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					3301 lines
				
				106 KiB
			
		
		
			
		
	
	
					3301 lines
				
				106 KiB
			| 
								 
											3 years ago
										 
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								/* pako 1.0.11 nodeca/pako */(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.pako = f()}})(function(){var define,module,exports;return (function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
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								'use strict';
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								var TYPED_OK =  (typeof Uint8Array !== 'undefined') &&
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								                (typeof Uint16Array !== 'undefined') &&
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								                (typeof Int32Array !== 'undefined');
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								function _has(obj, key) {
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								  return Object.prototype.hasOwnProperty.call(obj, key);
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								}
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								exports.assign = function (obj /*from1, from2, from3, ...*/) {
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								  var sources = Array.prototype.slice.call(arguments, 1);
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								  while (sources.length) {
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								    var source = sources.shift();
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								    if (!source) { continue; }
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								    if (typeof source !== 'object') {
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								      throw new TypeError(source + 'must be non-object');
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								    }
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								    for (var p in source) {
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								      if (_has(source, p)) {
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								        obj[p] = source[p];
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								      }
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								    }
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								  }
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								  return obj;
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								};
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								// reduce buffer size, avoiding mem copy
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								exports.shrinkBuf = function (buf, size) {
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								  if (buf.length === size) { return buf; }
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								  if (buf.subarray) { return buf.subarray(0, size); }
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								  buf.length = size;
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								  return buf;
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								};
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								var fnTyped = {
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								  arraySet: function (dest, src, src_offs, len, dest_offs) {
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								    if (src.subarray && dest.subarray) {
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								      dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
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								      return;
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								    }
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								    // Fallback to ordinary array
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								    for (var i = 0; i < len; i++) {
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								      dest[dest_offs + i] = src[src_offs + i];
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								    }
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								  },
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								  // Join array of chunks to single array.
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								  flattenChunks: function (chunks) {
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								    var i, l, len, pos, chunk, result;
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								    // calculate data length
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								    len = 0;
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								    for (i = 0, l = chunks.length; i < l; i++) {
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								      len += chunks[i].length;
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								    }
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								    // join chunks
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								    result = new Uint8Array(len);
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								    pos = 0;
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								    for (i = 0, l = chunks.length; i < l; i++) {
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								      chunk = chunks[i];
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								      result.set(chunk, pos);
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								      pos += chunk.length;
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								    }
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								    return result;
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								  }
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								};
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								var fnUntyped = {
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								  arraySet: function (dest, src, src_offs, len, dest_offs) {
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								    for (var i = 0; i < len; i++) {
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								      dest[dest_offs + i] = src[src_offs + i];
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								    }
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								  },
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								  // Join array of chunks to single array.
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								  flattenChunks: function (chunks) {
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								    return [].concat.apply([], chunks);
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								  }
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								};
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								// Enable/Disable typed arrays use, for testing
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								//
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								exports.setTyped = function (on) {
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								  if (on) {
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								    exports.Buf8  = Uint8Array;
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								    exports.Buf16 = Uint16Array;
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								    exports.Buf32 = Int32Array;
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								    exports.assign(exports, fnTyped);
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								  } else {
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								    exports.Buf8  = Array;
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								    exports.Buf16 = Array;
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								    exports.Buf32 = Array;
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								    exports.assign(exports, fnUntyped);
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								  }
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								};
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								exports.setTyped(TYPED_OK);
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								},{}],2:[function(require,module,exports){
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								// String encode/decode helpers
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								'use strict';
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								var utils = require('./common');
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								// Quick check if we can use fast array to bin string conversion
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								//
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								// - apply(Array) can fail on Android 2.2
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								// - apply(Uint8Array) can fail on iOS 5.1 Safari
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								//
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								var STR_APPLY_OK = true;
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								var STR_APPLY_UIA_OK = true;
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								try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; }
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								try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; }
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								// Table with utf8 lengths (calculated by first byte of sequence)
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								// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
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								// because max possible codepoint is 0x10ffff
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								var _utf8len = new utils.Buf8(256);
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								for (var q = 0; q < 256; q++) {
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								  _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);
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								}
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								_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
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								// convert string to array (typed, when possible)
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								exports.string2buf = function (str) {
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								  var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
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								  // count binary size
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								  for (m_pos = 0; m_pos < str_len; m_pos++) {
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								    c = str.charCodeAt(m_pos);
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								    if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
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								      c2 = str.charCodeAt(m_pos + 1);
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								      if ((c2 & 0xfc00) === 0xdc00) {
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								        c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
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								        m_pos++;
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								      }
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								    }
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								    buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
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								  }
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								  // allocate buffer
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								  buf = new utils.Buf8(buf_len);
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								  // convert
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								  for (i = 0, m_pos = 0; i < buf_len; m_pos++) {
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								    c = str.charCodeAt(m_pos);
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								    if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
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								      c2 = str.charCodeAt(m_pos + 1);
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								      if ((c2 & 0xfc00) === 0xdc00) {
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								        c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
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								        m_pos++;
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								      }
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								    }
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								    if (c < 0x80) {
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								      /* one byte */
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								      buf[i++] = c;
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								    } else if (c < 0x800) {
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								      /* two bytes */
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								      buf[i++] = 0xC0 | (c >>> 6);
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								      buf[i++] = 0x80 | (c & 0x3f);
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								    } else if (c < 0x10000) {
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								      /* three bytes */
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								      buf[i++] = 0xE0 | (c >>> 12);
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								      buf[i++] = 0x80 | (c >>> 6 & 0x3f);
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								      buf[i++] = 0x80 | (c & 0x3f);
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								    } else {
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								      /* four bytes */
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								      buf[i++] = 0xf0 | (c >>> 18);
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								      buf[i++] = 0x80 | (c >>> 12 & 0x3f);
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								      buf[i++] = 0x80 | (c >>> 6 & 0x3f);
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								      buf[i++] = 0x80 | (c & 0x3f);
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								    }
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								  }
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								  return buf;
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						||
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								};
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							 | 
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								// Helper (used in 2 places)
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						||
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								function buf2binstring(buf, len) {
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						||
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								 | 
							
								  // On Chrome, the arguments in a function call that are allowed is `65534`.
							 | 
						||
| 
								 | 
							
								  // If the length of the buffer is smaller than that, we can use this optimization,
							 | 
						||
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								  // otherwise we will take a slower path.
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								  if (len < 65534) {
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								    if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
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						||
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								      return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
							 | 
						||
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								    }
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								  }
							 | 
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| 
								 | 
							
								
							 | 
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								  var result = '';
							 | 
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								  for (var i = 0; i < len; i++) {
							 | 
						||
| 
								 | 
							
								    result += String.fromCharCode(buf[i]);
							 | 
						||
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								 | 
							
								  }
							 | 
						||
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								 | 
							
								  return result;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
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							 | 
						||
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								 | 
							
								// Convert byte array to binary string
							 | 
						||
| 
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								exports.buf2binstring = function (buf) {
							 | 
						||
| 
								 | 
							
								  return buf2binstring(buf, buf.length);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
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								 | 
							
								// Convert binary string (typed, when possible)
							 | 
						||
| 
								 | 
							
								exports.binstring2buf = function (str) {
							 | 
						||
| 
								 | 
							
								  var buf = new utils.Buf8(str.length);
							 | 
						||
| 
								 | 
							
								  for (var i = 0, len = buf.length; i < len; i++) {
							 | 
						||
| 
								 | 
							
								    buf[i] = str.charCodeAt(i);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return buf;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// convert array to string
							 | 
						||
| 
								 | 
							
								exports.buf2string = function (buf, max) {
							 | 
						||
| 
								 | 
							
								  var i, out, c, c_len;
							 | 
						||
| 
								 | 
							
								  var len = max || buf.length;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // Reserve max possible length (2 words per char)
							 | 
						||
| 
								 | 
							
								  // NB: by unknown reasons, Array is significantly faster for
							 | 
						||
| 
								 | 
							
								  //     String.fromCharCode.apply than Uint16Array.
							 | 
						||
| 
								 | 
							
								  var utf16buf = new Array(len * 2);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  for (out = 0, i = 0; i < len;) {
							 | 
						||
| 
								 | 
							
								    c = buf[i++];
							 | 
						||
| 
								 | 
							
								    // quick process ascii
							 | 
						||
| 
								 | 
							
								    if (c < 0x80) { utf16buf[out++] = c; continue; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    c_len = _utf8len[c];
							 | 
						||
| 
								 | 
							
								    // skip 5 & 6 byte codes
							 | 
						||
| 
								 | 
							
								    if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // apply mask on first byte
							 | 
						||
| 
								 | 
							
								    c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
							 | 
						||
| 
								 | 
							
								    // join the rest
							 | 
						||
| 
								 | 
							
								    while (c_len > 1 && i < len) {
							 | 
						||
| 
								 | 
							
								      c = (c << 6) | (buf[i++] & 0x3f);
							 | 
						||
| 
								 | 
							
								      c_len--;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // terminated by end of string?
							 | 
						||
| 
								 | 
							
								    if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (c < 0x10000) {
							 | 
						||
| 
								 | 
							
								      utf16buf[out++] = c;
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      c -= 0x10000;
							 | 
						||
| 
								 | 
							
								      utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
							 | 
						||
| 
								 | 
							
								      utf16buf[out++] = 0xdc00 | (c & 0x3ff);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  return buf2binstring(utf16buf, out);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// Calculate max possible position in utf8 buffer,
							 | 
						||
| 
								 | 
							
								// that will not break sequence. If that's not possible
							 | 
						||
| 
								 | 
							
								// - (very small limits) return max size as is.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// buf[] - utf8 bytes array
							 | 
						||
| 
								 | 
							
								// max   - length limit (mandatory);
							 | 
						||
| 
								 | 
							
								exports.utf8border = function (buf, max) {
							 | 
						||
| 
								 | 
							
								  var pos;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  max = max || buf.length;
							 | 
						||
| 
								 | 
							
								  if (max > buf.length) { max = buf.length; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // go back from last position, until start of sequence found
							 | 
						||
| 
								 | 
							
								  pos = max - 1;
							 | 
						||
| 
								 | 
							
								  while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // Very small and broken sequence,
							 | 
						||
| 
								 | 
							
								  // return max, because we should return something anyway.
							 | 
						||
| 
								 | 
							
								  if (pos < 0) { return max; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // If we came to start of buffer - that means buffer is too small,
							 | 
						||
| 
								 | 
							
								  // return max too.
							 | 
						||
| 
								 | 
							
								  if (pos === 0) { return max; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  return (pos + _utf8len[buf[pos]] > max) ? pos : max;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								},{"./common":1}],3:[function(require,module,exports){
							 | 
						||
| 
								 | 
							
								'use strict';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// Note: adler32 takes 12% for level 0 and 2% for level 6.
							 | 
						||
| 
								 | 
							
								// It isn't worth it to make additional optimizations as in original.
							 | 
						||
| 
								 | 
							
								// Small size is preferable.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// (C) 1995-2013 Jean-loup Gailly and Mark Adler
							 | 
						||
| 
								 | 
							
								// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// This software is provided 'as-is', without any express or implied
							 | 
						||
| 
								 | 
							
								// warranty. In no event will the authors be held liable for any damages
							 | 
						||
| 
								 | 
							
								// arising from the use of this software.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Permission is granted to anyone to use this software for any purpose,
							 | 
						||
| 
								 | 
							
								// including commercial applications, and to alter it and redistribute it
							 | 
						||
| 
								 | 
							
								// freely, subject to the following restrictions:
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// 1. The origin of this software must not be misrepresented; you must not
							 | 
						||
| 
								 | 
							
								//   claim that you wrote the original software. If you use this software
							 | 
						||
| 
								 | 
							
								//   in a product, an acknowledgment in the product documentation would be
							 | 
						||
| 
								 | 
							
								//   appreciated but is not required.
							 | 
						||
| 
								 | 
							
								// 2. Altered source versions must be plainly marked as such, and must not be
							 | 
						||
| 
								 | 
							
								//   misrepresented as being the original software.
							 | 
						||
| 
								 | 
							
								// 3. This notice may not be removed or altered from any source distribution.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function adler32(adler, buf, len, pos) {
							 | 
						||
| 
								 | 
							
								  var s1 = (adler & 0xffff) |0,
							 | 
						||
| 
								 | 
							
								      s2 = ((adler >>> 16) & 0xffff) |0,
							 | 
						||
| 
								 | 
							
								      n = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  while (len !== 0) {
							 | 
						||
| 
								 | 
							
								    // Set limit ~ twice less than 5552, to keep
							 | 
						||
| 
								 | 
							
								    // s2 in 31-bits, because we force signed ints.
							 | 
						||
| 
								 | 
							
								    // in other case %= will fail.
							 | 
						||
| 
								 | 
							
								    n = len > 2000 ? 2000 : len;
							 | 
						||
| 
								 | 
							
								    len -= n;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    do {
							 | 
						||
| 
								 | 
							
								      s1 = (s1 + buf[pos++]) |0;
							 | 
						||
| 
								 | 
							
								      s2 = (s2 + s1) |0;
							 | 
						||
| 
								 | 
							
								    } while (--n);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    s1 %= 65521;
							 | 
						||
| 
								 | 
							
								    s2 %= 65521;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  return (s1 | (s2 << 16)) |0;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								module.exports = adler32;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								},{}],4:[function(require,module,exports){
							 | 
						||
| 
								 | 
							
								'use strict';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// (C) 1995-2013 Jean-loup Gailly and Mark Adler
							 | 
						||
| 
								 | 
							
								// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// This software is provided 'as-is', without any express or implied
							 | 
						||
| 
								 | 
							
								// warranty. In no event will the authors be held liable for any damages
							 | 
						||
| 
								 | 
							
								// arising from the use of this software.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Permission is granted to anyone to use this software for any purpose,
							 | 
						||
| 
								 | 
							
								// including commercial applications, and to alter it and redistribute it
							 | 
						||
| 
								 | 
							
								// freely, subject to the following restrictions:
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// 1. The origin of this software must not be misrepresented; you must not
							 | 
						||
| 
								 | 
							
								//   claim that you wrote the original software. If you use this software
							 | 
						||
| 
								 | 
							
								//   in a product, an acknowledgment in the product documentation would be
							 | 
						||
| 
								 | 
							
								//   appreciated but is not required.
							 | 
						||
| 
								 | 
							
								// 2. Altered source versions must be plainly marked as such, and must not be
							 | 
						||
| 
								 | 
							
								//   misrepresented as being the original software.
							 | 
						||
| 
								 | 
							
								// 3. This notice may not be removed or altered from any source distribution.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								module.exports = {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* Allowed flush values; see deflate() and inflate() below for details */
							 | 
						||
| 
								 | 
							
								  Z_NO_FLUSH:         0,
							 | 
						||
| 
								 | 
							
								  Z_PARTIAL_FLUSH:    1,
							 | 
						||
| 
								 | 
							
								  Z_SYNC_FLUSH:       2,
							 | 
						||
| 
								 | 
							
								  Z_FULL_FLUSH:       3,
							 | 
						||
| 
								 | 
							
								  Z_FINISH:           4,
							 | 
						||
| 
								 | 
							
								  Z_BLOCK:            5,
							 | 
						||
| 
								 | 
							
								  Z_TREES:            6,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* Return codes for the compression/decompression functions. Negative values
							 | 
						||
| 
								 | 
							
								  * are errors, positive values are used for special but normal events.
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  Z_OK:               0,
							 | 
						||
| 
								 | 
							
								  Z_STREAM_END:       1,
							 | 
						||
| 
								 | 
							
								  Z_NEED_DICT:        2,
							 | 
						||
| 
								 | 
							
								  Z_ERRNO:           -1,
							 | 
						||
| 
								 | 
							
								  Z_STREAM_ERROR:    -2,
							 | 
						||
| 
								 | 
							
								  Z_DATA_ERROR:      -3,
							 | 
						||
| 
								 | 
							
								  //Z_MEM_ERROR:     -4,
							 | 
						||
| 
								 | 
							
								  Z_BUF_ERROR:       -5,
							 | 
						||
| 
								 | 
							
								  //Z_VERSION_ERROR: -6,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* compression levels */
							 | 
						||
| 
								 | 
							
								  Z_NO_COMPRESSION:         0,
							 | 
						||
| 
								 | 
							
								  Z_BEST_SPEED:             1,
							 | 
						||
| 
								 | 
							
								  Z_BEST_COMPRESSION:       9,
							 | 
						||
| 
								 | 
							
								  Z_DEFAULT_COMPRESSION:   -1,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Z_FILTERED:               1,
							 | 
						||
| 
								 | 
							
								  Z_HUFFMAN_ONLY:           2,
							 | 
						||
| 
								 | 
							
								  Z_RLE:                    3,
							 | 
						||
| 
								 | 
							
								  Z_FIXED:                  4,
							 | 
						||
| 
								 | 
							
								  Z_DEFAULT_STRATEGY:       0,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* Possible values of the data_type field (though see inflate()) */
							 | 
						||
| 
								 | 
							
								  Z_BINARY:                 0,
							 | 
						||
| 
								 | 
							
								  Z_TEXT:                   1,
							 | 
						||
| 
								 | 
							
								  //Z_ASCII:                1, // = Z_TEXT (deprecated)
							 | 
						||
| 
								 | 
							
								  Z_UNKNOWN:                2,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* The deflate compression method */
							 | 
						||
| 
								 | 
							
								  Z_DEFLATED:               8
							 | 
						||
| 
								 | 
							
								  //Z_NULL:                 null // Use -1 or null inline, depending on var type
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								},{}],5:[function(require,module,exports){
							 | 
						||
| 
								 | 
							
								'use strict';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// Note: we can't get significant speed boost here.
							 | 
						||
| 
								 | 
							
								// So write code to minimize size - no pregenerated tables
							 | 
						||
| 
								 | 
							
								// and array tools dependencies.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// (C) 1995-2013 Jean-loup Gailly and Mark Adler
							 | 
						||
| 
								 | 
							
								// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// This software is provided 'as-is', without any express or implied
							 | 
						||
| 
								 | 
							
								// warranty. In no event will the authors be held liable for any damages
							 | 
						||
| 
								 | 
							
								// arising from the use of this software.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Permission is granted to anyone to use this software for any purpose,
							 | 
						||
| 
								 | 
							
								// including commercial applications, and to alter it and redistribute it
							 | 
						||
| 
								 | 
							
								// freely, subject to the following restrictions:
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// 1. The origin of this software must not be misrepresented; you must not
							 | 
						||
| 
								 | 
							
								//   claim that you wrote the original software. If you use this software
							 | 
						||
| 
								 | 
							
								//   in a product, an acknowledgment in the product documentation would be
							 | 
						||
| 
								 | 
							
								//   appreciated but is not required.
							 | 
						||
| 
								 | 
							
								// 2. Altered source versions must be plainly marked as such, and must not be
							 | 
						||
| 
								 | 
							
								//   misrepresented as being the original software.
							 | 
						||
| 
								 | 
							
								// 3. This notice may not be removed or altered from any source distribution.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// Use ordinary array, since untyped makes no boost here
							 | 
						||
| 
								 | 
							
								function makeTable() {
							 | 
						||
| 
								 | 
							
								  var c, table = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  for (var n = 0; n < 256; n++) {
							 | 
						||
| 
								 | 
							
								    c = n;
							 | 
						||
| 
								 | 
							
								    for (var k = 0; k < 8; k++) {
							 | 
						||
| 
								 | 
							
								      c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    table[n] = c;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  return table;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// Create table on load. Just 255 signed longs. Not a problem.
							 | 
						||
| 
								 | 
							
								var crcTable = makeTable();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function crc32(crc, buf, len, pos) {
							 | 
						||
| 
								 | 
							
								  var t = crcTable,
							 | 
						||
| 
								 | 
							
								      end = pos + len;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  crc ^= -1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  for (var i = pos; i < end; i++) {
							 | 
						||
| 
								 | 
							
								    crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  return (crc ^ (-1)); // >>> 0;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								module.exports = crc32;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								},{}],6:[function(require,module,exports){
							 | 
						||
| 
								 | 
							
								'use strict';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// (C) 1995-2013 Jean-loup Gailly and Mark Adler
							 | 
						||
| 
								 | 
							
								// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// This software is provided 'as-is', without any express or implied
							 | 
						||
| 
								 | 
							
								// warranty. In no event will the authors be held liable for any damages
							 | 
						||
| 
								 | 
							
								// arising from the use of this software.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Permission is granted to anyone to use this software for any purpose,
							 | 
						||
| 
								 | 
							
								// including commercial applications, and to alter it and redistribute it
							 | 
						||
| 
								 | 
							
								// freely, subject to the following restrictions:
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// 1. The origin of this software must not be misrepresented; you must not
							 | 
						||
| 
								 | 
							
								//   claim that you wrote the original software. If you use this software
							 | 
						||
| 
								 | 
							
								//   in a product, an acknowledgment in the product documentation would be
							 | 
						||
| 
								 | 
							
								//   appreciated but is not required.
							 | 
						||
| 
								 | 
							
								// 2. Altered source versions must be plainly marked as such, and must not be
							 | 
						||
| 
								 | 
							
								//   misrepresented as being the original software.
							 | 
						||
| 
								 | 
							
								// 3. This notice may not be removed or altered from any source distribution.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function GZheader() {
							 | 
						||
| 
								 | 
							
								  /* true if compressed data believed to be text */
							 | 
						||
| 
								 | 
							
								  this.text       = 0;
							 | 
						||
| 
								 | 
							
								  /* modification time */
							 | 
						||
| 
								 | 
							
								  this.time       = 0;
							 | 
						||
| 
								 | 
							
								  /* extra flags (not used when writing a gzip file) */
							 | 
						||
| 
								 | 
							
								  this.xflags     = 0;
							 | 
						||
| 
								 | 
							
								  /* operating system */
							 | 
						||
| 
								 | 
							
								  this.os         = 0;
							 | 
						||
| 
								 | 
							
								  /* pointer to extra field or Z_NULL if none */
							 | 
						||
| 
								 | 
							
								  this.extra      = null;
							 | 
						||
| 
								 | 
							
								  /* extra field length (valid if extra != Z_NULL) */
							 | 
						||
| 
								 | 
							
								  this.extra_len  = 0; // Actually, we don't need it in JS,
							 | 
						||
| 
								 | 
							
								                       // but leave for few code modifications
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  //
							 | 
						||
| 
								 | 
							
								  // Setup limits is not necessary because in js we should not preallocate memory
							 | 
						||
| 
								 | 
							
								  // for inflate use constant limit in 65536 bytes
							 | 
						||
| 
								 | 
							
								  //
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* space at extra (only when reading header) */
							 | 
						||
| 
								 | 
							
								  // this.extra_max  = 0;
							 | 
						||
| 
								 | 
							
								  /* pointer to zero-terminated file name or Z_NULL */
							 | 
						||
| 
								 | 
							
								  this.name       = '';
							 | 
						||
| 
								 | 
							
								  /* space at name (only when reading header) */
							 | 
						||
| 
								 | 
							
								  // this.name_max   = 0;
							 | 
						||
| 
								 | 
							
								  /* pointer to zero-terminated comment or Z_NULL */
							 | 
						||
| 
								 | 
							
								  this.comment    = '';
							 | 
						||
| 
								 | 
							
								  /* space at comment (only when reading header) */
							 | 
						||
| 
								 | 
							
								  // this.comm_max   = 0;
							 | 
						||
| 
								 | 
							
								  /* true if there was or will be a header crc */
							 | 
						||
| 
								 | 
							
								  this.hcrc       = 0;
							 | 
						||
| 
								 | 
							
								  /* true when done reading gzip header (not used when writing a gzip file) */
							 | 
						||
| 
								 | 
							
								  this.done       = false;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								module.exports = GZheader;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								},{}],7:[function(require,module,exports){
							 | 
						||
| 
								 | 
							
								'use strict';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// (C) 1995-2013 Jean-loup Gailly and Mark Adler
							 | 
						||
| 
								 | 
							
								// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// This software is provided 'as-is', without any express or implied
							 | 
						||
| 
								 | 
							
								// warranty. In no event will the authors be held liable for any damages
							 | 
						||
| 
								 | 
							
								// arising from the use of this software.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Permission is granted to anyone to use this software for any purpose,
							 | 
						||
| 
								 | 
							
								// including commercial applications, and to alter it and redistribute it
							 | 
						||
| 
								 | 
							
								// freely, subject to the following restrictions:
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// 1. The origin of this software must not be misrepresented; you must not
							 | 
						||
| 
								 | 
							
								//   claim that you wrote the original software. If you use this software
							 | 
						||
| 
								 | 
							
								//   in a product, an acknowledgment in the product documentation would be
							 | 
						||
| 
								 | 
							
								//   appreciated but is not required.
							 | 
						||
| 
								 | 
							
								// 2. Altered source versions must be plainly marked as such, and must not be
							 | 
						||
| 
								 | 
							
								//   misrepresented as being the original software.
							 | 
						||
| 
								 | 
							
								// 3. This notice may not be removed or altered from any source distribution.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// See state defs from inflate.js
							 | 
						||
| 
								 | 
							
								var BAD = 30;       /* got a data error -- remain here until reset */
							 | 
						||
| 
								 | 
							
								var TYPE = 12;      /* i: waiting for type bits, including last-flag bit */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								   Decode literal, length, and distance codes and write out the resulting
							 | 
						||
| 
								 | 
							
								   literal and match bytes until either not enough input or output is
							 | 
						||
| 
								 | 
							
								   available, an end-of-block is encountered, or a data error is encountered.
							 | 
						||
| 
								 | 
							
								   When large enough input and output buffers are supplied to inflate(), for
							 | 
						||
| 
								 | 
							
								   example, a 16K input buffer and a 64K output buffer, more than 95% of the
							 | 
						||
| 
								 | 
							
								   inflate execution time is spent in this routine.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   Entry assumptions:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        state.mode === LEN
							 | 
						||
| 
								 | 
							
								        strm.avail_in >= 6
							 | 
						||
| 
								 | 
							
								        strm.avail_out >= 258
							 | 
						||
| 
								 | 
							
								        start >= strm.avail_out
							 | 
						||
| 
								 | 
							
								        state.bits < 8
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   On return, state.mode is one of:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        LEN -- ran out of enough output space or enough available input
							 | 
						||
| 
								 | 
							
								        TYPE -- reached end of block code, inflate() to interpret next block
							 | 
						||
| 
								 | 
							
								        BAD -- error in block data
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   Notes:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    - The maximum input bits used by a length/distance pair is 15 bits for the
							 | 
						||
| 
								 | 
							
								      length code, 5 bits for the length extra, 15 bits for the distance code,
							 | 
						||
| 
								 | 
							
								      and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
							 | 
						||
| 
								 | 
							
								      Therefore if strm.avail_in >= 6, then there is enough input to avoid
							 | 
						||
| 
								 | 
							
								      checking for available input while decoding.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    - The maximum bytes that a single length/distance pair can output is 258
							 | 
						||
| 
								 | 
							
								      bytes, which is the maximum length that can be coded.  inflate_fast()
							 | 
						||
| 
								 | 
							
								      requires strm.avail_out >= 258 for each loop to avoid checking for
							 | 
						||
| 
								 | 
							
								      output space.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								module.exports = function inflate_fast(strm, start) {
							 | 
						||
| 
								 | 
							
								  var state;
							 | 
						||
| 
								 | 
							
								  var _in;                    /* local strm.input */
							 | 
						||
| 
								 | 
							
								  var last;                   /* have enough input while in < last */
							 | 
						||
| 
								 | 
							
								  var _out;                   /* local strm.output */
							 | 
						||
| 
								 | 
							
								  var beg;                    /* inflate()'s initial strm.output */
							 | 
						||
| 
								 | 
							
								  var end;                    /* while out < end, enough space available */
							 | 
						||
| 
								 | 
							
								//#ifdef INFLATE_STRICT
							 | 
						||
| 
								 | 
							
								  var dmax;                   /* maximum distance from zlib header */
							 | 
						||
| 
								 | 
							
								//#endif
							 | 
						||
| 
								 | 
							
								  var wsize;                  /* window size or zero if not using window */
							 | 
						||
| 
								 | 
							
								  var whave;                  /* valid bytes in the window */
							 | 
						||
| 
								 | 
							
								  var wnext;                  /* window write index */
							 | 
						||
| 
								 | 
							
								  // Use `s_window` instead `window`, avoid conflict with instrumentation tools
							 | 
						||
| 
								 | 
							
								  var s_window;               /* allocated sliding window, if wsize != 0 */
							 | 
						||
| 
								 | 
							
								  var hold;                   /* local strm.hold */
							 | 
						||
| 
								 | 
							
								  var bits;                   /* local strm.bits */
							 | 
						||
| 
								 | 
							
								  var lcode;                  /* local strm.lencode */
							 | 
						||
| 
								 | 
							
								  var dcode;                  /* local strm.distcode */
							 | 
						||
| 
								 | 
							
								  var lmask;                  /* mask for first level of length codes */
							 | 
						||
| 
								 | 
							
								  var dmask;                  /* mask for first level of distance codes */
							 | 
						||
| 
								 | 
							
								  var here;                   /* retrieved table entry */
							 | 
						||
| 
								 | 
							
								  var op;                     /* code bits, operation, extra bits, or */
							 | 
						||
| 
								 | 
							
								                              /*  window position, window bytes to copy */
							 | 
						||
| 
								 | 
							
								  var len;                    /* match length, unused bytes */
							 | 
						||
| 
								 | 
							
								  var dist;                   /* match distance */
							 | 
						||
| 
								 | 
							
								  var from;                   /* where to copy match from */
							 | 
						||
| 
								 | 
							
								  var from_source;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var input, output; // JS specific, because we have no pointers
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* copy state to local variables */
							 | 
						||
| 
								 | 
							
								  state = strm.state;
							 | 
						||
| 
								 | 
							
								  //here = state.here;
							 | 
						||
| 
								 | 
							
								  _in = strm.next_in;
							 | 
						||
| 
								 | 
							
								  input = strm.input;
							 | 
						||
| 
								 | 
							
								  last = _in + (strm.avail_in - 5);
							 | 
						||
| 
								 | 
							
								  _out = strm.next_out;
							 | 
						||
| 
								 | 
							
								  output = strm.output;
							 | 
						||
| 
								 | 
							
								  beg = _out - (start - strm.avail_out);
							 | 
						||
| 
								 | 
							
								  end = _out + (strm.avail_out - 257);
							 | 
						||
| 
								 | 
							
								//#ifdef INFLATE_STRICT
							 | 
						||
| 
								 | 
							
								  dmax = state.dmax;
							 | 
						||
| 
								 | 
							
								//#endif
							 | 
						||
| 
								 | 
							
								  wsize = state.wsize;
							 | 
						||
| 
								 | 
							
								  whave = state.whave;
							 | 
						||
| 
								 | 
							
								  wnext = state.wnext;
							 | 
						||
| 
								 | 
							
								  s_window = state.window;
							 | 
						||
| 
								 | 
							
								  hold = state.hold;
							 | 
						||
| 
								 | 
							
								  bits = state.bits;
							 | 
						||
| 
								 | 
							
								  lcode = state.lencode;
							 | 
						||
| 
								 | 
							
								  dcode = state.distcode;
							 | 
						||
| 
								 | 
							
								  lmask = (1 << state.lenbits) - 1;
							 | 
						||
| 
								 | 
							
								  dmask = (1 << state.distbits) - 1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* decode literals and length/distances until end-of-block or not enough
							 | 
						||
| 
								 | 
							
								     input data or output space */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  top:
							 | 
						||
| 
								 | 
							
								  do {
							 | 
						||
| 
								 | 
							
								    if (bits < 15) {
							 | 
						||
| 
								 | 
							
								      hold += input[_in++] << bits;
							 | 
						||
| 
								 | 
							
								      bits += 8;
							 | 
						||
| 
								 | 
							
								      hold += input[_in++] << bits;
							 | 
						||
| 
								 | 
							
								      bits += 8;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    here = lcode[hold & lmask];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    dolen:
							 | 
						||
| 
								 | 
							
								    for (;;) { // Goto emulation
							 | 
						||
| 
								 | 
							
								      op = here >>> 24/*here.bits*/;
							 | 
						||
| 
								 | 
							
								      hold >>>= op;
							 | 
						||
| 
								 | 
							
								      bits -= op;
							 | 
						||
| 
								 | 
							
								      op = (here >>> 16) & 0xff/*here.op*/;
							 | 
						||
| 
								 | 
							
								      if (op === 0) {                          /* literal */
							 | 
						||
| 
								 | 
							
								        //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
							 | 
						||
| 
								 | 
							
								        //        "inflate:         literal '%c'\n" :
							 | 
						||
| 
								 | 
							
								        //        "inflate:         literal 0x%02x\n", here.val));
							 | 
						||
| 
								 | 
							
								        output[_out++] = here & 0xffff/*here.val*/;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								      else if (op & 16) {                     /* length base */
							 | 
						||
| 
								 | 
							
								        len = here & 0xffff/*here.val*/;
							 | 
						||
| 
								 | 
							
								        op &= 15;                           /* number of extra bits */
							 | 
						||
| 
								 | 
							
								        if (op) {
							 | 
						||
| 
								 | 
							
								          if (bits < op) {
							 | 
						||
| 
								 | 
							
								            hold += input[_in++] << bits;
							 | 
						||
| 
								 | 
							
								            bits += 8;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          len += hold & ((1 << op) - 1);
							 | 
						||
| 
								 | 
							
								          hold >>>= op;
							 | 
						||
| 
								 | 
							
								          bits -= op;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //Tracevv((stderr, "inflate:         length %u\n", len));
							 | 
						||
| 
								 | 
							
								        if (bits < 15) {
							 | 
						||
| 
								 | 
							
								          hold += input[_in++] << bits;
							 | 
						||
| 
								 | 
							
								          bits += 8;
							 | 
						||
| 
								 | 
							
								          hold += input[_in++] << bits;
							 | 
						||
| 
								 | 
							
								          bits += 8;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        here = dcode[hold & dmask];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        dodist:
							 | 
						||
| 
								 | 
							
								        for (;;) { // goto emulation
							 | 
						||
| 
								 | 
							
								          op = here >>> 24/*here.bits*/;
							 | 
						||
| 
								 | 
							
								          hold >>>= op;
							 | 
						||
| 
								 | 
							
								          bits -= op;
							 | 
						||
| 
								 | 
							
								          op = (here >>> 16) & 0xff/*here.op*/;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (op & 16) {                      /* distance base */
							 | 
						||
| 
								 | 
							
								            dist = here & 0xffff/*here.val*/;
							 | 
						||
| 
								 | 
							
								            op &= 15;                       /* number of extra bits */
							 | 
						||
| 
								 | 
							
								            if (bits < op) {
							 | 
						||
| 
								 | 
							
								              hold += input[_in++] << bits;
							 | 
						||
| 
								 | 
							
								              bits += 8;
							 | 
						||
| 
								 | 
							
								              if (bits < op) {
							 | 
						||
| 
								 | 
							
								                hold += input[_in++] << bits;
							 | 
						||
| 
								 | 
							
								                bits += 8;
							 | 
						||
| 
								 | 
							
								              }
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								            dist += hold & ((1 << op) - 1);
							 | 
						||
| 
								 | 
							
								//#ifdef INFLATE_STRICT
							 | 
						||
| 
								 | 
							
								            if (dist > dmax) {
							 | 
						||
| 
								 | 
							
								              strm.msg = 'invalid distance too far back';
							 | 
						||
| 
								 | 
							
								              state.mode = BAD;
							 | 
						||
| 
								 | 
							
								              break top;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								//#endif
							 | 
						||
| 
								 | 
							
								            hold >>>= op;
							 | 
						||
| 
								 | 
							
								            bits -= op;
							 | 
						||
| 
								 | 
							
								            //Tracevv((stderr, "inflate:         distance %u\n", dist));
							 | 
						||
| 
								 | 
							
								            op = _out - beg;                /* max distance in output */
							 | 
						||
| 
								 | 
							
								            if (dist > op) {                /* see if copy from window */
							 | 
						||
| 
								 | 
							
								              op = dist - op;               /* distance back in window */
							 | 
						||
| 
								 | 
							
								              if (op > whave) {
							 | 
						||
| 
								 | 
							
								                if (state.sane) {
							 | 
						||
| 
								 | 
							
								                  strm.msg = 'invalid distance too far back';
							 | 
						||
| 
								 | 
							
								                  state.mode = BAD;
							 | 
						||
| 
								 | 
							
								                  break top;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// (!) This block is disabled in zlib defaults,
							 | 
						||
| 
								 | 
							
								// don't enable it for binary compatibility
							 | 
						||
| 
								 | 
							
								//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
							 | 
						||
| 
								 | 
							
								//                if (len <= op - whave) {
							 | 
						||
| 
								 | 
							
								//                  do {
							 | 
						||
| 
								 | 
							
								//                    output[_out++] = 0;
							 | 
						||
| 
								 | 
							
								//                  } while (--len);
							 | 
						||
| 
								 | 
							
								//                  continue top;
							 | 
						||
| 
								 | 
							
								//                }
							 | 
						||
| 
								 | 
							
								//                len -= op - whave;
							 | 
						||
| 
								 | 
							
								//                do {
							 | 
						||
| 
								 | 
							
								//                  output[_out++] = 0;
							 | 
						||
| 
								 | 
							
								//                } while (--op > whave);
							 | 
						||
| 
								 | 
							
								//                if (op === 0) {
							 | 
						||
| 
								 | 
							
								//                  from = _out - dist;
							 | 
						||
| 
								 | 
							
								//                  do {
							 | 
						||
| 
								 | 
							
								//                    output[_out++] = output[from++];
							 | 
						||
| 
								 | 
							
								//                  } while (--len);
							 | 
						||
| 
								 | 
							
								//                  continue top;
							 | 
						||
| 
								 | 
							
								//                }
							 | 
						||
| 
								 | 
							
								//#endif
							 | 
						||
| 
								 | 
							
								              }
							 | 
						||
| 
								 | 
							
								              from = 0; // window index
							 | 
						||
| 
								 | 
							
								              from_source = s_window;
							 | 
						||
| 
								 | 
							
								              if (wnext === 0) {           /* very common case */
							 | 
						||
| 
								 | 
							
								                from += wsize - op;
							 | 
						||
| 
								 | 
							
								                if (op < len) {         /* some from window */
							 | 
						||
| 
								 | 
							
								                  len -= op;
							 | 
						||
| 
								 | 
							
								                  do {
							 | 
						||
| 
								 | 
							
								                    output[_out++] = s_window[from++];
							 | 
						||
| 
								 | 
							
								                  } while (--op);
							 | 
						||
| 
								 | 
							
								                  from = _out - dist;  /* rest from output */
							 | 
						||
| 
								 | 
							
								                  from_source = output;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								              }
							 | 
						||
| 
								 | 
							
								              else if (wnext < op) {      /* wrap around window */
							 | 
						||
| 
								 | 
							
								                from += wsize + wnext - op;
							 | 
						||
| 
								 | 
							
								                op -= wnext;
							 | 
						||
| 
								 | 
							
								                if (op < len) {         /* some from end of window */
							 | 
						||
| 
								 | 
							
								                  len -= op;
							 | 
						||
| 
								 | 
							
								                  do {
							 | 
						||
| 
								 | 
							
								                    output[_out++] = s_window[from++];
							 | 
						||
| 
								 | 
							
								                  } while (--op);
							 | 
						||
| 
								 | 
							
								                  from = 0;
							 | 
						||
| 
								 | 
							
								                  if (wnext < len) {  /* some from start of window */
							 | 
						||
| 
								 | 
							
								                    op = wnext;
							 | 
						||
| 
								 | 
							
								                    len -= op;
							 | 
						||
| 
								 | 
							
								                    do {
							 | 
						||
| 
								 | 
							
								                      output[_out++] = s_window[from++];
							 | 
						||
| 
								 | 
							
								                    } while (--op);
							 | 
						||
| 
								 | 
							
								                    from = _out - dist;      /* rest from output */
							 | 
						||
| 
								 | 
							
								                    from_source = output;
							 | 
						||
| 
								 | 
							
								                  }
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								              }
							 | 
						||
| 
								 | 
							
								              else {                      /* contiguous in window */
							 | 
						||
| 
								 | 
							
								                from += wnext - op;
							 | 
						||
| 
								 | 
							
								                if (op < len) {         /* some from window */
							 | 
						||
| 
								 | 
							
								                  len -= op;
							 | 
						||
| 
								 | 
							
								                  do {
							 | 
						||
| 
								 | 
							
								                    output[_out++] = s_window[from++];
							 | 
						||
| 
								 | 
							
								                  } while (--op);
							 | 
						||
| 
								 | 
							
								                  from = _out - dist;  /* rest from output */
							 | 
						||
| 
								 | 
							
								                  from_source = output;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								              }
							 | 
						||
| 
								 | 
							
								              while (len > 2) {
							 | 
						||
| 
								 | 
							
								                output[_out++] = from_source[from++];
							 | 
						||
| 
								 | 
							
								                output[_out++] = from_source[from++];
							 | 
						||
| 
								 | 
							
								                output[_out++] = from_source[from++];
							 | 
						||
| 
								 | 
							
								                len -= 3;
							 | 
						||
| 
								 | 
							
								              }
							 | 
						||
| 
								 | 
							
								              if (len) {
							 | 
						||
| 
								 | 
							
								                output[_out++] = from_source[from++];
							 | 
						||
| 
								 | 
							
								                if (len > 1) {
							 | 
						||
| 
								 | 
							
								                  output[_out++] = from_source[from++];
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								              }
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								            else {
							 | 
						||
| 
								 | 
							
								              from = _out - dist;          /* copy direct from output */
							 | 
						||
| 
								 | 
							
								              do {                        /* minimum length is three */
							 | 
						||
| 
								 | 
							
								                output[_out++] = output[from++];
							 | 
						||
| 
								 | 
							
								                output[_out++] = output[from++];
							 | 
						||
| 
								 | 
							
								                output[_out++] = output[from++];
							 | 
						||
| 
								 | 
							
								                len -= 3;
							 | 
						||
| 
								 | 
							
								              } while (len > 2);
							 | 
						||
| 
								 | 
							
								              if (len) {
							 | 
						||
| 
								 | 
							
								                output[_out++] = output[from++];
							 | 
						||
| 
								 | 
							
								                if (len > 1) {
							 | 
						||
| 
								 | 
							
								                  output[_out++] = output[from++];
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								              }
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          else if ((op & 64) === 0) {          /* 2nd level distance code */
							 | 
						||
| 
								 | 
							
								            here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
							 | 
						||
| 
								 | 
							
								            continue dodist;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          else {
							 | 
						||
| 
								 | 
							
								            strm.msg = 'invalid distance code';
							 | 
						||
| 
								 | 
							
								            state.mode = BAD;
							 | 
						||
| 
								 | 
							
								            break top;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          break; // need to emulate goto via "continue"
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								      else if ((op & 64) === 0) {              /* 2nd level length code */
							 | 
						||
| 
								 | 
							
								        here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
							 | 
						||
| 
								 | 
							
								        continue dolen;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								      else if (op & 32) {                     /* end-of-block */
							 | 
						||
| 
								 | 
							
								        //Tracevv((stderr, "inflate:         end of block\n"));
							 | 
						||
| 
								 | 
							
								        state.mode = TYPE;
							 | 
						||
| 
								 | 
							
								        break top;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								      else {
							 | 
						||
| 
								 | 
							
								        strm.msg = 'invalid literal/length code';
							 | 
						||
| 
								 | 
							
								        state.mode = BAD;
							 | 
						||
| 
								 | 
							
								        break top;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      break; // need to emulate goto via "continue"
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  } while (_in < last && _out < end);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
							 | 
						||
| 
								 | 
							
								  len = bits >> 3;
							 | 
						||
| 
								 | 
							
								  _in -= len;
							 | 
						||
| 
								 | 
							
								  bits -= len << 3;
							 | 
						||
| 
								 | 
							
								  hold &= (1 << bits) - 1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* update state and return */
							 | 
						||
| 
								 | 
							
								  strm.next_in = _in;
							 | 
						||
| 
								 | 
							
								  strm.next_out = _out;
							 | 
						||
| 
								 | 
							
								  strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
							 | 
						||
| 
								 | 
							
								  strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
							 | 
						||
| 
								 | 
							
								  state.hold = hold;
							 | 
						||
| 
								 | 
							
								  state.bits = bits;
							 | 
						||
| 
								 | 
							
								  return;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								},{}],8:[function(require,module,exports){
							 | 
						||
| 
								 | 
							
								'use strict';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// (C) 1995-2013 Jean-loup Gailly and Mark Adler
							 | 
						||
| 
								 | 
							
								// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// This software is provided 'as-is', without any express or implied
							 | 
						||
| 
								 | 
							
								// warranty. In no event will the authors be held liable for any damages
							 | 
						||
| 
								 | 
							
								// arising from the use of this software.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Permission is granted to anyone to use this software for any purpose,
							 | 
						||
| 
								 | 
							
								// including commercial applications, and to alter it and redistribute it
							 | 
						||
| 
								 | 
							
								// freely, subject to the following restrictions:
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// 1. The origin of this software must not be misrepresented; you must not
							 | 
						||
| 
								 | 
							
								//   claim that you wrote the original software. If you use this software
							 | 
						||
| 
								 | 
							
								//   in a product, an acknowledgment in the product documentation would be
							 | 
						||
| 
								 | 
							
								//   appreciated but is not required.
							 | 
						||
| 
								 | 
							
								// 2. Altered source versions must be plainly marked as such, and must not be
							 | 
						||
| 
								 | 
							
								//   misrepresented as being the original software.
							 | 
						||
| 
								 | 
							
								// 3. This notice may not be removed or altered from any source distribution.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								var utils         = require('../utils/common');
							 | 
						||
| 
								 | 
							
								var adler32       = require('./adler32');
							 | 
						||
| 
								 | 
							
								var crc32         = require('./crc32');
							 | 
						||
| 
								 | 
							
								var inflate_fast  = require('./inffast');
							 | 
						||
| 
								 | 
							
								var inflate_table = require('./inftrees');
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								var CODES = 0;
							 | 
						||
| 
								 | 
							
								var LENS = 1;
							 | 
						||
| 
								 | 
							
								var DISTS = 2;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* Public constants ==========================================================*/
							 | 
						||
| 
								 | 
							
								/* ===========================================================================*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* Allowed flush values; see deflate() and inflate() below for details */
							 | 
						||
| 
								 | 
							
								//var Z_NO_FLUSH      = 0;
							 | 
						||
| 
								 | 
							
								//var Z_PARTIAL_FLUSH = 1;
							 | 
						||
| 
								 | 
							
								//var Z_SYNC_FLUSH    = 2;
							 | 
						||
| 
								 | 
							
								//var Z_FULL_FLUSH    = 3;
							 | 
						||
| 
								 | 
							
								var Z_FINISH        = 4;
							 | 
						||
| 
								 | 
							
								var Z_BLOCK         = 5;
							 | 
						||
| 
								 | 
							
								var Z_TREES         = 6;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* Return codes for the compression/decompression functions. Negative values
							 | 
						||
| 
								 | 
							
								 * are errors, positive values are used for special but normal events.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								var Z_OK            = 0;
							 | 
						||
| 
								 | 
							
								var Z_STREAM_END    = 1;
							 | 
						||
| 
								 | 
							
								var Z_NEED_DICT     = 2;
							 | 
						||
| 
								 | 
							
								//var Z_ERRNO         = -1;
							 | 
						||
| 
								 | 
							
								var Z_STREAM_ERROR  = -2;
							 | 
						||
| 
								 | 
							
								var Z_DATA_ERROR    = -3;
							 | 
						||
| 
								 | 
							
								var Z_MEM_ERROR     = -4;
							 | 
						||
| 
								 | 
							
								var Z_BUF_ERROR     = -5;
							 | 
						||
| 
								 | 
							
								//var Z_VERSION_ERROR = -6;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* The deflate compression method */
							 | 
						||
| 
								 | 
							
								var Z_DEFLATED  = 8;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* STATES ====================================================================*/
							 | 
						||
| 
								 | 
							
								/* ===========================================================================*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								var    HEAD = 1;       /* i: waiting for magic header */
							 | 
						||
| 
								 | 
							
								var    FLAGS = 2;      /* i: waiting for method and flags (gzip) */
							 | 
						||
| 
								 | 
							
								var    TIME = 3;       /* i: waiting for modification time (gzip) */
							 | 
						||
| 
								 | 
							
								var    OS = 4;         /* i: waiting for extra flags and operating system (gzip) */
							 | 
						||
| 
								 | 
							
								var    EXLEN = 5;      /* i: waiting for extra length (gzip) */
							 | 
						||
| 
								 | 
							
								var    EXTRA = 6;      /* i: waiting for extra bytes (gzip) */
							 | 
						||
| 
								 | 
							
								var    NAME = 7;       /* i: waiting for end of file name (gzip) */
							 | 
						||
| 
								 | 
							
								var    COMMENT = 8;    /* i: waiting for end of comment (gzip) */
							 | 
						||
| 
								 | 
							
								var    HCRC = 9;       /* i: waiting for header crc (gzip) */
							 | 
						||
| 
								 | 
							
								var    DICTID = 10;    /* i: waiting for dictionary check value */
							 | 
						||
| 
								 | 
							
								var    DICT = 11;      /* waiting for inflateSetDictionary() call */
							 | 
						||
| 
								 | 
							
								var        TYPE = 12;      /* i: waiting for type bits, including last-flag bit */
							 | 
						||
| 
								 | 
							
								var        TYPEDO = 13;    /* i: same, but skip check to exit inflate on new block */
							 | 
						||
| 
								 | 
							
								var        STORED = 14;    /* i: waiting for stored size (length and complement) */
							 | 
						||
| 
								 | 
							
								var        COPY_ = 15;     /* i/o: same as COPY below, but only first time in */
							 | 
						||
| 
								 | 
							
								var        COPY = 16;      /* i/o: waiting for input or output to copy stored block */
							 | 
						||
| 
								 | 
							
								var        TABLE = 17;     /* i: waiting for dynamic block table lengths */
							 | 
						||
| 
								 | 
							
								var        LENLENS = 18;   /* i: waiting for code length code lengths */
							 | 
						||
| 
								 | 
							
								var        CODELENS = 19;  /* i: waiting for length/lit and distance code lengths */
							 | 
						||
| 
								 | 
							
								var            LEN_ = 20;      /* i: same as LEN below, but only first time in */
							 | 
						||
| 
								 | 
							
								var            LEN = 21;       /* i: waiting for length/lit/eob code */
							 | 
						||
| 
								 | 
							
								var            LENEXT = 22;    /* i: waiting for length extra bits */
							 | 
						||
| 
								 | 
							
								var            DIST = 23;      /* i: waiting for distance code */
							 | 
						||
| 
								 | 
							
								var            DISTEXT = 24;   /* i: waiting for distance extra bits */
							 | 
						||
| 
								 | 
							
								var            MATCH = 25;     /* o: waiting for output space to copy string */
							 | 
						||
| 
								 | 
							
								var            LIT = 26;       /* o: waiting for output space to write literal */
							 | 
						||
| 
								 | 
							
								var    CHECK = 27;     /* i: waiting for 32-bit check value */
							 | 
						||
| 
								 | 
							
								var    LENGTH = 28;    /* i: waiting for 32-bit length (gzip) */
							 | 
						||
| 
								 | 
							
								var    DONE = 29;      /* finished check, done -- remain here until reset */
							 | 
						||
| 
								 | 
							
								var    BAD = 30;       /* got a data error -- remain here until reset */
							 | 
						||
| 
								 | 
							
								var    MEM = 31;       /* got an inflate() memory error -- remain here until reset */
							 | 
						||
| 
								 | 
							
								var    SYNC = 32;      /* looking for synchronization bytes to restart inflate() */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* ===========================================================================*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								var ENOUGH_LENS = 852;
							 | 
						||
| 
								 | 
							
								var ENOUGH_DISTS = 592;
							 | 
						||
| 
								 | 
							
								//var ENOUGH =  (ENOUGH_LENS+ENOUGH_DISTS);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								var MAX_WBITS = 15;
							 | 
						||
| 
								 | 
							
								/* 32K LZ77 window */
							 | 
						||
| 
								 | 
							
								var DEF_WBITS = MAX_WBITS;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function zswap32(q) {
							 | 
						||
| 
								 | 
							
								  return  (((q >>> 24) & 0xff) +
							 | 
						||
| 
								 | 
							
								          ((q >>> 8) & 0xff00) +
							 | 
						||
| 
								 | 
							
								          ((q & 0xff00) << 8) +
							 | 
						||
| 
								 | 
							
								          ((q & 0xff) << 24));
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function InflateState() {
							 | 
						||
| 
								 | 
							
								  this.mode = 0;             /* current inflate mode */
							 | 
						||
| 
								 | 
							
								  this.last = false;          /* true if processing last block */
							 | 
						||
| 
								 | 
							
								  this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */
							 | 
						||
| 
								 | 
							
								  this.havedict = false;      /* true if dictionary provided */
							 | 
						||
| 
								 | 
							
								  this.flags = 0;             /* gzip header method and flags (0 if zlib) */
							 | 
						||
| 
								 | 
							
								  this.dmax = 0;              /* zlib header max distance (INFLATE_STRICT) */
							 | 
						||
| 
								 | 
							
								  this.check = 0;             /* protected copy of check value */
							 | 
						||
| 
								 | 
							
								  this.total = 0;             /* protected copy of output count */
							 | 
						||
| 
								 | 
							
								  // TODO: may be {}
							 | 
						||
| 
								 | 
							
								  this.head = null;           /* where to save gzip header information */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* sliding window */
							 | 
						||
| 
								 | 
							
								  this.wbits = 0;             /* log base 2 of requested window size */
							 | 
						||
| 
								 | 
							
								  this.wsize = 0;             /* window size or zero if not using window */
							 | 
						||
| 
								 | 
							
								  this.whave = 0;             /* valid bytes in the window */
							 | 
						||
| 
								 | 
							
								  this.wnext = 0;             /* window write index */
							 | 
						||
| 
								 | 
							
								  this.window = null;         /* allocated sliding window, if needed */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* bit accumulator */
							 | 
						||
| 
								 | 
							
								  this.hold = 0;              /* input bit accumulator */
							 | 
						||
| 
								 | 
							
								  this.bits = 0;              /* number of bits in "in" */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* for string and stored block copying */
							 | 
						||
| 
								 | 
							
								  this.length = 0;            /* literal or length of data to copy */
							 | 
						||
| 
								 | 
							
								  this.offset = 0;            /* distance back to copy string from */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* for table and code decoding */
							 | 
						||
| 
								 | 
							
								  this.extra = 0;             /* extra bits needed */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* fixed and dynamic code tables */
							 | 
						||
| 
								 | 
							
								  this.lencode = null;          /* starting table for length/literal codes */
							 | 
						||
| 
								 | 
							
								  this.distcode = null;         /* starting table for distance codes */
							 | 
						||
| 
								 | 
							
								  this.lenbits = 0;           /* index bits for lencode */
							 | 
						||
| 
								 | 
							
								  this.distbits = 0;          /* index bits for distcode */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* dynamic table building */
							 | 
						||
| 
								 | 
							
								  this.ncode = 0;             /* number of code length code lengths */
							 | 
						||
| 
								 | 
							
								  this.nlen = 0;              /* number of length code lengths */
							 | 
						||
| 
								 | 
							
								  this.ndist = 0;             /* number of distance code lengths */
							 | 
						||
| 
								 | 
							
								  this.have = 0;              /* number of code lengths in lens[] */
							 | 
						||
| 
								 | 
							
								  this.next = null;              /* next available space in codes[] */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
							 | 
						||
| 
								 | 
							
								  this.work = new utils.Buf16(288); /* work area for code table building */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								   because we don't have pointers in js, we use lencode and distcode directly
							 | 
						||
| 
								 | 
							
								   as buffers so we don't need codes
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  //this.codes = new utils.Buf32(ENOUGH);       /* space for code tables */
							 | 
						||
| 
								 | 
							
								  this.lendyn = null;              /* dynamic table for length/literal codes (JS specific) */
							 | 
						||
| 
								 | 
							
								  this.distdyn = null;             /* dynamic table for distance codes (JS specific) */
							 | 
						||
| 
								 | 
							
								  this.sane = 0;                   /* if false, allow invalid distance too far */
							 | 
						||
| 
								 | 
							
								  this.back = 0;                   /* bits back of last unprocessed length/lit */
							 | 
						||
| 
								 | 
							
								  this.was = 0;                    /* initial length of match */
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function inflateResetKeep(strm) {
							 | 
						||
| 
								 | 
							
								  var state;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
							 | 
						||
| 
								 | 
							
								  state = strm.state;
							 | 
						||
| 
								 | 
							
								  strm.total_in = strm.total_out = state.total = 0;
							 | 
						||
| 
								 | 
							
								  strm.msg = ''; /*Z_NULL*/
							 | 
						||
| 
								 | 
							
								  if (state.wrap) {       /* to support ill-conceived Java test suite */
							 | 
						||
| 
								 | 
							
								    strm.adler = state.wrap & 1;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  state.mode = HEAD;
							 | 
						||
| 
								 | 
							
								  state.last = 0;
							 | 
						||
| 
								 | 
							
								  state.havedict = 0;
							 | 
						||
| 
								 | 
							
								  state.dmax = 32768;
							 | 
						||
| 
								 | 
							
								  state.head = null/*Z_NULL*/;
							 | 
						||
| 
								 | 
							
								  state.hold = 0;
							 | 
						||
| 
								 | 
							
								  state.bits = 0;
							 | 
						||
| 
								 | 
							
								  //state.lencode = state.distcode = state.next = state.codes;
							 | 
						||
| 
								 | 
							
								  state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
							 | 
						||
| 
								 | 
							
								  state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  state.sane = 1;
							 | 
						||
| 
								 | 
							
								  state.back = -1;
							 | 
						||
| 
								 | 
							
								  //Tracev((stderr, "inflate: reset\n"));
							 | 
						||
| 
								 | 
							
								  return Z_OK;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function inflateReset(strm) {
							 | 
						||
| 
								 | 
							
								  var state;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
							 | 
						||
| 
								 | 
							
								  state = strm.state;
							 | 
						||
| 
								 | 
							
								  state.wsize = 0;
							 | 
						||
| 
								 | 
							
								  state.whave = 0;
							 | 
						||
| 
								 | 
							
								  state.wnext = 0;
							 | 
						||
| 
								 | 
							
								  return inflateResetKeep(strm);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function inflateReset2(strm, windowBits) {
							 | 
						||
| 
								 | 
							
								  var wrap;
							 | 
						||
| 
								 | 
							
								  var state;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* get the state */
							 | 
						||
| 
								 | 
							
								  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
							 | 
						||
| 
								 | 
							
								  state = strm.state;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* extract wrap request from windowBits parameter */
							 | 
						||
| 
								 | 
							
								  if (windowBits < 0) {
							 | 
						||
| 
								 | 
							
								    wrap = 0;
							 | 
						||
| 
								 | 
							
								    windowBits = -windowBits;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  else {
							 | 
						||
| 
								 | 
							
								    wrap = (windowBits >> 4) + 1;
							 | 
						||
| 
								 | 
							
								    if (windowBits < 48) {
							 | 
						||
| 
								 | 
							
								      windowBits &= 15;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* set number of window bits, free window if different */
							 | 
						||
| 
								 | 
							
								  if (windowBits && (windowBits < 8 || windowBits > 15)) {
							 | 
						||
| 
								 | 
							
								    return Z_STREAM_ERROR;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if (state.window !== null && state.wbits !== windowBits) {
							 | 
						||
| 
								 | 
							
								    state.window = null;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* update state and reset the rest of it */
							 | 
						||
| 
								 | 
							
								  state.wrap = wrap;
							 | 
						||
| 
								 | 
							
								  state.wbits = windowBits;
							 | 
						||
| 
								 | 
							
								  return inflateReset(strm);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function inflateInit2(strm, windowBits) {
							 | 
						||
| 
								 | 
							
								  var ret;
							 | 
						||
| 
								 | 
							
								  var state;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (!strm) { return Z_STREAM_ERROR; }
							 | 
						||
| 
								 | 
							
								  //strm.msg = Z_NULL;                 /* in case we return an error */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  state = new InflateState();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  //if (state === Z_NULL) return Z_MEM_ERROR;
							 | 
						||
| 
								 | 
							
								  //Tracev((stderr, "inflate: allocated\n"));
							 | 
						||
| 
								 | 
							
								  strm.state = state;
							 | 
						||
| 
								 | 
							
								  state.window = null/*Z_NULL*/;
							 | 
						||
| 
								 | 
							
								  ret = inflateReset2(strm, windowBits);
							 | 
						||
| 
								 | 
							
								  if (ret !== Z_OK) {
							 | 
						||
| 
								 | 
							
								    strm.state = null/*Z_NULL*/;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return ret;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function inflateInit(strm) {
							 | 
						||
| 
								 | 
							
								  return inflateInit2(strm, DEF_WBITS);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 Return state with length and distance decoding tables and index sizes set to
							 | 
						||
| 
								 | 
							
								 fixed code decoding.  Normally this returns fixed tables from inffixed.h.
							 | 
						||
| 
								 | 
							
								 If BUILDFIXED is defined, then instead this routine builds the tables the
							 | 
						||
| 
								 | 
							
								 first time it's called, and returns those tables the first time and
							 | 
						||
| 
								 | 
							
								 thereafter.  This reduces the size of the code by about 2K bytes, in
							 | 
						||
| 
								 | 
							
								 exchange for a little execution time.  However, BUILDFIXED should not be
							 | 
						||
| 
								 | 
							
								 used for threaded applications, since the rewriting of the tables and virgin
							 | 
						||
| 
								 | 
							
								 may not be thread-safe.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								var virgin = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								var lenfix, distfix; // We have no pointers in JS, so keep tables separate
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function fixedtables(state) {
							 | 
						||
| 
								 | 
							
								  /* build fixed huffman tables if first call (may not be thread safe) */
							 | 
						||
| 
								 | 
							
								  if (virgin) {
							 | 
						||
| 
								 | 
							
								    var sym;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    lenfix = new utils.Buf32(512);
							 | 
						||
| 
								 | 
							
								    distfix = new utils.Buf32(32);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* literal/length table */
							 | 
						||
| 
								 | 
							
								    sym = 0;
							 | 
						||
| 
								 | 
							
								    while (sym < 144) { state.lens[sym++] = 8; }
							 | 
						||
| 
								 | 
							
								    while (sym < 256) { state.lens[sym++] = 9; }
							 | 
						||
| 
								 | 
							
								    while (sym < 280) { state.lens[sym++] = 7; }
							 | 
						||
| 
								 | 
							
								    while (sym < 288) { state.lens[sym++] = 8; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inflate_table(LENS,  state.lens, 0, 288, lenfix,   0, state.work, { bits: 9 });
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* distance table */
							 | 
						||
| 
								 | 
							
								    sym = 0;
							 | 
						||
| 
								 | 
							
								    while (sym < 32) { state.lens[sym++] = 5; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inflate_table(DISTS, state.lens, 0, 32,   distfix, 0, state.work, { bits: 5 });
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* do this just once */
							 | 
						||
| 
								 | 
							
								    virgin = false;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  state.lencode = lenfix;
							 | 
						||
| 
								 | 
							
								  state.lenbits = 9;
							 | 
						||
| 
								 | 
							
								  state.distcode = distfix;
							 | 
						||
| 
								 | 
							
								  state.distbits = 5;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 Update the window with the last wsize (normally 32K) bytes written before
							 | 
						||
| 
								 | 
							
								 returning.  If window does not exist yet, create it.  This is only called
							 | 
						||
| 
								 | 
							
								 when a window is already in use, or when output has been written during this
							 | 
						||
| 
								 | 
							
								 inflate call, but the end of the deflate stream has not been reached yet.
							 | 
						||
| 
								 | 
							
								 It is also called to create a window for dictionary data when a dictionary
							 | 
						||
| 
								 | 
							
								 is loaded.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								 Providing output buffers larger than 32K to inflate() should provide a speed
							 | 
						||
| 
								 | 
							
								 advantage, since only the last 32K of output is copied to the sliding window
							 | 
						||
| 
								 | 
							
								 upon return from inflate(), and since all distances after the first 32K of
							 | 
						||
| 
								 | 
							
								 output will fall in the output data, making match copies simpler and faster.
							 | 
						||
| 
								 | 
							
								 The advantage may be dependent on the size of the processor's data caches.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								function updatewindow(strm, src, end, copy) {
							 | 
						||
| 
								 | 
							
								  var dist;
							 | 
						||
| 
								 | 
							
								  var state = strm.state;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* if it hasn't been done already, allocate space for the window */
							 | 
						||
| 
								 | 
							
								  if (state.window === null) {
							 | 
						||
| 
								 | 
							
								    state.wsize = 1 << state.wbits;
							 | 
						||
| 
								 | 
							
								    state.wnext = 0;
							 | 
						||
| 
								 | 
							
								    state.whave = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    state.window = new utils.Buf8(state.wsize);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* copy state->wsize or less output bytes into the circular window */
							 | 
						||
| 
								 | 
							
								  if (copy >= state.wsize) {
							 | 
						||
| 
								 | 
							
								    utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);
							 | 
						||
| 
								 | 
							
								    state.wnext = 0;
							 | 
						||
| 
								 | 
							
								    state.whave = state.wsize;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  else {
							 | 
						||
| 
								 | 
							
								    dist = state.wsize - state.wnext;
							 | 
						||
| 
								 | 
							
								    if (dist > copy) {
							 | 
						||
| 
								 | 
							
								      dist = copy;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    //zmemcpy(state->window + state->wnext, end - copy, dist);
							 | 
						||
| 
								 | 
							
								    utils.arraySet(state.window, src, end - copy, dist, state.wnext);
							 | 
						||
| 
								 | 
							
								    copy -= dist;
							 | 
						||
| 
								 | 
							
								    if (copy) {
							 | 
						||
| 
								 | 
							
								      //zmemcpy(state->window, end - copy, copy);
							 | 
						||
| 
								 | 
							
								      utils.arraySet(state.window, src, end - copy, copy, 0);
							 | 
						||
| 
								 | 
							
								      state.wnext = copy;
							 | 
						||
| 
								 | 
							
								      state.whave = state.wsize;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    else {
							 | 
						||
| 
								 | 
							
								      state.wnext += dist;
							 | 
						||
| 
								 | 
							
								      if (state.wnext === state.wsize) { state.wnext = 0; }
							 | 
						||
| 
								 | 
							
								      if (state.whave < state.wsize) { state.whave += dist; }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return 0;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function inflate(strm, flush) {
							 | 
						||
| 
								 | 
							
								  var state;
							 | 
						||
| 
								 | 
							
								  var input, output;          // input/output buffers
							 | 
						||
| 
								 | 
							
								  var next;                   /* next input INDEX */
							 | 
						||
| 
								 | 
							
								  var put;                    /* next output INDEX */
							 | 
						||
| 
								 | 
							
								  var have, left;             /* available input and output */
							 | 
						||
| 
								 | 
							
								  var hold;                   /* bit buffer */
							 | 
						||
| 
								 | 
							
								  var bits;                   /* bits in bit buffer */
							 | 
						||
| 
								 | 
							
								  var _in, _out;              /* save starting available input and output */
							 | 
						||
| 
								 | 
							
								  var copy;                   /* number of stored or match bytes to copy */
							 | 
						||
| 
								 | 
							
								  var from;                   /* where to copy match bytes from */
							 | 
						||
| 
								 | 
							
								  var from_source;
							 | 
						||
| 
								 | 
							
								  var here = 0;               /* current decoding table entry */
							 | 
						||
| 
								 | 
							
								  var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
							 | 
						||
| 
								 | 
							
								  //var last;                   /* parent table entry */
							 | 
						||
| 
								 | 
							
								  var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
							 | 
						||
| 
								 | 
							
								  var len;                    /* length to copy for repeats, bits to drop */
							 | 
						||
| 
								 | 
							
								  var ret;                    /* return code */
							 | 
						||
| 
								 | 
							
								  var hbuf = new utils.Buf8(4);    /* buffer for gzip header crc calculation */
							 | 
						||
| 
								 | 
							
								  var opts;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var n; // temporary var for NEED_BITS
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var order = /* permutation of code lengths */
							 | 
						||
| 
								 | 
							
								    [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (!strm || !strm.state || !strm.output ||
							 | 
						||
| 
								 | 
							
								      (!strm.input && strm.avail_in !== 0)) {
							 | 
						||
| 
								 | 
							
								    return Z_STREAM_ERROR;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  state = strm.state;
							 | 
						||
| 
								 | 
							
								  if (state.mode === TYPE) { state.mode = TYPEDO; }    /* skip check */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  //--- LOAD() ---
							 | 
						||
| 
								 | 
							
								  put = strm.next_out;
							 | 
						||
| 
								 | 
							
								  output = strm.output;
							 | 
						||
| 
								 | 
							
								  left = strm.avail_out;
							 | 
						||
| 
								 | 
							
								  next = strm.next_in;
							 | 
						||
| 
								 | 
							
								  input = strm.input;
							 | 
						||
| 
								 | 
							
								  have = strm.avail_in;
							 | 
						||
| 
								 | 
							
								  hold = state.hold;
							 | 
						||
| 
								 | 
							
								  bits = state.bits;
							 | 
						||
| 
								 | 
							
								  //---
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  _in = have;
							 | 
						||
| 
								 | 
							
								  _out = left;
							 | 
						||
| 
								 | 
							
								  ret = Z_OK;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  inf_leave: // goto emulation
							 | 
						||
| 
								 | 
							
								  for (;;) {
							 | 
						||
| 
								 | 
							
								    switch (state.mode) {
							 | 
						||
| 
								 | 
							
								      case HEAD:
							 | 
						||
| 
								 | 
							
								        if (state.wrap === 0) {
							 | 
						||
| 
								 | 
							
								          state.mode = TYPEDO;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //=== NEEDBITS(16);
							 | 
						||
| 
								 | 
							
								        while (bits < 16) {
							 | 
						||
| 
								 | 
							
								          if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								          have--;
							 | 
						||
| 
								 | 
							
								          hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								          bits += 8;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //===//
							 | 
						||
| 
								 | 
							
								        if ((state.wrap & 2) && hold === 0x8b1f) {  /* gzip header */
							 | 
						||
| 
								 | 
							
								          state.check = 0/*crc32(0L, Z_NULL, 0)*/;
							 | 
						||
| 
								 | 
							
								          //=== CRC2(state.check, hold);
							 | 
						||
| 
								 | 
							
								          hbuf[0] = hold & 0xff;
							 | 
						||
| 
								 | 
							
								          hbuf[1] = (hold >>> 8) & 0xff;
							 | 
						||
| 
								 | 
							
								          state.check = crc32(state.check, hbuf, 2, 0);
							 | 
						||
| 
								 | 
							
								          //===//
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          //=== INITBITS();
							 | 
						||
| 
								 | 
							
								          hold = 0;
							 | 
						||
| 
								 | 
							
								          bits = 0;
							 | 
						||
| 
								 | 
							
								          //===//
							 | 
						||
| 
								 | 
							
								          state.mode = FLAGS;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        state.flags = 0;           /* expect zlib header */
							 | 
						||
| 
								 | 
							
								        if (state.head) {
							 | 
						||
| 
								 | 
							
								          state.head.done = false;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        if (!(state.wrap & 1) ||   /* check if zlib header allowed */
							 | 
						||
| 
								 | 
							
								          (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
							 | 
						||
| 
								 | 
							
								          strm.msg = 'incorrect header check';
							 | 
						||
| 
								 | 
							
								          state.mode = BAD;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
							 | 
						||
| 
								 | 
							
								          strm.msg = 'unknown compression method';
							 | 
						||
| 
								 | 
							
								          state.mode = BAD;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //--- DROPBITS(4) ---//
							 | 
						||
| 
								 | 
							
								        hold >>>= 4;
							 | 
						||
| 
								 | 
							
								        bits -= 4;
							 | 
						||
| 
								 | 
							
								        //---//
							 | 
						||
| 
								 | 
							
								        len = (hold & 0x0f)/*BITS(4)*/ + 8;
							 | 
						||
| 
								 | 
							
								        if (state.wbits === 0) {
							 | 
						||
| 
								 | 
							
								          state.wbits = len;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        else if (len > state.wbits) {
							 | 
						||
| 
								 | 
							
								          strm.msg = 'invalid window size';
							 | 
						||
| 
								 | 
							
								          state.mode = BAD;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        state.dmax = 1 << len;
							 | 
						||
| 
								 | 
							
								        //Tracev((stderr, "inflate:   zlib header ok\n"));
							 | 
						||
| 
								 | 
							
								        strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
							 | 
						||
| 
								 | 
							
								        state.mode = hold & 0x200 ? DICTID : TYPE;
							 | 
						||
| 
								 | 
							
								        //=== INITBITS();
							 | 
						||
| 
								 | 
							
								        hold = 0;
							 | 
						||
| 
								 | 
							
								        bits = 0;
							 | 
						||
| 
								 | 
							
								        //===//
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								      case FLAGS:
							 | 
						||
| 
								 | 
							
								        //=== NEEDBITS(16); */
							 | 
						||
| 
								 | 
							
								        while (bits < 16) {
							 | 
						||
| 
								 | 
							
								          if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								          have--;
							 | 
						||
| 
								 | 
							
								          hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								          bits += 8;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //===//
							 | 
						||
| 
								 | 
							
								        state.flags = hold;
							 | 
						||
| 
								 | 
							
								        if ((state.flags & 0xff) !== Z_DEFLATED) {
							 | 
						||
| 
								 | 
							
								          strm.msg = 'unknown compression method';
							 | 
						||
| 
								 | 
							
								          state.mode = BAD;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        if (state.flags & 0xe000) {
							 | 
						||
| 
								 | 
							
								          strm.msg = 'unknown header flags set';
							 | 
						||
| 
								 | 
							
								          state.mode = BAD;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        if (state.head) {
							 | 
						||
| 
								 | 
							
								          state.head.text = ((hold >> 8) & 1);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        if (state.flags & 0x0200) {
							 | 
						||
| 
								 | 
							
								          //=== CRC2(state.check, hold);
							 | 
						||
| 
								 | 
							
								          hbuf[0] = hold & 0xff;
							 | 
						||
| 
								 | 
							
								          hbuf[1] = (hold >>> 8) & 0xff;
							 | 
						||
| 
								 | 
							
								          state.check = crc32(state.check, hbuf, 2, 0);
							 | 
						||
| 
								 | 
							
								          //===//
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //=== INITBITS();
							 | 
						||
| 
								 | 
							
								        hold = 0;
							 | 
						||
| 
								 | 
							
								        bits = 0;
							 | 
						||
| 
								 | 
							
								        //===//
							 | 
						||
| 
								 | 
							
								        state.mode = TIME;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case TIME:
							 | 
						||
| 
								 | 
							
								        //=== NEEDBITS(32); */
							 | 
						||
| 
								 | 
							
								        while (bits < 32) {
							 | 
						||
| 
								 | 
							
								          if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								          have--;
							 | 
						||
| 
								 | 
							
								          hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								          bits += 8;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //===//
							 | 
						||
| 
								 | 
							
								        if (state.head) {
							 | 
						||
| 
								 | 
							
								          state.head.time = hold;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        if (state.flags & 0x0200) {
							 | 
						||
| 
								 | 
							
								          //=== CRC4(state.check, hold)
							 | 
						||
| 
								 | 
							
								          hbuf[0] = hold & 0xff;
							 | 
						||
| 
								 | 
							
								          hbuf[1] = (hold >>> 8) & 0xff;
							 | 
						||
| 
								 | 
							
								          hbuf[2] = (hold >>> 16) & 0xff;
							 | 
						||
| 
								 | 
							
								          hbuf[3] = (hold >>> 24) & 0xff;
							 | 
						||
| 
								 | 
							
								          state.check = crc32(state.check, hbuf, 4, 0);
							 | 
						||
| 
								 | 
							
								          //===
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //=== INITBITS();
							 | 
						||
| 
								 | 
							
								        hold = 0;
							 | 
						||
| 
								 | 
							
								        bits = 0;
							 | 
						||
| 
								 | 
							
								        //===//
							 | 
						||
| 
								 | 
							
								        state.mode = OS;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case OS:
							 | 
						||
| 
								 | 
							
								        //=== NEEDBITS(16); */
							 | 
						||
| 
								 | 
							
								        while (bits < 16) {
							 | 
						||
| 
								 | 
							
								          if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								          have--;
							 | 
						||
| 
								 | 
							
								          hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								          bits += 8;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //===//
							 | 
						||
| 
								 | 
							
								        if (state.head) {
							 | 
						||
| 
								 | 
							
								          state.head.xflags = (hold & 0xff);
							 | 
						||
| 
								 | 
							
								          state.head.os = (hold >> 8);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        if (state.flags & 0x0200) {
							 | 
						||
| 
								 | 
							
								          //=== CRC2(state.check, hold);
							 | 
						||
| 
								 | 
							
								          hbuf[0] = hold & 0xff;
							 | 
						||
| 
								 | 
							
								          hbuf[1] = (hold >>> 8) & 0xff;
							 | 
						||
| 
								 | 
							
								          state.check = crc32(state.check, hbuf, 2, 0);
							 | 
						||
| 
								 | 
							
								          //===//
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //=== INITBITS();
							 | 
						||
| 
								 | 
							
								        hold = 0;
							 | 
						||
| 
								 | 
							
								        bits = 0;
							 | 
						||
| 
								 | 
							
								        //===//
							 | 
						||
| 
								 | 
							
								        state.mode = EXLEN;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case EXLEN:
							 | 
						||
| 
								 | 
							
								        if (state.flags & 0x0400) {
							 | 
						||
| 
								 | 
							
								          //=== NEEDBITS(16); */
							 | 
						||
| 
								 | 
							
								          while (bits < 16) {
							 | 
						||
| 
								 | 
							
								            if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								            have--;
							 | 
						||
| 
								 | 
							
								            hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								            bits += 8;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          //===//
							 | 
						||
| 
								 | 
							
								          state.length = hold;
							 | 
						||
| 
								 | 
							
								          if (state.head) {
							 | 
						||
| 
								 | 
							
								            state.head.extra_len = hold;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          if (state.flags & 0x0200) {
							 | 
						||
| 
								 | 
							
								            //=== CRC2(state.check, hold);
							 | 
						||
| 
								 | 
							
								            hbuf[0] = hold & 0xff;
							 | 
						||
| 
								 | 
							
								            hbuf[1] = (hold >>> 8) & 0xff;
							 | 
						||
| 
								 | 
							
								            state.check = crc32(state.check, hbuf, 2, 0);
							 | 
						||
| 
								 | 
							
								            //===//
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          //=== INITBITS();
							 | 
						||
| 
								 | 
							
								          hold = 0;
							 | 
						||
| 
								 | 
							
								          bits = 0;
							 | 
						||
| 
								 | 
							
								          //===//
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        else if (state.head) {
							 | 
						||
| 
								 | 
							
								          state.head.extra = null/*Z_NULL*/;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        state.mode = EXTRA;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case EXTRA:
							 | 
						||
| 
								 | 
							
								        if (state.flags & 0x0400) {
							 | 
						||
| 
								 | 
							
								          copy = state.length;
							 | 
						||
| 
								 | 
							
								          if (copy > have) { copy = have; }
							 | 
						||
| 
								 | 
							
								          if (copy) {
							 | 
						||
| 
								 | 
							
								            if (state.head) {
							 | 
						||
| 
								 | 
							
								              len = state.head.extra_len - state.length;
							 | 
						||
| 
								 | 
							
								              if (!state.head.extra) {
							 | 
						||
| 
								 | 
							
								                // Use untyped array for more convenient processing later
							 | 
						||
| 
								 | 
							
								                state.head.extra = new Array(state.head.extra_len);
							 | 
						||
| 
								 | 
							
								              }
							 | 
						||
| 
								 | 
							
								              utils.arraySet(
							 | 
						||
| 
								 | 
							
								                state.head.extra,
							 | 
						||
| 
								 | 
							
								                input,
							 | 
						||
| 
								 | 
							
								                next,
							 | 
						||
| 
								 | 
							
								                // extra field is limited to 65536 bytes
							 | 
						||
| 
								 | 
							
								                // - no need for additional size check
							 | 
						||
| 
								 | 
							
								                copy,
							 | 
						||
| 
								 | 
							
								                /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
							 | 
						||
| 
								 | 
							
								                len
							 | 
						||
| 
								 | 
							
								              );
							 | 
						||
| 
								 | 
							
								              //zmemcpy(state.head.extra + len, next,
							 | 
						||
| 
								 | 
							
								              //        len + copy > state.head.extra_max ?
							 | 
						||
| 
								 | 
							
								              //        state.head.extra_max - len : copy);
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								            if (state.flags & 0x0200) {
							 | 
						||
| 
								 | 
							
								              state.check = crc32(state.check, input, copy, next);
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								            have -= copy;
							 | 
						||
| 
								 | 
							
								            next += copy;
							 | 
						||
| 
								 | 
							
								            state.length -= copy;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          if (state.length) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        state.length = 0;
							 | 
						||
| 
								 | 
							
								        state.mode = NAME;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case NAME:
							 | 
						||
| 
								 | 
							
								        if (state.flags & 0x0800) {
							 | 
						||
| 
								 | 
							
								          if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								          copy = 0;
							 | 
						||
| 
								 | 
							
								          do {
							 | 
						||
| 
								 | 
							
								            // TODO: 2 or 1 bytes?
							 | 
						||
| 
								 | 
							
								            len = input[next + copy++];
							 | 
						||
| 
								 | 
							
								            /* use constant limit because in js we should not preallocate memory */
							 | 
						||
| 
								 | 
							
								            if (state.head && len &&
							 | 
						||
| 
								 | 
							
								                (state.length < 65536 /*state.head.name_max*/)) {
							 | 
						||
| 
								 | 
							
								              state.head.name += String.fromCharCode(len);
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								          } while (len && copy < have);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (state.flags & 0x0200) {
							 | 
						||
| 
								 | 
							
								            state.check = crc32(state.check, input, copy, next);
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          have -= copy;
							 | 
						||
| 
								 | 
							
								          next += copy;
							 | 
						||
| 
								 | 
							
								          if (len) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        else if (state.head) {
							 | 
						||
| 
								 | 
							
								          state.head.name = null;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        state.length = 0;
							 | 
						||
| 
								 | 
							
								        state.mode = COMMENT;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case COMMENT:
							 | 
						||
| 
								 | 
							
								        if (state.flags & 0x1000) {
							 | 
						||
| 
								 | 
							
								          if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								          copy = 0;
							 | 
						||
| 
								 | 
							
								          do {
							 | 
						||
| 
								 | 
							
								            len = input[next + copy++];
							 | 
						||
| 
								 | 
							
								            /* use constant limit because in js we should not preallocate memory */
							 | 
						||
| 
								 | 
							
								            if (state.head && len &&
							 | 
						||
| 
								 | 
							
								                (state.length < 65536 /*state.head.comm_max*/)) {
							 | 
						||
| 
								 | 
							
								              state.head.comment += String.fromCharCode(len);
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								          } while (len && copy < have);
							 | 
						||
| 
								 | 
							
								          if (state.flags & 0x0200) {
							 | 
						||
| 
								 | 
							
								            state.check = crc32(state.check, input, copy, next);
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          have -= copy;
							 | 
						||
| 
								 | 
							
								          next += copy;
							 | 
						||
| 
								 | 
							
								          if (len) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        else if (state.head) {
							 | 
						||
| 
								 | 
							
								          state.head.comment = null;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        state.mode = HCRC;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case HCRC:
							 | 
						||
| 
								 | 
							
								        if (state.flags & 0x0200) {
							 | 
						||
| 
								 | 
							
								          //=== NEEDBITS(16); */
							 | 
						||
| 
								 | 
							
								          while (bits < 16) {
							 | 
						||
| 
								 | 
							
								            if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								            have--;
							 | 
						||
| 
								 | 
							
								            hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								            bits += 8;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          //===//
							 | 
						||
| 
								 | 
							
								          if (hold !== (state.check & 0xffff)) {
							 | 
						||
| 
								 | 
							
								            strm.msg = 'header crc mismatch';
							 | 
						||
| 
								 | 
							
								            state.mode = BAD;
							 | 
						||
| 
								 | 
							
								            break;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          //=== INITBITS();
							 | 
						||
| 
								 | 
							
								          hold = 0;
							 | 
						||
| 
								 | 
							
								          bits = 0;
							 | 
						||
| 
								 | 
							
								          //===//
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        if (state.head) {
							 | 
						||
| 
								 | 
							
								          state.head.hcrc = ((state.flags >> 9) & 1);
							 | 
						||
| 
								 | 
							
								          state.head.done = true;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        strm.adler = state.check = 0;
							 | 
						||
| 
								 | 
							
								        state.mode = TYPE;
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								      case DICTID:
							 | 
						||
| 
								 | 
							
								        //=== NEEDBITS(32); */
							 | 
						||
| 
								 | 
							
								        while (bits < 32) {
							 | 
						||
| 
								 | 
							
								          if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								          have--;
							 | 
						||
| 
								 | 
							
								          hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								          bits += 8;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //===//
							 | 
						||
| 
								 | 
							
								        strm.adler = state.check = zswap32(hold);
							 | 
						||
| 
								 | 
							
								        //=== INITBITS();
							 | 
						||
| 
								 | 
							
								        hold = 0;
							 | 
						||
| 
								 | 
							
								        bits = 0;
							 | 
						||
| 
								 | 
							
								        //===//
							 | 
						||
| 
								 | 
							
								        state.mode = DICT;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case DICT:
							 | 
						||
| 
								 | 
							
								        if (state.havedict === 0) {
							 | 
						||
| 
								 | 
							
								          //--- RESTORE() ---
							 | 
						||
| 
								 | 
							
								          strm.next_out = put;
							 | 
						||
| 
								 | 
							
								          strm.avail_out = left;
							 | 
						||
| 
								 | 
							
								          strm.next_in = next;
							 | 
						||
| 
								 | 
							
								          strm.avail_in = have;
							 | 
						||
| 
								 | 
							
								          state.hold = hold;
							 | 
						||
| 
								 | 
							
								          state.bits = bits;
							 | 
						||
| 
								 | 
							
								          //---
							 | 
						||
| 
								 | 
							
								          return Z_NEED_DICT;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
							 | 
						||
| 
								 | 
							
								        state.mode = TYPE;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case TYPE:
							 | 
						||
| 
								 | 
							
								        if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case TYPEDO:
							 | 
						||
| 
								 | 
							
								        if (state.last) {
							 | 
						||
| 
								 | 
							
								          //--- BYTEBITS() ---//
							 | 
						||
| 
								 | 
							
								          hold >>>= bits & 7;
							 | 
						||
| 
								 | 
							
								          bits -= bits & 7;
							 | 
						||
| 
								 | 
							
								          //---//
							 | 
						||
| 
								 | 
							
								          state.mode = CHECK;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //=== NEEDBITS(3); */
							 | 
						||
| 
								 | 
							
								        while (bits < 3) {
							 | 
						||
| 
								 | 
							
								          if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								          have--;
							 | 
						||
| 
								 | 
							
								          hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								          bits += 8;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //===//
							 | 
						||
| 
								 | 
							
								        state.last = (hold & 0x01)/*BITS(1)*/;
							 | 
						||
| 
								 | 
							
								        //--- DROPBITS(1) ---//
							 | 
						||
| 
								 | 
							
								        hold >>>= 1;
							 | 
						||
| 
								 | 
							
								        bits -= 1;
							 | 
						||
| 
								 | 
							
								        //---//
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        switch ((hold & 0x03)/*BITS(2)*/) {
							 | 
						||
| 
								 | 
							
								          case 0:                             /* stored block */
							 | 
						||
| 
								 | 
							
								            //Tracev((stderr, "inflate:     stored block%s\n",
							 | 
						||
| 
								 | 
							
								            //        state.last ? " (last)" : ""));
							 | 
						||
| 
								 | 
							
								            state.mode = STORED;
							 | 
						||
| 
								 | 
							
								            break;
							 | 
						||
| 
								 | 
							
								          case 1:                             /* fixed block */
							 | 
						||
| 
								 | 
							
								            fixedtables(state);
							 | 
						||
| 
								 | 
							
								            //Tracev((stderr, "inflate:     fixed codes block%s\n",
							 | 
						||
| 
								 | 
							
								            //        state.last ? " (last)" : ""));
							 | 
						||
| 
								 | 
							
								            state.mode = LEN_;             /* decode codes */
							 | 
						||
| 
								 | 
							
								            if (flush === Z_TREES) {
							 | 
						||
| 
								 | 
							
								              //--- DROPBITS(2) ---//
							 | 
						||
| 
								 | 
							
								              hold >>>= 2;
							 | 
						||
| 
								 | 
							
								              bits -= 2;
							 | 
						||
| 
								 | 
							
								              //---//
							 | 
						||
| 
								 | 
							
								              break inf_leave;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								            break;
							 | 
						||
| 
								 | 
							
								          case 2:                             /* dynamic block */
							 | 
						||
| 
								 | 
							
								            //Tracev((stderr, "inflate:     dynamic codes block%s\n",
							 | 
						||
| 
								 | 
							
								            //        state.last ? " (last)" : ""));
							 | 
						||
| 
								 | 
							
								            state.mode = TABLE;
							 | 
						||
| 
								 | 
							
								            break;
							 | 
						||
| 
								 | 
							
								          case 3:
							 | 
						||
| 
								 | 
							
								            strm.msg = 'invalid block type';
							 | 
						||
| 
								 | 
							
								            state.mode = BAD;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //--- DROPBITS(2) ---//
							 | 
						||
| 
								 | 
							
								        hold >>>= 2;
							 | 
						||
| 
								 | 
							
								        bits -= 2;
							 | 
						||
| 
								 | 
							
								        //---//
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								      case STORED:
							 | 
						||
| 
								 | 
							
								        //--- BYTEBITS() ---// /* go to byte boundary */
							 | 
						||
| 
								 | 
							
								        hold >>>= bits & 7;
							 | 
						||
| 
								 | 
							
								        bits -= bits & 7;
							 | 
						||
| 
								 | 
							
								        //---//
							 | 
						||
| 
								 | 
							
								        //=== NEEDBITS(32); */
							 | 
						||
| 
								 | 
							
								        while (bits < 32) {
							 | 
						||
| 
								 | 
							
								          if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								          have--;
							 | 
						||
| 
								 | 
							
								          hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								          bits += 8;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //===//
							 | 
						||
| 
								 | 
							
								        if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
							 | 
						||
| 
								 | 
							
								          strm.msg = 'invalid stored block lengths';
							 | 
						||
| 
								 | 
							
								          state.mode = BAD;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        state.length = hold & 0xffff;
							 | 
						||
| 
								 | 
							
								        //Tracev((stderr, "inflate:       stored length %u\n",
							 | 
						||
| 
								 | 
							
								        //        state.length));
							 | 
						||
| 
								 | 
							
								        //=== INITBITS();
							 | 
						||
| 
								 | 
							
								        hold = 0;
							 | 
						||
| 
								 | 
							
								        bits = 0;
							 | 
						||
| 
								 | 
							
								        //===//
							 | 
						||
| 
								 | 
							
								        state.mode = COPY_;
							 | 
						||
| 
								 | 
							
								        if (flush === Z_TREES) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case COPY_:
							 | 
						||
| 
								 | 
							
								        state.mode = COPY;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case COPY:
							 | 
						||
| 
								 | 
							
								        copy = state.length;
							 | 
						||
| 
								 | 
							
								        if (copy) {
							 | 
						||
| 
								 | 
							
								          if (copy > have) { copy = have; }
							 | 
						||
| 
								 | 
							
								          if (copy > left) { copy = left; }
							 | 
						||
| 
								 | 
							
								          if (copy === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								          //--- zmemcpy(put, next, copy); ---
							 | 
						||
| 
								 | 
							
								          utils.arraySet(output, input, next, copy, put);
							 | 
						||
| 
								 | 
							
								          //---//
							 | 
						||
| 
								 | 
							
								          have -= copy;
							 | 
						||
| 
								 | 
							
								          next += copy;
							 | 
						||
| 
								 | 
							
								          left -= copy;
							 | 
						||
| 
								 | 
							
								          put += copy;
							 | 
						||
| 
								 | 
							
								          state.length -= copy;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //Tracev((stderr, "inflate:       stored end\n"));
							 | 
						||
| 
								 | 
							
								        state.mode = TYPE;
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								      case TABLE:
							 | 
						||
| 
								 | 
							
								        //=== NEEDBITS(14); */
							 | 
						||
| 
								 | 
							
								        while (bits < 14) {
							 | 
						||
| 
								 | 
							
								          if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								          have--;
							 | 
						||
| 
								 | 
							
								          hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								          bits += 8;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //===//
							 | 
						||
| 
								 | 
							
								        state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
							 | 
						||
| 
								 | 
							
								        //--- DROPBITS(5) ---//
							 | 
						||
| 
								 | 
							
								        hold >>>= 5;
							 | 
						||
| 
								 | 
							
								        bits -= 5;
							 | 
						||
| 
								 | 
							
								        //---//
							 | 
						||
| 
								 | 
							
								        state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
							 | 
						||
| 
								 | 
							
								        //--- DROPBITS(5) ---//
							 | 
						||
| 
								 | 
							
								        hold >>>= 5;
							 | 
						||
| 
								 | 
							
								        bits -= 5;
							 | 
						||
| 
								 | 
							
								        //---//
							 | 
						||
| 
								 | 
							
								        state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
							 | 
						||
| 
								 | 
							
								        //--- DROPBITS(4) ---//
							 | 
						||
| 
								 | 
							
								        hold >>>= 4;
							 | 
						||
| 
								 | 
							
								        bits -= 4;
							 | 
						||
| 
								 | 
							
								        //---//
							 | 
						||
| 
								 | 
							
								//#ifndef PKZIP_BUG_WORKAROUND
							 | 
						||
| 
								 | 
							
								        if (state.nlen > 286 || state.ndist > 30) {
							 | 
						||
| 
								 | 
							
								          strm.msg = 'too many length or distance symbols';
							 | 
						||
| 
								 | 
							
								          state.mode = BAD;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								//#endif
							 | 
						||
| 
								 | 
							
								        //Tracev((stderr, "inflate:       table sizes ok\n"));
							 | 
						||
| 
								 | 
							
								        state.have = 0;
							 | 
						||
| 
								 | 
							
								        state.mode = LENLENS;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case LENLENS:
							 | 
						||
| 
								 | 
							
								        while (state.have < state.ncode) {
							 | 
						||
| 
								 | 
							
								          //=== NEEDBITS(3);
							 | 
						||
| 
								 | 
							
								          while (bits < 3) {
							 | 
						||
| 
								 | 
							
								            if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								            have--;
							 | 
						||
| 
								 | 
							
								            hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								            bits += 8;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          //===//
							 | 
						||
| 
								 | 
							
								          state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
							 | 
						||
| 
								 | 
							
								          //--- DROPBITS(3) ---//
							 | 
						||
| 
								 | 
							
								          hold >>>= 3;
							 | 
						||
| 
								 | 
							
								          bits -= 3;
							 | 
						||
| 
								 | 
							
								          //---//
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        while (state.have < 19) {
							 | 
						||
| 
								 | 
							
								          state.lens[order[state.have++]] = 0;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        // We have separate tables & no pointers. 2 commented lines below not needed.
							 | 
						||
| 
								 | 
							
								        //state.next = state.codes;
							 | 
						||
| 
								 | 
							
								        //state.lencode = state.next;
							 | 
						||
| 
								 | 
							
								        // Switch to use dynamic table
							 | 
						||
| 
								 | 
							
								        state.lencode = state.lendyn;
							 | 
						||
| 
								 | 
							
								        state.lenbits = 7;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        opts = { bits: state.lenbits };
							 | 
						||
| 
								 | 
							
								        ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
							 | 
						||
| 
								 | 
							
								        state.lenbits = opts.bits;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (ret) {
							 | 
						||
| 
								 | 
							
								          strm.msg = 'invalid code lengths set';
							 | 
						||
| 
								 | 
							
								          state.mode = BAD;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //Tracev((stderr, "inflate:       code lengths ok\n"));
							 | 
						||
| 
								 | 
							
								        state.have = 0;
							 | 
						||
| 
								 | 
							
								        state.mode = CODELENS;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case CODELENS:
							 | 
						||
| 
								 | 
							
								        while (state.have < state.nlen + state.ndist) {
							 | 
						||
| 
								 | 
							
								          for (;;) {
							 | 
						||
| 
								 | 
							
								            here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
							 | 
						||
| 
								 | 
							
								            here_bits = here >>> 24;
							 | 
						||
| 
								 | 
							
								            here_op = (here >>> 16) & 0xff;
							 | 
						||
| 
								 | 
							
								            here_val = here & 0xffff;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            if ((here_bits) <= bits) { break; }
							 | 
						||
| 
								 | 
							
								            //--- PULLBYTE() ---//
							 | 
						||
| 
								 | 
							
								            if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								            have--;
							 | 
						||
| 
								 | 
							
								            hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								            bits += 8;
							 | 
						||
| 
								 | 
							
								            //---//
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          if (here_val < 16) {
							 | 
						||
| 
								 | 
							
								            //--- DROPBITS(here.bits) ---//
							 | 
						||
| 
								 | 
							
								            hold >>>= here_bits;
							 | 
						||
| 
								 | 
							
								            bits -= here_bits;
							 | 
						||
| 
								 | 
							
								            //---//
							 | 
						||
| 
								 | 
							
								            state.lens[state.have++] = here_val;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          else {
							 | 
						||
| 
								 | 
							
								            if (here_val === 16) {
							 | 
						||
| 
								 | 
							
								              //=== NEEDBITS(here.bits + 2);
							 | 
						||
| 
								 | 
							
								              n = here_bits + 2;
							 | 
						||
| 
								 | 
							
								              while (bits < n) {
							 | 
						||
| 
								 | 
							
								                if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								                have--;
							 | 
						||
| 
								 | 
							
								                hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								                bits += 8;
							 | 
						||
| 
								 | 
							
								              }
							 | 
						||
| 
								 | 
							
								              //===//
							 | 
						||
| 
								 | 
							
								              //--- DROPBITS(here.bits) ---//
							 | 
						||
| 
								 | 
							
								              hold >>>= here_bits;
							 | 
						||
| 
								 | 
							
								              bits -= here_bits;
							 | 
						||
| 
								 | 
							
								              //---//
							 | 
						||
| 
								 | 
							
								              if (state.have === 0) {
							 | 
						||
| 
								 | 
							
								                strm.msg = 'invalid bit length repeat';
							 | 
						||
| 
								 | 
							
								                state.mode = BAD;
							 | 
						||
| 
								 | 
							
								                break;
							 | 
						||
| 
								 | 
							
								              }
							 | 
						||
| 
								 | 
							
								              len = state.lens[state.have - 1];
							 | 
						||
| 
								 | 
							
								              copy = 3 + (hold & 0x03);//BITS(2);
							 | 
						||
| 
								 | 
							
								              //--- DROPBITS(2) ---//
							 | 
						||
| 
								 | 
							
								              hold >>>= 2;
							 | 
						||
| 
								 | 
							
								              bits -= 2;
							 | 
						||
| 
								 | 
							
								              //---//
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								            else if (here_val === 17) {
							 | 
						||
| 
								 | 
							
								              //=== NEEDBITS(here.bits + 3);
							 | 
						||
| 
								 | 
							
								              n = here_bits + 3;
							 | 
						||
| 
								 | 
							
								              while (bits < n) {
							 | 
						||
| 
								 | 
							
								                if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								                have--;
							 | 
						||
| 
								 | 
							
								                hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								                bits += 8;
							 | 
						||
| 
								 | 
							
								              }
							 | 
						||
| 
								 | 
							
								              //===//
							 | 
						||
| 
								 | 
							
								              //--- DROPBITS(here.bits) ---//
							 | 
						||
| 
								 | 
							
								              hold >>>= here_bits;
							 | 
						||
| 
								 | 
							
								              bits -= here_bits;
							 | 
						||
| 
								 | 
							
								              //---//
							 | 
						||
| 
								 | 
							
								              len = 0;
							 | 
						||
| 
								 | 
							
								              copy = 3 + (hold & 0x07);//BITS(3);
							 | 
						||
| 
								 | 
							
								              //--- DROPBITS(3) ---//
							 | 
						||
| 
								 | 
							
								              hold >>>= 3;
							 | 
						||
| 
								 | 
							
								              bits -= 3;
							 | 
						||
| 
								 | 
							
								              //---//
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								            else {
							 | 
						||
| 
								 | 
							
								              //=== NEEDBITS(here.bits + 7);
							 | 
						||
| 
								 | 
							
								              n = here_bits + 7;
							 | 
						||
| 
								 | 
							
								              while (bits < n) {
							 | 
						||
| 
								 | 
							
								                if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								                have--;
							 | 
						||
| 
								 | 
							
								                hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								                bits += 8;
							 | 
						||
| 
								 | 
							
								              }
							 | 
						||
| 
								 | 
							
								              //===//
							 | 
						||
| 
								 | 
							
								              //--- DROPBITS(here.bits) ---//
							 | 
						||
| 
								 | 
							
								              hold >>>= here_bits;
							 | 
						||
| 
								 | 
							
								              bits -= here_bits;
							 | 
						||
| 
								 | 
							
								              //---//
							 | 
						||
| 
								 | 
							
								              len = 0;
							 | 
						||
| 
								 | 
							
								              copy = 11 + (hold & 0x7f);//BITS(7);
							 | 
						||
| 
								 | 
							
								              //--- DROPBITS(7) ---//
							 | 
						||
| 
								 | 
							
								              hold >>>= 7;
							 | 
						||
| 
								 | 
							
								              bits -= 7;
							 | 
						||
| 
								 | 
							
								              //---//
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								            if (state.have + copy > state.nlen + state.ndist) {
							 | 
						||
| 
								 | 
							
								              strm.msg = 'invalid bit length repeat';
							 | 
						||
| 
								 | 
							
								              state.mode = BAD;
							 | 
						||
| 
								 | 
							
								              break;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								            while (copy--) {
							 | 
						||
| 
								 | 
							
								              state.lens[state.have++] = len;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /* handle error breaks in while */
							 | 
						||
| 
								 | 
							
								        if (state.mode === BAD) { break; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /* check for end-of-block code (better have one) */
							 | 
						||
| 
								 | 
							
								        if (state.lens[256] === 0) {
							 | 
						||
| 
								 | 
							
								          strm.msg = 'invalid code -- missing end-of-block';
							 | 
						||
| 
								 | 
							
								          state.mode = BAD;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /* build code tables -- note: do not change the lenbits or distbits
							 | 
						||
| 
								 | 
							
								           values here (9 and 6) without reading the comments in inftrees.h
							 | 
						||
| 
								 | 
							
								           concerning the ENOUGH constants, which depend on those values */
							 | 
						||
| 
								 | 
							
								        state.lenbits = 9;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        opts = { bits: state.lenbits };
							 | 
						||
| 
								 | 
							
								        ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
							 | 
						||
| 
								 | 
							
								        // We have separate tables & no pointers. 2 commented lines below not needed.
							 | 
						||
| 
								 | 
							
								        // state.next_index = opts.table_index;
							 | 
						||
| 
								 | 
							
								        state.lenbits = opts.bits;
							 | 
						||
| 
								 | 
							
								        // state.lencode = state.next;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (ret) {
							 | 
						||
| 
								 | 
							
								          strm.msg = 'invalid literal/lengths set';
							 | 
						||
| 
								 | 
							
								          state.mode = BAD;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        state.distbits = 6;
							 | 
						||
| 
								 | 
							
								        //state.distcode.copy(state.codes);
							 | 
						||
| 
								 | 
							
								        // Switch to use dynamic table
							 | 
						||
| 
								 | 
							
								        state.distcode = state.distdyn;
							 | 
						||
| 
								 | 
							
								        opts = { bits: state.distbits };
							 | 
						||
| 
								 | 
							
								        ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
							 | 
						||
| 
								 | 
							
								        // We have separate tables & no pointers. 2 commented lines below not needed.
							 | 
						||
| 
								 | 
							
								        // state.next_index = opts.table_index;
							 | 
						||
| 
								 | 
							
								        state.distbits = opts.bits;
							 | 
						||
| 
								 | 
							
								        // state.distcode = state.next;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (ret) {
							 | 
						||
| 
								 | 
							
								          strm.msg = 'invalid distances set';
							 | 
						||
| 
								 | 
							
								          state.mode = BAD;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //Tracev((stderr, 'inflate:       codes ok\n'));
							 | 
						||
| 
								 | 
							
								        state.mode = LEN_;
							 | 
						||
| 
								 | 
							
								        if (flush === Z_TREES) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case LEN_:
							 | 
						||
| 
								 | 
							
								        state.mode = LEN;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case LEN:
							 | 
						||
| 
								 | 
							
								        if (have >= 6 && left >= 258) {
							 | 
						||
| 
								 | 
							
								          //--- RESTORE() ---
							 | 
						||
| 
								 | 
							
								          strm.next_out = put;
							 | 
						||
| 
								 | 
							
								          strm.avail_out = left;
							 | 
						||
| 
								 | 
							
								          strm.next_in = next;
							 | 
						||
| 
								 | 
							
								          strm.avail_in = have;
							 | 
						||
| 
								 | 
							
								          state.hold = hold;
							 | 
						||
| 
								 | 
							
								          state.bits = bits;
							 | 
						||
| 
								 | 
							
								          //---
							 | 
						||
| 
								 | 
							
								          inflate_fast(strm, _out);
							 | 
						||
| 
								 | 
							
								          //--- LOAD() ---
							 | 
						||
| 
								 | 
							
								          put = strm.next_out;
							 | 
						||
| 
								 | 
							
								          output = strm.output;
							 | 
						||
| 
								 | 
							
								          left = strm.avail_out;
							 | 
						||
| 
								 | 
							
								          next = strm.next_in;
							 | 
						||
| 
								 | 
							
								          input = strm.input;
							 | 
						||
| 
								 | 
							
								          have = strm.avail_in;
							 | 
						||
| 
								 | 
							
								          hold = state.hold;
							 | 
						||
| 
								 | 
							
								          bits = state.bits;
							 | 
						||
| 
								 | 
							
								          //---
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (state.mode === TYPE) {
							 | 
						||
| 
								 | 
							
								            state.back = -1;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        state.back = 0;
							 | 
						||
| 
								 | 
							
								        for (;;) {
							 | 
						||
| 
								 | 
							
								          here = state.lencode[hold & ((1 << state.lenbits) - 1)];  /*BITS(state.lenbits)*/
							 | 
						||
| 
								 | 
							
								          here_bits = here >>> 24;
							 | 
						||
| 
								 | 
							
								          here_op = (here >>> 16) & 0xff;
							 | 
						||
| 
								 | 
							
								          here_val = here & 0xffff;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (here_bits <= bits) { break; }
							 | 
						||
| 
								 | 
							
								          //--- PULLBYTE() ---//
							 | 
						||
| 
								 | 
							
								          if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								          have--;
							 | 
						||
| 
								 | 
							
								          hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								          bits += 8;
							 | 
						||
| 
								 | 
							
								          //---//
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        if (here_op && (here_op & 0xf0) === 0) {
							 | 
						||
| 
								 | 
							
								          last_bits = here_bits;
							 | 
						||
| 
								 | 
							
								          last_op = here_op;
							 | 
						||
| 
								 | 
							
								          last_val = here_val;
							 | 
						||
| 
								 | 
							
								          for (;;) {
							 | 
						||
| 
								 | 
							
								            here = state.lencode[last_val +
							 | 
						||
| 
								 | 
							
								                    ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
							 | 
						||
| 
								 | 
							
								            here_bits = here >>> 24;
							 | 
						||
| 
								 | 
							
								            here_op = (here >>> 16) & 0xff;
							 | 
						||
| 
								 | 
							
								            here_val = here & 0xffff;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            if ((last_bits + here_bits) <= bits) { break; }
							 | 
						||
| 
								 | 
							
								            //--- PULLBYTE() ---//
							 | 
						||
| 
								 | 
							
								            if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								            have--;
							 | 
						||
| 
								 | 
							
								            hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								            bits += 8;
							 | 
						||
| 
								 | 
							
								            //---//
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          //--- DROPBITS(last.bits) ---//
							 | 
						||
| 
								 | 
							
								          hold >>>= last_bits;
							 | 
						||
| 
								 | 
							
								          bits -= last_bits;
							 | 
						||
| 
								 | 
							
								          //---//
							 | 
						||
| 
								 | 
							
								          state.back += last_bits;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //--- DROPBITS(here.bits) ---//
							 | 
						||
| 
								 | 
							
								        hold >>>= here_bits;
							 | 
						||
| 
								 | 
							
								        bits -= here_bits;
							 | 
						||
| 
								 | 
							
								        //---//
							 | 
						||
| 
								 | 
							
								        state.back += here_bits;
							 | 
						||
| 
								 | 
							
								        state.length = here_val;
							 | 
						||
| 
								 | 
							
								        if (here_op === 0) {
							 | 
						||
| 
								 | 
							
								          //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
							 | 
						||
| 
								 | 
							
								          //        "inflate:         literal '%c'\n" :
							 | 
						||
| 
								 | 
							
								          //        "inflate:         literal 0x%02x\n", here.val));
							 | 
						||
| 
								 | 
							
								          state.mode = LIT;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        if (here_op & 32) {
							 | 
						||
| 
								 | 
							
								          //Tracevv((stderr, "inflate:         end of block\n"));
							 | 
						||
| 
								 | 
							
								          state.back = -1;
							 | 
						||
| 
								 | 
							
								          state.mode = TYPE;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        if (here_op & 64) {
							 | 
						||
| 
								 | 
							
								          strm.msg = 'invalid literal/length code';
							 | 
						||
| 
								 | 
							
								          state.mode = BAD;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        state.extra = here_op & 15;
							 | 
						||
| 
								 | 
							
								        state.mode = LENEXT;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case LENEXT:
							 | 
						||
| 
								 | 
							
								        if (state.extra) {
							 | 
						||
| 
								 | 
							
								          //=== NEEDBITS(state.extra);
							 | 
						||
| 
								 | 
							
								          n = state.extra;
							 | 
						||
| 
								 | 
							
								          while (bits < n) {
							 | 
						||
| 
								 | 
							
								            if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								            have--;
							 | 
						||
| 
								 | 
							
								            hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								            bits += 8;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          //===//
							 | 
						||
| 
								 | 
							
								          state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
							 | 
						||
| 
								 | 
							
								          //--- DROPBITS(state.extra) ---//
							 | 
						||
| 
								 | 
							
								          hold >>>= state.extra;
							 | 
						||
| 
								 | 
							
								          bits -= state.extra;
							 | 
						||
| 
								 | 
							
								          //---//
							 | 
						||
| 
								 | 
							
								          state.back += state.extra;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //Tracevv((stderr, "inflate:         length %u\n", state.length));
							 | 
						||
| 
								 | 
							
								        state.was = state.length;
							 | 
						||
| 
								 | 
							
								        state.mode = DIST;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case DIST:
							 | 
						||
| 
								 | 
							
								        for (;;) {
							 | 
						||
| 
								 | 
							
								          here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/
							 | 
						||
| 
								 | 
							
								          here_bits = here >>> 24;
							 | 
						||
| 
								 | 
							
								          here_op = (here >>> 16) & 0xff;
							 | 
						||
| 
								 | 
							
								          here_val = here & 0xffff;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if ((here_bits) <= bits) { break; }
							 | 
						||
| 
								 | 
							
								          //--- PULLBYTE() ---//
							 | 
						||
| 
								 | 
							
								          if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								          have--;
							 | 
						||
| 
								 | 
							
								          hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								          bits += 8;
							 | 
						||
| 
								 | 
							
								          //---//
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        if ((here_op & 0xf0) === 0) {
							 | 
						||
| 
								 | 
							
								          last_bits = here_bits;
							 | 
						||
| 
								 | 
							
								          last_op = here_op;
							 | 
						||
| 
								 | 
							
								          last_val = here_val;
							 | 
						||
| 
								 | 
							
								          for (;;) {
							 | 
						||
| 
								 | 
							
								            here = state.distcode[last_val +
							 | 
						||
| 
								 | 
							
								                    ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
							 | 
						||
| 
								 | 
							
								            here_bits = here >>> 24;
							 | 
						||
| 
								 | 
							
								            here_op = (here >>> 16) & 0xff;
							 | 
						||
| 
								 | 
							
								            here_val = here & 0xffff;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            if ((last_bits + here_bits) <= bits) { break; }
							 | 
						||
| 
								 | 
							
								            //--- PULLBYTE() ---//
							 | 
						||
| 
								 | 
							
								            if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								            have--;
							 | 
						||
| 
								 | 
							
								            hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								            bits += 8;
							 | 
						||
| 
								 | 
							
								            //---//
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          //--- DROPBITS(last.bits) ---//
							 | 
						||
| 
								 | 
							
								          hold >>>= last_bits;
							 | 
						||
| 
								 | 
							
								          bits -= last_bits;
							 | 
						||
| 
								 | 
							
								          //---//
							 | 
						||
| 
								 | 
							
								          state.back += last_bits;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        //--- DROPBITS(here.bits) ---//
							 | 
						||
| 
								 | 
							
								        hold >>>= here_bits;
							 | 
						||
| 
								 | 
							
								        bits -= here_bits;
							 | 
						||
| 
								 | 
							
								        //---//
							 | 
						||
| 
								 | 
							
								        state.back += here_bits;
							 | 
						||
| 
								 | 
							
								        if (here_op & 64) {
							 | 
						||
| 
								 | 
							
								          strm.msg = 'invalid distance code';
							 | 
						||
| 
								 | 
							
								          state.mode = BAD;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        state.offset = here_val;
							 | 
						||
| 
								 | 
							
								        state.extra = (here_op) & 15;
							 | 
						||
| 
								 | 
							
								        state.mode = DISTEXT;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case DISTEXT:
							 | 
						||
| 
								 | 
							
								        if (state.extra) {
							 | 
						||
| 
								 | 
							
								          //=== NEEDBITS(state.extra);
							 | 
						||
| 
								 | 
							
								          n = state.extra;
							 | 
						||
| 
								 | 
							
								          while (bits < n) {
							 | 
						||
| 
								 | 
							
								            if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								            have--;
							 | 
						||
| 
								 | 
							
								            hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								            bits += 8;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          //===//
							 | 
						||
| 
								 | 
							
								          state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
							 | 
						||
| 
								 | 
							
								          //--- DROPBITS(state.extra) ---//
							 | 
						||
| 
								 | 
							
								          hold >>>= state.extra;
							 | 
						||
| 
								 | 
							
								          bits -= state.extra;
							 | 
						||
| 
								 | 
							
								          //---//
							 | 
						||
| 
								 | 
							
								          state.back += state.extra;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								//#ifdef INFLATE_STRICT
							 | 
						||
| 
								 | 
							
								        if (state.offset > state.dmax) {
							 | 
						||
| 
								 | 
							
								          strm.msg = 'invalid distance too far back';
							 | 
						||
| 
								 | 
							
								          state.mode = BAD;
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								//#endif
							 | 
						||
| 
								 | 
							
								        //Tracevv((stderr, "inflate:         distance %u\n", state.offset));
							 | 
						||
| 
								 | 
							
								        state.mode = MATCH;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case MATCH:
							 | 
						||
| 
								 | 
							
								        if (left === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								        copy = _out - left;
							 | 
						||
| 
								 | 
							
								        if (state.offset > copy) {         /* copy from window */
							 | 
						||
| 
								 | 
							
								          copy = state.offset - copy;
							 | 
						||
| 
								 | 
							
								          if (copy > state.whave) {
							 | 
						||
| 
								 | 
							
								            if (state.sane) {
							 | 
						||
| 
								 | 
							
								              strm.msg = 'invalid distance too far back';
							 | 
						||
| 
								 | 
							
								              state.mode = BAD;
							 | 
						||
| 
								 | 
							
								              break;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								// (!) This block is disabled in zlib defaults,
							 | 
						||
| 
								 | 
							
								// don't enable it for binary compatibility
							 | 
						||
| 
								 | 
							
								//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
							 | 
						||
| 
								 | 
							
								//          Trace((stderr, "inflate.c too far\n"));
							 | 
						||
| 
								 | 
							
								//          copy -= state.whave;
							 | 
						||
| 
								 | 
							
								//          if (copy > state.length) { copy = state.length; }
							 | 
						||
| 
								 | 
							
								//          if (copy > left) { copy = left; }
							 | 
						||
| 
								 | 
							
								//          left -= copy;
							 | 
						||
| 
								 | 
							
								//          state.length -= copy;
							 | 
						||
| 
								 | 
							
								//          do {
							 | 
						||
| 
								 | 
							
								//            output[put++] = 0;
							 | 
						||
| 
								 | 
							
								//          } while (--copy);
							 | 
						||
| 
								 | 
							
								//          if (state.length === 0) { state.mode = LEN; }
							 | 
						||
| 
								 | 
							
								//          break;
							 | 
						||
| 
								 | 
							
								//#endif
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          if (copy > state.wnext) {
							 | 
						||
| 
								 | 
							
								            copy -= state.wnext;
							 | 
						||
| 
								 | 
							
								            from = state.wsize - copy;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          else {
							 | 
						||
| 
								 | 
							
								            from = state.wnext - copy;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          if (copy > state.length) { copy = state.length; }
							 | 
						||
| 
								 | 
							
								          from_source = state.window;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        else {                              /* copy from output */
							 | 
						||
| 
								 | 
							
								          from_source = output;
							 | 
						||
| 
								 | 
							
								          from = put - state.offset;
							 | 
						||
| 
								 | 
							
								          copy = state.length;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        if (copy > left) { copy = left; }
							 | 
						||
| 
								 | 
							
								        left -= copy;
							 | 
						||
| 
								 | 
							
								        state.length -= copy;
							 | 
						||
| 
								 | 
							
								        do {
							 | 
						||
| 
								 | 
							
								          output[put++] = from_source[from++];
							 | 
						||
| 
								 | 
							
								        } while (--copy);
							 | 
						||
| 
								 | 
							
								        if (state.length === 0) { state.mode = LEN; }
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								      case LIT:
							 | 
						||
| 
								 | 
							
								        if (left === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								        output[put++] = state.length;
							 | 
						||
| 
								 | 
							
								        left--;
							 | 
						||
| 
								 | 
							
								        state.mode = LEN;
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								      case CHECK:
							 | 
						||
| 
								 | 
							
								        if (state.wrap) {
							 | 
						||
| 
								 | 
							
								          //=== NEEDBITS(32);
							 | 
						||
| 
								 | 
							
								          while (bits < 32) {
							 | 
						||
| 
								 | 
							
								            if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								            have--;
							 | 
						||
| 
								 | 
							
								            // Use '|' instead of '+' to make sure that result is signed
							 | 
						||
| 
								 | 
							
								            hold |= input[next++] << bits;
							 | 
						||
| 
								 | 
							
								            bits += 8;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          //===//
							 | 
						||
| 
								 | 
							
								          _out -= left;
							 | 
						||
| 
								 | 
							
								          strm.total_out += _out;
							 | 
						||
| 
								 | 
							
								          state.total += _out;
							 | 
						||
| 
								 | 
							
								          if (_out) {
							 | 
						||
| 
								 | 
							
								            strm.adler = state.check =
							 | 
						||
| 
								 | 
							
								                /*UPDATE(state.check, put - _out, _out);*/
							 | 
						||
| 
								 | 
							
								                (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          _out = left;
							 | 
						||
| 
								 | 
							
								          // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
							 | 
						||
| 
								 | 
							
								          if ((state.flags ? hold : zswap32(hold)) !== state.check) {
							 | 
						||
| 
								 | 
							
								            strm.msg = 'incorrect data check';
							 | 
						||
| 
								 | 
							
								            state.mode = BAD;
							 | 
						||
| 
								 | 
							
								            break;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          //=== INITBITS();
							 | 
						||
| 
								 | 
							
								          hold = 0;
							 | 
						||
| 
								 | 
							
								          bits = 0;
							 | 
						||
| 
								 | 
							
								          //===//
							 | 
						||
| 
								 | 
							
								          //Tracev((stderr, "inflate:   check matches trailer\n"));
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        state.mode = LENGTH;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case LENGTH:
							 | 
						||
| 
								 | 
							
								        if (state.wrap && state.flags) {
							 | 
						||
| 
								 | 
							
								          //=== NEEDBITS(32);
							 | 
						||
| 
								 | 
							
								          while (bits < 32) {
							 | 
						||
| 
								 | 
							
								            if (have === 0) { break inf_leave; }
							 | 
						||
| 
								 | 
							
								            have--;
							 | 
						||
| 
								 | 
							
								            hold += input[next++] << bits;
							 | 
						||
| 
								 | 
							
								            bits += 8;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          //===//
							 | 
						||
| 
								 | 
							
								          if (hold !== (state.total & 0xffffffff)) {
							 | 
						||
| 
								 | 
							
								            strm.msg = 'incorrect length check';
							 | 
						||
| 
								 | 
							
								            state.mode = BAD;
							 | 
						||
| 
								 | 
							
								            break;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          //=== INITBITS();
							 | 
						||
| 
								 | 
							
								          hold = 0;
							 | 
						||
| 
								 | 
							
								          bits = 0;
							 | 
						||
| 
								 | 
							
								          //===//
							 | 
						||
| 
								 | 
							
								          //Tracev((stderr, "inflate:   length matches trailer\n"));
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        state.mode = DONE;
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      case DONE:
							 | 
						||
| 
								 | 
							
								        ret = Z_STREAM_END;
							 | 
						||
| 
								 | 
							
								        break inf_leave;
							 | 
						||
| 
								 | 
							
								      case BAD:
							 | 
						||
| 
								 | 
							
								        ret = Z_DATA_ERROR;
							 | 
						||
| 
								 | 
							
								        break inf_leave;
							 | 
						||
| 
								 | 
							
								      case MEM:
							 | 
						||
| 
								 | 
							
								        return Z_MEM_ERROR;
							 | 
						||
| 
								 | 
							
								      case SYNC:
							 | 
						||
| 
								 | 
							
								        /* falls through */
							 | 
						||
| 
								 | 
							
								      default:
							 | 
						||
| 
								 | 
							
								        return Z_STREAM_ERROR;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								     Return from inflate(), updating the total counts and the check value.
							 | 
						||
| 
								 | 
							
								     If there was no progress during the inflate() call, return a buffer
							 | 
						||
| 
								 | 
							
								     error.  Call updatewindow() to create and/or update the window state.
							 | 
						||
| 
								 | 
							
								     Note: a memory error from inflate() is non-recoverable.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  //--- RESTORE() ---
							 | 
						||
| 
								 | 
							
								  strm.next_out = put;
							 | 
						||
| 
								 | 
							
								  strm.avail_out = left;
							 | 
						||
| 
								 | 
							
								  strm.next_in = next;
							 | 
						||
| 
								 | 
							
								  strm.avail_in = have;
							 | 
						||
| 
								 | 
							
								  state.hold = hold;
							 | 
						||
| 
								 | 
							
								  state.bits = bits;
							 | 
						||
| 
								 | 
							
								  //---
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
							 | 
						||
| 
								 | 
							
								                      (state.mode < CHECK || flush !== Z_FINISH))) {
							 | 
						||
| 
								 | 
							
								    if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
							 | 
						||
| 
								 | 
							
								      state.mode = MEM;
							 | 
						||
| 
								 | 
							
								      return Z_MEM_ERROR;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  _in -= strm.avail_in;
							 | 
						||
| 
								 | 
							
								  _out -= strm.avail_out;
							 | 
						||
| 
								 | 
							
								  strm.total_in += _in;
							 | 
						||
| 
								 | 
							
								  strm.total_out += _out;
							 | 
						||
| 
								 | 
							
								  state.total += _out;
							 | 
						||
| 
								 | 
							
								  if (state.wrap && _out) {
							 | 
						||
| 
								 | 
							
								    strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
							 | 
						||
| 
								 | 
							
								      (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  strm.data_type = state.bits + (state.last ? 64 : 0) +
							 | 
						||
| 
								 | 
							
								                    (state.mode === TYPE ? 128 : 0) +
							 | 
						||
| 
								 | 
							
								                    (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
							 | 
						||
| 
								 | 
							
								  if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
							 | 
						||
| 
								 | 
							
								    ret = Z_BUF_ERROR;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return ret;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function inflateEnd(strm) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
							 | 
						||
| 
								 | 
							
								    return Z_STREAM_ERROR;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var state = strm.state;
							 | 
						||
| 
								 | 
							
								  if (state.window) {
							 | 
						||
| 
								 | 
							
								    state.window = null;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  strm.state = null;
							 | 
						||
| 
								 | 
							
								  return Z_OK;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function inflateGetHeader(strm, head) {
							 | 
						||
| 
								 | 
							
								  var state;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* check state */
							 | 
						||
| 
								 | 
							
								  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
							 | 
						||
| 
								 | 
							
								  state = strm.state;
							 | 
						||
| 
								 | 
							
								  if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* save header structure */
							 | 
						||
| 
								 | 
							
								  state.head = head;
							 | 
						||
| 
								 | 
							
								  head.done = false;
							 | 
						||
| 
								 | 
							
								  return Z_OK;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function inflateSetDictionary(strm, dictionary) {
							 | 
						||
| 
								 | 
							
								  var dictLength = dictionary.length;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var state;
							 | 
						||
| 
								 | 
							
								  var dictid;
							 | 
						||
| 
								 | 
							
								  var ret;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* check state */
							 | 
						||
| 
								 | 
							
								  if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; }
							 | 
						||
| 
								 | 
							
								  state = strm.state;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (state.wrap !== 0 && state.mode !== DICT) {
							 | 
						||
| 
								 | 
							
								    return Z_STREAM_ERROR;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* check for correct dictionary identifier */
							 | 
						||
| 
								 | 
							
								  if (state.mode === DICT) {
							 | 
						||
| 
								 | 
							
								    dictid = 1; /* adler32(0, null, 0)*/
							 | 
						||
| 
								 | 
							
								    /* dictid = adler32(dictid, dictionary, dictLength); */
							 | 
						||
| 
								 | 
							
								    dictid = adler32(dictid, dictionary, dictLength, 0);
							 | 
						||
| 
								 | 
							
								    if (dictid !== state.check) {
							 | 
						||
| 
								 | 
							
								      return Z_DATA_ERROR;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /* copy dictionary to window using updatewindow(), which will amend the
							 | 
						||
| 
								 | 
							
								   existing dictionary if appropriate */
							 | 
						||
| 
								 | 
							
								  ret = updatewindow(strm, dictionary, dictLength, dictLength);
							 | 
						||
| 
								 | 
							
								  if (ret) {
							 | 
						||
| 
								 | 
							
								    state.mode = MEM;
							 | 
						||
| 
								 | 
							
								    return Z_MEM_ERROR;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  state.havedict = 1;
							 | 
						||
| 
								 | 
							
								  // Tracev((stderr, "inflate:   dictionary set\n"));
							 | 
						||
| 
								 | 
							
								  return Z_OK;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								exports.inflateReset = inflateReset;
							 | 
						||
| 
								 | 
							
								exports.inflateReset2 = inflateReset2;
							 | 
						||
| 
								 | 
							
								exports.inflateResetKeep = inflateResetKeep;
							 | 
						||
| 
								 | 
							
								exports.inflateInit = inflateInit;
							 | 
						||
| 
								 | 
							
								exports.inflateInit2 = inflateInit2;
							 | 
						||
| 
								 | 
							
								exports.inflate = inflate;
							 | 
						||
| 
								 | 
							
								exports.inflateEnd = inflateEnd;
							 | 
						||
| 
								 | 
							
								exports.inflateGetHeader = inflateGetHeader;
							 | 
						||
| 
								 | 
							
								exports.inflateSetDictionary = inflateSetDictionary;
							 | 
						||
| 
								 | 
							
								exports.inflateInfo = 'pako inflate (from Nodeca project)';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* Not implemented
							 | 
						||
| 
								 | 
							
								exports.inflateCopy = inflateCopy;
							 | 
						||
| 
								 | 
							
								exports.inflateGetDictionary = inflateGetDictionary;
							 | 
						||
| 
								 | 
							
								exports.inflateMark = inflateMark;
							 | 
						||
| 
								 | 
							
								exports.inflatePrime = inflatePrime;
							 | 
						||
| 
								 | 
							
								exports.inflateSync = inflateSync;
							 | 
						||
| 
								 | 
							
								exports.inflateSyncPoint = inflateSyncPoint;
							 | 
						||
| 
								 | 
							
								exports.inflateUndermine = inflateUndermine;
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								},{"../utils/common":1,"./adler32":3,"./crc32":5,"./inffast":7,"./inftrees":9}],9:[function(require,module,exports){
							 | 
						||
| 
								 | 
							
								'use strict';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// (C) 1995-2013 Jean-loup Gailly and Mark Adler
							 | 
						||
| 
								 | 
							
								// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// This software is provided 'as-is', without any express or implied
							 | 
						||
| 
								 | 
							
								// warranty. In no event will the authors be held liable for any damages
							 | 
						||
| 
								 | 
							
								// arising from the use of this software.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Permission is granted to anyone to use this software for any purpose,
							 | 
						||
| 
								 | 
							
								// including commercial applications, and to alter it and redistribute it
							 | 
						||
| 
								 | 
							
								// freely, subject to the following restrictions:
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// 1. The origin of this software must not be misrepresented; you must not
							 | 
						||
| 
								 | 
							
								//   claim that you wrote the original software. If you use this software
							 | 
						||
| 
								 | 
							
								//   in a product, an acknowledgment in the product documentation would be
							 | 
						||
| 
								 | 
							
								//   appreciated but is not required.
							 | 
						||
| 
								 | 
							
								// 2. Altered source versions must be plainly marked as such, and must not be
							 | 
						||
| 
								 | 
							
								//   misrepresented as being the original software.
							 | 
						||
| 
								 | 
							
								// 3. This notice may not be removed or altered from any source distribution.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								var utils = require('../utils/common');
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								var MAXBITS = 15;
							 | 
						||
| 
								 | 
							
								var ENOUGH_LENS = 852;
							 | 
						||
| 
								 | 
							
								var ENOUGH_DISTS = 592;
							 | 
						||
| 
								 | 
							
								//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								var CODES = 0;
							 | 
						||
| 
								 | 
							
								var LENS = 1;
							 | 
						||
| 
								 | 
							
								var DISTS = 2;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								var lbase = [ /* Length codes 257..285 base */
							 | 
						||
| 
								 | 
							
								  3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
							 | 
						||
| 
								 | 
							
								  35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
							 | 
						||
| 
								 | 
							
								];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								var lext = [ /* Length codes 257..285 extra */
							 | 
						||
| 
								 | 
							
								  16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
							 | 
						||
| 
								 | 
							
								  19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
							 | 
						||
| 
								 | 
							
								];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								var dbase = [ /* Distance codes 0..29 base */
							 | 
						||
| 
								 | 
							
								  1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
							 | 
						||
| 
								 | 
							
								  257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
							 | 
						||
| 
								 | 
							
								  8193, 12289, 16385, 24577, 0, 0
							 | 
						||
| 
								 | 
							
								];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								var dext = [ /* Distance codes 0..29 extra */
							 | 
						||
| 
								 | 
							
								  16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
							 | 
						||
| 
								 | 
							
								  23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
							 | 
						||
| 
								 | 
							
								  28, 28, 29, 29, 64, 64
							 | 
						||
| 
								 | 
							
								];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								  var bits = opts.bits;
							 | 
						||
| 
								 | 
							
								      //here = opts.here; /* table entry for duplication */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var len = 0;               /* a code's length in bits */
							 | 
						||
| 
								 | 
							
								  var sym = 0;               /* index of code symbols */
							 | 
						||
| 
								 | 
							
								  var min = 0, max = 0;          /* minimum and maximum code lengths */
							 | 
						||
| 
								 | 
							
								  var root = 0;              /* number of index bits for root table */
							 | 
						||
| 
								 | 
							
								  var curr = 0;              /* number of index bits for current table */
							 | 
						||
| 
								 | 
							
								  var drop = 0;              /* code bits to drop for sub-table */
							 | 
						||
| 
								 | 
							
								  var left = 0;                   /* number of prefix codes available */
							 | 
						||
| 
								 | 
							
								  var used = 0;              /* code entries in table used */
							 | 
						||
| 
								 | 
							
								  var huff = 0;              /* Huffman code */
							 | 
						||
| 
								 | 
							
								  var incr;              /* for incrementing code, index */
							 | 
						||
| 
								 | 
							
								  var fill;              /* index for replicating entries */
							 | 
						||
| 
								 | 
							
								  var low;               /* low bits for current root entry */
							 | 
						||
| 
								 | 
							
								  var mask;              /* mask for low root bits */
							 | 
						||
| 
								 | 
							
								  var next;             /* next available space in table */
							 | 
						||
| 
								 | 
							
								  var base = null;     /* base value table to use */
							 | 
						||
| 
								 | 
							
								  var base_index = 0;
							 | 
						||
| 
								 | 
							
								//  var shoextra;    /* extra bits table to use */
							 | 
						||
| 
								 | 
							
								  var end;                    /* use base and extra for symbol > end */
							 | 
						||
| 
								 | 
							
								  var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1];    /* number of codes of each length */
							 | 
						||
| 
								 | 
							
								  var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1];     /* offsets in table for each length */
							 | 
						||
| 
								 | 
							
								  var extra = null;
							 | 
						||
| 
								 | 
							
								  var extra_index = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var here_bits, here_op, here_val;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								   Process a set of code lengths to create a canonical Huffman code.  The
							 | 
						||
| 
								 | 
							
								   code lengths are lens[0..codes-1].  Each length corresponds to the
							 | 
						||
| 
								 | 
							
								   symbols 0..codes-1.  The Huffman code is generated by first sorting the
							 | 
						||
| 
								 | 
							
								   symbols by length from short to long, and retaining the symbol order
							 | 
						||
| 
								 | 
							
								   for codes with equal lengths.  Then the code starts with all zero bits
							 | 
						||
| 
								 | 
							
								   for the first code of the shortest length, and the codes are integer
							 | 
						||
| 
								 | 
							
								   increments for the same length, and zeros are appended as the length
							 | 
						||
| 
								 | 
							
								   increases.  For the deflate format, these bits are stored backwards
							 | 
						||
| 
								 | 
							
								   from their more natural integer increment ordering, and so when the
							 | 
						||
| 
								 | 
							
								   decoding tables are built in the large loop below, the integer codes
							 | 
						||
| 
								 | 
							
								   are incremented backwards.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   This routine assumes, but does not check, that all of the entries in
							 | 
						||
| 
								 | 
							
								   lens[] are in the range 0..MAXBITS.  The caller must assure this.
							 | 
						||
| 
								 | 
							
								   1..MAXBITS is interpreted as that code length.  zero means that that
							 | 
						||
| 
								 | 
							
								   symbol does not occur in this code.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   The codes are sorted by computing a count of codes for each length,
							 | 
						||
| 
								 | 
							
								   creating from that a table of starting indices for each length in the
							 | 
						||
| 
								 | 
							
								   sorted table, and then entering the symbols in order in the sorted
							 | 
						||
| 
								 | 
							
								   table.  The sorted table is work[], with that space being provided by
							 | 
						||
| 
								 | 
							
								   the caller.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   The length counts are used for other purposes as well, i.e. finding
							 | 
						||
| 
								 | 
							
								   the minimum and maximum length codes, determining if there are any
							 | 
						||
| 
								 | 
							
								   codes at all, checking for a valid set of lengths, and looking ahead
							 | 
						||
| 
								 | 
							
								   at length counts to determine sub-table sizes when building the
							 | 
						||
| 
								 | 
							
								   decoding tables.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
							 | 
						||
| 
								 | 
							
								  for (len = 0; len <= MAXBITS; len++) {
							 | 
						||
| 
								 | 
							
								    count[len] = 0;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  for (sym = 0; sym < codes; sym++) {
							 | 
						||
| 
								 | 
							
								    count[lens[lens_index + sym]]++;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* bound code lengths, force root to be within code lengths */
							 | 
						||
| 
								 | 
							
								  root = bits;
							 | 
						||
| 
								 | 
							
								  for (max = MAXBITS; max >= 1; max--) {
							 | 
						||
| 
								 | 
							
								    if (count[max] !== 0) { break; }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if (root > max) {
							 | 
						||
| 
								 | 
							
								    root = max;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if (max === 0) {                     /* no symbols to code at all */
							 | 
						||
| 
								 | 
							
								    //table.op[opts.table_index] = 64;  //here.op = (var char)64;    /* invalid code marker */
							 | 
						||
| 
								 | 
							
								    //table.bits[opts.table_index] = 1;   //here.bits = (var char)1;
							 | 
						||
| 
								 | 
							
								    //table.val[opts.table_index++] = 0;   //here.val = (var short)0;
							 | 
						||
| 
								 | 
							
								    table[table_index++] = (1 << 24) | (64 << 16) | 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    //table.op[opts.table_index] = 64;
							 | 
						||
| 
								 | 
							
								    //table.bits[opts.table_index] = 1;
							 | 
						||
| 
								 | 
							
								    //table.val[opts.table_index++] = 0;
							 | 
						||
| 
								 | 
							
								    table[table_index++] = (1 << 24) | (64 << 16) | 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    opts.bits = 1;
							 | 
						||
| 
								 | 
							
								    return 0;     /* no symbols, but wait for decoding to report error */
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  for (min = 1; min < max; min++) {
							 | 
						||
| 
								 | 
							
								    if (count[min] !== 0) { break; }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if (root < min) {
							 | 
						||
| 
								 | 
							
								    root = min;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* check for an over-subscribed or incomplete set of lengths */
							 | 
						||
| 
								 | 
							
								  left = 1;
							 | 
						||
| 
								 | 
							
								  for (len = 1; len <= MAXBITS; len++) {
							 | 
						||
| 
								 | 
							
								    left <<= 1;
							 | 
						||
| 
								 | 
							
								    left -= count[len];
							 | 
						||
| 
								 | 
							
								    if (left < 0) {
							 | 
						||
| 
								 | 
							
								      return -1;
							 | 
						||
| 
								 | 
							
								    }        /* over-subscribed */
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if (left > 0 && (type === CODES || max !== 1)) {
							 | 
						||
| 
								 | 
							
								    return -1;                      /* incomplete set */
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* generate offsets into symbol table for each length for sorting */
							 | 
						||
| 
								 | 
							
								  offs[1] = 0;
							 | 
						||
| 
								 | 
							
								  for (len = 1; len < MAXBITS; len++) {
							 | 
						||
| 
								 | 
							
								    offs[len + 1] = offs[len] + count[len];
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* sort symbols by length, by symbol order within each length */
							 | 
						||
| 
								 | 
							
								  for (sym = 0; sym < codes; sym++) {
							 | 
						||
| 
								 | 
							
								    if (lens[lens_index + sym] !== 0) {
							 | 
						||
| 
								 | 
							
								      work[offs[lens[lens_index + sym]]++] = sym;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /*
							 | 
						||
| 
								 | 
							
								   Create and fill in decoding tables.  In this loop, the table being
							 | 
						||
| 
								 | 
							
								   filled is at next and has curr index bits.  The code being used is huff
							 | 
						||
| 
								 | 
							
								   with length len.  That code is converted to an index by dropping drop
							 | 
						||
| 
								 | 
							
								   bits off of the bottom.  For codes where len is less than drop + curr,
							 | 
						||
| 
								 | 
							
								   those top drop + curr - len bits are incremented through all values to
							 | 
						||
| 
								 | 
							
								   fill the table with replicated entries.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   root is the number of index bits for the root table.  When len exceeds
							 | 
						||
| 
								 | 
							
								   root, sub-tables are created pointed to by the root entry with an index
							 | 
						||
| 
								 | 
							
								   of the low root bits of huff.  This is saved in low to check for when a
							 | 
						||
| 
								 | 
							
								   new sub-table should be started.  drop is zero when the root table is
							 | 
						||
| 
								 | 
							
								   being filled, and drop is root when sub-tables are being filled.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   When a new sub-table is needed, it is necessary to look ahead in the
							 | 
						||
| 
								 | 
							
								   code lengths to determine what size sub-table is needed.  The length
							 | 
						||
| 
								 | 
							
								   counts are used for this, and so count[] is decremented as codes are
							 | 
						||
| 
								 | 
							
								   entered in the tables.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   used keeps track of how many table entries have been allocated from the
							 | 
						||
| 
								 | 
							
								   provided *table space.  It is checked for LENS and DIST tables against
							 | 
						||
| 
								 | 
							
								   the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
							 | 
						||
| 
								 | 
							
								   the initial root table size constants.  See the comments in inftrees.h
							 | 
						||
| 
								 | 
							
								   for more information.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   sym increments through all symbols, and the loop terminates when
							 | 
						||
| 
								 | 
							
								   all codes of length max, i.e. all codes, have been processed.  This
							 | 
						||
| 
								 | 
							
								   routine permits incomplete codes, so another loop after this one fills
							 | 
						||
| 
								 | 
							
								   in the rest of the decoding tables with invalid code markers.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* set up for code type */
							 | 
						||
| 
								 | 
							
								  // poor man optimization - use if-else instead of switch,
							 | 
						||
| 
								 | 
							
								  // to avoid deopts in old v8
							 | 
						||
| 
								 | 
							
								  if (type === CODES) {
							 | 
						||
| 
								 | 
							
								    base = extra = work;    /* dummy value--not used */
							 | 
						||
| 
								 | 
							
								    end = 19;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  } else if (type === LENS) {
							 | 
						||
| 
								 | 
							
								    base = lbase;
							 | 
						||
| 
								 | 
							
								    base_index -= 257;
							 | 
						||
| 
								 | 
							
								    extra = lext;
							 | 
						||
| 
								 | 
							
								    extra_index -= 257;
							 | 
						||
| 
								 | 
							
								    end = 256;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  } else {                    /* DISTS */
							 | 
						||
| 
								 | 
							
								    base = dbase;
							 | 
						||
| 
								 | 
							
								    extra = dext;
							 | 
						||
| 
								 | 
							
								    end = -1;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* initialize opts for loop */
							 | 
						||
| 
								 | 
							
								  huff = 0;                   /* starting code */
							 | 
						||
| 
								 | 
							
								  sym = 0;                    /* starting code symbol */
							 | 
						||
| 
								 | 
							
								  len = min;                  /* starting code length */
							 | 
						||
| 
								 | 
							
								  next = table_index;              /* current table to fill in */
							 | 
						||
| 
								 | 
							
								  curr = root;                /* current table index bits */
							 | 
						||
| 
								 | 
							
								  drop = 0;                   /* current bits to drop from code for index */
							 | 
						||
| 
								 | 
							
								  low = -1;                   /* trigger new sub-table when len > root */
							 | 
						||
| 
								 | 
							
								  used = 1 << root;          /* use root table entries */
							 | 
						||
| 
								 | 
							
								  mask = used - 1;            /* mask for comparing low */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* check available table space */
							 | 
						||
| 
								 | 
							
								  if ((type === LENS && used > ENOUGH_LENS) ||
							 | 
						||
| 
								 | 
							
								    (type === DISTS && used > ENOUGH_DISTS)) {
							 | 
						||
| 
								 | 
							
								    return 1;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* process all codes and make table entries */
							 | 
						||
| 
								 | 
							
								  for (;;) {
							 | 
						||
| 
								 | 
							
								    /* create table entry */
							 | 
						||
| 
								 | 
							
								    here_bits = len - drop;
							 | 
						||
| 
								 | 
							
								    if (work[sym] < end) {
							 | 
						||
| 
								 | 
							
								      here_op = 0;
							 | 
						||
| 
								 | 
							
								      here_val = work[sym];
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    else if (work[sym] > end) {
							 | 
						||
| 
								 | 
							
								      here_op = extra[extra_index + work[sym]];
							 | 
						||
| 
								 | 
							
								      here_val = base[base_index + work[sym]];
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    else {
							 | 
						||
| 
								 | 
							
								      here_op = 32 + 64;         /* end of block */
							 | 
						||
| 
								 | 
							
								      here_val = 0;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* replicate for those indices with low len bits equal to huff */
							 | 
						||
| 
								 | 
							
								    incr = 1 << (len - drop);
							 | 
						||
| 
								 | 
							
								    fill = 1 << curr;
							 | 
						||
| 
								 | 
							
								    min = fill;                 /* save offset to next table */
							 | 
						||
| 
								 | 
							
								    do {
							 | 
						||
| 
								 | 
							
								      fill -= incr;
							 | 
						||
| 
								 | 
							
								      table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
							 | 
						||
| 
								 | 
							
								    } while (fill !== 0);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* backwards increment the len-bit code huff */
							 | 
						||
| 
								 | 
							
								    incr = 1 << (len - 1);
							 | 
						||
| 
								 | 
							
								    while (huff & incr) {
							 | 
						||
| 
								 | 
							
								      incr >>= 1;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    if (incr !== 0) {
							 | 
						||
| 
								 | 
							
								      huff &= incr - 1;
							 | 
						||
| 
								 | 
							
								      huff += incr;
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      huff = 0;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* go to next symbol, update count, len */
							 | 
						||
| 
								 | 
							
								    sym++;
							 | 
						||
| 
								 | 
							
								    if (--count[len] === 0) {
							 | 
						||
| 
								 | 
							
								      if (len === max) { break; }
							 | 
						||
| 
								 | 
							
								      len = lens[lens_index + work[sym]];
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* create new sub-table if needed */
							 | 
						||
| 
								 | 
							
								    if (len > root && (huff & mask) !== low) {
							 | 
						||
| 
								 | 
							
								      /* if first time, transition to sub-tables */
							 | 
						||
| 
								 | 
							
								      if (drop === 0) {
							 | 
						||
| 
								 | 
							
								        drop = root;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      /* increment past last table */
							 | 
						||
| 
								 | 
							
								      next += min;            /* here min is 1 << curr */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      /* determine length of next table */
							 | 
						||
| 
								 | 
							
								      curr = len - drop;
							 | 
						||
| 
								 | 
							
								      left = 1 << curr;
							 | 
						||
| 
								 | 
							
								      while (curr + drop < max) {
							 | 
						||
| 
								 | 
							
								        left -= count[curr + drop];
							 | 
						||
| 
								 | 
							
								        if (left <= 0) { break; }
							 | 
						||
| 
								 | 
							
								        curr++;
							 | 
						||
| 
								 | 
							
								        left <<= 1;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      /* check for enough space */
							 | 
						||
| 
								 | 
							
								      used += 1 << curr;
							 | 
						||
| 
								 | 
							
								      if ((type === LENS && used > ENOUGH_LENS) ||
							 | 
						||
| 
								 | 
							
								        (type === DISTS && used > ENOUGH_DISTS)) {
							 | 
						||
| 
								 | 
							
								        return 1;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      /* point entry in root table to sub-table */
							 | 
						||
| 
								 | 
							
								      low = huff & mask;
							 | 
						||
| 
								 | 
							
								      /*table.op[low] = curr;
							 | 
						||
| 
								 | 
							
								      table.bits[low] = root;
							 | 
						||
| 
								 | 
							
								      table.val[low] = next - opts.table_index;*/
							 | 
						||
| 
								 | 
							
								      table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* fill in remaining table entry if code is incomplete (guaranteed to have
							 | 
						||
| 
								 | 
							
								   at most one remaining entry, since if the code is incomplete, the
							 | 
						||
| 
								 | 
							
								   maximum code length that was allowed to get this far is one bit) */
							 | 
						||
| 
								 | 
							
								  if (huff !== 0) {
							 | 
						||
| 
								 | 
							
								    //table.op[next + huff] = 64;            /* invalid code marker */
							 | 
						||
| 
								 | 
							
								    //table.bits[next + huff] = len - drop;
							 | 
						||
| 
								 | 
							
								    //table.val[next + huff] = 0;
							 | 
						||
| 
								 | 
							
								    table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* set return parameters */
							 | 
						||
| 
								 | 
							
								  //opts.table_index += used;
							 | 
						||
| 
								 | 
							
								  opts.bits = root;
							 | 
						||
| 
								 | 
							
								  return 0;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								},{"../utils/common":1}],10:[function(require,module,exports){
							 | 
						||
| 
								 | 
							
								'use strict';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// (C) 1995-2013 Jean-loup Gailly and Mark Adler
							 | 
						||
| 
								 | 
							
								// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// This software is provided 'as-is', without any express or implied
							 | 
						||
| 
								 | 
							
								// warranty. In no event will the authors be held liable for any damages
							 | 
						||
| 
								 | 
							
								// arising from the use of this software.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Permission is granted to anyone to use this software for any purpose,
							 | 
						||
| 
								 | 
							
								// including commercial applications, and to alter it and redistribute it
							 | 
						||
| 
								 | 
							
								// freely, subject to the following restrictions:
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// 1. The origin of this software must not be misrepresented; you must not
							 | 
						||
| 
								 | 
							
								//   claim that you wrote the original software. If you use this software
							 | 
						||
| 
								 | 
							
								//   in a product, an acknowledgment in the product documentation would be
							 | 
						||
| 
								 | 
							
								//   appreciated but is not required.
							 | 
						||
| 
								 | 
							
								// 2. Altered source versions must be plainly marked as such, and must not be
							 | 
						||
| 
								 | 
							
								//   misrepresented as being the original software.
							 | 
						||
| 
								 | 
							
								// 3. This notice may not be removed or altered from any source distribution.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								module.exports = {
							 | 
						||
| 
								 | 
							
								  2:      'need dictionary',     /* Z_NEED_DICT       2  */
							 | 
						||
| 
								 | 
							
								  1:      'stream end',          /* Z_STREAM_END      1  */
							 | 
						||
| 
								 | 
							
								  0:      '',                    /* Z_OK              0  */
							 | 
						||
| 
								 | 
							
								  '-1':   'file error',          /* Z_ERRNO         (-1) */
							 | 
						||
| 
								 | 
							
								  '-2':   'stream error',        /* Z_STREAM_ERROR  (-2) */
							 | 
						||
| 
								 | 
							
								  '-3':   'data error',          /* Z_DATA_ERROR    (-3) */
							 | 
						||
| 
								 | 
							
								  '-4':   'insufficient memory', /* Z_MEM_ERROR     (-4) */
							 | 
						||
| 
								 | 
							
								  '-5':   'buffer error',        /* Z_BUF_ERROR     (-5) */
							 | 
						||
| 
								 | 
							
								  '-6':   'incompatible version' /* Z_VERSION_ERROR (-6) */
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								},{}],11:[function(require,module,exports){
							 | 
						||
| 
								 | 
							
								'use strict';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// (C) 1995-2013 Jean-loup Gailly and Mark Adler
							 | 
						||
| 
								 | 
							
								// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// This software is provided 'as-is', without any express or implied
							 | 
						||
| 
								 | 
							
								// warranty. In no event will the authors be held liable for any damages
							 | 
						||
| 
								 | 
							
								// arising from the use of this software.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Permission is granted to anyone to use this software for any purpose,
							 | 
						||
| 
								 | 
							
								// including commercial applications, and to alter it and redistribute it
							 | 
						||
| 
								 | 
							
								// freely, subject to the following restrictions:
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// 1. The origin of this software must not be misrepresented; you must not
							 | 
						||
| 
								 | 
							
								//   claim that you wrote the original software. If you use this software
							 | 
						||
| 
								 | 
							
								//   in a product, an acknowledgment in the product documentation would be
							 | 
						||
| 
								 | 
							
								//   appreciated but is not required.
							 | 
						||
| 
								 | 
							
								// 2. Altered source versions must be plainly marked as such, and must not be
							 | 
						||
| 
								 | 
							
								//   misrepresented as being the original software.
							 | 
						||
| 
								 | 
							
								// 3. This notice may not be removed or altered from any source distribution.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function ZStream() {
							 | 
						||
| 
								 | 
							
								  /* next input byte */
							 | 
						||
| 
								 | 
							
								  this.input = null; // JS specific, because we have no pointers
							 | 
						||
| 
								 | 
							
								  this.next_in = 0;
							 | 
						||
| 
								 | 
							
								  /* number of bytes available at input */
							 | 
						||
| 
								 | 
							
								  this.avail_in = 0;
							 | 
						||
| 
								 | 
							
								  /* total number of input bytes read so far */
							 | 
						||
| 
								 | 
							
								  this.total_in = 0;
							 | 
						||
| 
								 | 
							
								  /* next output byte should be put there */
							 | 
						||
| 
								 | 
							
								  this.output = null; // JS specific, because we have no pointers
							 | 
						||
| 
								 | 
							
								  this.next_out = 0;
							 | 
						||
| 
								 | 
							
								  /* remaining free space at output */
							 | 
						||
| 
								 | 
							
								  this.avail_out = 0;
							 | 
						||
| 
								 | 
							
								  /* total number of bytes output so far */
							 | 
						||
| 
								 | 
							
								  this.total_out = 0;
							 | 
						||
| 
								 | 
							
								  /* last error message, NULL if no error */
							 | 
						||
| 
								 | 
							
								  this.msg = ''/*Z_NULL*/;
							 | 
						||
| 
								 | 
							
								  /* not visible by applications */
							 | 
						||
| 
								 | 
							
								  this.state = null;
							 | 
						||
| 
								 | 
							
								  /* best guess about the data type: binary or text */
							 | 
						||
| 
								 | 
							
								  this.data_type = 2/*Z_UNKNOWN*/;
							 | 
						||
| 
								 | 
							
								  /* adler32 value of the uncompressed data */
							 | 
						||
| 
								 | 
							
								  this.adler = 0;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								module.exports = ZStream;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								},{}],"/lib/inflate.js":[function(require,module,exports){
							 | 
						||
| 
								 | 
							
								'use strict';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								var zlib_inflate = require('./zlib/inflate');
							 | 
						||
| 
								 | 
							
								var utils        = require('./utils/common');
							 | 
						||
| 
								 | 
							
								var strings      = require('./utils/strings');
							 | 
						||
| 
								 | 
							
								var c            = require('./zlib/constants');
							 | 
						||
| 
								 | 
							
								var msg          = require('./zlib/messages');
							 | 
						||
| 
								 | 
							
								var ZStream      = require('./zlib/zstream');
							 | 
						||
| 
								 | 
							
								var GZheader     = require('./zlib/gzheader');
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								var toString = Object.prototype.toString;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * class Inflate
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Generic JS-style wrapper for zlib calls. If you don't need
							 | 
						||
| 
								 | 
							
								 * streaming behaviour - use more simple functions: [[inflate]]
							 | 
						||
| 
								 | 
							
								 * and [[inflateRaw]].
							 | 
						||
| 
								 | 
							
								 **/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* internal
							 | 
						||
| 
								 | 
							
								 * inflate.chunks -> Array
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Chunks of output data, if [[Inflate#onData]] not overridden.
							 | 
						||
| 
								 | 
							
								 **/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Inflate.result -> Uint8Array|Array|String
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Uncompressed result, generated by default [[Inflate#onData]]
							 | 
						||
| 
								 | 
							
								 * and [[Inflate#onEnd]] handlers. Filled after you push last chunk
							 | 
						||
| 
								 | 
							
								 * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you
							 | 
						||
| 
								 | 
							
								 * push a chunk with explicit flush (call [[Inflate#push]] with
							 | 
						||
| 
								 | 
							
								 * `Z_SYNC_FLUSH` param).
							 | 
						||
| 
								 | 
							
								 **/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Inflate.err -> Number
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Error code after inflate finished. 0 (Z_OK) on success.
							 | 
						||
| 
								 | 
							
								 * Should be checked if broken data possible.
							 | 
						||
| 
								 | 
							
								 **/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Inflate.msg -> String
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Error message, if [[Inflate.err]] != 0
							 | 
						||
| 
								 | 
							
								 **/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * new Inflate(options)
							 | 
						||
| 
								 | 
							
								 * - options (Object): zlib inflate options.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Creates new inflator instance with specified params. Throws exception
							 | 
						||
| 
								 | 
							
								 * on bad params. Supported options:
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * - `windowBits`
							 | 
						||
| 
								 | 
							
								 * - `dictionary`
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
							 | 
						||
| 
								 | 
							
								 * for more information on these.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Additional options, for internal needs:
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * - `chunkSize` - size of generated data chunks (16K by default)
							 | 
						||
| 
								 | 
							
								 * - `raw` (Boolean) - do raw inflate
							 | 
						||
| 
								 | 
							
								 * - `to` (String) - if equal to 'string', then result will be converted
							 | 
						||
| 
								 | 
							
								 *   from utf8 to utf16 (javascript) string. When string output requested,
							 | 
						||
| 
								 | 
							
								 *   chunk length can differ from `chunkSize`, depending on content.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * By default, when no options set, autodetect deflate/gzip data format via
							 | 
						||
| 
								 | 
							
								 * wrapper header.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * ##### Example:
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * ```javascript
							 | 
						||
| 
								 | 
							
								 * var pako = require('pako')
							 | 
						||
| 
								 | 
							
								 *   , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
							 | 
						||
| 
								 | 
							
								 *   , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * var inflate = new pako.Inflate({ level: 3});
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * inflate.push(chunk1, false);
							 | 
						||
| 
								 | 
							
								 * inflate.push(chunk2, true);  // true -> last chunk
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * if (inflate.err) { throw new Error(inflate.err); }
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * console.log(inflate.result);
							 | 
						||
| 
								 | 
							
								 * ```
							 | 
						||
| 
								 | 
							
								 **/
							 | 
						||
| 
								 | 
							
								function Inflate(options) {
							 | 
						||
| 
								 | 
							
								  if (!(this instanceof Inflate)) return new Inflate(options);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  this.options = utils.assign({
							 | 
						||
| 
								 | 
							
								    chunkSize: 16384,
							 | 
						||
| 
								 | 
							
								    windowBits: 0,
							 | 
						||
| 
								 | 
							
								    to: ''
							 | 
						||
| 
								 | 
							
								  }, options || {});
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var opt = this.options;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // Force window size for `raw` data, if not set directly,
							 | 
						||
| 
								 | 
							
								  // because we have no header for autodetect.
							 | 
						||
| 
								 | 
							
								  if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
							 | 
						||
| 
								 | 
							
								    opt.windowBits = -opt.windowBits;
							 | 
						||
| 
								 | 
							
								    if (opt.windowBits === 0) { opt.windowBits = -15; }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
							 | 
						||
| 
								 | 
							
								  if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
							 | 
						||
| 
								 | 
							
								      !(options && options.windowBits)) {
							 | 
						||
| 
								 | 
							
								    opt.windowBits += 32;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // Gzip header has no info about windows size, we can do autodetect only
							 | 
						||
| 
								 | 
							
								  // for deflate. So, if window size not set, force it to max when gzip possible
							 | 
						||
| 
								 | 
							
								  if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
							 | 
						||
| 
								 | 
							
								    // bit 3 (16) -> gzipped data
							 | 
						||
| 
								 | 
							
								    // bit 4 (32) -> autodetect gzip/deflate
							 | 
						||
| 
								 | 
							
								    if ((opt.windowBits & 15) === 0) {
							 | 
						||
| 
								 | 
							
								      opt.windowBits |= 15;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  this.err    = 0;      // error code, if happens (0 = Z_OK)
							 | 
						||
| 
								 | 
							
								  this.msg    = '';     // error message
							 | 
						||
| 
								 | 
							
								  this.ended  = false;  // used to avoid multiple onEnd() calls
							 | 
						||
| 
								 | 
							
								  this.chunks = [];     // chunks of compressed data
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  this.strm   = new ZStream();
							 | 
						||
| 
								 | 
							
								  this.strm.avail_out = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var status  = zlib_inflate.inflateInit2(
							 | 
						||
| 
								 | 
							
								    this.strm,
							 | 
						||
| 
								 | 
							
								    opt.windowBits
							 | 
						||
| 
								 | 
							
								  );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (status !== c.Z_OK) {
							 | 
						||
| 
								 | 
							
								    throw new Error(msg[status]);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  this.header = new GZheader();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  zlib_inflate.inflateGetHeader(this.strm, this.header);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // Setup dictionary
							 | 
						||
| 
								 | 
							
								  if (opt.dictionary) {
							 | 
						||
| 
								 | 
							
								    // Convert data if needed
							 | 
						||
| 
								 | 
							
								    if (typeof opt.dictionary === 'string') {
							 | 
						||
| 
								 | 
							
								      opt.dictionary = strings.string2buf(opt.dictionary);
							 | 
						||
| 
								 | 
							
								    } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
							 | 
						||
| 
								 | 
							
								      opt.dictionary = new Uint8Array(opt.dictionary);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    if (opt.raw) { //In raw mode we need to set the dictionary early
							 | 
						||
| 
								 | 
							
								      status = zlib_inflate.inflateSetDictionary(this.strm, opt.dictionary);
							 | 
						||
| 
								 | 
							
								      if (status !== c.Z_OK) {
							 | 
						||
| 
								 | 
							
								        throw new Error(msg[status]);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Inflate#push(data[, mode]) -> Boolean
							 | 
						||
| 
								 | 
							
								 * - data (Uint8Array|Array|ArrayBuffer|String): input data
							 | 
						||
| 
								 | 
							
								 * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
							 | 
						||
| 
								 | 
							
								 *   See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
							 | 
						||
| 
								 | 
							
								 * new output chunks. Returns `true` on success. The last data block must have
							 | 
						||
| 
								 | 
							
								 * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
							 | 
						||
| 
								 | 
							
								 * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you
							 | 
						||
| 
								 | 
							
								 * can use mode Z_SYNC_FLUSH, keeping the decompression context.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * On fail call [[Inflate#onEnd]] with error code and return false.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * We strongly recommend to use `Uint8Array` on input for best speed (output
							 | 
						||
| 
								 | 
							
								 * format is detected automatically). Also, don't skip last param and always
							 | 
						||
| 
								 | 
							
								 * use the same type in your code (boolean or number). That will improve JS speed.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * For regular `Array`-s make sure all elements are [0..255].
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * ##### Example
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * ```javascript
							 | 
						||
| 
								 | 
							
								 * push(chunk, false); // push one of data chunks
							 | 
						||
| 
								 | 
							
								 * ...
							 | 
						||
| 
								 | 
							
								 * push(chunk, true);  // push last chunk
							 | 
						||
| 
								 | 
							
								 * ```
							 | 
						||
| 
								 | 
							
								 **/
							 | 
						||
| 
								 | 
							
								Inflate.prototype.push = function (data, mode) {
							 | 
						||
| 
								 | 
							
								  var strm = this.strm;
							 | 
						||
| 
								 | 
							
								  var chunkSize = this.options.chunkSize;
							 | 
						||
| 
								 | 
							
								  var dictionary = this.options.dictionary;
							 | 
						||
| 
								 | 
							
								  var status, _mode;
							 | 
						||
| 
								 | 
							
								  var next_out_utf8, tail, utf8str;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // Flag to properly process Z_BUF_ERROR on testing inflate call
							 | 
						||
| 
								 | 
							
								  // when we check that all output data was flushed.
							 | 
						||
| 
								 | 
							
								  var allowBufError = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (this.ended) { return false; }
							 | 
						||
| 
								 | 
							
								  _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // Convert data if needed
							 | 
						||
| 
								 | 
							
								  if (typeof data === 'string') {
							 | 
						||
| 
								 | 
							
								    // Only binary strings can be decompressed on practice
							 | 
						||
| 
								 | 
							
								    strm.input = strings.binstring2buf(data);
							 | 
						||
| 
								 | 
							
								  } else if (toString.call(data) === '[object ArrayBuffer]') {
							 | 
						||
| 
								 | 
							
								    strm.input = new Uint8Array(data);
							 | 
						||
| 
								 | 
							
								  } else {
							 | 
						||
| 
								 | 
							
								    strm.input = data;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  strm.next_in = 0;
							 | 
						||
| 
								 | 
							
								  strm.avail_in = strm.input.length;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  do {
							 | 
						||
| 
								 | 
							
								    if (strm.avail_out === 0) {
							 | 
						||
| 
								 | 
							
								      strm.output = new utils.Buf8(chunkSize);
							 | 
						||
| 
								 | 
							
								      strm.next_out = 0;
							 | 
						||
| 
								 | 
							
								      strm.avail_out = chunkSize;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH);    /* no bad return value */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (status === c.Z_NEED_DICT && dictionary) {
							 | 
						||
| 
								 | 
							
								      status = zlib_inflate.inflateSetDictionary(this.strm, dictionary);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (status === c.Z_BUF_ERROR && allowBufError === true) {
							 | 
						||
| 
								 | 
							
								      status = c.Z_OK;
							 | 
						||
| 
								 | 
							
								      allowBufError = false;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (status !== c.Z_STREAM_END && status !== c.Z_OK) {
							 | 
						||
| 
								 | 
							
								      this.onEnd(status);
							 | 
						||
| 
								 | 
							
								      this.ended = true;
							 | 
						||
| 
								 | 
							
								      return false;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (strm.next_out) {
							 | 
						||
| 
								 | 
							
								      if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (this.options.to === 'string') {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          tail = strm.next_out - next_out_utf8;
							 | 
						||
| 
								 | 
							
								          utf8str = strings.buf2string(strm.output, next_out_utf8);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          // move tail
							 | 
						||
| 
								 | 
							
								          strm.next_out = tail;
							 | 
						||
| 
								 | 
							
								          strm.avail_out = chunkSize - tail;
							 | 
						||
| 
								 | 
							
								          if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          this.onData(utf8str);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        } else {
							 | 
						||
| 
								 | 
							
								          this.onData(utils.shrinkBuf(strm.output, strm.next_out));
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // When no more input data, we should check that internal inflate buffers
							 | 
						||
| 
								 | 
							
								    // are flushed. The only way to do it when avail_out = 0 - run one more
							 | 
						||
| 
								 | 
							
								    // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR.
							 | 
						||
| 
								 | 
							
								    // Here we set flag to process this error properly.
							 | 
						||
| 
								 | 
							
								    //
							 | 
						||
| 
								 | 
							
								    // NOTE. Deflate does not return error in this case and does not needs such
							 | 
						||
| 
								 | 
							
								    // logic.
							 | 
						||
| 
								 | 
							
								    if (strm.avail_in === 0 && strm.avail_out === 0) {
							 | 
						||
| 
								 | 
							
								      allowBufError = true;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (status === c.Z_STREAM_END) {
							 | 
						||
| 
								 | 
							
								    _mode = c.Z_FINISH;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // Finalize on the last chunk.
							 | 
						||
| 
								 | 
							
								  if (_mode === c.Z_FINISH) {
							 | 
						||
| 
								 | 
							
								    status = zlib_inflate.inflateEnd(this.strm);
							 | 
						||
| 
								 | 
							
								    this.onEnd(status);
							 | 
						||
| 
								 | 
							
								    this.ended = true;
							 | 
						||
| 
								 | 
							
								    return status === c.Z_OK;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // callback interim results if Z_SYNC_FLUSH.
							 | 
						||
| 
								 | 
							
								  if (_mode === c.Z_SYNC_FLUSH) {
							 | 
						||
| 
								 | 
							
								    this.onEnd(c.Z_OK);
							 | 
						||
| 
								 | 
							
								    strm.avail_out = 0;
							 | 
						||
| 
								 | 
							
								    return true;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  return true;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Inflate#onData(chunk) -> Void
							 | 
						||
| 
								 | 
							
								 * - chunk (Uint8Array|Array|String): output data. Type of array depends
							 | 
						||
| 
								 | 
							
								 *   on js engine support. When string output requested, each chunk
							 | 
						||
| 
								 | 
							
								 *   will be string.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * By default, stores data blocks in `chunks[]` property and glue
							 | 
						||
| 
								 | 
							
								 * those in `onEnd`. Override this handler, if you need another behaviour.
							 | 
						||
| 
								 | 
							
								 **/
							 | 
						||
| 
								 | 
							
								Inflate.prototype.onData = function (chunk) {
							 | 
						||
| 
								 | 
							
								  this.chunks.push(chunk);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Inflate#onEnd(status) -> Void
							 | 
						||
| 
								 | 
							
								 * - status (Number): inflate status. 0 (Z_OK) on success,
							 | 
						||
| 
								 | 
							
								 *   other if not.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Called either after you tell inflate that the input stream is
							 | 
						||
| 
								 | 
							
								 * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
							 | 
						||
| 
								 | 
							
								 * or if an error happened. By default - join collected chunks,
							 | 
						||
| 
								 | 
							
								 * free memory and fill `results` / `err` properties.
							 | 
						||
| 
								 | 
							
								 **/
							 | 
						||
| 
								 | 
							
								Inflate.prototype.onEnd = function (status) {
							 | 
						||
| 
								 | 
							
								  // On success - join
							 | 
						||
| 
								 | 
							
								  if (status === c.Z_OK) {
							 | 
						||
| 
								 | 
							
								    if (this.options.to === 'string') {
							 | 
						||
| 
								 | 
							
								      // Glue & convert here, until we teach pako to send
							 | 
						||
| 
								 | 
							
								      // utf8 aligned strings to onData
							 | 
						||
| 
								 | 
							
								      this.result = this.chunks.join('');
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      this.result = utils.flattenChunks(this.chunks);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  this.chunks = [];
							 | 
						||
| 
								 | 
							
								  this.err = status;
							 | 
						||
| 
								 | 
							
								  this.msg = this.strm.msg;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * inflate(data[, options]) -> Uint8Array|Array|String
							 | 
						||
| 
								 | 
							
								 * - data (Uint8Array|Array|String): input data to decompress.
							 | 
						||
| 
								 | 
							
								 * - options (Object): zlib inflate options.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Decompress `data` with inflate/ungzip and `options`. Autodetect
							 | 
						||
| 
								 | 
							
								 * format via wrapper header by default. That's why we don't provide
							 | 
						||
| 
								 | 
							
								 * separate `ungzip` method.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Supported options are:
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * - windowBits
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
							 | 
						||
| 
								 | 
							
								 * for more information.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Sugar (options):
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
							 | 
						||
| 
								 | 
							
								 *   negative windowBits implicitly.
							 | 
						||
| 
								 | 
							
								 * - `to` (String) - if equal to 'string', then result will be converted
							 | 
						||
| 
								 | 
							
								 *   from utf8 to utf16 (javascript) string. When string output requested,
							 | 
						||
| 
								 | 
							
								 *   chunk length can differ from `chunkSize`, depending on content.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * ##### Example:
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * ```javascript
							 | 
						||
| 
								 | 
							
								 * var pako = require('pako')
							 | 
						||
| 
								 | 
							
								 *   , input = pako.deflate([1,2,3,4,5,6,7,8,9])
							 | 
						||
| 
								 | 
							
								 *   , output;
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * try {
							 | 
						||
| 
								 | 
							
								 *   output = pako.inflate(input);
							 | 
						||
| 
								 | 
							
								 * } catch (err)
							 | 
						||
| 
								 | 
							
								 *   console.log(err);
							 | 
						||
| 
								 | 
							
								 * }
							 | 
						||
| 
								 | 
							
								 * ```
							 | 
						||
| 
								 | 
							
								 **/
							 | 
						||
| 
								 | 
							
								function inflate(input, options) {
							 | 
						||
| 
								 | 
							
								  var inflator = new Inflate(options);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  inflator.push(input, true);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // That will never happens, if you don't cheat with options :)
							 | 
						||
| 
								 | 
							
								  if (inflator.err) { throw inflator.msg || msg[inflator.err]; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  return inflator.result;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * inflateRaw(data[, options]) -> Uint8Array|Array|String
							 | 
						||
| 
								 | 
							
								 * - data (Uint8Array|Array|String): input data to decompress.
							 | 
						||
| 
								 | 
							
								 * - options (Object): zlib inflate options.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * The same as [[inflate]], but creates raw data, without wrapper
							 | 
						||
| 
								 | 
							
								 * (header and adler32 crc).
							 | 
						||
| 
								 | 
							
								 **/
							 | 
						||
| 
								 | 
							
								function inflateRaw(input, options) {
							 | 
						||
| 
								 | 
							
								  options = options || {};
							 | 
						||
| 
								 | 
							
								  options.raw = true;
							 | 
						||
| 
								 | 
							
								  return inflate(input, options);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * ungzip(data[, options]) -> Uint8Array|Array|String
							 | 
						||
| 
								 | 
							
								 * - data (Uint8Array|Array|String): input data to decompress.
							 | 
						||
| 
								 | 
							
								 * - options (Object): zlib inflate options.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Just shortcut to [[inflate]], because it autodetects format
							 | 
						||
| 
								 | 
							
								 * by header.content. Done for convenience.
							 | 
						||
| 
								 | 
							
								 **/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								exports.Inflate = Inflate;
							 | 
						||
| 
								 | 
							
								exports.inflate = inflate;
							 | 
						||
| 
								 | 
							
								exports.inflateRaw = inflateRaw;
							 | 
						||
| 
								 | 
							
								exports.ungzip  = inflate;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								},{"./utils/common":1,"./utils/strings":2,"./zlib/constants":4,"./zlib/gzheader":6,"./zlib/inflate":8,"./zlib/messages":10,"./zlib/zstream":11}]},{},[])("/lib/inflate.js")
							 | 
						||
| 
								 | 
							
								});
							 |