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							2653 lines
						
					
					
						
							68 KiB
						
					
					
				| /**
 | |
|  * Utility functions for web applications.
 | |
|  *
 | |
|  * @author Dave Longley
 | |
|  *
 | |
|  * Copyright (c) 2010-2018 Digital Bazaar, Inc.
 | |
|  */
 | |
| var forge = require('./forge');
 | |
| var baseN = require('./baseN');
 | |
| 
 | |
| /* Utilities API */
 | |
| var util = module.exports = forge.util = forge.util || {};
 | |
| 
 | |
| // define setImmediate and nextTick
 | |
| (function() {
 | |
|   // use native nextTick (unless we're in webpack)
 | |
|   // webpack (or better node-libs-browser polyfill) sets process.browser.
 | |
|   // this way we can detect webpack properly
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|   if(typeof process !== 'undefined' && process.nextTick && !process.browser) {
 | |
|     util.nextTick = process.nextTick;
 | |
|     if(typeof setImmediate === 'function') {
 | |
|       util.setImmediate = setImmediate;
 | |
|     } else {
 | |
|       // polyfill setImmediate with nextTick, older versions of node
 | |
|       // (those w/o setImmediate) won't totally starve IO
 | |
|       util.setImmediate = util.nextTick;
 | |
|     }
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // polyfill nextTick with native setImmediate
 | |
|   if(typeof setImmediate === 'function') {
 | |
|     util.setImmediate = function() { return setImmediate.apply(undefined, arguments); };
 | |
|     util.nextTick = function(callback) {
 | |
|       return setImmediate(callback);
 | |
|     };
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   /* Note: A polyfill upgrade pattern is used here to allow combining
 | |
|   polyfills. For example, MutationObserver is fast, but blocks UI updates,
 | |
|   so it needs to allow UI updates periodically, so it falls back on
 | |
|   postMessage or setTimeout. */
 | |
| 
 | |
|   // polyfill with setTimeout
 | |
|   util.setImmediate = function(callback) {
 | |
|     setTimeout(callback, 0);
 | |
|   };
 | |
| 
 | |
|   // upgrade polyfill to use postMessage
 | |
|   if(typeof window !== 'undefined' &&
 | |
|     typeof window.postMessage === 'function') {
 | |
|     var msg = 'forge.setImmediate';
 | |
|     var callbacks = [];
 | |
|     util.setImmediate = function(callback) {
 | |
|       callbacks.push(callback);
 | |
|       // only send message when one hasn't been sent in
 | |
|       // the current turn of the event loop
 | |
|       if(callbacks.length === 1) {
 | |
|         window.postMessage(msg, '*');
 | |
|       }
 | |
|     };
 | |
|     function handler(event) {
 | |
|       if(event.source === window && event.data === msg) {
 | |
|         event.stopPropagation();
 | |
|         var copy = callbacks.slice();
 | |
|         callbacks.length = 0;
 | |
|         copy.forEach(function(callback) {
 | |
|           callback();
 | |
|         });
 | |
|       }
 | |
|     }
 | |
|     window.addEventListener('message', handler, true);
 | |
|   }
 | |
| 
 | |
|   // upgrade polyfill to use MutationObserver
 | |
|   if(typeof MutationObserver !== 'undefined') {
 | |
|     // polyfill with MutationObserver
 | |
|     var now = Date.now();
 | |
|     var attr = true;
 | |
|     var div = document.createElement('div');
 | |
|     var callbacks = [];
 | |
|     new MutationObserver(function() {
 | |
|       var copy = callbacks.slice();
 | |
|       callbacks.length = 0;
 | |
|       copy.forEach(function(callback) {
 | |
|         callback();
 | |
|       });
 | |
|     }).observe(div, {attributes: true});
 | |
|     var oldSetImmediate = util.setImmediate;
 | |
|     util.setImmediate = function(callback) {
 | |
|       if(Date.now() - now > 15) {
 | |
|         now = Date.now();
 | |
|         oldSetImmediate(callback);
 | |
|       } else {
 | |
|         callbacks.push(callback);
 | |
|         // only trigger observer when it hasn't been triggered in
 | |
|         // the current turn of the event loop
 | |
|         if(callbacks.length === 1) {
 | |
|           div.setAttribute('a', attr = !attr);
 | |
|         }
 | |
|       }
 | |
|     };
 | |
|   }
 | |
| 
 | |
|   util.nextTick = util.setImmediate;
 | |
| })();
 | |
| 
 | |
| // check if running under Node.js
 | |
| util.isNodejs =
 | |
|   typeof process !== 'undefined' && process.versions && process.versions.node;
 | |
| 
 | |
| 
 | |
| // 'self' will also work in Web Workers (instance of WorkerGlobalScope) while
 | |
| // it will point to `window` in the main thread.
 | |
| // To remain compatible with older browsers, we fall back to 'window' if 'self'
 | |
| // is not available.
 | |
| util.globalScope = (function() {
 | |
|   if(util.isNodejs) {
 | |
|     return global;
 | |
|   }
 | |
| 
 | |
|   return typeof self === 'undefined' ? window : self;
 | |
| })();
 | |
| 
 | |
| // define isArray
 | |
| util.isArray = Array.isArray || function(x) {
 | |
|   return Object.prototype.toString.call(x) === '[object Array]';
 | |
| };
 | |
| 
 | |
| // define isArrayBuffer
 | |
| util.isArrayBuffer = function(x) {
 | |
|   return typeof ArrayBuffer !== 'undefined' && x instanceof ArrayBuffer;
 | |
| };
 | |
| 
 | |
| // define isArrayBufferView
 | |
| util.isArrayBufferView = function(x) {
 | |
|   return x && util.isArrayBuffer(x.buffer) && x.byteLength !== undefined;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Ensure a bits param is 8, 16, 24, or 32. Used to validate input for
 | |
|  * algorithms where bit manipulation, JavaScript limitations, and/or algorithm
 | |
|  * design only allow for byte operations of a limited size.
 | |
|  *
 | |
|  * @param n number of bits.
 | |
|  *
 | |
|  * Throw Error if n invalid.
 | |
|  */
 | |
| function _checkBitsParam(n) {
 | |
|   if(!(n === 8 || n === 16 || n === 24 || n === 32)) {
 | |
|     throw new Error('Only 8, 16, 24, or 32 bits supported: ' + n);
 | |
|   }
 | |
| }
 | |
| 
 | |
| // TODO: set ByteBuffer to best available backing
 | |
| util.ByteBuffer = ByteStringBuffer;
 | |
| 
 | |
| /** Buffer w/BinaryString backing */
 | |
| 
 | |
| /**
 | |
|  * Constructor for a binary string backed byte buffer.
 | |
|  *
 | |
|  * @param [b] the bytes to wrap (either encoded as string, one byte per
 | |
|  *          character, or as an ArrayBuffer or Typed Array).
 | |
|  */
 | |
| function ByteStringBuffer(b) {
 | |
|   // TODO: update to match DataBuffer API
 | |
| 
 | |
|   // the data in this buffer
 | |
|   this.data = '';
 | |
|   // the pointer for reading from this buffer
 | |
|   this.read = 0;
 | |
| 
 | |
|   if(typeof b === 'string') {
 | |
|     this.data = b;
 | |
|   } else if(util.isArrayBuffer(b) || util.isArrayBufferView(b)) {
 | |
|     if(typeof Buffer !== 'undefined' && b instanceof Buffer) {
 | |
|       this.data = b.toString('binary');
 | |
|     } else {
 | |
|       // convert native buffer to forge buffer
 | |
|       // FIXME: support native buffers internally instead
 | |
|       var arr = new Uint8Array(b);
 | |
|       try {
 | |
|         this.data = String.fromCharCode.apply(null, arr);
 | |
|       } catch(e) {
 | |
|         for(var i = 0; i < arr.length; ++i) {
 | |
|           this.putByte(arr[i]);
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   } else if(b instanceof ByteStringBuffer ||
 | |
|     (typeof b === 'object' && typeof b.data === 'string' &&
 | |
|     typeof b.read === 'number')) {
 | |
|     // copy existing buffer
 | |
|     this.data = b.data;
 | |
|     this.read = b.read;
 | |
|   }
 | |
| 
 | |
|   // used for v8 optimization
 | |
|   this._constructedStringLength = 0;
 | |
| }
 | |
| util.ByteStringBuffer = ByteStringBuffer;
 | |
| 
 | |
| /* Note: This is an optimization for V8-based browsers. When V8 concatenates
 | |
|   a string, the strings are only joined logically using a "cons string" or
 | |
|   "constructed/concatenated string". These containers keep references to one
 | |
|   another and can result in very large memory usage. For example, if a 2MB
 | |
|   string is constructed by concatenating 4 bytes together at a time, the
 | |
|   memory usage will be ~44MB; so ~22x increase. The strings are only joined
 | |
|   together when an operation requiring their joining takes place, such as
 | |
|   substr(). This function is called when adding data to this buffer to ensure
 | |
|   these types of strings are periodically joined to reduce the memory
 | |
|   footprint. */
 | |
| var _MAX_CONSTRUCTED_STRING_LENGTH = 4096;
 | |
| util.ByteStringBuffer.prototype._optimizeConstructedString = function(x) {
 | |
|   this._constructedStringLength += x;
 | |
|   if(this._constructedStringLength > _MAX_CONSTRUCTED_STRING_LENGTH) {
 | |
|     // this substr() should cause the constructed string to join
 | |
|     this.data.substr(0, 1);
 | |
|     this._constructedStringLength = 0;
 | |
|   }
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets the number of bytes in this buffer.
 | |
|  *
 | |
|  * @return the number of bytes in this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.length = function() {
 | |
|   return this.data.length - this.read;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets whether or not this buffer is empty.
 | |
|  *
 | |
|  * @return true if this buffer is empty, false if not.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.isEmpty = function() {
 | |
|   return this.length() <= 0;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a byte in this buffer.
 | |
|  *
 | |
|  * @param b the byte to put.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.putByte = function(b) {
 | |
|   return this.putBytes(String.fromCharCode(b));
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a byte in this buffer N times.
 | |
|  *
 | |
|  * @param b the byte to put.
 | |
|  * @param n the number of bytes of value b to put.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.fillWithByte = function(b, n) {
 | |
|   b = String.fromCharCode(b);
 | |
|   var d = this.data;
 | |
|   while(n > 0) {
 | |
|     if(n & 1) {
 | |
|       d += b;
 | |
|     }
 | |
|     n >>>= 1;
 | |
|     if(n > 0) {
 | |
|       b += b;
 | |
|     }
 | |
|   }
 | |
|   this.data = d;
 | |
|   this._optimizeConstructedString(n);
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts bytes in this buffer.
 | |
|  *
 | |
|  * @param bytes the bytes (as a binary encoded string) to put.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.putBytes = function(bytes) {
 | |
|   this.data += bytes;
 | |
|   this._optimizeConstructedString(bytes.length);
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a UTF-16 encoded string into this buffer.
 | |
|  *
 | |
|  * @param str the string to put.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.putString = function(str) {
 | |
|   return this.putBytes(util.encodeUtf8(str));
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a 16-bit integer in this buffer in big-endian order.
 | |
|  *
 | |
|  * @param i the 16-bit integer.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.putInt16 = function(i) {
 | |
|   return this.putBytes(
 | |
|     String.fromCharCode(i >> 8 & 0xFF) +
 | |
|     String.fromCharCode(i & 0xFF));
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a 24-bit integer in this buffer in big-endian order.
 | |
|  *
 | |
|  * @param i the 24-bit integer.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.putInt24 = function(i) {
 | |
|   return this.putBytes(
 | |
|     String.fromCharCode(i >> 16 & 0xFF) +
 | |
|     String.fromCharCode(i >> 8 & 0xFF) +
 | |
|     String.fromCharCode(i & 0xFF));
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a 32-bit integer in this buffer in big-endian order.
 | |
|  *
 | |
|  * @param i the 32-bit integer.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.putInt32 = function(i) {
 | |
|   return this.putBytes(
 | |
|     String.fromCharCode(i >> 24 & 0xFF) +
 | |
|     String.fromCharCode(i >> 16 & 0xFF) +
 | |
|     String.fromCharCode(i >> 8 & 0xFF) +
 | |
|     String.fromCharCode(i & 0xFF));
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a 16-bit integer in this buffer in little-endian order.
 | |
|  *
 | |
|  * @param i the 16-bit integer.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.putInt16Le = function(i) {
 | |
|   return this.putBytes(
 | |
|     String.fromCharCode(i & 0xFF) +
 | |
|     String.fromCharCode(i >> 8 & 0xFF));
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a 24-bit integer in this buffer in little-endian order.
 | |
|  *
 | |
|  * @param i the 24-bit integer.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.putInt24Le = function(i) {
 | |
|   return this.putBytes(
 | |
|     String.fromCharCode(i & 0xFF) +
 | |
|     String.fromCharCode(i >> 8 & 0xFF) +
 | |
|     String.fromCharCode(i >> 16 & 0xFF));
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a 32-bit integer in this buffer in little-endian order.
 | |
|  *
 | |
|  * @param i the 32-bit integer.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.putInt32Le = function(i) {
 | |
|   return this.putBytes(
 | |
|     String.fromCharCode(i & 0xFF) +
 | |
|     String.fromCharCode(i >> 8 & 0xFF) +
 | |
|     String.fromCharCode(i >> 16 & 0xFF) +
 | |
|     String.fromCharCode(i >> 24 & 0xFF));
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts an n-bit integer in this buffer in big-endian order.
 | |
|  *
 | |
|  * @param i the n-bit integer.
 | |
|  * @param n the number of bits in the integer (8, 16, 24, or 32).
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.putInt = function(i, n) {
 | |
|   _checkBitsParam(n);
 | |
|   var bytes = '';
 | |
|   do {
 | |
|     n -= 8;
 | |
|     bytes += String.fromCharCode((i >> n) & 0xFF);
 | |
|   } while(n > 0);
 | |
|   return this.putBytes(bytes);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a signed n-bit integer in this buffer in big-endian order. Two's
 | |
|  * complement representation is used.
 | |
|  *
 | |
|  * @param i the n-bit integer.
 | |
|  * @param n the number of bits in the integer (8, 16, 24, or 32).
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.putSignedInt = function(i, n) {
 | |
|   // putInt checks n
 | |
|   if(i < 0) {
 | |
|     i += 2 << (n - 1);
 | |
|   }
 | |
|   return this.putInt(i, n);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts the given buffer into this buffer.
 | |
|  *
 | |
|  * @param buffer the buffer to put into this one.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.putBuffer = function(buffer) {
 | |
|   return this.putBytes(buffer.getBytes());
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a byte from this buffer and advances the read pointer by 1.
 | |
|  *
 | |
|  * @return the byte.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.getByte = function() {
 | |
|   return this.data.charCodeAt(this.read++);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a uint16 from this buffer in big-endian order and advances the read
 | |
|  * pointer by 2.
 | |
|  *
 | |
|  * @return the uint16.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.getInt16 = function() {
 | |
|   var rval = (
 | |
|     this.data.charCodeAt(this.read) << 8 ^
 | |
|     this.data.charCodeAt(this.read + 1));
 | |
|   this.read += 2;
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a uint24 from this buffer in big-endian order and advances the read
 | |
|  * pointer by 3.
 | |
|  *
 | |
|  * @return the uint24.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.getInt24 = function() {
 | |
|   var rval = (
 | |
|     this.data.charCodeAt(this.read) << 16 ^
 | |
|     this.data.charCodeAt(this.read + 1) << 8 ^
 | |
|     this.data.charCodeAt(this.read + 2));
 | |
|   this.read += 3;
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a uint32 from this buffer in big-endian order and advances the read
 | |
|  * pointer by 4.
 | |
|  *
 | |
|  * @return the word.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.getInt32 = function() {
 | |
|   var rval = (
 | |
|     this.data.charCodeAt(this.read) << 24 ^
 | |
|     this.data.charCodeAt(this.read + 1) << 16 ^
 | |
|     this.data.charCodeAt(this.read + 2) << 8 ^
 | |
|     this.data.charCodeAt(this.read + 3));
 | |
|   this.read += 4;
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a uint16 from this buffer in little-endian order and advances the read
 | |
|  * pointer by 2.
 | |
|  *
 | |
|  * @return the uint16.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.getInt16Le = function() {
 | |
|   var rval = (
 | |
|     this.data.charCodeAt(this.read) ^
 | |
|     this.data.charCodeAt(this.read + 1) << 8);
 | |
|   this.read += 2;
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a uint24 from this buffer in little-endian order and advances the read
 | |
|  * pointer by 3.
 | |
|  *
 | |
|  * @return the uint24.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.getInt24Le = function() {
 | |
|   var rval = (
 | |
|     this.data.charCodeAt(this.read) ^
 | |
|     this.data.charCodeAt(this.read + 1) << 8 ^
 | |
|     this.data.charCodeAt(this.read + 2) << 16);
 | |
|   this.read += 3;
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a uint32 from this buffer in little-endian order and advances the read
 | |
|  * pointer by 4.
 | |
|  *
 | |
|  * @return the word.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.getInt32Le = function() {
 | |
|   var rval = (
 | |
|     this.data.charCodeAt(this.read) ^
 | |
|     this.data.charCodeAt(this.read + 1) << 8 ^
 | |
|     this.data.charCodeAt(this.read + 2) << 16 ^
 | |
|     this.data.charCodeAt(this.read + 3) << 24);
 | |
|   this.read += 4;
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets an n-bit integer from this buffer in big-endian order and advances the
 | |
|  * read pointer by ceil(n/8).
 | |
|  *
 | |
|  * @param n the number of bits in the integer (8, 16, 24, or 32).
 | |
|  *
 | |
|  * @return the integer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.getInt = function(n) {
 | |
|   _checkBitsParam(n);
 | |
|   var rval = 0;
 | |
|   do {
 | |
|     // TODO: Use (rval * 0x100) if adding support for 33 to 53 bits.
 | |
|     rval = (rval << 8) + this.data.charCodeAt(this.read++);
 | |
|     n -= 8;
 | |
|   } while(n > 0);
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a signed n-bit integer from this buffer in big-endian order, using
 | |
|  * two's complement, and advances the read pointer by n/8.
 | |
|  *
 | |
|  * @param n the number of bits in the integer (8, 16, 24, or 32).
 | |
|  *
 | |
|  * @return the integer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.getSignedInt = function(n) {
 | |
|   // getInt checks n
 | |
|   var x = this.getInt(n);
 | |
|   var max = 2 << (n - 2);
 | |
|   if(x >= max) {
 | |
|     x -= max << 1;
 | |
|   }
 | |
|   return x;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Reads bytes out as a binary encoded string and clears them from the
 | |
|  * buffer. Note that the resulting string is binary encoded (in node.js this
 | |
|  * encoding is referred to as `binary`, it is *not* `utf8`).
 | |
|  *
 | |
|  * @param count the number of bytes to read, undefined or null for all.
 | |
|  *
 | |
|  * @return a binary encoded string of bytes.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.getBytes = function(count) {
 | |
|   var rval;
 | |
|   if(count) {
 | |
|     // read count bytes
 | |
|     count = Math.min(this.length(), count);
 | |
|     rval = this.data.slice(this.read, this.read + count);
 | |
|     this.read += count;
 | |
|   } else if(count === 0) {
 | |
|     rval = '';
 | |
|   } else {
 | |
|     // read all bytes, optimize to only copy when needed
 | |
|     rval = (this.read === 0) ? this.data : this.data.slice(this.read);
 | |
|     this.clear();
 | |
|   }
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a binary encoded string of the bytes from this buffer without
 | |
|  * modifying the read pointer.
 | |
|  *
 | |
|  * @param count the number of bytes to get, omit to get all.
 | |
|  *
 | |
|  * @return a string full of binary encoded characters.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.bytes = function(count) {
 | |
|   return (typeof(count) === 'undefined' ?
 | |
|     this.data.slice(this.read) :
 | |
|     this.data.slice(this.read, this.read + count));
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a byte at the given index without modifying the read pointer.
 | |
|  *
 | |
|  * @param i the byte index.
 | |
|  *
 | |
|  * @return the byte.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.at = function(i) {
 | |
|   return this.data.charCodeAt(this.read + i);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a byte at the given index without modifying the read pointer.
 | |
|  *
 | |
|  * @param i the byte index.
 | |
|  * @param b the byte to put.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.setAt = function(i, b) {
 | |
|   this.data = this.data.substr(0, this.read + i) +
 | |
|     String.fromCharCode(b) +
 | |
|     this.data.substr(this.read + i + 1);
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets the last byte without modifying the read pointer.
 | |
|  *
 | |
|  * @return the last byte.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.last = function() {
 | |
|   return this.data.charCodeAt(this.data.length - 1);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Creates a copy of this buffer.
 | |
|  *
 | |
|  * @return the copy.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.copy = function() {
 | |
|   var c = util.createBuffer(this.data);
 | |
|   c.read = this.read;
 | |
|   return c;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Compacts this buffer.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.compact = function() {
 | |
|   if(this.read > 0) {
 | |
|     this.data = this.data.slice(this.read);
 | |
|     this.read = 0;
 | |
|   }
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Clears this buffer.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.clear = function() {
 | |
|   this.data = '';
 | |
|   this.read = 0;
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Shortens this buffer by triming bytes off of the end of this buffer.
 | |
|  *
 | |
|  * @param count the number of bytes to trim off.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.truncate = function(count) {
 | |
|   var len = Math.max(0, this.length() - count);
 | |
|   this.data = this.data.substr(this.read, len);
 | |
|   this.read = 0;
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Converts this buffer to a hexadecimal string.
 | |
|  *
 | |
|  * @return a hexadecimal string.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.toHex = function() {
 | |
|   var rval = '';
 | |
|   for(var i = this.read; i < this.data.length; ++i) {
 | |
|     var b = this.data.charCodeAt(i);
 | |
|     if(b < 16) {
 | |
|       rval += '0';
 | |
|     }
 | |
|     rval += b.toString(16);
 | |
|   }
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Converts this buffer to a UTF-16 string (standard JavaScript string).
 | |
|  *
 | |
|  * @return a UTF-16 string.
 | |
|  */
 | |
| util.ByteStringBuffer.prototype.toString = function() {
 | |
|   return util.decodeUtf8(this.bytes());
 | |
| };
 | |
| 
 | |
| /** End Buffer w/BinaryString backing */
 | |
| 
 | |
| /** Buffer w/UInt8Array backing */
 | |
| 
 | |
| /**
 | |
|  * FIXME: Experimental. Do not use yet.
 | |
|  *
 | |
|  * Constructor for an ArrayBuffer-backed byte buffer.
 | |
|  *
 | |
|  * The buffer may be constructed from a string, an ArrayBuffer, DataView, or a
 | |
|  * TypedArray.
 | |
|  *
 | |
|  * If a string is given, its encoding should be provided as an option,
 | |
|  * otherwise it will default to 'binary'. A 'binary' string is encoded such
 | |
|  * that each character is one byte in length and size.
 | |
|  *
 | |
|  * If an ArrayBuffer, DataView, or TypedArray is given, it will be used
 | |
|  * *directly* without any copying. Note that, if a write to the buffer requires
 | |
|  * more space, the buffer will allocate a new backing ArrayBuffer to
 | |
|  * accommodate. The starting read and write offsets for the buffer may be
 | |
|  * given as options.
 | |
|  *
 | |
|  * @param [b] the initial bytes for this buffer.
 | |
|  * @param options the options to use:
 | |
|  *          [readOffset] the starting read offset to use (default: 0).
 | |
|  *          [writeOffset] the starting write offset to use (default: the
 | |
|  *            length of the first parameter).
 | |
|  *          [growSize] the minimum amount, in bytes, to grow the buffer by to
 | |
|  *            accommodate writes (default: 1024).
 | |
|  *          [encoding] the encoding ('binary', 'utf8', 'utf16', 'hex') for the
 | |
|  *            first parameter, if it is a string (default: 'binary').
 | |
|  */
 | |
| function DataBuffer(b, options) {
 | |
|   // default options
 | |
|   options = options || {};
 | |
| 
 | |
|   // pointers for read from/write to buffer
 | |
|   this.read = options.readOffset || 0;
 | |
|   this.growSize = options.growSize || 1024;
 | |
| 
 | |
|   var isArrayBuffer = util.isArrayBuffer(b);
 | |
|   var isArrayBufferView = util.isArrayBufferView(b);
 | |
|   if(isArrayBuffer || isArrayBufferView) {
 | |
|     // use ArrayBuffer directly
 | |
|     if(isArrayBuffer) {
 | |
|       this.data = new DataView(b);
 | |
|     } else {
 | |
|       // TODO: adjust read/write offset based on the type of view
 | |
|       // or specify that this must be done in the options ... that the
 | |
|       // offsets are byte-based
 | |
|       this.data = new DataView(b.buffer, b.byteOffset, b.byteLength);
 | |
|     }
 | |
|     this.write = ('writeOffset' in options ?
 | |
|       options.writeOffset : this.data.byteLength);
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   // initialize to empty array buffer and add any given bytes using putBytes
 | |
|   this.data = new DataView(new ArrayBuffer(0));
 | |
|   this.write = 0;
 | |
| 
 | |
|   if(b !== null && b !== undefined) {
 | |
|     this.putBytes(b);
 | |
|   }
 | |
| 
 | |
|   if('writeOffset' in options) {
 | |
|     this.write = options.writeOffset;
 | |
|   }
 | |
| }
 | |
| util.DataBuffer = DataBuffer;
 | |
| 
 | |
| /**
 | |
|  * Gets the number of bytes in this buffer.
 | |
|  *
 | |
|  * @return the number of bytes in this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.length = function() {
 | |
|   return this.write - this.read;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets whether or not this buffer is empty.
 | |
|  *
 | |
|  * @return true if this buffer is empty, false if not.
 | |
|  */
 | |
| util.DataBuffer.prototype.isEmpty = function() {
 | |
|   return this.length() <= 0;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Ensures this buffer has enough empty space to accommodate the given number
 | |
|  * of bytes. An optional parameter may be given that indicates a minimum
 | |
|  * amount to grow the buffer if necessary. If the parameter is not given,
 | |
|  * the buffer will be grown by some previously-specified default amount
 | |
|  * or heuristic.
 | |
|  *
 | |
|  * @param amount the number of bytes to accommodate.
 | |
|  * @param [growSize] the minimum amount, in bytes, to grow the buffer by if
 | |
|  *          necessary.
 | |
|  */
 | |
| util.DataBuffer.prototype.accommodate = function(amount, growSize) {
 | |
|   if(this.length() >= amount) {
 | |
|     return this;
 | |
|   }
 | |
|   growSize = Math.max(growSize || this.growSize, amount);
 | |
| 
 | |
|   // grow buffer
 | |
|   var src = new Uint8Array(
 | |
|     this.data.buffer, this.data.byteOffset, this.data.byteLength);
 | |
|   var dst = new Uint8Array(this.length() + growSize);
 | |
|   dst.set(src);
 | |
|   this.data = new DataView(dst.buffer);
 | |
| 
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a byte in this buffer.
 | |
|  *
 | |
|  * @param b the byte to put.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.putByte = function(b) {
 | |
|   this.accommodate(1);
 | |
|   this.data.setUint8(this.write++, b);
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a byte in this buffer N times.
 | |
|  *
 | |
|  * @param b the byte to put.
 | |
|  * @param n the number of bytes of value b to put.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.fillWithByte = function(b, n) {
 | |
|   this.accommodate(n);
 | |
|   for(var i = 0; i < n; ++i) {
 | |
|     this.data.setUint8(b);
 | |
|   }
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts bytes in this buffer. The bytes may be given as a string, an
 | |
|  * ArrayBuffer, a DataView, or a TypedArray.
 | |
|  *
 | |
|  * @param bytes the bytes to put.
 | |
|  * @param [encoding] the encoding for the first parameter ('binary', 'utf8',
 | |
|  *          'utf16', 'hex'), if it is a string (default: 'binary').
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.putBytes = function(bytes, encoding) {
 | |
|   if(util.isArrayBufferView(bytes)) {
 | |
|     var src = new Uint8Array(bytes.buffer, bytes.byteOffset, bytes.byteLength);
 | |
|     var len = src.byteLength - src.byteOffset;
 | |
|     this.accommodate(len);
 | |
|     var dst = new Uint8Array(this.data.buffer, this.write);
 | |
|     dst.set(src);
 | |
|     this.write += len;
 | |
|     return this;
 | |
|   }
 | |
| 
 | |
|   if(util.isArrayBuffer(bytes)) {
 | |
|     var src = new Uint8Array(bytes);
 | |
|     this.accommodate(src.byteLength);
 | |
|     var dst = new Uint8Array(this.data.buffer);
 | |
|     dst.set(src, this.write);
 | |
|     this.write += src.byteLength;
 | |
|     return this;
 | |
|   }
 | |
| 
 | |
|   // bytes is a util.DataBuffer or equivalent
 | |
|   if(bytes instanceof util.DataBuffer ||
 | |
|     (typeof bytes === 'object' &&
 | |
|     typeof bytes.read === 'number' && typeof bytes.write === 'number' &&
 | |
|     util.isArrayBufferView(bytes.data))) {
 | |
|     var src = new Uint8Array(bytes.data.byteLength, bytes.read, bytes.length());
 | |
|     this.accommodate(src.byteLength);
 | |
|     var dst = new Uint8Array(bytes.data.byteLength, this.write);
 | |
|     dst.set(src);
 | |
|     this.write += src.byteLength;
 | |
|     return this;
 | |
|   }
 | |
| 
 | |
|   if(bytes instanceof util.ByteStringBuffer) {
 | |
|     // copy binary string and process as the same as a string parameter below
 | |
|     bytes = bytes.data;
 | |
|     encoding = 'binary';
 | |
|   }
 | |
| 
 | |
|   // string conversion
 | |
|   encoding = encoding || 'binary';
 | |
|   if(typeof bytes === 'string') {
 | |
|     var view;
 | |
| 
 | |
|     // decode from string
 | |
|     if(encoding === 'hex') {
 | |
|       this.accommodate(Math.ceil(bytes.length / 2));
 | |
|       view = new Uint8Array(this.data.buffer, this.write);
 | |
|       this.write += util.binary.hex.decode(bytes, view, this.write);
 | |
|       return this;
 | |
|     }
 | |
|     if(encoding === 'base64') {
 | |
|       this.accommodate(Math.ceil(bytes.length / 4) * 3);
 | |
|       view = new Uint8Array(this.data.buffer, this.write);
 | |
|       this.write += util.binary.base64.decode(bytes, view, this.write);
 | |
|       return this;
 | |
|     }
 | |
| 
 | |
|     // encode text as UTF-8 bytes
 | |
|     if(encoding === 'utf8') {
 | |
|       // encode as UTF-8 then decode string as raw binary
 | |
|       bytes = util.encodeUtf8(bytes);
 | |
|       encoding = 'binary';
 | |
|     }
 | |
| 
 | |
|     // decode string as raw binary
 | |
|     if(encoding === 'binary' || encoding === 'raw') {
 | |
|       // one byte per character
 | |
|       this.accommodate(bytes.length);
 | |
|       view = new Uint8Array(this.data.buffer, this.write);
 | |
|       this.write += util.binary.raw.decode(view);
 | |
|       return this;
 | |
|     }
 | |
| 
 | |
|     // encode text as UTF-16 bytes
 | |
|     if(encoding === 'utf16') {
 | |
|       // two bytes per character
 | |
|       this.accommodate(bytes.length * 2);
 | |
|       view = new Uint16Array(this.data.buffer, this.write);
 | |
|       this.write += util.text.utf16.encode(view);
 | |
|       return this;
 | |
|     }
 | |
| 
 | |
|     throw new Error('Invalid encoding: ' + encoding);
 | |
|   }
 | |
| 
 | |
|   throw Error('Invalid parameter: ' + bytes);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts the given buffer into this buffer.
 | |
|  *
 | |
|  * @param buffer the buffer to put into this one.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.putBuffer = function(buffer) {
 | |
|   this.putBytes(buffer);
 | |
|   buffer.clear();
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a string into this buffer.
 | |
|  *
 | |
|  * @param str the string to put.
 | |
|  * @param [encoding] the encoding for the string (default: 'utf16').
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.putString = function(str) {
 | |
|   return this.putBytes(str, 'utf16');
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a 16-bit integer in this buffer in big-endian order.
 | |
|  *
 | |
|  * @param i the 16-bit integer.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.putInt16 = function(i) {
 | |
|   this.accommodate(2);
 | |
|   this.data.setInt16(this.write, i);
 | |
|   this.write += 2;
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a 24-bit integer in this buffer in big-endian order.
 | |
|  *
 | |
|  * @param i the 24-bit integer.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.putInt24 = function(i) {
 | |
|   this.accommodate(3);
 | |
|   this.data.setInt16(this.write, i >> 8 & 0xFFFF);
 | |
|   this.data.setInt8(this.write, i >> 16 & 0xFF);
 | |
|   this.write += 3;
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a 32-bit integer in this buffer in big-endian order.
 | |
|  *
 | |
|  * @param i the 32-bit integer.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.putInt32 = function(i) {
 | |
|   this.accommodate(4);
 | |
|   this.data.setInt32(this.write, i);
 | |
|   this.write += 4;
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a 16-bit integer in this buffer in little-endian order.
 | |
|  *
 | |
|  * @param i the 16-bit integer.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.putInt16Le = function(i) {
 | |
|   this.accommodate(2);
 | |
|   this.data.setInt16(this.write, i, true);
 | |
|   this.write += 2;
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a 24-bit integer in this buffer in little-endian order.
 | |
|  *
 | |
|  * @param i the 24-bit integer.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.putInt24Le = function(i) {
 | |
|   this.accommodate(3);
 | |
|   this.data.setInt8(this.write, i >> 16 & 0xFF);
 | |
|   this.data.setInt16(this.write, i >> 8 & 0xFFFF, true);
 | |
|   this.write += 3;
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a 32-bit integer in this buffer in little-endian order.
 | |
|  *
 | |
|  * @param i the 32-bit integer.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.putInt32Le = function(i) {
 | |
|   this.accommodate(4);
 | |
|   this.data.setInt32(this.write, i, true);
 | |
|   this.write += 4;
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts an n-bit integer in this buffer in big-endian order.
 | |
|  *
 | |
|  * @param i the n-bit integer.
 | |
|  * @param n the number of bits in the integer (8, 16, 24, or 32).
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.putInt = function(i, n) {
 | |
|   _checkBitsParam(n);
 | |
|   this.accommodate(n / 8);
 | |
|   do {
 | |
|     n -= 8;
 | |
|     this.data.setInt8(this.write++, (i >> n) & 0xFF);
 | |
|   } while(n > 0);
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a signed n-bit integer in this buffer in big-endian order. Two's
 | |
|  * complement representation is used.
 | |
|  *
 | |
|  * @param i the n-bit integer.
 | |
|  * @param n the number of bits in the integer.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.putSignedInt = function(i, n) {
 | |
|   _checkBitsParam(n);
 | |
|   this.accommodate(n / 8);
 | |
|   if(i < 0) {
 | |
|     i += 2 << (n - 1);
 | |
|   }
 | |
|   return this.putInt(i, n);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a byte from this buffer and advances the read pointer by 1.
 | |
|  *
 | |
|  * @return the byte.
 | |
|  */
 | |
| util.DataBuffer.prototype.getByte = function() {
 | |
|   return this.data.getInt8(this.read++);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a uint16 from this buffer in big-endian order and advances the read
 | |
|  * pointer by 2.
 | |
|  *
 | |
|  * @return the uint16.
 | |
|  */
 | |
| util.DataBuffer.prototype.getInt16 = function() {
 | |
|   var rval = this.data.getInt16(this.read);
 | |
|   this.read += 2;
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a uint24 from this buffer in big-endian order and advances the read
 | |
|  * pointer by 3.
 | |
|  *
 | |
|  * @return the uint24.
 | |
|  */
 | |
| util.DataBuffer.prototype.getInt24 = function() {
 | |
|   var rval = (
 | |
|     this.data.getInt16(this.read) << 8 ^
 | |
|     this.data.getInt8(this.read + 2));
 | |
|   this.read += 3;
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a uint32 from this buffer in big-endian order and advances the read
 | |
|  * pointer by 4.
 | |
|  *
 | |
|  * @return the word.
 | |
|  */
 | |
| util.DataBuffer.prototype.getInt32 = function() {
 | |
|   var rval = this.data.getInt32(this.read);
 | |
|   this.read += 4;
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a uint16 from this buffer in little-endian order and advances the read
 | |
|  * pointer by 2.
 | |
|  *
 | |
|  * @return the uint16.
 | |
|  */
 | |
| util.DataBuffer.prototype.getInt16Le = function() {
 | |
|   var rval = this.data.getInt16(this.read, true);
 | |
|   this.read += 2;
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a uint24 from this buffer in little-endian order and advances the read
 | |
|  * pointer by 3.
 | |
|  *
 | |
|  * @return the uint24.
 | |
|  */
 | |
| util.DataBuffer.prototype.getInt24Le = function() {
 | |
|   var rval = (
 | |
|     this.data.getInt8(this.read) ^
 | |
|     this.data.getInt16(this.read + 1, true) << 8);
 | |
|   this.read += 3;
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a uint32 from this buffer in little-endian order and advances the read
 | |
|  * pointer by 4.
 | |
|  *
 | |
|  * @return the word.
 | |
|  */
 | |
| util.DataBuffer.prototype.getInt32Le = function() {
 | |
|   var rval = this.data.getInt32(this.read, true);
 | |
|   this.read += 4;
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets an n-bit integer from this buffer in big-endian order and advances the
 | |
|  * read pointer by n/8.
 | |
|  *
 | |
|  * @param n the number of bits in the integer (8, 16, 24, or 32).
 | |
|  *
 | |
|  * @return the integer.
 | |
|  */
 | |
| util.DataBuffer.prototype.getInt = function(n) {
 | |
|   _checkBitsParam(n);
 | |
|   var rval = 0;
 | |
|   do {
 | |
|     // TODO: Use (rval * 0x100) if adding support for 33 to 53 bits.
 | |
|     rval = (rval << 8) + this.data.getInt8(this.read++);
 | |
|     n -= 8;
 | |
|   } while(n > 0);
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a signed n-bit integer from this buffer in big-endian order, using
 | |
|  * two's complement, and advances the read pointer by n/8.
 | |
|  *
 | |
|  * @param n the number of bits in the integer (8, 16, 24, or 32).
 | |
|  *
 | |
|  * @return the integer.
 | |
|  */
 | |
| util.DataBuffer.prototype.getSignedInt = function(n) {
 | |
|   // getInt checks n
 | |
|   var x = this.getInt(n);
 | |
|   var max = 2 << (n - 2);
 | |
|   if(x >= max) {
 | |
|     x -= max << 1;
 | |
|   }
 | |
|   return x;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Reads bytes out as a binary encoded string and clears them from the
 | |
|  * buffer.
 | |
|  *
 | |
|  * @param count the number of bytes to read, undefined or null for all.
 | |
|  *
 | |
|  * @return a binary encoded string of bytes.
 | |
|  */
 | |
| util.DataBuffer.prototype.getBytes = function(count) {
 | |
|   // TODO: deprecate this method, it is poorly named and
 | |
|   // this.toString('binary') replaces it
 | |
|   // add a toTypedArray()/toArrayBuffer() function
 | |
|   var rval;
 | |
|   if(count) {
 | |
|     // read count bytes
 | |
|     count = Math.min(this.length(), count);
 | |
|     rval = this.data.slice(this.read, this.read + count);
 | |
|     this.read += count;
 | |
|   } else if(count === 0) {
 | |
|     rval = '';
 | |
|   } else {
 | |
|     // read all bytes, optimize to only copy when needed
 | |
|     rval = (this.read === 0) ? this.data : this.data.slice(this.read);
 | |
|     this.clear();
 | |
|   }
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a binary encoded string of the bytes from this buffer without
 | |
|  * modifying the read pointer.
 | |
|  *
 | |
|  * @param count the number of bytes to get, omit to get all.
 | |
|  *
 | |
|  * @return a string full of binary encoded characters.
 | |
|  */
 | |
| util.DataBuffer.prototype.bytes = function(count) {
 | |
|   // TODO: deprecate this method, it is poorly named, add "getString()"
 | |
|   return (typeof(count) === 'undefined' ?
 | |
|     this.data.slice(this.read) :
 | |
|     this.data.slice(this.read, this.read + count));
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a byte at the given index without modifying the read pointer.
 | |
|  *
 | |
|  * @param i the byte index.
 | |
|  *
 | |
|  * @return the byte.
 | |
|  */
 | |
| util.DataBuffer.prototype.at = function(i) {
 | |
|   return this.data.getUint8(this.read + i);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Puts a byte at the given index without modifying the read pointer.
 | |
|  *
 | |
|  * @param i the byte index.
 | |
|  * @param b the byte to put.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.setAt = function(i, b) {
 | |
|   this.data.setUint8(i, b);
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets the last byte without modifying the read pointer.
 | |
|  *
 | |
|  * @return the last byte.
 | |
|  */
 | |
| util.DataBuffer.prototype.last = function() {
 | |
|   return this.data.getUint8(this.write - 1);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Creates a copy of this buffer.
 | |
|  *
 | |
|  * @return the copy.
 | |
|  */
 | |
| util.DataBuffer.prototype.copy = function() {
 | |
|   return new util.DataBuffer(this);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Compacts this buffer.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.compact = function() {
 | |
|   if(this.read > 0) {
 | |
|     var src = new Uint8Array(this.data.buffer, this.read);
 | |
|     var dst = new Uint8Array(src.byteLength);
 | |
|     dst.set(src);
 | |
|     this.data = new DataView(dst);
 | |
|     this.write -= this.read;
 | |
|     this.read = 0;
 | |
|   }
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Clears this buffer.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.clear = function() {
 | |
|   this.data = new DataView(new ArrayBuffer(0));
 | |
|   this.read = this.write = 0;
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Shortens this buffer by triming bytes off of the end of this buffer.
 | |
|  *
 | |
|  * @param count the number of bytes to trim off.
 | |
|  *
 | |
|  * @return this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.truncate = function(count) {
 | |
|   this.write = Math.max(0, this.length() - count);
 | |
|   this.read = Math.min(this.read, this.write);
 | |
|   return this;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Converts this buffer to a hexadecimal string.
 | |
|  *
 | |
|  * @return a hexadecimal string.
 | |
|  */
 | |
| util.DataBuffer.prototype.toHex = function() {
 | |
|   var rval = '';
 | |
|   for(var i = this.read; i < this.data.byteLength; ++i) {
 | |
|     var b = this.data.getUint8(i);
 | |
|     if(b < 16) {
 | |
|       rval += '0';
 | |
|     }
 | |
|     rval += b.toString(16);
 | |
|   }
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Converts this buffer to a string, using the given encoding. If no
 | |
|  * encoding is given, 'utf8' (UTF-8) is used.
 | |
|  *
 | |
|  * @param [encoding] the encoding to use: 'binary', 'utf8', 'utf16', 'hex',
 | |
|  *          'base64' (default: 'utf8').
 | |
|  *
 | |
|  * @return a string representation of the bytes in this buffer.
 | |
|  */
 | |
| util.DataBuffer.prototype.toString = function(encoding) {
 | |
|   var view = new Uint8Array(this.data, this.read, this.length());
 | |
|   encoding = encoding || 'utf8';
 | |
| 
 | |
|   // encode to string
 | |
|   if(encoding === 'binary' || encoding === 'raw') {
 | |
|     return util.binary.raw.encode(view);
 | |
|   }
 | |
|   if(encoding === 'hex') {
 | |
|     return util.binary.hex.encode(view);
 | |
|   }
 | |
|   if(encoding === 'base64') {
 | |
|     return util.binary.base64.encode(view);
 | |
|   }
 | |
| 
 | |
|   // decode to text
 | |
|   if(encoding === 'utf8') {
 | |
|     return util.text.utf8.decode(view);
 | |
|   }
 | |
|   if(encoding === 'utf16') {
 | |
|     return util.text.utf16.decode(view);
 | |
|   }
 | |
| 
 | |
|   throw new Error('Invalid encoding: ' + encoding);
 | |
| };
 | |
| 
 | |
| /** End Buffer w/UInt8Array backing */
 | |
| 
 | |
| /**
 | |
|  * Creates a buffer that stores bytes. A value may be given to populate the
 | |
|  * buffer with data. This value can either be string of encoded bytes or a
 | |
|  * regular string of characters. When passing a string of binary encoded
 | |
|  * bytes, the encoding `raw` should be given. This is also the default. When
 | |
|  * passing a string of characters, the encoding `utf8` should be given.
 | |
|  *
 | |
|  * @param [input] a string with encoded bytes to store in the buffer.
 | |
|  * @param [encoding] (default: 'raw', other: 'utf8').
 | |
|  */
 | |
| util.createBuffer = function(input, encoding) {
 | |
|   // TODO: deprecate, use new ByteBuffer() instead
 | |
|   encoding = encoding || 'raw';
 | |
|   if(input !== undefined && encoding === 'utf8') {
 | |
|     input = util.encodeUtf8(input);
 | |
|   }
 | |
|   return new util.ByteBuffer(input);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Fills a string with a particular value. If you want the string to be a byte
 | |
|  * string, pass in String.fromCharCode(theByte).
 | |
|  *
 | |
|  * @param c the character to fill the string with, use String.fromCharCode
 | |
|  *          to fill the string with a byte value.
 | |
|  * @param n the number of characters of value c to fill with.
 | |
|  *
 | |
|  * @return the filled string.
 | |
|  */
 | |
| util.fillString = function(c, n) {
 | |
|   var s = '';
 | |
|   while(n > 0) {
 | |
|     if(n & 1) {
 | |
|       s += c;
 | |
|     }
 | |
|     n >>>= 1;
 | |
|     if(n > 0) {
 | |
|       c += c;
 | |
|     }
 | |
|   }
 | |
|   return s;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Performs a per byte XOR between two byte strings and returns the result as a
 | |
|  * string of bytes.
 | |
|  *
 | |
|  * @param s1 first string of bytes.
 | |
|  * @param s2 second string of bytes.
 | |
|  * @param n the number of bytes to XOR.
 | |
|  *
 | |
|  * @return the XOR'd result.
 | |
|  */
 | |
| util.xorBytes = function(s1, s2, n) {
 | |
|   var s3 = '';
 | |
|   var b = '';
 | |
|   var t = '';
 | |
|   var i = 0;
 | |
|   var c = 0;
 | |
|   for(; n > 0; --n, ++i) {
 | |
|     b = s1.charCodeAt(i) ^ s2.charCodeAt(i);
 | |
|     if(c >= 10) {
 | |
|       s3 += t;
 | |
|       t = '';
 | |
|       c = 0;
 | |
|     }
 | |
|     t += String.fromCharCode(b);
 | |
|     ++c;
 | |
|   }
 | |
|   s3 += t;
 | |
|   return s3;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Converts a hex string into a 'binary' encoded string of bytes.
 | |
|  *
 | |
|  * @param hex the hexadecimal string to convert.
 | |
|  *
 | |
|  * @return the binary-encoded string of bytes.
 | |
|  */
 | |
| util.hexToBytes = function(hex) {
 | |
|   // TODO: deprecate: "Deprecated. Use util.binary.hex.decode instead."
 | |
|   var rval = '';
 | |
|   var i = 0;
 | |
|   if(hex.length & 1 == 1) {
 | |
|     // odd number of characters, convert first character alone
 | |
|     i = 1;
 | |
|     rval += String.fromCharCode(parseInt(hex[0], 16));
 | |
|   }
 | |
|   // convert 2 characters (1 byte) at a time
 | |
|   for(; i < hex.length; i += 2) {
 | |
|     rval += String.fromCharCode(parseInt(hex.substr(i, 2), 16));
 | |
|   }
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Converts a 'binary' encoded string of bytes to hex.
 | |
|  *
 | |
|  * @param bytes the byte string to convert.
 | |
|  *
 | |
|  * @return the string of hexadecimal characters.
 | |
|  */
 | |
| util.bytesToHex = function(bytes) {
 | |
|   // TODO: deprecate: "Deprecated. Use util.binary.hex.encode instead."
 | |
|   return util.createBuffer(bytes).toHex();
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Converts an 32-bit integer to 4-big-endian byte string.
 | |
|  *
 | |
|  * @param i the integer.
 | |
|  *
 | |
|  * @return the byte string.
 | |
|  */
 | |
| util.int32ToBytes = function(i) {
 | |
|   return (
 | |
|     String.fromCharCode(i >> 24 & 0xFF) +
 | |
|     String.fromCharCode(i >> 16 & 0xFF) +
 | |
|     String.fromCharCode(i >> 8 & 0xFF) +
 | |
|     String.fromCharCode(i & 0xFF));
 | |
| };
 | |
| 
 | |
| // base64 characters, reverse mapping
 | |
| var _base64 =
 | |
|   'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=';
 | |
| var _base64Idx = [
 | |
| /*43 -43 = 0*/
 | |
| /*'+',  1,  2,  3,'/' */
 | |
|    62, -1, -1, -1, 63,
 | |
| 
 | |
| /*'0','1','2','3','4','5','6','7','8','9' */
 | |
|    52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
 | |
| 
 | |
| /*15, 16, 17,'=', 19, 20, 21 */
 | |
|   -1, -1, -1, 64, -1, -1, -1,
 | |
| 
 | |
| /*65 - 43 = 22*/
 | |
| /*'A','B','C','D','E','F','G','H','I','J','K','L','M', */
 | |
|    0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12,
 | |
| 
 | |
| /*'N','O','P','Q','R','S','T','U','V','W','X','Y','Z' */
 | |
|    13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,
 | |
| 
 | |
| /*91 - 43 = 48 */
 | |
| /*48, 49, 50, 51, 52, 53 */
 | |
|   -1, -1, -1, -1, -1, -1,
 | |
| 
 | |
| /*97 - 43 = 54*/
 | |
| /*'a','b','c','d','e','f','g','h','i','j','k','l','m' */
 | |
|    26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38,
 | |
| 
 | |
| /*'n','o','p','q','r','s','t','u','v','w','x','y','z' */
 | |
|    39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51
 | |
| ];
 | |
| 
 | |
| // base58 characters (Bitcoin alphabet)
 | |
| var _base58 = '123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz';
 | |
| 
 | |
| /**
 | |
|  * Base64 encodes a 'binary' encoded string of bytes.
 | |
|  *
 | |
|  * @param input the binary encoded string of bytes to base64-encode.
 | |
|  * @param maxline the maximum number of encoded characters per line to use,
 | |
|  *          defaults to none.
 | |
|  *
 | |
|  * @return the base64-encoded output.
 | |
|  */
 | |
| util.encode64 = function(input, maxline) {
 | |
|   // TODO: deprecate: "Deprecated. Use util.binary.base64.encode instead."
 | |
|   var line = '';
 | |
|   var output = '';
 | |
|   var chr1, chr2, chr3;
 | |
|   var i = 0;
 | |
|   while(i < input.length) {
 | |
|     chr1 = input.charCodeAt(i++);
 | |
|     chr2 = input.charCodeAt(i++);
 | |
|     chr3 = input.charCodeAt(i++);
 | |
| 
 | |
|     // encode 4 character group
 | |
|     line += _base64.charAt(chr1 >> 2);
 | |
|     line += _base64.charAt(((chr1 & 3) << 4) | (chr2 >> 4));
 | |
|     if(isNaN(chr2)) {
 | |
|       line += '==';
 | |
|     } else {
 | |
|       line += _base64.charAt(((chr2 & 15) << 2) | (chr3 >> 6));
 | |
|       line += isNaN(chr3) ? '=' : _base64.charAt(chr3 & 63);
 | |
|     }
 | |
| 
 | |
|     if(maxline && line.length > maxline) {
 | |
|       output += line.substr(0, maxline) + '\r\n';
 | |
|       line = line.substr(maxline);
 | |
|     }
 | |
|   }
 | |
|   output += line;
 | |
|   return output;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Base64 decodes a string into a 'binary' encoded string of bytes.
 | |
|  *
 | |
|  * @param input the base64-encoded input.
 | |
|  *
 | |
|  * @return the binary encoded string.
 | |
|  */
 | |
| util.decode64 = function(input) {
 | |
|   // TODO: deprecate: "Deprecated. Use util.binary.base64.decode instead."
 | |
| 
 | |
|   // remove all non-base64 characters
 | |
|   input = input.replace(/[^A-Za-z0-9\+\/\=]/g, '');
 | |
| 
 | |
|   var output = '';
 | |
|   var enc1, enc2, enc3, enc4;
 | |
|   var i = 0;
 | |
| 
 | |
|   while(i < input.length) {
 | |
|     enc1 = _base64Idx[input.charCodeAt(i++) - 43];
 | |
|     enc2 = _base64Idx[input.charCodeAt(i++) - 43];
 | |
|     enc3 = _base64Idx[input.charCodeAt(i++) - 43];
 | |
|     enc4 = _base64Idx[input.charCodeAt(i++) - 43];
 | |
| 
 | |
|     output += String.fromCharCode((enc1 << 2) | (enc2 >> 4));
 | |
|     if(enc3 !== 64) {
 | |
|       // decoded at least 2 bytes
 | |
|       output += String.fromCharCode(((enc2 & 15) << 4) | (enc3 >> 2));
 | |
|       if(enc4 !== 64) {
 | |
|         // decoded 3 bytes
 | |
|         output += String.fromCharCode(((enc3 & 3) << 6) | enc4);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return output;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Encodes the given string of characters (a standard JavaScript
 | |
|  * string) as a binary encoded string where the bytes represent
 | |
|  * a UTF-8 encoded string of characters. Non-ASCII characters will be
 | |
|  * encoded as multiple bytes according to UTF-8.
 | |
|  *
 | |
|  * @param str a standard string of characters to encode.
 | |
|  *
 | |
|  * @return the binary encoded string.
 | |
|  */
 | |
| util.encodeUtf8 = function(str) {
 | |
|   return unescape(encodeURIComponent(str));
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Decodes a binary encoded string that contains bytes that
 | |
|  * represent a UTF-8 encoded string of characters -- into a
 | |
|  * string of characters (a standard JavaScript string).
 | |
|  *
 | |
|  * @param str the binary encoded string to decode.
 | |
|  *
 | |
|  * @return the resulting standard string of characters.
 | |
|  */
 | |
| util.decodeUtf8 = function(str) {
 | |
|   return decodeURIComponent(escape(str));
 | |
| };
 | |
| 
 | |
| // binary encoding/decoding tools
 | |
| // FIXME: Experimental. Do not use yet.
 | |
| util.binary = {
 | |
|   raw: {},
 | |
|   hex: {},
 | |
|   base64: {},
 | |
|   base58: {},
 | |
|   baseN : {
 | |
|     encode: baseN.encode,
 | |
|     decode: baseN.decode
 | |
|   }
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Encodes a Uint8Array as a binary-encoded string. This encoding uses
 | |
|  * a value between 0 and 255 for each character.
 | |
|  *
 | |
|  * @param bytes the Uint8Array to encode.
 | |
|  *
 | |
|  * @return the binary-encoded string.
 | |
|  */
 | |
| util.binary.raw.encode = function(bytes) {
 | |
|   return String.fromCharCode.apply(null, bytes);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Decodes a binary-encoded string to a Uint8Array. This encoding uses
 | |
|  * a value between 0 and 255 for each character.
 | |
|  *
 | |
|  * @param str the binary-encoded string to decode.
 | |
|  * @param [output] an optional Uint8Array to write the output to; if it
 | |
|  *          is too small, an exception will be thrown.
 | |
|  * @param [offset] the start offset for writing to the output (default: 0).
 | |
|  *
 | |
|  * @return the Uint8Array or the number of bytes written if output was given.
 | |
|  */
 | |
| util.binary.raw.decode = function(str, output, offset) {
 | |
|   var out = output;
 | |
|   if(!out) {
 | |
|     out = new Uint8Array(str.length);
 | |
|   }
 | |
|   offset = offset || 0;
 | |
|   var j = offset;
 | |
|   for(var i = 0; i < str.length; ++i) {
 | |
|     out[j++] = str.charCodeAt(i);
 | |
|   }
 | |
|   return output ? (j - offset) : out;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Encodes a 'binary' string, ArrayBuffer, DataView, TypedArray, or
 | |
|  * ByteBuffer as a string of hexadecimal characters.
 | |
|  *
 | |
|  * @param bytes the bytes to convert.
 | |
|  *
 | |
|  * @return the string of hexadecimal characters.
 | |
|  */
 | |
| util.binary.hex.encode = util.bytesToHex;
 | |
| 
 | |
| /**
 | |
|  * Decodes a hex-encoded string to a Uint8Array.
 | |
|  *
 | |
|  * @param hex the hexadecimal string to convert.
 | |
|  * @param [output] an optional Uint8Array to write the output to; if it
 | |
|  *          is too small, an exception will be thrown.
 | |
|  * @param [offset] the start offset for writing to the output (default: 0).
 | |
|  *
 | |
|  * @return the Uint8Array or the number of bytes written if output was given.
 | |
|  */
 | |
| util.binary.hex.decode = function(hex, output, offset) {
 | |
|   var out = output;
 | |
|   if(!out) {
 | |
|     out = new Uint8Array(Math.ceil(hex.length / 2));
 | |
|   }
 | |
|   offset = offset || 0;
 | |
|   var i = 0, j = offset;
 | |
|   if(hex.length & 1) {
 | |
|     // odd number of characters, convert first character alone
 | |
|     i = 1;
 | |
|     out[j++] = parseInt(hex[0], 16);
 | |
|   }
 | |
|   // convert 2 characters (1 byte) at a time
 | |
|   for(; i < hex.length; i += 2) {
 | |
|     out[j++] = parseInt(hex.substr(i, 2), 16);
 | |
|   }
 | |
|   return output ? (j - offset) : out;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Base64-encodes a Uint8Array.
 | |
|  *
 | |
|  * @param input the Uint8Array to encode.
 | |
|  * @param maxline the maximum number of encoded characters per line to use,
 | |
|  *          defaults to none.
 | |
|  *
 | |
|  * @return the base64-encoded output string.
 | |
|  */
 | |
| util.binary.base64.encode = function(input, maxline) {
 | |
|   var line = '';
 | |
|   var output = '';
 | |
|   var chr1, chr2, chr3;
 | |
|   var i = 0;
 | |
|   while(i < input.byteLength) {
 | |
|     chr1 = input[i++];
 | |
|     chr2 = input[i++];
 | |
|     chr3 = input[i++];
 | |
| 
 | |
|     // encode 4 character group
 | |
|     line += _base64.charAt(chr1 >> 2);
 | |
|     line += _base64.charAt(((chr1 & 3) << 4) | (chr2 >> 4));
 | |
|     if(isNaN(chr2)) {
 | |
|       line += '==';
 | |
|     } else {
 | |
|       line += _base64.charAt(((chr2 & 15) << 2) | (chr3 >> 6));
 | |
|       line += isNaN(chr3) ? '=' : _base64.charAt(chr3 & 63);
 | |
|     }
 | |
| 
 | |
|     if(maxline && line.length > maxline) {
 | |
|       output += line.substr(0, maxline) + '\r\n';
 | |
|       line = line.substr(maxline);
 | |
|     }
 | |
|   }
 | |
|   output += line;
 | |
|   return output;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Decodes a base64-encoded string to a Uint8Array.
 | |
|  *
 | |
|  * @param input the base64-encoded input string.
 | |
|  * @param [output] an optional Uint8Array to write the output to; if it
 | |
|  *          is too small, an exception will be thrown.
 | |
|  * @param [offset] the start offset for writing to the output (default: 0).
 | |
|  *
 | |
|  * @return the Uint8Array or the number of bytes written if output was given.
 | |
|  */
 | |
| util.binary.base64.decode = function(input, output, offset) {
 | |
|   var out = output;
 | |
|   if(!out) {
 | |
|     out = new Uint8Array(Math.ceil(input.length / 4) * 3);
 | |
|   }
 | |
| 
 | |
|   // remove all non-base64 characters
 | |
|   input = input.replace(/[^A-Za-z0-9\+\/\=]/g, '');
 | |
| 
 | |
|   offset = offset || 0;
 | |
|   var enc1, enc2, enc3, enc4;
 | |
|   var i = 0, j = offset;
 | |
| 
 | |
|   while(i < input.length) {
 | |
|     enc1 = _base64Idx[input.charCodeAt(i++) - 43];
 | |
|     enc2 = _base64Idx[input.charCodeAt(i++) - 43];
 | |
|     enc3 = _base64Idx[input.charCodeAt(i++) - 43];
 | |
|     enc4 = _base64Idx[input.charCodeAt(i++) - 43];
 | |
| 
 | |
|     out[j++] = (enc1 << 2) | (enc2 >> 4);
 | |
|     if(enc3 !== 64) {
 | |
|       // decoded at least 2 bytes
 | |
|       out[j++] = ((enc2 & 15) << 4) | (enc3 >> 2);
 | |
|       if(enc4 !== 64) {
 | |
|         // decoded 3 bytes
 | |
|         out[j++] = ((enc3 & 3) << 6) | enc4;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // make sure result is the exact decoded length
 | |
|   return output ? (j - offset) : out.subarray(0, j);
 | |
| };
 | |
| 
 | |
| // add support for base58 encoding/decoding with Bitcoin alphabet
 | |
| util.binary.base58.encode = function(input, maxline) {
 | |
|   return util.binary.baseN.encode(input, _base58, maxline);
 | |
| };
 | |
| util.binary.base58.decode = function(input, maxline) {
 | |
|   return util.binary.baseN.decode(input, _base58, maxline);
 | |
| };
 | |
| 
 | |
| // text encoding/decoding tools
 | |
| // FIXME: Experimental. Do not use yet.
 | |
| util.text = {
 | |
|   utf8: {},
 | |
|   utf16: {}
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Encodes the given string as UTF-8 in a Uint8Array.
 | |
|  *
 | |
|  * @param str the string to encode.
 | |
|  * @param [output] an optional Uint8Array to write the output to; if it
 | |
|  *          is too small, an exception will be thrown.
 | |
|  * @param [offset] the start offset for writing to the output (default: 0).
 | |
|  *
 | |
|  * @return the Uint8Array or the number of bytes written if output was given.
 | |
|  */
 | |
| util.text.utf8.encode = function(str, output, offset) {
 | |
|   str = util.encodeUtf8(str);
 | |
|   var out = output;
 | |
|   if(!out) {
 | |
|     out = new Uint8Array(str.length);
 | |
|   }
 | |
|   offset = offset || 0;
 | |
|   var j = offset;
 | |
|   for(var i = 0; i < str.length; ++i) {
 | |
|     out[j++] = str.charCodeAt(i);
 | |
|   }
 | |
|   return output ? (j - offset) : out;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Decodes the UTF-8 contents from a Uint8Array.
 | |
|  *
 | |
|  * @param bytes the Uint8Array to decode.
 | |
|  *
 | |
|  * @return the resulting string.
 | |
|  */
 | |
| util.text.utf8.decode = function(bytes) {
 | |
|   return util.decodeUtf8(String.fromCharCode.apply(null, bytes));
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Encodes the given string as UTF-16 in a Uint8Array.
 | |
|  *
 | |
|  * @param str the string to encode.
 | |
|  * @param [output] an optional Uint8Array to write the output to; if it
 | |
|  *          is too small, an exception will be thrown.
 | |
|  * @param [offset] the start offset for writing to the output (default: 0).
 | |
|  *
 | |
|  * @return the Uint8Array or the number of bytes written if output was given.
 | |
|  */
 | |
| util.text.utf16.encode = function(str, output, offset) {
 | |
|   var out = output;
 | |
|   if(!out) {
 | |
|     out = new Uint8Array(str.length * 2);
 | |
|   }
 | |
|   var view = new Uint16Array(out.buffer);
 | |
|   offset = offset || 0;
 | |
|   var j = offset;
 | |
|   var k = offset;
 | |
|   for(var i = 0; i < str.length; ++i) {
 | |
|     view[k++] = str.charCodeAt(i);
 | |
|     j += 2;
 | |
|   }
 | |
|   return output ? (j - offset) : out;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Decodes the UTF-16 contents from a Uint8Array.
 | |
|  *
 | |
|  * @param bytes the Uint8Array to decode.
 | |
|  *
 | |
|  * @return the resulting string.
 | |
|  */
 | |
| util.text.utf16.decode = function(bytes) {
 | |
|   return String.fromCharCode.apply(null, new Uint16Array(bytes.buffer));
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Deflates the given data using a flash interface.
 | |
|  *
 | |
|  * @param api the flash interface.
 | |
|  * @param bytes the data.
 | |
|  * @param raw true to return only raw deflate data, false to include zlib
 | |
|  *          header and trailer.
 | |
|  *
 | |
|  * @return the deflated data as a string.
 | |
|  */
 | |
| util.deflate = function(api, bytes, raw) {
 | |
|   bytes = util.decode64(api.deflate(util.encode64(bytes)).rval);
 | |
| 
 | |
|   // strip zlib header and trailer if necessary
 | |
|   if(raw) {
 | |
|     // zlib header is 2 bytes (CMF,FLG) where FLG indicates that
 | |
|     // there is a 4-byte DICT (alder-32) block before the data if
 | |
|     // its 5th bit is set
 | |
|     var start = 2;
 | |
|     var flg = bytes.charCodeAt(1);
 | |
|     if(flg & 0x20) {
 | |
|       start = 6;
 | |
|     }
 | |
|     // zlib trailer is 4 bytes of adler-32
 | |
|     bytes = bytes.substring(start, bytes.length - 4);
 | |
|   }
 | |
| 
 | |
|   return bytes;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Inflates the given data using a flash interface.
 | |
|  *
 | |
|  * @param api the flash interface.
 | |
|  * @param bytes the data.
 | |
|  * @param raw true if the incoming data has no zlib header or trailer and is
 | |
|  *          raw DEFLATE data.
 | |
|  *
 | |
|  * @return the inflated data as a string, null on error.
 | |
|  */
 | |
| util.inflate = function(api, bytes, raw) {
 | |
|   // TODO: add zlib header and trailer if necessary/possible
 | |
|   var rval = api.inflate(util.encode64(bytes)).rval;
 | |
|   return (rval === null) ? null : util.decode64(rval);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Sets a storage object.
 | |
|  *
 | |
|  * @param api the storage interface.
 | |
|  * @param id the storage ID to use.
 | |
|  * @param obj the storage object, null to remove.
 | |
|  */
 | |
| var _setStorageObject = function(api, id, obj) {
 | |
|   if(!api) {
 | |
|     throw new Error('WebStorage not available.');
 | |
|   }
 | |
| 
 | |
|   var rval;
 | |
|   if(obj === null) {
 | |
|     rval = api.removeItem(id);
 | |
|   } else {
 | |
|     // json-encode and base64-encode object
 | |
|     obj = util.encode64(JSON.stringify(obj));
 | |
|     rval = api.setItem(id, obj);
 | |
|   }
 | |
| 
 | |
|   // handle potential flash error
 | |
|   if(typeof(rval) !== 'undefined' && rval.rval !== true) {
 | |
|     var error = new Error(rval.error.message);
 | |
|     error.id = rval.error.id;
 | |
|     error.name = rval.error.name;
 | |
|     throw error;
 | |
|   }
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets a storage object.
 | |
|  *
 | |
|  * @param api the storage interface.
 | |
|  * @param id the storage ID to use.
 | |
|  *
 | |
|  * @return the storage object entry or null if none exists.
 | |
|  */
 | |
| var _getStorageObject = function(api, id) {
 | |
|   if(!api) {
 | |
|     throw new Error('WebStorage not available.');
 | |
|   }
 | |
| 
 | |
|   // get the existing entry
 | |
|   var rval = api.getItem(id);
 | |
| 
 | |
|   /* Note: We check api.init because we can't do (api == localStorage)
 | |
|     on IE because of "Class doesn't support Automation" exception. Only
 | |
|     the flash api has an init method so this works too, but we need a
 | |
|     better solution in the future. */
 | |
| 
 | |
|   // flash returns item wrapped in an object, handle special case
 | |
|   if(api.init) {
 | |
|     if(rval.rval === null) {
 | |
|       if(rval.error) {
 | |
|         var error = new Error(rval.error.message);
 | |
|         error.id = rval.error.id;
 | |
|         error.name = rval.error.name;
 | |
|         throw error;
 | |
|       }
 | |
|       // no error, but also no item
 | |
|       rval = null;
 | |
|     } else {
 | |
|       rval = rval.rval;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // handle decoding
 | |
|   if(rval !== null) {
 | |
|     // base64-decode and json-decode data
 | |
|     rval = JSON.parse(util.decode64(rval));
 | |
|   }
 | |
| 
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Stores an item in local storage.
 | |
|  *
 | |
|  * @param api the storage interface.
 | |
|  * @param id the storage ID to use.
 | |
|  * @param key the key for the item.
 | |
|  * @param data the data for the item (any javascript object/primitive).
 | |
|  */
 | |
| var _setItem = function(api, id, key, data) {
 | |
|   // get storage object
 | |
|   var obj = _getStorageObject(api, id);
 | |
|   if(obj === null) {
 | |
|     // create a new storage object
 | |
|     obj = {};
 | |
|   }
 | |
|   // update key
 | |
|   obj[key] = data;
 | |
| 
 | |
|   // set storage object
 | |
|   _setStorageObject(api, id, obj);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets an item from local storage.
 | |
|  *
 | |
|  * @param api the storage interface.
 | |
|  * @param id the storage ID to use.
 | |
|  * @param key the key for the item.
 | |
|  *
 | |
|  * @return the item.
 | |
|  */
 | |
| var _getItem = function(api, id, key) {
 | |
|   // get storage object
 | |
|   var rval = _getStorageObject(api, id);
 | |
|   if(rval !== null) {
 | |
|     // return data at key
 | |
|     rval = (key in rval) ? rval[key] : null;
 | |
|   }
 | |
| 
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Removes an item from local storage.
 | |
|  *
 | |
|  * @param api the storage interface.
 | |
|  * @param id the storage ID to use.
 | |
|  * @param key the key for the item.
 | |
|  */
 | |
| var _removeItem = function(api, id, key) {
 | |
|   // get storage object
 | |
|   var obj = _getStorageObject(api, id);
 | |
|   if(obj !== null && key in obj) {
 | |
|     // remove key
 | |
|     delete obj[key];
 | |
| 
 | |
|     // see if entry has no keys remaining
 | |
|     var empty = true;
 | |
|     for(var prop in obj) {
 | |
|       empty = false;
 | |
|       break;
 | |
|     }
 | |
|     if(empty) {
 | |
|       // remove entry entirely if no keys are left
 | |
|       obj = null;
 | |
|     }
 | |
| 
 | |
|     // set storage object
 | |
|     _setStorageObject(api, id, obj);
 | |
|   }
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Clears the local disk storage identified by the given ID.
 | |
|  *
 | |
|  * @param api the storage interface.
 | |
|  * @param id the storage ID to use.
 | |
|  */
 | |
| var _clearItems = function(api, id) {
 | |
|   _setStorageObject(api, id, null);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Calls a storage function.
 | |
|  *
 | |
|  * @param func the function to call.
 | |
|  * @param args the arguments for the function.
 | |
|  * @param location the location argument.
 | |
|  *
 | |
|  * @return the return value from the function.
 | |
|  */
 | |
| var _callStorageFunction = function(func, args, location) {
 | |
|   var rval = null;
 | |
| 
 | |
|   // default storage types
 | |
|   if(typeof(location) === 'undefined') {
 | |
|     location = ['web', 'flash'];
 | |
|   }
 | |
| 
 | |
|   // apply storage types in order of preference
 | |
|   var type;
 | |
|   var done = false;
 | |
|   var exception = null;
 | |
|   for(var idx in location) {
 | |
|     type = location[idx];
 | |
|     try {
 | |
|       if(type === 'flash' || type === 'both') {
 | |
|         if(args[0] === null) {
 | |
|           throw new Error('Flash local storage not available.');
 | |
|         }
 | |
|         rval = func.apply(this, args);
 | |
|         done = (type === 'flash');
 | |
|       }
 | |
|       if(type === 'web' || type === 'both') {
 | |
|         args[0] = localStorage;
 | |
|         rval = func.apply(this, args);
 | |
|         done = true;
 | |
|       }
 | |
|     } catch(ex) {
 | |
|       exception = ex;
 | |
|     }
 | |
|     if(done) {
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if(!done) {
 | |
|     throw exception;
 | |
|   }
 | |
| 
 | |
|   return rval;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Stores an item on local disk.
 | |
|  *
 | |
|  * The available types of local storage include 'flash', 'web', and 'both'.
 | |
|  *
 | |
|  * The type 'flash' refers to flash local storage (SharedObject). In order
 | |
|  * to use flash local storage, the 'api' parameter must be valid. The type
 | |
|  * 'web' refers to WebStorage, if supported by the browser. The type 'both'
 | |
|  * refers to storing using both 'flash' and 'web', not just one or the
 | |
|  * other.
 | |
|  *
 | |
|  * The location array should list the storage types to use in order of
 | |
|  * preference:
 | |
|  *
 | |
|  * ['flash']: flash only storage
 | |
|  * ['web']: web only storage
 | |
|  * ['both']: try to store in both
 | |
|  * ['flash','web']: store in flash first, but if not available, 'web'
 | |
|  * ['web','flash']: store in web first, but if not available, 'flash'
 | |
|  *
 | |
|  * The location array defaults to: ['web', 'flash']
 | |
|  *
 | |
|  * @param api the flash interface, null to use only WebStorage.
 | |
|  * @param id the storage ID to use.
 | |
|  * @param key the key for the item.
 | |
|  * @param data the data for the item (any javascript object/primitive).
 | |
|  * @param location an array with the preferred types of storage to use.
 | |
|  */
 | |
| util.setItem = function(api, id, key, data, location) {
 | |
|   _callStorageFunction(_setItem, arguments, location);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Gets an item on local disk.
 | |
|  *
 | |
|  * Set setItem() for details on storage types.
 | |
|  *
 | |
|  * @param api the flash interface, null to use only WebStorage.
 | |
|  * @param id the storage ID to use.
 | |
|  * @param key the key for the item.
 | |
|  * @param location an array with the preferred types of storage to use.
 | |
|  *
 | |
|  * @return the item.
 | |
|  */
 | |
| util.getItem = function(api, id, key, location) {
 | |
|   return _callStorageFunction(_getItem, arguments, location);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Removes an item on local disk.
 | |
|  *
 | |
|  * Set setItem() for details on storage types.
 | |
|  *
 | |
|  * @param api the flash interface.
 | |
|  * @param id the storage ID to use.
 | |
|  * @param key the key for the item.
 | |
|  * @param location an array with the preferred types of storage to use.
 | |
|  */
 | |
| util.removeItem = function(api, id, key, location) {
 | |
|   _callStorageFunction(_removeItem, arguments, location);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Clears the local disk storage identified by the given ID.
 | |
|  *
 | |
|  * Set setItem() for details on storage types.
 | |
|  *
 | |
|  * @param api the flash interface if flash is available.
 | |
|  * @param id the storage ID to use.
 | |
|  * @param location an array with the preferred types of storage to use.
 | |
|  */
 | |
| util.clearItems = function(api, id, location) {
 | |
|   _callStorageFunction(_clearItems, arguments, location);
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Check if an object is empty.
 | |
|  *
 | |
|  * Taken from:
 | |
|  * http://stackoverflow.com/questions/679915/how-do-i-test-for-an-empty-javascript-object-from-json/679937#679937
 | |
|  *
 | |
|  * @param object the object to check.
 | |
|  */
 | |
| util.isEmpty = function(obj) {
 | |
|   for(var prop in obj) {
 | |
|     if(obj.hasOwnProperty(prop)) {
 | |
|       return false;
 | |
|     }
 | |
|   }
 | |
|   return true;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Format with simple printf-style interpolation.
 | |
|  *
 | |
|  * %%: literal '%'
 | |
|  * %s,%o: convert next argument into a string.
 | |
|  *
 | |
|  * @param format the string to format.
 | |
|  * @param ... arguments to interpolate into the format string.
 | |
|  */
 | |
| util.format = function(format) {
 | |
|   var re = /%./g;
 | |
|   // current match
 | |
|   var match;
 | |
|   // current part
 | |
|   var part;
 | |
|   // current arg index
 | |
|   var argi = 0;
 | |
|   // collected parts to recombine later
 | |
|   var parts = [];
 | |
|   // last index found
 | |
|   var last = 0;
 | |
|   // loop while matches remain
 | |
|   while((match = re.exec(format))) {
 | |
|     part = format.substring(last, re.lastIndex - 2);
 | |
|     // don't add empty strings (ie, parts between %s%s)
 | |
|     if(part.length > 0) {
 | |
|       parts.push(part);
 | |
|     }
 | |
|     last = re.lastIndex;
 | |
|     // switch on % code
 | |
|     var code = match[0][1];
 | |
|     switch(code) {
 | |
|     case 's':
 | |
|     case 'o':
 | |
|       // check if enough arguments were given
 | |
|       if(argi < arguments.length) {
 | |
|         parts.push(arguments[argi++ + 1]);
 | |
|       } else {
 | |
|         parts.push('<?>');
 | |
|       }
 | |
|       break;
 | |
|     // FIXME: do proper formating for numbers, etc
 | |
|     //case 'f':
 | |
|     //case 'd':
 | |
|     case '%':
 | |
|       parts.push('%');
 | |
|       break;
 | |
|     default:
 | |
|       parts.push('<%' + code + '?>');
 | |
|     }
 | |
|   }
 | |
|   // add trailing part of format string
 | |
|   parts.push(format.substring(last));
 | |
|   return parts.join('');
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Formats a number.
 | |
|  *
 | |
|  * http://snipplr.com/view/5945/javascript-numberformat--ported-from-php/
 | |
|  */
 | |
| util.formatNumber = function(number, decimals, dec_point, thousands_sep) {
 | |
|   // http://kevin.vanzonneveld.net
 | |
|   // +   original by: Jonas Raoni Soares Silva (http://www.jsfromhell.com)
 | |
|   // +   improved by: Kevin van Zonneveld (http://kevin.vanzonneveld.net)
 | |
|   // +     bugfix by: Michael White (http://crestidg.com)
 | |
|   // +     bugfix by: Benjamin Lupton
 | |
|   // +     bugfix by: Allan Jensen (http://www.winternet.no)
 | |
|   // +    revised by: Jonas Raoni Soares Silva (http://www.jsfromhell.com)
 | |
|   // *     example 1: number_format(1234.5678, 2, '.', '');
 | |
|   // *     returns 1: 1234.57
 | |
| 
 | |
|   var n = number, c = isNaN(decimals = Math.abs(decimals)) ? 2 : decimals;
 | |
|   var d = dec_point === undefined ? ',' : dec_point;
 | |
|   var t = thousands_sep === undefined ?
 | |
|    '.' : thousands_sep, s = n < 0 ? '-' : '';
 | |
|   var i = parseInt((n = Math.abs(+n || 0).toFixed(c)), 10) + '';
 | |
|   var j = (i.length > 3) ? i.length % 3 : 0;
 | |
|   return s + (j ? i.substr(0, j) + t : '') +
 | |
|     i.substr(j).replace(/(\d{3})(?=\d)/g, '$1' + t) +
 | |
|     (c ? d + Math.abs(n - i).toFixed(c).slice(2) : '');
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Formats a byte size.
 | |
|  *
 | |
|  * http://snipplr.com/view/5949/format-humanize-file-byte-size-presentation-in-javascript/
 | |
|  */
 | |
| util.formatSize = function(size) {
 | |
|   if(size >= 1073741824) {
 | |
|     size = util.formatNumber(size / 1073741824, 2, '.', '') + ' GiB';
 | |
|   } else if(size >= 1048576) {
 | |
|     size = util.formatNumber(size / 1048576, 2, '.', '') + ' MiB';
 | |
|   } else if(size >= 1024) {
 | |
|     size = util.formatNumber(size / 1024, 0) + ' KiB';
 | |
|   } else {
 | |
|     size = util.formatNumber(size, 0) + ' bytes';
 | |
|   }
 | |
|   return size;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Converts an IPv4 or IPv6 string representation into bytes (in network order).
 | |
|  *
 | |
|  * @param ip the IPv4 or IPv6 address to convert.
 | |
|  *
 | |
|  * @return the 4-byte IPv6 or 16-byte IPv6 address or null if the address can't
 | |
|  *         be parsed.
 | |
|  */
 | |
| util.bytesFromIP = function(ip) {
 | |
|   if(ip.indexOf('.') !== -1) {
 | |
|     return util.bytesFromIPv4(ip);
 | |
|   }
 | |
|   if(ip.indexOf(':') !== -1) {
 | |
|     return util.bytesFromIPv6(ip);
 | |
|   }
 | |
|   return null;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Converts an IPv4 string representation into bytes (in network order).
 | |
|  *
 | |
|  * @param ip the IPv4 address to convert.
 | |
|  *
 | |
|  * @return the 4-byte address or null if the address can't be parsed.
 | |
|  */
 | |
| util.bytesFromIPv4 = function(ip) {
 | |
|   ip = ip.split('.');
 | |
|   if(ip.length !== 4) {
 | |
|     return null;
 | |
|   }
 | |
|   var b = util.createBuffer();
 | |
|   for(var i = 0; i < ip.length; ++i) {
 | |
|     var num = parseInt(ip[i], 10);
 | |
|     if(isNaN(num)) {
 | |
|       return null;
 | |
|     }
 | |
|     b.putByte(num);
 | |
|   }
 | |
|   return b.getBytes();
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Converts an IPv6 string representation into bytes (in network order).
 | |
|  *
 | |
|  * @param ip the IPv6 address to convert.
 | |
|  *
 | |
|  * @return the 16-byte address or null if the address can't be parsed.
 | |
|  */
 | |
| util.bytesFromIPv6 = function(ip) {
 | |
|   var blanks = 0;
 | |
|   ip = ip.split(':').filter(function(e) {
 | |
|     if(e.length === 0) ++blanks;
 | |
|     return true;
 | |
|   });
 | |
|   var zeros = (8 - ip.length + blanks) * 2;
 | |
|   var b = util.createBuffer();
 | |
|   for(var i = 0; i < 8; ++i) {
 | |
|     if(!ip[i] || ip[i].length === 0) {
 | |
|       b.fillWithByte(0, zeros);
 | |
|       zeros = 0;
 | |
|       continue;
 | |
|     }
 | |
|     var bytes = util.hexToBytes(ip[i]);
 | |
|     if(bytes.length < 2) {
 | |
|       b.putByte(0);
 | |
|     }
 | |
|     b.putBytes(bytes);
 | |
|   }
 | |
|   return b.getBytes();
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Converts 4-bytes into an IPv4 string representation or 16-bytes into
 | |
|  * an IPv6 string representation. The bytes must be in network order.
 | |
|  *
 | |
|  * @param bytes the bytes to convert.
 | |
|  *
 | |
|  * @return the IPv4 or IPv6 string representation if 4 or 16 bytes,
 | |
|  *         respectively, are given, otherwise null.
 | |
|  */
 | |
| util.bytesToIP = function(bytes) {
 | |
|   if(bytes.length === 4) {
 | |
|     return util.bytesToIPv4(bytes);
 | |
|   }
 | |
|   if(bytes.length === 16) {
 | |
|     return util.bytesToIPv6(bytes);
 | |
|   }
 | |
|   return null;
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Converts 4-bytes into an IPv4 string representation. The bytes must be
 | |
|  * in network order.
 | |
|  *
 | |
|  * @param bytes the bytes to convert.
 | |
|  *
 | |
|  * @return the IPv4 string representation or null for an invalid # of bytes.
 | |
|  */
 | |
| util.bytesToIPv4 = function(bytes) {
 | |
|   if(bytes.length !== 4) {
 | |
|     return null;
 | |
|   }
 | |
|   var ip = [];
 | |
|   for(var i = 0; i < bytes.length; ++i) {
 | |
|     ip.push(bytes.charCodeAt(i));
 | |
|   }
 | |
|   return ip.join('.');
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Converts 16-bytes into an IPv16 string representation. The bytes must be
 | |
|  * in network order.
 | |
|  *
 | |
|  * @param bytes the bytes to convert.
 | |
|  *
 | |
|  * @return the IPv16 string representation or null for an invalid # of bytes.
 | |
|  */
 | |
| util.bytesToIPv6 = function(bytes) {
 | |
|   if(bytes.length !== 16) {
 | |
|     return null;
 | |
|   }
 | |
|   var ip = [];
 | |
|   var zeroGroups = [];
 | |
|   var zeroMaxGroup = 0;
 | |
|   for(var i = 0; i < bytes.length; i += 2) {
 | |
|     var hex = util.bytesToHex(bytes[i] + bytes[i + 1]);
 | |
|     // canonicalize zero representation
 | |
|     while(hex[0] === '0' && hex !== '0') {
 | |
|       hex = hex.substr(1);
 | |
|     }
 | |
|     if(hex === '0') {
 | |
|       var last = zeroGroups[zeroGroups.length - 1];
 | |
|       var idx = ip.length;
 | |
|       if(!last || idx !== last.end + 1) {
 | |
|         zeroGroups.push({start: idx, end: idx});
 | |
|       } else {
 | |
|         last.end = idx;
 | |
|         if((last.end - last.start) >
 | |
|           (zeroGroups[zeroMaxGroup].end - zeroGroups[zeroMaxGroup].start)) {
 | |
|           zeroMaxGroup = zeroGroups.length - 1;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|     ip.push(hex);
 | |
|   }
 | |
|   if(zeroGroups.length > 0) {
 | |
|     var group = zeroGroups[zeroMaxGroup];
 | |
|     // only shorten group of length > 0
 | |
|     if(group.end - group.start > 0) {
 | |
|       ip.splice(group.start, group.end - group.start + 1, '');
 | |
|       if(group.start === 0) {
 | |
|         ip.unshift('');
 | |
|       }
 | |
|       if(group.end === 7) {
 | |
|         ip.push('');
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   return ip.join(':');
 | |
| };
 | |
| 
 | |
| /**
 | |
|  * Estimates the number of processes that can be run concurrently. If
 | |
|  * creating Web Workers, keep in mind that the main JavaScript process needs
 | |
|  * its own core.
 | |
|  *
 | |
|  * @param options the options to use:
 | |
|  *          update true to force an update (not use the cached value).
 | |
|  * @param callback(err, max) called once the operation completes.
 | |
|  */
 | |
| util.estimateCores = function(options, callback) {
 | |
|   if(typeof options === 'function') {
 | |
|     callback = options;
 | |
|     options = {};
 | |
|   }
 | |
|   options = options || {};
 | |
|   if('cores' in util && !options.update) {
 | |
|     return callback(null, util.cores);
 | |
|   }
 | |
|   if(typeof navigator !== 'undefined' &&
 | |
|     'hardwareConcurrency' in navigator &&
 | |
|     navigator.hardwareConcurrency > 0) {
 | |
|     util.cores = navigator.hardwareConcurrency;
 | |
|     return callback(null, util.cores);
 | |
|   }
 | |
|   if(typeof Worker === 'undefined') {
 | |
|     // workers not available
 | |
|     util.cores = 1;
 | |
|     return callback(null, util.cores);
 | |
|   }
 | |
|   if(typeof Blob === 'undefined') {
 | |
|     // can't estimate, default to 2
 | |
|     util.cores = 2;
 | |
|     return callback(null, util.cores);
 | |
|   }
 | |
| 
 | |
|   // create worker concurrency estimation code as blob
 | |
|   var blobUrl = URL.createObjectURL(new Blob(['(',
 | |
|     function() {
 | |
|       self.addEventListener('message', function(e) {
 | |
|         // run worker for 4 ms
 | |
|         var st = Date.now();
 | |
|         var et = st + 4;
 | |
|         while(Date.now() < et);
 | |
|         self.postMessage({st: st, et: et});
 | |
|       });
 | |
|     }.toString(),
 | |
|   ')()'], {type: 'application/javascript'}));
 | |
| 
 | |
|   // take 5 samples using 16 workers
 | |
|   sample([], 5, 16);
 | |
| 
 | |
|   function sample(max, samples, numWorkers) {
 | |
|     if(samples === 0) {
 | |
|       // get overlap average
 | |
|       var avg = Math.floor(max.reduce(function(avg, x) {
 | |
|         return avg + x;
 | |
|       }, 0) / max.length);
 | |
|       util.cores = Math.max(1, avg);
 | |
|       URL.revokeObjectURL(blobUrl);
 | |
|       return callback(null, util.cores);
 | |
|     }
 | |
|     map(numWorkers, function(err, results) {
 | |
|       max.push(reduce(numWorkers, results));
 | |
|       sample(max, samples - 1, numWorkers);
 | |
|     });
 | |
|   }
 | |
| 
 | |
|   function map(numWorkers, callback) {
 | |
|     var workers = [];
 | |
|     var results = [];
 | |
|     for(var i = 0; i < numWorkers; ++i) {
 | |
|       var worker = new Worker(blobUrl);
 | |
|       worker.addEventListener('message', function(e) {
 | |
|         results.push(e.data);
 | |
|         if(results.length === numWorkers) {
 | |
|           for(var i = 0; i < numWorkers; ++i) {
 | |
|             workers[i].terminate();
 | |
|           }
 | |
|           callback(null, results);
 | |
|         }
 | |
|       });
 | |
|       workers.push(worker);
 | |
|     }
 | |
|     for(var i = 0; i < numWorkers; ++i) {
 | |
|       workers[i].postMessage(i);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   function reduce(numWorkers, results) {
 | |
|     // find overlapping time windows
 | |
|     var overlaps = [];
 | |
|     for(var n = 0; n < numWorkers; ++n) {
 | |
|       var r1 = results[n];
 | |
|       var overlap = overlaps[n] = [];
 | |
|       for(var i = 0; i < numWorkers; ++i) {
 | |
|         if(n === i) {
 | |
|           continue;
 | |
|         }
 | |
|         var r2 = results[i];
 | |
|         if((r1.st > r2.st && r1.st < r2.et) ||
 | |
|           (r2.st > r1.st && r2.st < r1.et)) {
 | |
|           overlap.push(i);
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|     // get maximum overlaps ... don't include overlapping worker itself
 | |
|     // as the main JS process was also being scheduled during the work and
 | |
|     // would have to be subtracted from the estimate anyway
 | |
|     return overlaps.reduce(function(max, overlap) {
 | |
|       return Math.max(max, overlap.length);
 | |
|     }, 0);
 | |
|   }
 | |
| };
 |