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							542 lines
						
					
					
						
							16 KiB
						
					
					
				
			
		
		
	
	
							542 lines
						
					
					
						
							16 KiB
						
					
					
				var debug = require('debug')('nodemon:run');
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const statSync = require('fs').statSync;
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var utils = require('../utils');
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var bus = utils.bus;
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var childProcess = require('child_process');
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var spawn = childProcess.spawn;
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var exec = childProcess.exec;
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var execSync = childProcess.execSync;
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var fork = childProcess.fork;
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var watch = require('./watch').watch;
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var config = require('../config');
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var child = null; // the actual child process we spawn
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var killedAfterChange = false;
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var noop = () => {};
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var restart = null;
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var psTree = require('pstree.remy');
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var path = require('path');
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var signals = require('./signals');
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const osRelease = parseInt(require('os').release().split('.')[0], 10);
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function run(options) {
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  var cmd = config.command.raw;
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  // moved up
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  // we need restart function below in the global scope for run.kill
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  /*jshint validthis:true*/
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  restart = run.bind(this, options);
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  run.restart = restart;
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  // binding options with instance of run
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  // so that we can use it in run.kill
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  run.options = options;
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  var runCmd = !options.runOnChangeOnly || config.lastStarted !== 0;
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  if (runCmd) {
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    utils.log.status('starting `' + config.command.string + '`');
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  } else {
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    // should just watch file if command is not to be run
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    // had another alternate approach
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    // to stop process being forked/spawned in the below code
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    // but this approach does early exit and makes code cleaner
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    debug('start watch on: %s', config.options.watch);
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    if (config.options.watch !== false) {
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      watch();
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      return;
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    }
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  }
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  config.lastStarted = Date.now();
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  var stdio = ['pipe', 'pipe', 'pipe'];
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  if (config.options.stdout) {
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    stdio = ['pipe', process.stdout, process.stderr];
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  }
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  if (config.options.stdin === false) {
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    stdio = [process.stdin, process.stdout, process.stderr];
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  }
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  var sh = 'sh';
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  var shFlag = '-c';
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  const binPath = process.cwd() + '/node_modules/.bin';
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  const spawnOptions = {
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    env: Object.assign({}, process.env, options.execOptions.env, {
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      PATH: binPath + path.delimiter + process.env.PATH,
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    }),
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    stdio: stdio,
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  };
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  var executable = cmd.executable;
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  if (utils.isWindows) {
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    // if the exec includes a forward slash, reverse it for windows compat
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    // but *only* apply to the first command, and none of the arguments.
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    // ref #1251 and #1236
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    if (executable.indexOf('/') !== -1) {
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      executable = executable
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        .split(' ')
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        .map((e, i) => {
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          if (i === 0) {
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            return path.normalize(e);
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          }
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          return e;
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        })
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        .join(' ');
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    }
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    // taken from npm's cli: https://git.io/vNFD4
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    sh = process.env.comspec || 'cmd';
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    shFlag = '/d /s /c';
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    spawnOptions.windowsVerbatimArguments = true;
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  }
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  var args = runCmd ? utils.stringify(executable, cmd.args) : ':';
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  var spawnArgs = [sh, [shFlag, args], spawnOptions];
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  const firstArg = cmd.args[0] || '';
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  var inBinPath = false;
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  try {
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    inBinPath = statSync(`${binPath}/${executable}`).isFile();
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  } catch (e) {}
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  // hasStdio allows us to correctly handle stdin piping
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  // see: https://git.io/vNtX3
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  const hasStdio = utils.satisfies('>= 6.4.0 || < 5');
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  // forking helps with sub-process handling and tends to clean up better
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  // than spawning, but it should only be used under specific conditions
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  const shouldFork =
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    !config.options.spawn &&
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    !inBinPath &&
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    !(firstArg.indexOf('-') === 0) && // don't fork if there's a node exec arg
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    firstArg !== 'inspect' && // don't fork it's `inspect` debugger
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    executable === 'node' && // only fork if node
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    utils.version.major > 4; // only fork if node version > 4
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  if (shouldFork) {
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    // this assumes the first argument is the script and slices it out, since
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    // we're forking
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    var forkArgs = cmd.args.slice(1);
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    var env = utils.merge(options.execOptions.env, process.env);
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    stdio.push('ipc');
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    child = fork(options.execOptions.script, forkArgs, {
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      env: env,
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      stdio: stdio,
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      silent: !hasStdio,
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    });
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    utils.log.detail('forking');
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    debug('fork', sh, shFlag, args);
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  } else {
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    utils.log.detail('spawning');
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    child = spawn.apply(null, spawnArgs);
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    debug('spawn', sh, shFlag, args);
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  }
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  if (config.required) {
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    var emit = {
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      stdout: function (data) {
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        bus.emit('stdout', data);
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      },
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      stderr: function (data) {
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        bus.emit('stderr', data);
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      },
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    };
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    // now work out what to bind to...
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    if (config.options.stdout) {
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      child.on('stdout', emit.stdout).on('stderr', emit.stderr);
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    } else {
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      child.stdout.on('data', emit.stdout);
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      child.stderr.on('data', emit.stderr);
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      bus.stdout = child.stdout;
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      bus.stderr = child.stderr;
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    }
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    if (shouldFork) {
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      child.on('message', function (message, sendHandle) {
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        bus.emit('message', message, sendHandle);
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      });
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    }
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  }
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  bus.emit('start');
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  utils.log.detail('child pid: ' + child.pid);
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  child.on('error', function (error) {
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    bus.emit('error', error);
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    if (error.code === 'ENOENT') {
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      utils.log.error('unable to run executable: "' + cmd.executable + '"');
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      process.exit(1);
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    } else {
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      utils.log.error('failed to start child process: ' + error.code);
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      throw error;
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    }
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  });
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  child.on('exit', function (code, signal) {
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    if (child && child.stdin) {
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      process.stdin.unpipe(child.stdin);
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    }
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    if (code === 127) {
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      utils.log.error(
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        'failed to start process, "' + cmd.executable + '" exec not found'
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      );
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      bus.emit('error', code);
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      process.exit();
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    }
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    // If the command failed with code 2, it may or may not be a syntax error
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    // See: http://git.io/fNOAR
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    // We will only assume a parse error, if the child failed quickly
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    if (code === 2 && Date.now() < config.lastStarted + 500) {
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      utils.log.error('process failed, unhandled exit code (2)');
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      utils.log.error('');
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      utils.log.error('Either the command has a syntax error,');
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      utils.log.error('or it is exiting with reserved code 2.');
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      utils.log.error('');
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      utils.log.error('To keep nodemon running even after a code 2,');
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      utils.log.error('add this to the end of your command: || exit 1');
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      utils.log.error('');
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      utils.log.error('Read more here: https://git.io/fNOAG');
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      utils.log.error('');
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      utils.log.error('nodemon will stop now so that you can fix the command.');
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      utils.log.error('');
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      bus.emit('error', code);
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      process.exit();
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    }
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    // In case we killed the app ourselves, set the signal thusly
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    if (killedAfterChange) {
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      killedAfterChange = false;
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      signal = config.signal;
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    }
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    // this is nasty, but it gives it windows support
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    if (utils.isWindows && signal === 'SIGTERM') {
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      signal = config.signal;
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    }
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    if (signal === config.signal || code === 0) {
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      // this was a clean exit, so emit exit, rather than crash
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      debug('bus.emit(exit) via ' + config.signal);
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      bus.emit('exit', signal);
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      // exit the monitor, but do it gracefully
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      if (signal === config.signal) {
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        return restart();
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      }
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      if (code === 0) {
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        // clean exit - wait until file change to restart
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        if (runCmd) {
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          utils.log.status('clean exit - waiting for changes before restart');
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        }
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        child = null;
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      }
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    } else {
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      bus.emit('crash');
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      if (options.exitcrash) {
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        utils.log.fail('app crashed');
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        if (!config.required) {
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          process.exit(1);
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        }
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      } else {
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        utils.log.fail(
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          'app crashed - waiting for file changes before' + ' starting...'
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        );
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        child = null;
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      }
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    }
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    if (config.options.restartable) {
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      // stdin needs to kick in again to be able to listen to the
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      // restart command
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      process.stdin.resume();
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    }
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  });
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 | 
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  // moved the run.kill outside to handle both the cases
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  // intial start
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  // no start
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  // connect stdin to the child process (options.stdin is on by default)
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  if (options.stdin) {
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    process.stdin.resume();
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    // FIXME decide whether or not we need to decide the encoding
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    // process.stdin.setEncoding('utf8');
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    // swallow the stdin error if it happens
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    // ref: https://github.com/remy/nodemon/issues/1195
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						|
    if (hasStdio) {
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      child.stdin.on('error', () => {});
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      process.stdin.pipe(child.stdin);
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    } else {
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      if (child.stdout) {
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        child.stdout.pipe(process.stdout);
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      } else {
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        utils.log.error(
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          'running an unsupported version of node ' + process.version
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        );
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        utils.log.error(
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          'nodemon may not work as expected - ' +
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            'please consider upgrading to LTS'
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        );
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      }
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    }
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    bus.once('exit', function () {
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      if (child && process.stdin.unpipe) {
 | 
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        // node > 0.8
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        process.stdin.unpipe(child.stdin);
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      }
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    });
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  }
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  debug('start watch on: %s', config.options.watch);
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  if (config.options.watch !== false) {
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    watch();
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  }
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}
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function waitForSubProcesses(pid, callback) {
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  debug('checking ps tree for pids of ' + pid);
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  psTree(pid, (err, pids) => {
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    if (!pids.length) {
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      return callback();
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    }
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 | 
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    utils.log.status(
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      `still waiting for ${pids.length} sub-process${
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        pids.length > 2 ? 'es' : ''
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      } to finish...`
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    );
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    setTimeout(() => waitForSubProcesses(pid, callback), 1000);
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  });
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}
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function kill(child, signal, callback) {
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  if (!callback) {
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    callback = noop;
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  }
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 | 
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  if (utils.isWindows) {
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    const taskKill = () => {
 | 
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      try {
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        exec('taskkill /pid ' + child.pid + ' /T /F');
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      } catch (e) {
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        utils.log.error('Could not shutdown sub process cleanly');
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      }
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    };
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 | 
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    // We are handling a 'SIGKILL' , 'SIGUSR2' and 'SIGUSR1' POSIX signal under Windows the
 | 
						|
    // same way it is handled on a UNIX system: We are performing
 | 
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    // a hard shutdown without waiting for the process to clean-up.
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    if (signal === 'SIGKILL' || osRelease < 10 || signal === 'SIGUSR2' || signal==="SIGUSR1" ) {
 | 
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      debug('terminating process group by force: %s', child.pid);
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 | 
						|
      // We are using the taskkill utility to terminate the whole
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						|
      // process group ('/t') of the child ('/pid') by force ('/f').
 | 
						|
      // We need to end all sub processes, because the 'child'
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      // process in this context is actually a cmd.exe wrapper.
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      taskKill();
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      callback();
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      return;
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    }
 | 
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 | 
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    try {
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						|
      // We are using the Windows Management Instrumentation Command-line
 | 
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      // (wmic.exe) to resolve the sub-child process identifier, because the
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      // 'child' process in this context is actually a cmd.exe wrapper.
 | 
						|
      // We want to send the termination signal directly to the node process.
 | 
						|
      // The '2> nul' silences the no process found error message.
 | 
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      const resultBuffer = execSync(
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        `wmic process where (ParentProcessId=${child.pid}) get ProcessId 2> nul`
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      );
 | 
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      const result = resultBuffer.toString().match(/^[0-9]+/m);
 | 
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 | 
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      // If there is no sub-child process we fall back to the child process.
 | 
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      const processId = Array.isArray(result) ? result[0] : child.pid;
 | 
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 | 
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      debug('sending kill signal SIGINT to process: %s', processId);
 | 
						|
 | 
						|
      // We are using the standalone 'windows-kill' executable to send the
 | 
						|
      // standard POSIX signal 'SIGINT' to the node process. This fixes #1720.
 | 
						|
      const windowsKill = path.normalize(
 | 
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        `${__dirname}/../../bin/windows-kill.exe`
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						|
      );
 | 
						|
 | 
						|
      // We have to detach the 'windows-kill' execution completely from this
 | 
						|
      // process group to avoid terminating the nodemon process itself.
 | 
						|
      // See: https://github.com/alirdn/windows-kill#how-it-works--limitations
 | 
						|
      //
 | 
						|
      // Therefore we are using 'start' to create a new cmd.exe context.
 | 
						|
      // The '/min' option hides the new terminal window and the '/wait'
 | 
						|
      // option lets the process wait for the command to finish.
 | 
						|
 | 
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      execSync(
 | 
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        `start "windows-kill" /min /wait "${windowsKill}" -SIGINT ${processId}`
 | 
						|
      );
 | 
						|
    } catch (e) {
 | 
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      taskKill();
 | 
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    }
 | 
						|
    callback();
 | 
						|
  } else {
 | 
						|
    // we use psTree to kill the full subtree of nodemon, because when
 | 
						|
    // spawning processes like `coffee` under the `--debug` flag, it'll spawn
 | 
						|
    // it's own child, and that can't be killed by nodemon, so psTree gives us
 | 
						|
    // an array of PIDs that have spawned under nodemon, and we send each the
 | 
						|
    // configured signal (default: SIGUSR2) signal, which fixes #335
 | 
						|
    // note that psTree also works if `ps` is missing by looking in /proc
 | 
						|
    let sig = signal.replace('SIG', '');
 | 
						|
 | 
						|
    psTree(child.pid, function (err, pids) {
 | 
						|
      // if ps isn't native to the OS, then we need to send the numeric value
 | 
						|
      // for the signal during the kill, `signals` is a lookup table for that.
 | 
						|
      if (!psTree.hasPS) {
 | 
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        sig = signals[signal];
 | 
						|
      }
 | 
						|
 | 
						|
      // the sub processes need to be killed from smallest to largest
 | 
						|
      debug('sending kill signal to ' + pids.join(', '));
 | 
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 | 
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      child.kill(signal);
 | 
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 | 
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      pids.sort().forEach((pid) => exec(`kill -${sig} ${pid}`, noop));
 | 
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 | 
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      waitForSubProcesses(child.pid, () => {
 | 
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        // finally kill the main user process
 | 
						|
        exec(`kill -${sig} ${child.pid}`, callback);
 | 
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      });
 | 
						|
    });
 | 
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  }
 | 
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}
 | 
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 | 
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run.kill = function (noRestart, callback) {
 | 
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  // I hate code like this :(  - Remy (author of said code)
 | 
						|
  if (typeof noRestart === 'function') {
 | 
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    callback = noRestart;
 | 
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    noRestart = false;
 | 
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  }
 | 
						|
 | 
						|
  if (!callback) {
 | 
						|
    callback = noop;
 | 
						|
  }
 | 
						|
 | 
						|
  if (child !== null) {
 | 
						|
    // if the stdin piping is on, we need to unpipe, but also close stdin on
 | 
						|
    // the child, otherwise linux can throw EPIPE or ECONNRESET errors.
 | 
						|
    if (run.options.stdin) {
 | 
						|
      process.stdin.unpipe(child.stdin);
 | 
						|
    }
 | 
						|
 | 
						|
    // For the on('exit', ...) handler above the following looks like a
 | 
						|
    // crash, so we set the killedAfterChange flag if a restart is planned
 | 
						|
    if (!noRestart) {
 | 
						|
      killedAfterChange = true;
 | 
						|
    }
 | 
						|
 | 
						|
    /* Now kill the entire subtree of processes belonging to nodemon */
 | 
						|
    var oldPid = child.pid;
 | 
						|
    if (child) {
 | 
						|
      kill(child, config.signal, function () {
 | 
						|
        // this seems to fix the 0.11.x issue with the "rs" restart command,
 | 
						|
        // though I'm unsure why. it seems like more data is streamed in to
 | 
						|
        // stdin after we close.
 | 
						|
        if (child && run.options.stdin && child.stdin && oldPid === child.pid) {
 | 
						|
          child.stdin.end();
 | 
						|
        }
 | 
						|
        callback();
 | 
						|
      });
 | 
						|
    }
 | 
						|
  } else if (!noRestart) {
 | 
						|
    // if there's no child, then we need to manually start the process
 | 
						|
    // this is because as there was no child, the child.on('exit') event
 | 
						|
    // handler doesn't exist which would normally trigger the restart.
 | 
						|
    bus.once('start', callback);
 | 
						|
    run.restart();
 | 
						|
  } else {
 | 
						|
    callback();
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
run.restart = noop;
 | 
						|
 | 
						|
bus.on('quit', function onQuit(code) {
 | 
						|
  if (code === undefined) {
 | 
						|
    code = 0;
 | 
						|
  }
 | 
						|
 | 
						|
  // remove event listener
 | 
						|
  var exitTimer = null;
 | 
						|
  var exit = function () {
 | 
						|
    clearTimeout(exitTimer);
 | 
						|
    exit = noop; // null out in case of race condition
 | 
						|
    child = null;
 | 
						|
    if (!config.required) {
 | 
						|
      // Execute all other quit listeners.
 | 
						|
      bus.listeners('quit').forEach(function (listener) {
 | 
						|
        if (listener !== onQuit) {
 | 
						|
          listener();
 | 
						|
        }
 | 
						|
      });
 | 
						|
      process.exit(code);
 | 
						|
    } else {
 | 
						|
      bus.emit('exit');
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  // if we're not running already, don't bother with trying to kill
 | 
						|
  if (config.run === false) {
 | 
						|
    return exit();
 | 
						|
  }
 | 
						|
 | 
						|
  // immediately try to stop any polling
 | 
						|
  config.run = false;
 | 
						|
 | 
						|
  if (child) {
 | 
						|
    // give up waiting for the kids after 10 seconds
 | 
						|
    exitTimer = setTimeout(exit, 10 * 1000);
 | 
						|
    child.removeAllListeners('exit');
 | 
						|
    child.once('exit', exit);
 | 
						|
 | 
						|
    kill(child, 'SIGINT');
 | 
						|
  } else {
 | 
						|
    exit();
 | 
						|
  }
 | 
						|
});
 | 
						|
 | 
						|
bus.on('restart', function () {
 | 
						|
  // run.kill will send a SIGINT to the child process, which will cause it
 | 
						|
  // to terminate, which in turn uses the 'exit' event handler to restart
 | 
						|
  run.kill();
 | 
						|
});
 | 
						|
 | 
						|
// remove the child file on exit
 | 
						|
process.on('exit', function () {
 | 
						|
  utils.log.detail('exiting');
 | 
						|
  if (child) {
 | 
						|
    child.kill();
 | 
						|
  }
 | 
						|
});
 | 
						|
 | 
						|
// because windows borks when listening for the SIG* events
 | 
						|
if (!utils.isWindows) {
 | 
						|
  bus.once('boot', () => {
 | 
						|
    // usual suspect: ctrl+c exit
 | 
						|
    process.once('SIGINT', () => bus.emit('quit', 130));
 | 
						|
    process.once('SIGTERM', () => {
 | 
						|
      bus.emit('quit', 143);
 | 
						|
      if (child) {
 | 
						|
        child.kill('SIGTERM');
 | 
						|
      }
 | 
						|
    });
 | 
						|
  });
 | 
						|
}
 | 
						|
 | 
						|
module.exports = run;
 |