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							115 lines
						
					
					
						
							3.5 KiB
						
					
					
				
			
		
		
	
	
							115 lines
						
					
					
						
							3.5 KiB
						
					
					
				/* -*- Mode: js; js-indent-level: 2; -*- */
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/*
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 * Copyright 2011 Mozilla Foundation and contributors
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 * Licensed under the New BSD license. See LICENSE or:
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 * http://opensource.org/licenses/BSD-3-Clause
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 */
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// It turns out that some (most?) JavaScript engines don't self-host
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// `Array.prototype.sort`. This makes sense because C++ will likely remain
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// faster than JS when doing raw CPU-intensive sorting. However, when using a
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// custom comparator function, calling back and forth between the VM's C++ and
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// JIT'd JS is rather slow *and* loses JIT type information, resulting in
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// worse generated code for the comparator function than would be optimal. In
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// fact, when sorting with a comparator, these costs outweigh the benefits of
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// sorting in C++. By using our own JS-implemented Quick Sort (below), we get
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// a ~3500ms mean speed-up in `bench/bench.html`.
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/**
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 * Swap the elements indexed by `x` and `y` in the array `ary`.
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 *
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 * @param {Array} ary
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 *        The array.
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 * @param {Number} x
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 *        The index of the first item.
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 * @param {Number} y
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 *        The index of the second item.
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 */
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function swap(ary, x, y) {
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  var temp = ary[x];
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  ary[x] = ary[y];
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  ary[y] = temp;
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}
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/**
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 * Returns a random integer within the range `low .. high` inclusive.
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 *
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 * @param {Number} low
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 *        The lower bound on the range.
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 * @param {Number} high
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 *        The upper bound on the range.
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 */
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function randomIntInRange(low, high) {
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  return Math.round(low + (Math.random() * (high - low)));
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}
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/**
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 * The Quick Sort algorithm.
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 *
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 * @param {Array} ary
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 *        An array to sort.
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 * @param {function} comparator
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 *        Function to use to compare two items.
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 * @param {Number} p
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 *        Start index of the array
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 * @param {Number} r
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 *        End index of the array
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 */
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function doQuickSort(ary, comparator, p, r) {
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  // If our lower bound is less than our upper bound, we (1) partition the
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  // array into two pieces and (2) recurse on each half. If it is not, this is
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  // the empty array and our base case.
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  if (p < r) {
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    // (1) Partitioning.
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    //
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    // The partitioning chooses a pivot between `p` and `r` and moves all
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    // elements that are less than or equal to the pivot to the before it, and
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    // all the elements that are greater than it after it. The effect is that
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    // once partition is done, the pivot is in the exact place it will be when
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    // the array is put in sorted order, and it will not need to be moved
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    // again. This runs in O(n) time.
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    // Always choose a random pivot so that an input array which is reverse
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    // sorted does not cause O(n^2) running time.
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    var pivotIndex = randomIntInRange(p, r);
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    var i = p - 1;
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    swap(ary, pivotIndex, r);
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    var pivot = ary[r];
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    // Immediately after `j` is incremented in this loop, the following hold
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    // true:
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    //
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    //   * Every element in `ary[p .. i]` is less than or equal to the pivot.
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    //
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    //   * Every element in `ary[i+1 .. j-1]` is greater than the pivot.
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    for (var j = p; j < r; j++) {
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      if (comparator(ary[j], pivot) <= 0) {
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        i += 1;
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        swap(ary, i, j);
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      }
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    }
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    swap(ary, i + 1, j);
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    var q = i + 1;
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    // (2) Recurse on each half.
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    doQuickSort(ary, comparator, p, q - 1);
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    doQuickSort(ary, comparator, q + 1, r);
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  }
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}
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/**
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 * Sort the given array in-place with the given comparator function.
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 *
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 * @param {Array} ary
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 *        An array to sort.
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 * @param {function} comparator
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 *        Function to use to compare two items.
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 */
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exports.quickSort = function (ary, comparator) {
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  doQuickSort(ary, comparator, 0, ary.length - 1);
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};
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