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							175 lines
						
					
					
						
							4.4 KiB
						
					
					
				
			
		
		
	
	
							175 lines
						
					
					
						
							4.4 KiB
						
					
					
				// It is expected that, when .add() returns false, the consumer
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// of the DirWriter will pause until a "drain" event occurs. Note
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// that this is *almost always going to be the case*, unless the
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// thing being written is some sort of unsupported type, and thus
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// skipped over.
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module.exports = DirWriter
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var Writer = require('./writer.js')
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var inherits = require('inherits')
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var mkdir = require('mkdirp')
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var path = require('path')
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var collect = require('./collect.js')
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inherits(DirWriter, Writer)
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function DirWriter (props) {
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  var self = this
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  if (!(self instanceof DirWriter)) {
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    self.error('DirWriter must be called as constructor.', null, true)
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  }
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  // should already be established as a Directory type
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  if (props.type !== 'Directory' || !props.Directory) {
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    self.error('Non-directory type ' + props.type + ' ' +
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      JSON.stringify(props), null, true)
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  }
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  Writer.call(this, props)
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}
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DirWriter.prototype._create = function () {
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  var self = this
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  mkdir(self._path, Writer.dirmode, function (er) {
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    if (er) return self.error(er)
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    // ready to start getting entries!
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    self.ready = true
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    self.emit('ready')
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    self._process()
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  })
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}
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// a DirWriter has an add(entry) method, but its .write() doesn't
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// do anything.  Why a no-op rather than a throw?  Because this
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// leaves open the door for writing directory metadata for
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// gnu/solaris style dumpdirs.
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DirWriter.prototype.write = function () {
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  return true
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}
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DirWriter.prototype.end = function () {
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  this._ended = true
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  this._process()
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}
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DirWriter.prototype.add = function (entry) {
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  var self = this
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  // console.error('\tadd', entry._path, '->', self._path)
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  collect(entry)
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  if (!self.ready || self._currentEntry) {
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    self._buffer.push(entry)
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    return false
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  }
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  // create a new writer, and pipe the incoming entry into it.
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  if (self._ended) {
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    return self.error('add after end')
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  }
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  self._buffer.push(entry)
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  self._process()
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  return this._buffer.length === 0
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}
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DirWriter.prototype._process = function () {
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  var self = this
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  // console.error('DW Process p=%j', self._processing, self.basename)
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  if (self._processing) return
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  var entry = self._buffer.shift()
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  if (!entry) {
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    // console.error("DW Drain")
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    self.emit('drain')
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    if (self._ended) self._finish()
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    return
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  }
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  self._processing = true
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  // console.error("DW Entry", entry._path)
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  self.emit('entry', entry)
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  // ok, add this entry
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  //
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  // don't allow recursive copying
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  var p = entry
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  var pp
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  do {
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    pp = p._path || p.path
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    if (pp === self.root._path || pp === self._path ||
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      (pp && pp.indexOf(self._path) === 0)) {
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      // console.error('DW Exit (recursive)', entry.basename, self._path)
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      self._processing = false
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      if (entry._collected) entry.pipe()
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      return self._process()
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    }
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    p = p.parent
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  } while (p)
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  // console.error("DW not recursive")
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  // chop off the entry's root dir, replace with ours
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  var props = {
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    parent: self,
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    root: self.root || self,
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    type: entry.type,
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    depth: self.depth + 1
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  }
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  pp = entry._path || entry.path || entry.props.path
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  if (entry.parent) {
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    pp = pp.substr(entry.parent._path.length + 1)
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  }
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  // get rid of any ../../ shenanigans
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  props.path = path.join(self.path, path.join('/', pp))
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  // if i have a filter, the child should inherit it.
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  props.filter = self.filter
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  // all the rest of the stuff, copy over from the source.
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  Object.keys(entry.props).forEach(function (k) {
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    if (!props.hasOwnProperty(k)) {
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      props[k] = entry.props[k]
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    }
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  })
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  // not sure at this point what kind of writer this is.
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  var child = self._currentChild = new Writer(props)
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  child.on('ready', function () {
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    // console.error("DW Child Ready", child.type, child._path)
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    // console.error("  resuming", entry._path)
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    entry.pipe(child)
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    entry.resume()
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  })
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  // XXX Make this work in node.
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  // Long filenames should not break stuff.
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  child.on('error', function (er) {
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    if (child._swallowErrors) {
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      self.warn(er)
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      child.emit('end')
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      child.emit('close')
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    } else {
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      self.emit('error', er)
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    }
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  })
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  // we fire _end internally *after* end, so that we don't move on
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  // until any "end" listeners have had their chance to do stuff.
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  child.on('close', onend)
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  var ended = false
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  function onend () {
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    if (ended) return
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    ended = true
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    // console.error("* DW Child end", child.basename)
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    self._currentChild = null
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    self._processing = false
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    self._process()
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  }
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}
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