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							591 lines
						
					
					
						
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				"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ConnectionPool = exports.PoolState = void 0;
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const timers_1 = require("timers");
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const constants_1 = require("../constants");
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const error_1 = require("../error");
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const mongo_types_1 = require("../mongo_types");
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const utils_1 = require("../utils");
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const connect_1 = require("./connect");
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const connection_1 = require("./connection");
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const connection_pool_events_1 = require("./connection_pool_events");
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const errors_1 = require("./errors");
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const metrics_1 = require("./metrics");
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/** @internal */
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const kServer = Symbol('server');
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/** @internal */
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const kConnections = Symbol('connections');
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/** @internal */
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const kPending = Symbol('pending');
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/** @internal */
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const kCheckedOut = Symbol('checkedOut');
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/** @internal */
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const kMinPoolSizeTimer = Symbol('minPoolSizeTimer');
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/** @internal */
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const kGeneration = Symbol('generation');
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/** @internal */
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const kServiceGenerations = Symbol('serviceGenerations');
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/** @internal */
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const kConnectionCounter = Symbol('connectionCounter');
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/** @internal */
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const kCancellationToken = Symbol('cancellationToken');
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/** @internal */
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const kWaitQueue = Symbol('waitQueue');
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/** @internal */
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const kCancelled = Symbol('cancelled');
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/** @internal */
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const kMetrics = Symbol('metrics');
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/** @internal */
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const kProcessingWaitQueue = Symbol('processingWaitQueue');
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/** @internal */
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const kPoolState = Symbol('poolState');
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/** @internal */
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exports.PoolState = Object.freeze({
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    paused: 'paused',
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    ready: 'ready',
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    closed: 'closed'
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});
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/**
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 * A pool of connections which dynamically resizes, and emit events related to pool activity
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 * @internal
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 */
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class ConnectionPool extends mongo_types_1.TypedEventEmitter {
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    constructor(server, options) {
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        super();
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        this.options = Object.freeze({
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            ...options,
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            connectionType: connection_1.Connection,
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            maxPoolSize: options.maxPoolSize ?? 100,
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            minPoolSize: options.minPoolSize ?? 0,
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            maxConnecting: options.maxConnecting ?? 2,
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            maxIdleTimeMS: options.maxIdleTimeMS ?? 0,
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            waitQueueTimeoutMS: options.waitQueueTimeoutMS ?? 0,
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            minPoolSizeCheckFrequencyMS: options.minPoolSizeCheckFrequencyMS ?? 100,
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            autoEncrypter: options.autoEncrypter,
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            metadata: options.metadata
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        });
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        if (this.options.minPoolSize > this.options.maxPoolSize) {
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            throw new error_1.MongoInvalidArgumentError('Connection pool minimum size must not be greater than maximum pool size');
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        }
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        this[kPoolState] = exports.PoolState.paused;
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        this[kServer] = server;
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        this[kConnections] = new utils_1.List();
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        this[kPending] = 0;
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        this[kCheckedOut] = new Set();
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        this[kMinPoolSizeTimer] = undefined;
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        this[kGeneration] = 0;
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        this[kServiceGenerations] = new Map();
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        this[kConnectionCounter] = (0, utils_1.makeCounter)(1);
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        this[kCancellationToken] = new mongo_types_1.CancellationToken();
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        this[kCancellationToken].setMaxListeners(Infinity);
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        this[kWaitQueue] = new utils_1.List();
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        this[kMetrics] = new metrics_1.ConnectionPoolMetrics();
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        this[kProcessingWaitQueue] = false;
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        process.nextTick(() => {
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            this.emit(ConnectionPool.CONNECTION_POOL_CREATED, new connection_pool_events_1.ConnectionPoolCreatedEvent(this));
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        });
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    }
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    /** The address of the endpoint the pool is connected to */
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    get address() {
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        return this.options.hostAddress.toString();
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    }
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    /**
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     * Check if the pool has been closed
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     *
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     * TODO(NODE-3263): We can remove this property once shell no longer needs it
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     */
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    get closed() {
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        return this[kPoolState] === exports.PoolState.closed;
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    }
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    /** An integer representing the SDAM generation of the pool */
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    get generation() {
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        return this[kGeneration];
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    }
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    /** An integer expressing how many total connections (available + pending + in use) the pool currently has */
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    get totalConnectionCount() {
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        return (this.availableConnectionCount + this.pendingConnectionCount + this.currentCheckedOutCount);
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    }
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    /** An integer expressing how many connections are currently available in the pool. */
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    get availableConnectionCount() {
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        return this[kConnections].length;
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    }
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    get pendingConnectionCount() {
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        return this[kPending];
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    }
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    get currentCheckedOutCount() {
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        return this[kCheckedOut].size;
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    }
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    get waitQueueSize() {
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        return this[kWaitQueue].length;
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    }
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    get loadBalanced() {
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        return this.options.loadBalanced;
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    }
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    get serviceGenerations() {
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        return this[kServiceGenerations];
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    }
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    get serverError() {
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        return this[kServer].description.error;
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    }
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    /**
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     * This is exposed ONLY for use in mongosh, to enable
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     * killing all connections if a user quits the shell with
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     * operations in progress.
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     *
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     * This property may be removed as a part of NODE-3263.
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     */
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    get checkedOutConnections() {
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        return this[kCheckedOut];
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    }
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    /**
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     * Get the metrics information for the pool when a wait queue timeout occurs.
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     */
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    waitQueueErrorMetrics() {
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        return this[kMetrics].info(this.options.maxPoolSize);
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    }
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    /**
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     * Set the pool state to "ready"
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     */
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    ready() {
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        if (this[kPoolState] !== exports.PoolState.paused) {
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            return;
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        }
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        this[kPoolState] = exports.PoolState.ready;
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        this.emit(ConnectionPool.CONNECTION_POOL_READY, new connection_pool_events_1.ConnectionPoolReadyEvent(this));
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        (0, timers_1.clearTimeout)(this[kMinPoolSizeTimer]);
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        this.ensureMinPoolSize();
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    }
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    /**
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     * Check a connection out of this pool. The connection will continue to be tracked, but no reference to it
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     * will be held by the pool. This means that if a connection is checked out it MUST be checked back in or
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     * explicitly destroyed by the new owner.
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     */
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    checkOut(callback) {
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        this.emit(ConnectionPool.CONNECTION_CHECK_OUT_STARTED, new connection_pool_events_1.ConnectionCheckOutStartedEvent(this));
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        const waitQueueMember = { callback };
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        const waitQueueTimeoutMS = this.options.waitQueueTimeoutMS;
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        if (waitQueueTimeoutMS) {
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            waitQueueMember.timer = (0, timers_1.setTimeout)(() => {
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                waitQueueMember[kCancelled] = true;
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                waitQueueMember.timer = undefined;
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                this.emit(ConnectionPool.CONNECTION_CHECK_OUT_FAILED, new connection_pool_events_1.ConnectionCheckOutFailedEvent(this, 'timeout'));
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                waitQueueMember.callback(new errors_1.WaitQueueTimeoutError(this.loadBalanced
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                    ? this.waitQueueErrorMetrics()
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                    : 'Timed out while checking out a connection from connection pool', this.address));
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            }, waitQueueTimeoutMS);
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        }
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        this[kWaitQueue].push(waitQueueMember);
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        process.nextTick(() => this.processWaitQueue());
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    }
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    /**
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     * Check a connection into the pool.
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     *
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     * @param connection - The connection to check in
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     */
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    checkIn(connection) {
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        if (!this[kCheckedOut].has(connection)) {
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            return;
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        }
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        const poolClosed = this.closed;
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        const stale = this.connectionIsStale(connection);
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        const willDestroy = !!(poolClosed || stale || connection.closed);
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        if (!willDestroy) {
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            connection.markAvailable();
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            this[kConnections].unshift(connection);
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        }
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        this[kCheckedOut].delete(connection);
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        this.emit(ConnectionPool.CONNECTION_CHECKED_IN, new connection_pool_events_1.ConnectionCheckedInEvent(this, connection));
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        if (willDestroy) {
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            const reason = connection.closed ? 'error' : poolClosed ? 'poolClosed' : 'stale';
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            this.destroyConnection(connection, reason);
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        }
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        process.nextTick(() => this.processWaitQueue());
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    }
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    /**
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     * Clear the pool
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     *
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     * Pool reset is handled by incrementing the pool's generation count. Any existing connection of a
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     * previous generation will eventually be pruned during subsequent checkouts.
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     */
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    clear(options = {}) {
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        if (this.closed) {
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            return;
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        }
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        // handle load balanced case
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        if (this.loadBalanced) {
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            const { serviceId } = options;
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            if (!serviceId) {
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                throw new error_1.MongoRuntimeError('ConnectionPool.clear() called in load balanced mode with no serviceId.');
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            }
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            const sid = serviceId.toHexString();
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            const generation = this.serviceGenerations.get(sid);
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            // Only need to worry if the generation exists, since it should
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            // always be there but typescript needs the check.
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            if (generation == null) {
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                throw new error_1.MongoRuntimeError('Service generations are required in load balancer mode.');
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            }
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            else {
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                // Increment the generation for the service id.
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                this.serviceGenerations.set(sid, generation + 1);
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            }
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            this.emit(ConnectionPool.CONNECTION_POOL_CLEARED, new connection_pool_events_1.ConnectionPoolClearedEvent(this, { serviceId }));
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            return;
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        }
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        // handle non load-balanced case
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        const interruptInUseConnections = options.interruptInUseConnections ?? false;
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        const oldGeneration = this[kGeneration];
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        this[kGeneration] += 1;
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        const alreadyPaused = this[kPoolState] === exports.PoolState.paused;
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        this[kPoolState] = exports.PoolState.paused;
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        this.clearMinPoolSizeTimer();
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        if (!alreadyPaused) {
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            this.emit(ConnectionPool.CONNECTION_POOL_CLEARED, new connection_pool_events_1.ConnectionPoolClearedEvent(this, { interruptInUseConnections }));
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        }
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        if (interruptInUseConnections) {
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            process.nextTick(() => this.interruptInUseConnections(oldGeneration));
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        }
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        this.processWaitQueue();
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    }
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    /**
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     * Closes all stale in-use connections in the pool with a resumable PoolClearedOnNetworkError.
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     *
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     * Only connections where `connection.generation <= minGeneration` are killed.
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     */
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    interruptInUseConnections(minGeneration) {
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        for (const connection of this[kCheckedOut]) {
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            if (connection.generation <= minGeneration) {
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                this.checkIn(connection);
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                connection.onError(new errors_1.PoolClearedOnNetworkError(this));
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            }
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        }
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    }
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    close(_options, _cb) {
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        let options = _options;
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        const callback = (_cb ?? _options);
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        if (typeof options === 'function') {
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            options = {};
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        }
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        options = Object.assign({ force: false }, options);
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        if (this.closed) {
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            return callback();
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        }
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        // immediately cancel any in-flight connections
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        this[kCancellationToken].emit('cancel');
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        // end the connection counter
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        if (typeof this[kConnectionCounter].return === 'function') {
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            this[kConnectionCounter].return(undefined);
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        }
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        this[kPoolState] = exports.PoolState.closed;
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        this.clearMinPoolSizeTimer();
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        this.processWaitQueue();
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        (0, utils_1.eachAsync)(this[kConnections].toArray(), (conn, cb) => {
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            this.emit(ConnectionPool.CONNECTION_CLOSED, new connection_pool_events_1.ConnectionClosedEvent(this, conn, 'poolClosed'));
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            conn.destroy(options, cb);
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        }, err => {
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            this[kConnections].clear();
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            this.emit(ConnectionPool.CONNECTION_POOL_CLOSED, new connection_pool_events_1.ConnectionPoolClosedEvent(this));
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            callback(err);
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        });
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    }
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    /**
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     * Runs a lambda with an implicitly checked out connection, checking that connection back in when the lambda
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     * has completed by calling back.
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     *
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     * NOTE: please note the required signature of `fn`
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     *
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     * @remarks When in load balancer mode, connections can be pinned to cursors or transactions.
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     *   In these cases we pass the connection in to this method to ensure it is used and a new
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     *   connection is not checked out.
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     *
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     * @param conn - A pinned connection for use in load balancing mode.
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     * @param fn - A function which operates on a managed connection
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     * @param callback - The original callback
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     */
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    withConnection(conn, fn, callback) {
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        if (conn) {
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            // use the provided connection, and do _not_ check it in after execution
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            fn(undefined, conn, (fnErr, result) => {
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                if (typeof callback === 'function') {
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                    if (fnErr) {
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                        callback(fnErr);
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                    }
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                    else {
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                        callback(undefined, result);
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                    }
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                }
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            });
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            return;
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        }
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        this.checkOut((err, conn) => {
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            // don't callback with `err` here, we might want to act upon it inside `fn`
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            fn(err, conn, (fnErr, result) => {
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                if (typeof callback === 'function') {
 | 
						|
                    if (fnErr) {
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                        callback(fnErr);
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                    }
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                    else {
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                        callback(undefined, result);
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                    }
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                }
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                if (conn) {
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                    this.checkIn(conn);
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                }
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            });
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        });
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    }
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    /** Clear the min pool size timer */
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    clearMinPoolSizeTimer() {
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        const minPoolSizeTimer = this[kMinPoolSizeTimer];
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						|
        if (minPoolSizeTimer) {
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            (0, timers_1.clearTimeout)(minPoolSizeTimer);
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        }
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    }
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    destroyConnection(connection, reason) {
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        this.emit(ConnectionPool.CONNECTION_CLOSED, new connection_pool_events_1.ConnectionClosedEvent(this, connection, reason));
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						|
        // destroy the connection
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        process.nextTick(() => connection.destroy());
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    }
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    connectionIsStale(connection) {
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        const serviceId = connection.serviceId;
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        if (this.loadBalanced && serviceId) {
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            const sid = serviceId.toHexString();
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            const generation = this.serviceGenerations.get(sid);
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            return connection.generation !== generation;
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						|
        }
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        return connection.generation !== this[kGeneration];
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    }
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    connectionIsIdle(connection) {
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        return !!(this.options.maxIdleTimeMS && connection.idleTime > this.options.maxIdleTimeMS);
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    }
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						|
    /**
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     * Destroys a connection if the connection is perished.
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     *
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     * @returns `true` if the connection was destroyed, `false` otherwise.
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						|
     */
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    destroyConnectionIfPerished(connection) {
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        const isStale = this.connectionIsStale(connection);
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						|
        const isIdle = this.connectionIsIdle(connection);
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						|
        if (!isStale && !isIdle && !connection.closed) {
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						|
            return false;
 | 
						|
        }
 | 
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        const reason = connection.closed ? 'error' : isStale ? 'stale' : 'idle';
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						|
        this.destroyConnection(connection, reason);
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        return true;
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    }
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    createConnection(callback) {
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						|
        const connectOptions = {
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						|
            ...this.options,
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						|
            id: this[kConnectionCounter].next().value,
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						|
            generation: this[kGeneration],
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						|
            cancellationToken: this[kCancellationToken]
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						|
        };
 | 
						|
        this[kPending]++;
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						|
        // This is our version of a "virtual" no-I/O connection as the spec requires
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						|
        this.emit(ConnectionPool.CONNECTION_CREATED, new connection_pool_events_1.ConnectionCreatedEvent(this, { id: connectOptions.id }));
 | 
						|
        (0, connect_1.connect)(connectOptions, (err, connection) => {
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						|
            if (err || !connection) {
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                this[kPending]--;
 | 
						|
                this.emit(ConnectionPool.CONNECTION_CLOSED, new connection_pool_events_1.ConnectionClosedEvent(this, { id: connectOptions.id, serviceId: undefined }, 'error'));
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						|
                if (err instanceof error_1.MongoNetworkError || err instanceof error_1.MongoServerError) {
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						|
                    err.connectionGeneration = connectOptions.generation;
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						|
                }
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                callback(err ?? new error_1.MongoRuntimeError('Connection creation failed without error'));
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						|
                return;
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						|
            }
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						|
            // The pool might have closed since we started trying to create a connection
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						|
            if (this[kPoolState] !== exports.PoolState.ready) {
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                this[kPending]--;
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						|
                connection.destroy({ force: true });
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						|
                callback(this.closed ? new errors_1.PoolClosedError(this) : new errors_1.PoolClearedError(this));
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						|
                return;
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            }
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						|
            // forward all events from the connection to the pool
 | 
						|
            for (const event of [...constants_1.APM_EVENTS, connection_1.Connection.CLUSTER_TIME_RECEIVED]) {
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						|
                connection.on(event, (e) => this.emit(event, e));
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						|
            }
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						|
            if (this.loadBalanced) {
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                connection.on(connection_1.Connection.PINNED, pinType => this[kMetrics].markPinned(pinType));
 | 
						|
                connection.on(connection_1.Connection.UNPINNED, pinType => this[kMetrics].markUnpinned(pinType));
 | 
						|
                const serviceId = connection.serviceId;
 | 
						|
                if (serviceId) {
 | 
						|
                    let generation;
 | 
						|
                    const sid = serviceId.toHexString();
 | 
						|
                    if ((generation = this.serviceGenerations.get(sid))) {
 | 
						|
                        connection.generation = generation;
 | 
						|
                    }
 | 
						|
                    else {
 | 
						|
                        this.serviceGenerations.set(sid, 0);
 | 
						|
                        connection.generation = 0;
 | 
						|
                    }
 | 
						|
                }
 | 
						|
            }
 | 
						|
            connection.markAvailable();
 | 
						|
            this.emit(ConnectionPool.CONNECTION_READY, new connection_pool_events_1.ConnectionReadyEvent(this, connection));
 | 
						|
            this[kPending]--;
 | 
						|
            callback(undefined, connection);
 | 
						|
            return;
 | 
						|
        });
 | 
						|
    }
 | 
						|
    ensureMinPoolSize() {
 | 
						|
        const minPoolSize = this.options.minPoolSize;
 | 
						|
        if (this[kPoolState] !== exports.PoolState.ready || minPoolSize === 0) {
 | 
						|
            return;
 | 
						|
        }
 | 
						|
        this[kConnections].prune(connection => this.destroyConnectionIfPerished(connection));
 | 
						|
        if (this.totalConnectionCount < minPoolSize &&
 | 
						|
            this.pendingConnectionCount < this.options.maxConnecting) {
 | 
						|
            // NOTE: ensureMinPoolSize should not try to get all the pending
 | 
						|
            // connection permits because that potentially delays the availability of
 | 
						|
            // the connection to a checkout request
 | 
						|
            this.createConnection((err, connection) => {
 | 
						|
                if (err) {
 | 
						|
                    this[kServer].handleError(err);
 | 
						|
                }
 | 
						|
                if (!err && connection) {
 | 
						|
                    this[kConnections].push(connection);
 | 
						|
                    process.nextTick(() => this.processWaitQueue());
 | 
						|
                }
 | 
						|
                if (this[kPoolState] === exports.PoolState.ready) {
 | 
						|
                    (0, timers_1.clearTimeout)(this[kMinPoolSizeTimer]);
 | 
						|
                    this[kMinPoolSizeTimer] = (0, timers_1.setTimeout)(() => this.ensureMinPoolSize(), this.options.minPoolSizeCheckFrequencyMS);
 | 
						|
                }
 | 
						|
            });
 | 
						|
        }
 | 
						|
        else {
 | 
						|
            (0, timers_1.clearTimeout)(this[kMinPoolSizeTimer]);
 | 
						|
            this[kMinPoolSizeTimer] = (0, timers_1.setTimeout)(() => this.ensureMinPoolSize(), this.options.minPoolSizeCheckFrequencyMS);
 | 
						|
        }
 | 
						|
    }
 | 
						|
    processWaitQueue() {
 | 
						|
        if (this[kProcessingWaitQueue]) {
 | 
						|
            return;
 | 
						|
        }
 | 
						|
        this[kProcessingWaitQueue] = true;
 | 
						|
        while (this.waitQueueSize) {
 | 
						|
            const waitQueueMember = this[kWaitQueue].first();
 | 
						|
            if (!waitQueueMember) {
 | 
						|
                this[kWaitQueue].shift();
 | 
						|
                continue;
 | 
						|
            }
 | 
						|
            if (waitQueueMember[kCancelled]) {
 | 
						|
                this[kWaitQueue].shift();
 | 
						|
                continue;
 | 
						|
            }
 | 
						|
            if (this[kPoolState] !== exports.PoolState.ready) {
 | 
						|
                const reason = this.closed ? 'poolClosed' : 'connectionError';
 | 
						|
                const error = this.closed ? new errors_1.PoolClosedError(this) : new errors_1.PoolClearedError(this);
 | 
						|
                this.emit(ConnectionPool.CONNECTION_CHECK_OUT_FAILED, new connection_pool_events_1.ConnectionCheckOutFailedEvent(this, reason));
 | 
						|
                if (waitQueueMember.timer) {
 | 
						|
                    (0, timers_1.clearTimeout)(waitQueueMember.timer);
 | 
						|
                }
 | 
						|
                this[kWaitQueue].shift();
 | 
						|
                waitQueueMember.callback(error);
 | 
						|
                continue;
 | 
						|
            }
 | 
						|
            if (!this.availableConnectionCount) {
 | 
						|
                break;
 | 
						|
            }
 | 
						|
            const connection = this[kConnections].shift();
 | 
						|
            if (!connection) {
 | 
						|
                break;
 | 
						|
            }
 | 
						|
            if (!this.destroyConnectionIfPerished(connection)) {
 | 
						|
                this[kCheckedOut].add(connection);
 | 
						|
                this.emit(ConnectionPool.CONNECTION_CHECKED_OUT, new connection_pool_events_1.ConnectionCheckedOutEvent(this, connection));
 | 
						|
                if (waitQueueMember.timer) {
 | 
						|
                    (0, timers_1.clearTimeout)(waitQueueMember.timer);
 | 
						|
                }
 | 
						|
                this[kWaitQueue].shift();
 | 
						|
                waitQueueMember.callback(undefined, connection);
 | 
						|
            }
 | 
						|
        }
 | 
						|
        const { maxPoolSize, maxConnecting } = this.options;
 | 
						|
        while (this.waitQueueSize > 0 &&
 | 
						|
            this.pendingConnectionCount < maxConnecting &&
 | 
						|
            (maxPoolSize === 0 || this.totalConnectionCount < maxPoolSize)) {
 | 
						|
            const waitQueueMember = this[kWaitQueue].shift();
 | 
						|
            if (!waitQueueMember || waitQueueMember[kCancelled]) {
 | 
						|
                continue;
 | 
						|
            }
 | 
						|
            this.createConnection((err, connection) => {
 | 
						|
                if (waitQueueMember[kCancelled]) {
 | 
						|
                    if (!err && connection) {
 | 
						|
                        this[kConnections].push(connection);
 | 
						|
                    }
 | 
						|
                }
 | 
						|
                else {
 | 
						|
                    if (err) {
 | 
						|
                        this.emit(ConnectionPool.CONNECTION_CHECK_OUT_FAILED, new connection_pool_events_1.ConnectionCheckOutFailedEvent(this, 'connectionError'));
 | 
						|
                    }
 | 
						|
                    else if (connection) {
 | 
						|
                        this[kCheckedOut].add(connection);
 | 
						|
                        this.emit(ConnectionPool.CONNECTION_CHECKED_OUT, new connection_pool_events_1.ConnectionCheckedOutEvent(this, connection));
 | 
						|
                    }
 | 
						|
                    if (waitQueueMember.timer) {
 | 
						|
                        (0, timers_1.clearTimeout)(waitQueueMember.timer);
 | 
						|
                    }
 | 
						|
                    waitQueueMember.callback(err, connection);
 | 
						|
                }
 | 
						|
                process.nextTick(() => this.processWaitQueue());
 | 
						|
            });
 | 
						|
        }
 | 
						|
        this[kProcessingWaitQueue] = false;
 | 
						|
    }
 | 
						|
}
 | 
						|
exports.ConnectionPool = ConnectionPool;
 | 
						|
/**
 | 
						|
 * Emitted when the connection pool is created.
 | 
						|
 * @event
 | 
						|
 */
 | 
						|
ConnectionPool.CONNECTION_POOL_CREATED = constants_1.CONNECTION_POOL_CREATED;
 | 
						|
/**
 | 
						|
 * Emitted once when the connection pool is closed
 | 
						|
 * @event
 | 
						|
 */
 | 
						|
ConnectionPool.CONNECTION_POOL_CLOSED = constants_1.CONNECTION_POOL_CLOSED;
 | 
						|
/**
 | 
						|
 * Emitted each time the connection pool is cleared and it's generation incremented
 | 
						|
 * @event
 | 
						|
 */
 | 
						|
ConnectionPool.CONNECTION_POOL_CLEARED = constants_1.CONNECTION_POOL_CLEARED;
 | 
						|
/**
 | 
						|
 * Emitted each time the connection pool is marked ready
 | 
						|
 * @event
 | 
						|
 */
 | 
						|
ConnectionPool.CONNECTION_POOL_READY = constants_1.CONNECTION_POOL_READY;
 | 
						|
/**
 | 
						|
 * Emitted when a connection is created.
 | 
						|
 * @event
 | 
						|
 */
 | 
						|
ConnectionPool.CONNECTION_CREATED = constants_1.CONNECTION_CREATED;
 | 
						|
/**
 | 
						|
 * Emitted when a connection becomes established, and is ready to use
 | 
						|
 * @event
 | 
						|
 */
 | 
						|
ConnectionPool.CONNECTION_READY = constants_1.CONNECTION_READY;
 | 
						|
/**
 | 
						|
 * Emitted when a connection is closed
 | 
						|
 * @event
 | 
						|
 */
 | 
						|
ConnectionPool.CONNECTION_CLOSED = constants_1.CONNECTION_CLOSED;
 | 
						|
/**
 | 
						|
 * Emitted when an attempt to check out a connection begins
 | 
						|
 * @event
 | 
						|
 */
 | 
						|
ConnectionPool.CONNECTION_CHECK_OUT_STARTED = constants_1.CONNECTION_CHECK_OUT_STARTED;
 | 
						|
/**
 | 
						|
 * Emitted when an attempt to check out a connection fails
 | 
						|
 * @event
 | 
						|
 */
 | 
						|
ConnectionPool.CONNECTION_CHECK_OUT_FAILED = constants_1.CONNECTION_CHECK_OUT_FAILED;
 | 
						|
/**
 | 
						|
 * Emitted each time a connection is successfully checked out of the connection pool
 | 
						|
 * @event
 | 
						|
 */
 | 
						|
ConnectionPool.CONNECTION_CHECKED_OUT = constants_1.CONNECTION_CHECKED_OUT;
 | 
						|
/**
 | 
						|
 * Emitted each time a connection is successfully checked into the connection pool
 | 
						|
 * @event
 | 
						|
 */
 | 
						|
ConnectionPool.CONNECTION_CHECKED_IN = constants_1.CONNECTION_CHECKED_IN;
 | 
						|
//# sourceMappingURL=connection_pool.js.map
 |