$1 = invokeGuardedCallbackImpl;
 | |
| 
 | |
| var hasError = false;
 | |
| var caughtError = null; // Used by event system to capture/rethrow the first error.
 | |
| 
 | |
| var hasRethrowError = false;
 | |
| var rethrowError = null;
 | |
| var reporter = {
 | |
|   onError: function (error) {
 | |
|     hasError = true;
 | |
|     caughtError = error;
 | |
|   }
 | |
| };
 | |
| /**
 | |
|  * Call a function while guarding against errors that happens within it.
 | |
|  * Returns an error if it throws, otherwise null.
 | |
|  *
 | |
|  * In production, this is implemented using a try-catch. The reason we don't
 | |
|  * use a try-catch directly is so that we can swap out a different
 | |
|  * implementation in DEV mode.
 | |
|  *
 | |
|  * @param {String} name of the guard to use for logging or debugging
 | |
|  * @param {Function} func The function to invoke
 | |
|  * @param {*} context The context to use when calling the function
 | |
|  * @param {...*} args Arguments for function
 | |
|  */
 | |
| 
 | |
| function invokeGuardedCallback(name, func, context, a, b, c, d, e, f) {
 | |
|   hasError = false;
 | |
|   caughtError = null;
 | |
|   invokeGuardedCallbackImpl$1.apply(reporter, arguments);
 | |
| }
 | |
| /**
 | |
|  * Same as invokeGuardedCallback, but instead of returning an error, it stores
 | |
|  * it in a global so it can be rethrown by `rethrowCaughtError` later.
 | |
|  * TODO: See if caughtError and rethrowError can be unified.
 | |
|  *
 | |
|  * @param {String} name of the guard to use for logging or debugging
 | |
|  * @param {Function} func The function to invoke
 | |
|  * @param {*} context The context to use when calling the function
 | |
|  * @param {...*} args Arguments for function
 | |
|  */
 | |
| 
 | |
| function invokeGuardedCallbackAndCatchFirstError(name, func, context, a, b, c, d, e, f) {
 | |
|   invokeGuardedCallback.apply(this, arguments);
 | |
| 
 | |
|   if (hasError) {
 | |
|     var error = clearCaughtError();
 | |
| 
 | |
|     if (!hasRethrowError) {
 | |
|       hasRethrowError = true;
 | |
|       rethrowError = error;
 | |
|     }
 | |
|   }
 | |
| }
 | |
| /**
 | |
|  * During execution of guarded functions we will capture the first error which
 | |
|  * we will rethrow to be handled by the top level error handler.
 | |
|  */
 | |
| 
 | |
| function rethrowCaughtError() {
 | |
|   if (hasRethrowError) {
 | |
|     var error = rethrowError;
 | |
|     hasRethrowError = false;
 | |
|     rethrowError = null;
 | |
|     throw error;
 | |
|   }
 | |
| }
 | |
| function clearCaughtError() {
 | |
|   if (hasError) {
 | |
|     var error = caughtError;
 | |
|     hasError = false;
 | |
|     caughtError = null;
 | |
|     return error;
 | |
|   } else {
 | |
|     throw new Error('clearCaughtError was called but no error was captured. This error ' + 'is likely caused by a bug in React. Please file an issue.');
 | |
|   }
 | |
| }
 | |
| 
 | |
| var isArrayImpl = Array.isArray; // eslint-disable-next-line no-redeclare
 | |
| 
 | |
| function isArray(a) {
 | |
|   return isArrayImpl(a);
 | |
| }
 | |
| 
 | |
| var SecretInternals = ReactDOM.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
 | |
| var EventInternals = SecretInternals.Events;
 | |
| var getInstanceFromNode = EventInternals[0];
 | |
| var getNodeFromInstance = EventInternals[1];
 | |
| var getFiberCurrentPropsFromNode = EventInternals[2];
 | |
| var enqueueStateRestore = EventInternals[3];
 | |
| var restoreStateIfNeeded = EventInternals[4];
 | |
| var act = React.unstable_act;
 | |
| 
 | |
| function Event(suffix) {}
 | |
| 
 | |
| var hasWarnedAboutDeprecatedMockComponent = false;
 | |
| /**
 | |
|  * @class ReactTestUtils
 | |
|  */
 | |
| 
 | |
| function findAllInRenderedFiberTreeInternal(fiber, test) {
 | |
|   if (!fiber) {
 | |
|     return [];
 | |
|   }
 | |
| 
 | |
|   var currentParent = findCurrentFiberUsingSlowPath(fiber);
 | |
| 
 | |
|   if (!currentParent) {
 | |
|     return [];
 | |
|   }
 | |
| 
 | |
|   var node = currentParent;
 | |
|   var ret = [];
 | |
| 
 | |
|   while (true) {
 | |
|     if (node.tag === HostComponent || node.tag === HostText || node.tag === ClassComponent || node.tag === FunctionComponent) {
 | |
|       var publicInst = node.stateNode;
 | |
| 
 | |
|       if (test(publicInst)) {
 | |
|         ret.push(publicInst);
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     if (node.child) {
 | |
|       node.child.return = node;
 | |
|       node = node.child;
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     if (node === currentParent) {
 | |
|       return ret;
 | |
|     }
 | |
| 
 | |
|     while (!node.sibling) {
 | |
|       if (!node.return || node.return === currentParent) {
 | |
|         return ret;
 | |
|       }
 | |
| 
 | |
|       node = node.return;
 | |
|     }
 | |
| 
 | |
|     node.sibling.return = node.return;
 | |
|     node = node.sibling;
 | |
|   }
 | |
| }
 | |
| 
 | |
| function validateClassInstance(inst, methodName) {
 | |
|   if (!inst) {
 | |
|     // This is probably too relaxed but it's existing behavior.
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   if (get(inst)) {
 | |
|     // This is a public instance indeed.
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   var received;
 | |
|   var stringified = String(inst);
 | |
| 
 | |
|   if (isArray(inst)) {
 | |
|     received = 'an array';
 | |
|   } else if (inst && inst.nodeType === ELEMENT_NODE && inst.tagName) {
 | |
|     received = 'a DOM node';
 | |
|   } else if (stringified === '[object Object]') {
 | |
|     received = 'object with keys {' + Object.keys(inst).join(', ') + '}';
 | |
|   } else {
 | |
|     received = stringified;
 | |
|   }
 | |
| 
 | |
|   throw new Error(methodName + "(...): the first argument must be a React class instance. " + ("Instead received: " + received + "."));
 | |
| }
 | |
| /**
 | |
|  * Utilities for making it easy to test React components.
 | |
|  *
 | |
|  * See https://reactjs.org/docs/test-utils.html
 | |
|  *
 | |
|  * Todo: Support the entire DOM.scry query syntax. For now, these simple
 | |
|  * utilities will suffice for testing purposes.
 | |
|  * @lends ReactTestUtils
 | |
|  */
 | |
| 
 | |
| 
 | |
| function renderIntoDocument(element) {
 | |
|   var div = document.createElement('div'); // None of our tests actually require attaching the container to the
 | |
|   // DOM, and doing so creates a mess that we rely on test isolation to
 | |
|   // clean up, so we're going to stop honoring the name of this method
 | |
|   // (and probably rename it eventually) if no problems arise.
 | |
|   // document.documentElement.appendChild(div);
 | |
| 
 | |
|   return ReactDOM.render(element, div);
 | |
| }
 | |
| 
 | |
| function isElement(element) {
 | |
|   return React.isValidElement(element);
 | |
| }
 | |
| 
 | |
| function isElementOfType(inst, convenienceConstructor) {
 | |
|   return React.isValidElement(inst) && inst.type === convenienceConstructor;
 | |
| }
 | |
| 
 | |
| function isDOMComponent(inst) {
 | |
|   return !!(inst && inst.nodeType === ELEMENT_NODE && inst.tagName);
 | |
| }
 | |
| 
 | |
| function isDOMComponentElement(inst) {
 | |
|   return !!(inst && React.isValidElement(inst) && !!inst.tagName);
 | |
| }
 | |
| 
 | |
| function isCompositeComponent(inst) {
 | |
|   if (isDOMComponent(inst)) {
 | |
|     // Accessing inst.setState warns; just return false as that'll be what
 | |
|     // this returns when we have DOM nodes as refs directly
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   return inst != null && typeof inst.render === 'function' && typeof inst.setState === 'function';
 | |
| }
 | |
| 
 | |
| function isCompositeComponentWithType(inst, type) {
 | |
|   if (!isCompositeComponent(inst)) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   var internalInstance = get(inst);
 | |
|   var constructor = internalInstance.type;
 | |
|   return constructor === type;
 | |
| }
 | |
| 
 | |
| function findAllInRenderedTree(inst, test) {
 | |
|   validateClassInstance(inst, 'findAllInRenderedTree');
 | |
| 
 | |
|   if (!inst) {
 | |
|     return [];
 | |
|   }
 | |
| 
 | |
|   var internalInstance = get(inst);
 | |
|   return findAllInRenderedFiberTreeInternal(internalInstance, test);
 | |
| }
 | |
| /**
 | |
|  * Finds all instances of components in the rendered tree that are DOM
 | |
|  * components with the class name matching `className`.
 | |
|  * @return {array} an array of all the matches.
 | |
|  */
 | |
| 
 | |
| 
 | |
| function scryRenderedDOMComponentsWithClass(root, classNames) {
 | |
|   validateClassInstance(root, 'scryRenderedDOMComponentsWithClass');
 | |
|   return findAllInRenderedTree(root, function (inst) {
 | |
|     if (isDOMComponent(inst)) {
 | |
|       var className = inst.className;
 | |
| 
 | |
|       if (typeof className !== 'string') {
 | |
|         // SVG, probably.
 | |
|         className = inst.getAttribute('class') || '';
 | |
|       }
 | |
| 
 | |
|       var classList = className.split(/\s+/);
 | |
| 
 | |
|       if (!isArray(classNames)) {
 | |
|         if (classNames === undefined) {
 | |
|           throw new Error('TestUtils.scryRenderedDOMComponentsWithClass expects a ' + 'className as a second argument.');
 | |
|         }
 | |
| 
 | |
|         classNames = classNames.split(/\s+/);
 | |
|       }
 | |
| 
 | |
|       return classNames.every(function (name) {
 | |
|         return classList.indexOf(name) !== -1;
 | |
|       });
 | |
|     }
 | |
| 
 | |
|     return false;
 | |
|   });
 | |
| }
 | |
| /**
 | |
|  * Like scryRenderedDOMComponentsWithClass but expects there to be one result,
 | |
|  * and returns that one result, or throws exception if there is any other
 | |
|  * number of matches besides one.
 | |
|  * @return {!ReactDOMComponent} The one match.
 | |
|  */
 | |
| 
 | |
| 
 | |
| function findRenderedDOMComponentWithClass(root, className) {
 | |
|   validateClassInstance(root, 'findRenderedDOMComponentWithClass');
 | |
|   var all = scryRenderedDOMComponentsWithClass(root, className);
 | |
| 
 | |
|   if (all.length !== 1) {
 | |
|     throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for class:' + className);
 | |
|   }
 | |
| 
 | |
|   return all[0];
 | |
| }
 | |
| /**
 | |
|  * Finds all instances of components in the rendered tree that are DOM
 | |
|  * components with the tag name matching `tagName`.
 | |
|  * @return {array} an array of all the matches.
 | |
|  */
 | |
| 
 | |
| 
 | |
| function scryRenderedDOMComponentsWithTag(root, tagName) {
 | |
|   validateClassInstance(root, 'scryRenderedDOMComponentsWithTag');
 | |
|   return findAllInRenderedTree(root, function (inst) {
 | |
|     return isDOMComponent(inst) && inst.tagName.toUpperCase() === tagName.toUpperCase();
 | |
|   });
 | |
| }
 | |
| /**
 | |
|  * Like scryRenderedDOMComponentsWithTag but expects there to be one result,
 | |
|  * and returns that one result, or throws exception if there is any other
 | |
|  * number of matches besides one.
 | |
|  * @return {!ReactDOMComponent} The one match.
 | |
|  */
 | |
| 
 | |
| 
 | |
| function findRenderedDOMComponentWithTag(root, tagName) {
 | |
|   validateClassInstance(root, 'findRenderedDOMComponentWithTag');
 | |
|   var all = scryRenderedDOMComponentsWithTag(root, tagName);
 | |
| 
 | |
|   if (all.length !== 1) {
 | |
|     throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for tag:' + tagName);
 | |
|   }
 | |
| 
 | |
|   return all[0];
 | |
| }
 | |
| /**
 | |
|  * Finds all instances of components with type equal to `componentType`.
 | |
|  * @return {array} an array of all the matches.
 | |
|  */
 | |
| 
 | |
| 
 | |
| function scryRenderedComponentsWithType(root, componentType) {
 | |
|   validateClassInstance(root, 'scryRenderedComponentsWithType');
 | |
|   return findAllInRenderedTree(root, function (inst) {
 | |
|     return isCompositeComponentWithType(inst, componentType);
 | |
|   });
 | |
| }
 | |
| /**
 | |
|  * Same as `scryRenderedComponentsWithType` but expects there to be one result
 | |
|  * and returns that one result, or throws exception if there is any other
 | |
|  * number of matches besides one.
 | |
|  * @return {!ReactComponent} The one match.
 | |
|  */
 | |
| 
 | |
| 
 | |
| function findRenderedComponentWithType(root, componentType) {
 | |
|   validateClassInstance(root, 'findRenderedComponentWithType');
 | |
|   var all = scryRenderedComponentsWithType(root, componentType);
 | |
| 
 | |
|   if (all.length !== 1) {
 | |
|     throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for componentType:' + componentType);
 | |
|   }
 | |
| 
 | |
|   return all[0];
 | |
| }
 | |
| /**
 | |
|  * Pass a mocked component module to this method to augment it with
 | |
|  * useful methods that allow it to be used as a dummy React component.
 | |
|  * Instead of rendering as usual, the component will become a simple
 | |
|  * <div> containing any provided children.
 | |
|  *
 | |
|  * @param {object} module the mock function object exported from a
 | |
|  *                        module that defines the component to be mocked
 | |
|  * @param {?string} mockTagName optional dummy root tag name to return
 | |
|  *                              from render method (overrides
 | |
|  *                              module.mockTagName if provided)
 | |
|  * @return {object} the ReactTestUtils object (for chaining)
 | |
|  */
 | |
| 
 | |
| 
 | |
| function mockComponent(module, mockTagName) {
 | |
|   {
 | |
|     if (!hasWarnedAboutDeprecatedMockComponent) {
 | |
|       hasWarnedAboutDeprecatedMockComponent = true;
 | |
| 
 | |
|       warn('ReactTestUtils.mockComponent() is deprecated. ' + 'Use shallow rendering or jest.mock() instead.\n\n' + 'See https://reactjs.org/link/test-utils-mock-component for more information.');
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   mockTagName = mockTagName || module.mockTagName || 'div';
 | |
|   module.prototype.render.mockImplementation(function () {
 | |
|     return React.createElement(mockTagName, null, this.props.children);
 | |
|   });
 | |
|   return this;
 | |
| }
 | |
| 
 | |
| function nativeTouchData(x, y) {
 | |
|   return {
 | |
|     touches: [{
 | |
|       pageX: x,
 | |
|       pageY: y
 | |
|     }]
 | |
|   };
 | |
| } // Start of inline: the below functions were inlined from
 | |
| // EventPropagator.js, as they deviated from ReactDOM's newer
 | |
| // implementations.
 | |
| 
 | |
| /**
 | |
|  * Dispatch the event to the listener.
 | |
|  * @param {SyntheticEvent} event SyntheticEvent to handle
 | |
|  * @param {function} listener Application-level callback
 | |
|  * @param {*} inst Internal component instance
 | |
|  */
 | |
| 
 | |
| 
 | |
| function executeDispatch(event, listener, inst) {
 | |
|   var type = event.type || 'unknown-event';
 | |
|   event.currentTarget = getNodeFromInstance(inst);
 | |
|   invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event);
 | |
|   event.currentTarget = null;
 | |
| }
 | |
| /**
 | |
|  * Standard/simple iteration through an event's collected dispatches.
 | |
|  */
 | |
| 
 | |
| 
 | |
| function executeDispatchesInOrder(event) {
 | |
|   var dispatchListeners = event._dispatchListeners;
 | |
|   var dispatchInstances = event._dispatchInstances;
 | |
| 
 | |
|   if (isArray(dispatchListeners)) {
 | |
|     for (var i = 0; i < dispatchListeners.length; i++) {
 | |
|       if (event.isPropagationStopped()) {
 | |
|         break;
 | |
|       } // Listeners and Instances are two parallel arrays that are always in sync.
 | |
| 
 | |
| 
 | |
|       executeDispatch(event, dispatchListeners[i], dispatchInstances[i]);
 | |
|     }
 | |
|   } else if (dispatchListeners) {
 | |
|     executeDispatch(event, dispatchListeners, dispatchInstances);
 | |
|   }
 | |
| 
 | |
|   event._dispatchListeners = null;
 | |
|   event._dispatchInstances = null;
 | |
| }
 | |
| /**
 | |
|  * Dispatches an event and releases it back into the pool, unless persistent.
 | |
|  *
 | |
|  * @param {?object} event Synthetic event to be dispatched.
 | |
|  * @private
 | |
|  */
 | |
| 
 | |
| 
 | |
| var executeDispatchesAndRelease = function (event) {
 | |
|   if (event) {
 | |
|     executeDispatchesInOrder(event);
 | |
| 
 | |
|     if (!event.isPersistent()) {
 | |
|       event.constructor.release(event);
 | |
|     }
 | |
|   }
 | |
| };
 | |
| 
 | |
| function isInteractive(tag) {
 | |
|   return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';
 | |
| }
 | |
| 
 | |
| function getParent(inst) {
 | |
|   do {
 | |
|     inst = inst.return; // TODO: If this is a HostRoot we might want to bail out.
 | |
|     // That is depending on if we want nested subtrees (layers) to bubble
 | |
|     // events to their parent. We could also go through parentNode on the
 | |
|     // host node but that wouldn't work for React Native and doesn't let us
 | |
|     // do the portal feature.
 | |
|   } while (inst && inst.tag !== HostComponent);
 | |
| 
 | |
|   if (inst) {
 | |
|     return inst;
 | |
|   }
 | |
| 
 | |
|   return null;
 | |
| }
 | |
| /**
 | |
|  * Simulates the traversal of a two-phase, capture/bubble event dispatch.
 | |
|  */
 | |
| 
 | |
| 
 | |
| function traverseTwoPhase(inst, fn, arg) {
 | |
|   var path = [];
 | |
| 
 | |
|   while (inst) {
 | |
|     path.push(inst);
 | |
|     inst = getParent(inst);
 | |
|   }
 | |
| 
 | |
|   var i;
 | |
| 
 | |
|   for (i = path.length; i-- > 0;) {
 | |
|     fn(path[i], 'captured', arg);
 | |
|   }
 | |
| 
 | |
|   for (i = 0; i < path.length; i++) {
 | |
|     fn(path[i], 'bubbled', arg);
 | |
|   }
 | |
| }
 | |
| 
 | |
| function shouldPreventMouseEvent(name, type, props) {
 | |
|   switch (name) {
 | |
|     case 'onClick':
 | |
|     case 'onClickCapture':
 | |
|     case 'onDoubleClick':
 | |
|     case 'onDoubleClickCapture':
 | |
|     case 'onMouseDown':
 | |
|     case 'onMouseDownCapture':
 | |
|     case 'onMouseMove':
 | |
|     case 'onMouseMoveCapture':
 | |
|     case 'onMouseUp':
 | |
|     case 'onMouseUpCapture':
 | |
|     case 'onMouseEnter':
 | |
|       return !!(props.disabled && isInteractive(type));
 | |
| 
 | |
|     default:
 | |
|       return false;
 | |
|   }
 | |
| }
 | |
| /**
 | |
|  * @param {object} inst The instance, which is the source of events.
 | |
|  * @param {string} registrationName Name of listener (e.g. `onClick`).
 | |
|  * @return {?function} The stored callback.
 | |
|  */
 | |
| 
 | |
| 
 | |
| function getListener(inst, registrationName) {
 | |
|   // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not
 | |
|   // live here; needs to be moved to a better place soon
 | |
|   var stateNode = inst.stateNode;
 | |
| 
 | |
|   if (!stateNode) {
 | |
|     // Work in progress (ex: onload events in incremental mode).
 | |
|     return null;
 | |
|   }
 | |
| 
 | |
|   var props = getFiberCurrentPropsFromNode(stateNode);
 | |
| 
 | |
|   if (!props) {
 | |
|     // Work in progress.
 | |
|     return null;
 | |
|   }
 | |
| 
 | |
|   var listener = props[registrationName];
 | |
| 
 | |
|   if (shouldPreventMouseEvent(registrationName, inst.type, props)) {
 | |
|     return null;
 | |
|   }
 | |
| 
 | |
|   if (listener && typeof listener !== 'function') {
 | |
|     throw new Error("Expected `" + registrationName + "` listener to be a function, instead got a value of `" + typeof listener + "` type.");
 | |
|   }
 | |
| 
 | |
|   return listener;
 | |
| }
 | |
| 
 | |
| function listenerAtPhase(inst, event, propagationPhase) {
 | |
|   var registrationName = event._reactName;
 | |
| 
 | |
|   if (propagationPhase === 'captured') {
 | |
|     registrationName += 'Capture';
 | |
|   }
 | |
| 
 | |
|   return getListener(inst, registrationName);
 | |
| }
 | |
| 
 | |
| function accumulateDispatches(inst, ignoredDirection, event) {
 | |
|   if (inst && event && event._reactName) {
 | |
|     var registrationName = event._reactName;
 | |
|     var listener = getListener(inst, registrationName);
 | |
| 
 | |
|     if (listener) {
 | |
|       if (event._dispatchListeners == null) {
 | |
|         event._dispatchListeners = [];
 | |
|       }
 | |
| 
 | |
|       if (event._dispatchInstances == null) {
 | |
|         event._dispatchInstances = [];
 | |
|       }
 | |
| 
 | |
|       event._dispatchListeners.push(listener);
 | |
| 
 | |
|       event._dispatchInstances.push(inst);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| function accumulateDirectionalDispatches(inst, phase, event) {
 | |
|   {
 | |
|     if (!inst) {
 | |
|       error('Dispatching inst must not be null');
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   var listener = listenerAtPhase(inst, event, phase);
 | |
| 
 | |
|   if (listener) {
 | |
|     if (event._dispatchListeners == null) {
 | |
|       event._dispatchListeners = [];
 | |
|     }
 | |
| 
 | |
|     if (event._dispatchInstances == null) {
 | |
|       event._dispatchInstances = [];
 | |
|     }
 | |
| 
 | |
|     event._dispatchListeners.push(listener);
 | |
| 
 | |
|     event._dispatchInstances.push(inst);
 | |
|   }
 | |
| }
 | |
| 
 | |
| function accumulateDirectDispatchesSingle(event) {
 | |
|   if (event && event._reactName) {
 | |
|     accumulateDispatches(event._targetInst, null, event);
 | |
|   }
 | |
| }
 | |
| 
 | |
| function accumulateTwoPhaseDispatchesSingle(event) {
 | |
|   if (event && event._reactName) {
 | |
|     traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);
 | |
|   }
 | |
| } // End of inline
 | |
| 
 | |
| 
 | |
| var Simulate = {};
 | |
| var directDispatchEventTypes = new Set(['mouseEnter', 'mouseLeave', 'pointerEnter', 'pointerLeave']);
 | |
| /**
 | |
|  * Exports:
 | |
|  *
 | |
|  * - `Simulate.click(Element)`
 | |
|  * - `Simulate.mouseMove(Element)`
 | |
|  * - `Simulate.change(Element)`
 | |
|  * - ... (All keys from event plugin `eventTypes` objects)
 | |
|  */
 | |
| 
 | |
| function makeSimulator(eventType) {
 | |
|   return function (domNode, eventData) {
 | |
|     if (React.isValidElement(domNode)) {
 | |
|       throw new Error('TestUtils.Simulate expected a DOM node as the first argument but received ' + 'a React element. Pass the DOM node you wish to simulate the event on instead. ' + 'Note that TestUtils.Simulate will not work if you are using shallow rendering.');
 | |
|     }
 | |
| 
 | |
|     if (isCompositeComponent(domNode)) {
 | |
|       throw new Error('TestUtils.Simulate expected a DOM node as the first argument but received ' + 'a component instance. Pass the DOM node you wish to simulate the event on instead.');
 | |
|     }
 | |
| 
 | |
|     var reactName = 'on' + eventType[0].toUpperCase() + eventType.slice(1);
 | |
|     var fakeNativeEvent = new Event();
 | |
|     fakeNativeEvent.target = domNode;
 | |
|     fakeNativeEvent.type = eventType.toLowerCase();
 | |
|     var targetInst = getInstanceFromNode(domNode);
 | |
|     var event = new SyntheticEvent(reactName, fakeNativeEvent.type, targetInst, fakeNativeEvent, domNode); // Since we aren't using pooling, always persist the event. This will make
 | |
|     // sure it's marked and won't warn when setting additional properties.
 | |
| 
 | |
|     event.persist();
 | |
|     assign(event, eventData);
 | |
| 
 | |
|     if (directDispatchEventTypes.has(eventType)) {
 | |
|       accumulateDirectDispatchesSingle(event);
 | |
|     } else {
 | |
|       accumulateTwoPhaseDispatchesSingle(event);
 | |
|     }
 | |
| 
 | |
|     ReactDOM.unstable_batchedUpdates(function () {
 | |
|       // Normally extractEvent enqueues a state restore, but we'll just always
 | |
|       // do that since we're by-passing it here.
 | |
|       enqueueStateRestore(domNode);
 | |
|       executeDispatchesAndRelease(event);
 | |
|       rethrowCaughtError();
 | |
|     });
 | |
|     restoreStateIfNeeded();
 | |
|   };
 | |
| } // A one-time snapshot with no plans to update. We'll probably want to deprecate Simulate API.
 | |
| 
 | |
| 
 | |
| var simulatedEventTypes = ['blur', 'cancel', 'click', 'close', 'contextMenu', 'copy', 'cut', 'auxClick', 'doubleClick', 'dragEnd', 'dragStart', 'drop', 'focus', 'input', 'invalid', 'keyDown', 'keyPress', 'keyUp', 'mouseDown', 'mouseUp', 'paste', 'pause', 'play', 'pointerCancel', 'pointerDown', 'pointerUp', 'rateChange', 'reset', 'resize', 'seeked', 'submit', 'touchCancel', 'touchEnd', 'touchStart', 'volumeChange', 'drag', 'dragEnter', 'dragExit', 'dragLeave', 'dragOver', 'mouseMove', 'mouseOut', 'mouseOver', 'pointerMove', 'pointerOut', 'pointerOver', 'scroll', 'toggle', 'touchMove', 'wheel', 'abort', 'animationEnd', 'animationIteration', 'animationStart', 'canPlay', 'canPlayThrough', 'durationChange', 'emptied', 'encrypted', 'ended', 'error', 'gotPointerCapture', 'load', 'loadedData', 'loadedMetadata', 'loadStart', 'lostPointerCapture', 'playing', 'progress', 'seeking', 'stalled', 'suspend', 'timeUpdate', 'transitionEnd', 'waiting', 'mouseEnter', 'mouseLeave', 'pointerEnter', 'pointerLeave', 'change', 'select', 'beforeInput', 'compositionEnd', 'compositionStart', 'compositionUpdate'];
 | |
| 
 | |
| function buildSimulators() {
 | |
|   simulatedEventTypes.forEach(function (eventType) {
 | |
|     Simulate[eventType] = makeSimulator(eventType);
 | |
|   });
 | |
| }
 | |
| 
 | |
| buildSimulators();
 | |
| 
 | |
| exports.Simulate = Simulate;
 | |
| exports.act = act;
 | |
| exports.findAllInRenderedTree = findAllInRenderedTree;
 | |
| exports.findRenderedComponentWithType = findRenderedComponentWithType;
 | |
| exports.findRenderedDOMComponentWithClass = findRenderedDOMComponentWithClass;
 | |
| exports.findRenderedDOMComponentWithTag = findRenderedDOMComponentWithTag;
 | |
| exports.isCompositeComponent = isCompositeComponent;
 | |
| exports.isCompositeComponentWithType = isCompositeComponentWithType;
 | |
| exports.isDOMComponent = isDOMComponent;
 | |
| exports.isDOMComponentElement = isDOMComponentElement;
 | |
| exports.isElement = isElement;
 | |
| exports.isElementOfType = isElementOfType;
 | |
| exports.mockComponent = mockComponent;
 | |
| exports.nativeTouchData = nativeTouchData;
 | |
| exports.renderIntoDocument = renderIntoDocument;
 | |
| exports.scryRenderedComponentsWithType = scryRenderedComponentsWithType;
 | |
| exports.scryRenderedDOMComponentsWithClass = scryRenderedDOMComponentsWithClass;
 | |
| exports.scryRenderedDOMComponentsWithTag = scryRenderedDOMComponentsWithTag;
 | |
| exports.traverseTwoPhase = traverseTwoPhase;
 | |
|   })();
 | |
| }
 |