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					700 lines
				
				18 KiB
			
		
		
			
		
	
	
					700 lines
				
				18 KiB
			| 
								 
											3 years ago
										 
									 | 
							
								/**
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								 * @license React
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								 * scheduler-unstable_mock.development.js
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								 *
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								 * Copyright (c) Facebook, Inc. and its affiliates.
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								 *
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								 * This source code is licensed under the MIT license found in the
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								 * LICENSE file in the root directory of this source tree.
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								 */
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								(function (global, factory) {
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								  typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
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								  typeof define === 'function' && define.amd ? define(['exports'], factory) :
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								  (global = global || self, factory(global.SchedulerMock = {}));
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								}(this, (function (exports) { 'use strict';
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								  var enableSchedulerDebugging = false;
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								  var enableProfiling = false;
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								  function push(heap, node) {
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								    var index = heap.length;
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								    heap.push(node);
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								    siftUp(heap, node, index);
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								  }
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								  function peek(heap) {
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								    return heap.length === 0 ? null : heap[0];
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								  }
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								  function pop(heap) {
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								    if (heap.length === 0) {
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								      return null;
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								    }
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								    var first = heap[0];
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								    var last = heap.pop();
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								    if (last !== first) {
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								      heap[0] = last;
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								      siftDown(heap, last, 0);
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								    }
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								    return first;
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								  }
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								  function siftUp(heap, node, i) {
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								    var index = i;
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								    while (index > 0) {
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								      var parentIndex = index - 1 >>> 1;
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								      var parent = heap[parentIndex];
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								      if (compare(parent, node) > 0) {
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								        // The parent is larger. Swap positions.
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								        heap[parentIndex] = node;
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								        heap[index] = parent;
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								        index = parentIndex;
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								      } else {
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								        // The parent is smaller. Exit.
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								        return;
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								      }
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								    }
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								  }
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								  function siftDown(heap, node, i) {
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								    var index = i;
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								    var length = heap.length;
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								    var halfLength = length >>> 1;
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								    while (index < halfLength) {
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								      var leftIndex = (index + 1) * 2 - 1;
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								      var left = heap[leftIndex];
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								      var rightIndex = leftIndex + 1;
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								      var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
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								      if (compare(left, node) < 0) {
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								        if (rightIndex < length && compare(right, left) < 0) {
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								          heap[index] = right;
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								          heap[rightIndex] = node;
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								          index = rightIndex;
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								        } else {
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								          heap[index] = left;
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								          heap[leftIndex] = node;
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								          index = leftIndex;
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								        }
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								      } else if (rightIndex < length && compare(right, node) < 0) {
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								        heap[index] = right;
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								        heap[rightIndex] = node;
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								        index = rightIndex;
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								      } else {
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								        // Neither child is smaller. Exit.
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								        return;
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								      }
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								    }
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								  }
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								  function compare(a, b) {
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								    // Compare sort index first, then task id.
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								    var diff = a.sortIndex - b.sortIndex;
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								    return diff !== 0 ? diff : a.id - b.id;
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								  }
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								  // TODO: Use symbols?
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								  var ImmediatePriority = 1;
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								  var UserBlockingPriority = 2;
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								  var NormalPriority = 3;
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								  var LowPriority = 4;
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								  var IdlePriority = 5;
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								  function markTaskErrored(task, ms) {
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								  }
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								  /* eslint-disable no-var */
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								  // Math.pow(2, 30) - 1
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								  // 0b111111111111111111111111111111
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								  var maxSigned31BitInt = 1073741823; // Times out immediately
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								  var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out
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								  var USER_BLOCKING_PRIORITY_TIMEOUT = 250;
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								  var NORMAL_PRIORITY_TIMEOUT = 5000;
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								  var LOW_PRIORITY_TIMEOUT = 10000; // Never times out
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								  var IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap
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								  var taskQueue = [];
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								  var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
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								  var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
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								  var currentTask = null;
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								  var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrance.
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								  var isPerformingWork = false;
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								  var isHostCallbackScheduled = false;
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								  var isHostTimeoutScheduled = false;
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								  var currentMockTime = 0;
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								  var scheduledCallback = null;
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								  var scheduledTimeout = null;
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								  var timeoutTime = -1;
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								  var yieldedValues = null;
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								  var expectedNumberOfYields = -1;
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								  var didStop = false;
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								  var isFlushing = false;
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								  var needsPaint = false;
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								  var shouldYieldForPaint = false;
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								  var disableYieldValue = false;
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								  function setDisableYieldValue(newValue) {
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								    disableYieldValue = newValue;
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								  }
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								  function advanceTimers(currentTime) {
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								    // Check for tasks that are no longer delayed and add them to the queue.
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								    var timer = peek(timerQueue);
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								    while (timer !== null) {
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								      if (timer.callback === null) {
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								        // Timer was cancelled.
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								        pop(timerQueue);
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								      } else if (timer.startTime <= currentTime) {
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								        // Timer fired. Transfer to the task queue.
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								        pop(timerQueue);
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								        timer.sortIndex = timer.expirationTime;
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								        push(taskQueue, timer);
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								      } else {
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								        // Remaining timers are pending.
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								        return;
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								      }
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								      timer = peek(timerQueue);
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								    }
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								  }
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								  function handleTimeout(currentTime) {
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								    isHostTimeoutScheduled = false;
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								    advanceTimers(currentTime);
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								    if (!isHostCallbackScheduled) {
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								      if (peek(taskQueue) !== null) {
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								        isHostCallbackScheduled = true;
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								        requestHostCallback(flushWork);
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								      } else {
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								        var firstTimer = peek(timerQueue);
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								        if (firstTimer !== null) {
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								          requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
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								        }
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								      }
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								    }
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								  }
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								  function flushWork(hasTimeRemaining, initialTime) {
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								    isHostCallbackScheduled = false;
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								    if (isHostTimeoutScheduled) {
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								      // We scheduled a timeout but it's no longer needed. Cancel it.
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								      isHostTimeoutScheduled = false;
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								      cancelHostTimeout();
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								    }
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								    isPerformingWork = true;
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								    var previousPriorityLevel = currentPriorityLevel;
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								    try {
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								      if (enableProfiling) {
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								        try {
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								          return workLoop(hasTimeRemaining, initialTime);
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								        } catch (error) {
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								          if (currentTask !== null) {
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								            var currentTime = getCurrentTime();
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								            markTaskErrored(currentTask, currentTime);
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								            currentTask.isQueued = false;
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								          }
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								          throw error;
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								        }
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								      } else {
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								        // No catch in prod code path.
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								        return workLoop(hasTimeRemaining, initialTime);
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								      }
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								    } finally {
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								      currentTask = null;
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								      currentPriorityLevel = previousPriorityLevel;
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								      isPerformingWork = false;
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								    }
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								  }
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								 | 
							
								
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								  function workLoop(hasTimeRemaining, initialTime) {
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								    var currentTime = initialTime;
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								    advanceTimers(currentTime);
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								    currentTask = peek(taskQueue);
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								 | 
							
								
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								 | 
							
								    while (currentTask !== null && !(enableSchedulerDebugging )) {
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								 | 
							
								      if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) {
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								        // This currentTask hasn't expired, and we've reached the deadline.
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								        break;
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								      }
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								 | 
							
								
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								      var callback = currentTask.callback;
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								 | 
							
								
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								 | 
							
								      if (typeof callback === 'function') {
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								        currentTask.callback = null;
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								        currentPriorityLevel = currentTask.priorityLevel;
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								        var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
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								 | 
							
								
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								        var continuationCallback = callback(didUserCallbackTimeout);
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								        currentTime = getCurrentTime();
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								        if (typeof continuationCallback === 'function') {
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								          currentTask.callback = continuationCallback;
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						||
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								        } else {
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								 | 
							
								
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								 | 
							
								          if (currentTask === peek(taskQueue)) {
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								            pop(taskQueue);
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								          }
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								        }
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								 | 
							
								
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								        advanceTimers(currentTime);
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								 | 
							
								      } else {
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								        pop(taskQueue);
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								 | 
							
								      }
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								 | 
							
								
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								      currentTask = peek(taskQueue);
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								    } // Return whether there's additional work
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								 | 
							
								
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								 | 
							
								
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								 | 
							
								    if (currentTask !== null) {
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								 | 
							
								      return true;
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						||
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								 | 
							
								    } else {
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								 | 
							
								      var firstTimer = peek(timerQueue);
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						||
| 
								 | 
							
								
							 | 
						||
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								 | 
							
								      if (firstTimer !== null) {
							 | 
						||
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								 | 
							
								        requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
							 | 
						||
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								 | 
							
								      }
							 | 
						||
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								 | 
							
								
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						||
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								 | 
							
								      return false;
							 | 
						||
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								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function unstable_runWithPriority(priorityLevel, eventHandler) {
							 | 
						||
| 
								 | 
							
								    switch (priorityLevel) {
							 | 
						||
| 
								 | 
							
								      case ImmediatePriority:
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						||
| 
								 | 
							
								      case UserBlockingPriority:
							 | 
						||
| 
								 | 
							
								      case NormalPriority:
							 | 
						||
| 
								 | 
							
								      case LowPriority:
							 | 
						||
| 
								 | 
							
								      case IdlePriority:
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      default:
							 | 
						||
| 
								 | 
							
								        priorityLevel = NormalPriority;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var previousPriorityLevel = currentPriorityLevel;
							 | 
						||
| 
								 | 
							
								    currentPriorityLevel = priorityLevel;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    try {
							 | 
						||
| 
								 | 
							
								      return eventHandler();
							 | 
						||
| 
								 | 
							
								    } finally {
							 | 
						||
| 
								 | 
							
								      currentPriorityLevel = previousPriorityLevel;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function unstable_next(eventHandler) {
							 | 
						||
| 
								 | 
							
								    var priorityLevel;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    switch (currentPriorityLevel) {
							 | 
						||
| 
								 | 
							
								      case ImmediatePriority:
							 | 
						||
| 
								 | 
							
								      case UserBlockingPriority:
							 | 
						||
| 
								 | 
							
								      case NormalPriority:
							 | 
						||
| 
								 | 
							
								        // Shift down to normal priority
							 | 
						||
| 
								 | 
							
								        priorityLevel = NormalPriority;
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      default:
							 | 
						||
| 
								 | 
							
								        // Anything lower than normal priority should remain at the current level.
							 | 
						||
| 
								 | 
							
								        priorityLevel = currentPriorityLevel;
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var previousPriorityLevel = currentPriorityLevel;
							 | 
						||
| 
								 | 
							
								    currentPriorityLevel = priorityLevel;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    try {
							 | 
						||
| 
								 | 
							
								      return eventHandler();
							 | 
						||
| 
								 | 
							
								    } finally {
							 | 
						||
| 
								 | 
							
								      currentPriorityLevel = previousPriorityLevel;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function unstable_wrapCallback(callback) {
							 | 
						||
| 
								 | 
							
								    var parentPriorityLevel = currentPriorityLevel;
							 | 
						||
| 
								 | 
							
								    return function () {
							 | 
						||
| 
								 | 
							
								      // This is a fork of runWithPriority, inlined for performance.
							 | 
						||
| 
								 | 
							
								      var previousPriorityLevel = currentPriorityLevel;
							 | 
						||
| 
								 | 
							
								      currentPriorityLevel = parentPriorityLevel;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      try {
							 | 
						||
| 
								 | 
							
								        return callback.apply(this, arguments);
							 | 
						||
| 
								 | 
							
								      } finally {
							 | 
						||
| 
								 | 
							
								        currentPriorityLevel = previousPriorityLevel;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    };
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function unstable_scheduleCallback(priorityLevel, callback, options) {
							 | 
						||
| 
								 | 
							
								    var currentTime = getCurrentTime();
							 | 
						||
| 
								 | 
							
								    var startTime;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (typeof options === 'object' && options !== null) {
							 | 
						||
| 
								 | 
							
								      var delay = options.delay;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (typeof delay === 'number' && delay > 0) {
							 | 
						||
| 
								 | 
							
								        startTime = currentTime + delay;
							 | 
						||
| 
								 | 
							
								      } else {
							 | 
						||
| 
								 | 
							
								        startTime = currentTime;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      startTime = currentTime;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var timeout;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    switch (priorityLevel) {
							 | 
						||
| 
								 | 
							
								      case ImmediatePriority:
							 | 
						||
| 
								 | 
							
								        timeout = IMMEDIATE_PRIORITY_TIMEOUT;
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      case UserBlockingPriority:
							 | 
						||
| 
								 | 
							
								        timeout = USER_BLOCKING_PRIORITY_TIMEOUT;
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      case IdlePriority:
							 | 
						||
| 
								 | 
							
								        timeout = IDLE_PRIORITY_TIMEOUT;
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      case LowPriority:
							 | 
						||
| 
								 | 
							
								        timeout = LOW_PRIORITY_TIMEOUT;
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      case NormalPriority:
							 | 
						||
| 
								 | 
							
								      default:
							 | 
						||
| 
								 | 
							
								        timeout = NORMAL_PRIORITY_TIMEOUT;
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var expirationTime = startTime + timeout;
							 | 
						||
| 
								 | 
							
								    var newTask = {
							 | 
						||
| 
								 | 
							
								      id: taskIdCounter++,
							 | 
						||
| 
								 | 
							
								      callback: callback,
							 | 
						||
| 
								 | 
							
								      priorityLevel: priorityLevel,
							 | 
						||
| 
								 | 
							
								      startTime: startTime,
							 | 
						||
| 
								 | 
							
								      expirationTime: expirationTime,
							 | 
						||
| 
								 | 
							
								      sortIndex: -1
							 | 
						||
| 
								 | 
							
								    };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (startTime > currentTime) {
							 | 
						||
| 
								 | 
							
								      // This is a delayed task.
							 | 
						||
| 
								 | 
							
								      newTask.sortIndex = startTime;
							 | 
						||
| 
								 | 
							
								      push(timerQueue, newTask);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
							 | 
						||
| 
								 | 
							
								        // All tasks are delayed, and this is the task with the earliest delay.
							 | 
						||
| 
								 | 
							
								        if (isHostTimeoutScheduled) {
							 | 
						||
| 
								 | 
							
								          // Cancel an existing timeout.
							 | 
						||
| 
								 | 
							
								          cancelHostTimeout();
							 | 
						||
| 
								 | 
							
								        } else {
							 | 
						||
| 
								 | 
							
								          isHostTimeoutScheduled = true;
							 | 
						||
| 
								 | 
							
								        } // Schedule a timeout.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        requestHostTimeout(handleTimeout, startTime - currentTime);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      newTask.sortIndex = expirationTime;
							 | 
						||
| 
								 | 
							
								      push(taskQueue, newTask);
							 | 
						||
| 
								 | 
							
								      // wait until the next time we yield.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (!isHostCallbackScheduled && !isPerformingWork) {
							 | 
						||
| 
								 | 
							
								        isHostCallbackScheduled = true;
							 | 
						||
| 
								 | 
							
								        requestHostCallback(flushWork);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return newTask;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function unstable_pauseExecution() {
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function unstable_continueExecution() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (!isHostCallbackScheduled && !isPerformingWork) {
							 | 
						||
| 
								 | 
							
								      isHostCallbackScheduled = true;
							 | 
						||
| 
								 | 
							
								      requestHostCallback(flushWork);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function unstable_getFirstCallbackNode() {
							 | 
						||
| 
								 | 
							
								    return peek(taskQueue);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function unstable_cancelCallback(task) {
							 | 
						||
| 
								 | 
							
								    // remove from the queue because you can't remove arbitrary nodes from an
							 | 
						||
| 
								 | 
							
								    // array based heap, only the first one.)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    task.callback = null;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function unstable_getCurrentPriorityLevel() {
							 | 
						||
| 
								 | 
							
								    return currentPriorityLevel;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function requestHostCallback(callback) {
							 | 
						||
| 
								 | 
							
								    scheduledCallback = callback;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function requestHostTimeout(callback, ms) {
							 | 
						||
| 
								 | 
							
								    scheduledTimeout = callback;
							 | 
						||
| 
								 | 
							
								    timeoutTime = currentMockTime + ms;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function cancelHostTimeout() {
							 | 
						||
| 
								 | 
							
								    scheduledTimeout = null;
							 | 
						||
| 
								 | 
							
								    timeoutTime = -1;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function shouldYieldToHost() {
							 | 
						||
| 
								 | 
							
								    if (expectedNumberOfYields === 0 && yieldedValues === null || expectedNumberOfYields !== -1 && yieldedValues !== null && yieldedValues.length >= expectedNumberOfYields || shouldYieldForPaint && needsPaint) {
							 | 
						||
| 
								 | 
							
								      // We yielded at least as many values as expected. Stop flushing.
							 | 
						||
| 
								 | 
							
								      didStop = true;
							 | 
						||
| 
								 | 
							
								      return true;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return false;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function getCurrentTime() {
							 | 
						||
| 
								 | 
							
								    return currentMockTime;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function forceFrameRate() {// No-op
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function reset() {
							 | 
						||
| 
								 | 
							
								    if (isFlushing) {
							 | 
						||
| 
								 | 
							
								      throw new Error('Cannot reset while already flushing work.');
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    currentMockTime = 0;
							 | 
						||
| 
								 | 
							
								    scheduledCallback = null;
							 | 
						||
| 
								 | 
							
								    scheduledTimeout = null;
							 | 
						||
| 
								 | 
							
								    timeoutTime = -1;
							 | 
						||
| 
								 | 
							
								    yieldedValues = null;
							 | 
						||
| 
								 | 
							
								    expectedNumberOfYields = -1;
							 | 
						||
| 
								 | 
							
								    didStop = false;
							 | 
						||
| 
								 | 
							
								    isFlushing = false;
							 | 
						||
| 
								 | 
							
								    needsPaint = false;
							 | 
						||
| 
								 | 
							
								  } // Should only be used via an assertion helper that inspects the yielded values.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function unstable_flushNumberOfYields(count) {
							 | 
						||
| 
								 | 
							
								    if (isFlushing) {
							 | 
						||
| 
								 | 
							
								      throw new Error('Already flushing work.');
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (scheduledCallback !== null) {
							 | 
						||
| 
								 | 
							
								      var cb = scheduledCallback;
							 | 
						||
| 
								 | 
							
								      expectedNumberOfYields = count;
							 | 
						||
| 
								 | 
							
								      isFlushing = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      try {
							 | 
						||
| 
								 | 
							
								        var hasMoreWork = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        do {
							 | 
						||
| 
								 | 
							
								          hasMoreWork = cb(true, currentMockTime);
							 | 
						||
| 
								 | 
							
								        } while (hasMoreWork && !didStop);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (!hasMoreWork) {
							 | 
						||
| 
								 | 
							
								          scheduledCallback = null;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      } finally {
							 | 
						||
| 
								 | 
							
								        expectedNumberOfYields = -1;
							 | 
						||
| 
								 | 
							
								        didStop = false;
							 | 
						||
| 
								 | 
							
								        isFlushing = false;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function unstable_flushUntilNextPaint() {
							 | 
						||
| 
								 | 
							
								    if (isFlushing) {
							 | 
						||
| 
								 | 
							
								      throw new Error('Already flushing work.');
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (scheduledCallback !== null) {
							 | 
						||
| 
								 | 
							
								      var cb = scheduledCallback;
							 | 
						||
| 
								 | 
							
								      shouldYieldForPaint = true;
							 | 
						||
| 
								 | 
							
								      needsPaint = false;
							 | 
						||
| 
								 | 
							
								      isFlushing = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      try {
							 | 
						||
| 
								 | 
							
								        var hasMoreWork = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        do {
							 | 
						||
| 
								 | 
							
								          hasMoreWork = cb(true, currentMockTime);
							 | 
						||
| 
								 | 
							
								        } while (hasMoreWork && !didStop);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (!hasMoreWork) {
							 | 
						||
| 
								 | 
							
								          scheduledCallback = null;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      } finally {
							 | 
						||
| 
								 | 
							
								        shouldYieldForPaint = false;
							 | 
						||
| 
								 | 
							
								        didStop = false;
							 | 
						||
| 
								 | 
							
								        isFlushing = false;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function unstable_flushExpired() {
							 | 
						||
| 
								 | 
							
								    if (isFlushing) {
							 | 
						||
| 
								 | 
							
								      throw new Error('Already flushing work.');
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (scheduledCallback !== null) {
							 | 
						||
| 
								 | 
							
								      isFlushing = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      try {
							 | 
						||
| 
								 | 
							
								        var hasMoreWork = scheduledCallback(false, currentMockTime);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (!hasMoreWork) {
							 | 
						||
| 
								 | 
							
								          scheduledCallback = null;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      } finally {
							 | 
						||
| 
								 | 
							
								        isFlushing = false;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function unstable_flushAllWithoutAsserting() {
							 | 
						||
| 
								 | 
							
								    // Returns false if no work was flushed.
							 | 
						||
| 
								 | 
							
								    if (isFlushing) {
							 | 
						||
| 
								 | 
							
								      throw new Error('Already flushing work.');
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (scheduledCallback !== null) {
							 | 
						||
| 
								 | 
							
								      var cb = scheduledCallback;
							 | 
						||
| 
								 | 
							
								      isFlushing = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      try {
							 | 
						||
| 
								 | 
							
								        var hasMoreWork = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        do {
							 | 
						||
| 
								 | 
							
								          hasMoreWork = cb(true, currentMockTime);
							 | 
						||
| 
								 | 
							
								        } while (hasMoreWork);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (!hasMoreWork) {
							 | 
						||
| 
								 | 
							
								          scheduledCallback = null;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        return true;
							 | 
						||
| 
								 | 
							
								      } finally {
							 | 
						||
| 
								 | 
							
								        isFlushing = false;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      return false;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function unstable_clearYields() {
							 | 
						||
| 
								 | 
							
								    if (yieldedValues === null) {
							 | 
						||
| 
								 | 
							
								      return [];
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var values = yieldedValues;
							 | 
						||
| 
								 | 
							
								    yieldedValues = null;
							 | 
						||
| 
								 | 
							
								    return values;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function unstable_flushAll() {
							 | 
						||
| 
								 | 
							
								    if (yieldedValues !== null) {
							 | 
						||
| 
								 | 
							
								      throw new Error('Log is not empty. Assert on the log of yielded values before ' + 'flushing additional work.');
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    unstable_flushAllWithoutAsserting();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (yieldedValues !== null) {
							 | 
						||
| 
								 | 
							
								      throw new Error('While flushing work, something yielded a value. Use an ' + 'assertion helper to assert on the log of yielded values, e.g. ' + 'expect(Scheduler).toFlushAndYield([...])');
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function unstable_yieldValue(value) {
							 | 
						||
| 
								 | 
							
								    // eslint-disable-next-line react-internal/no-production-logging
							 | 
						||
| 
								 | 
							
								    if (console.log.name === 'disabledLog' || disableYieldValue) {
							 | 
						||
| 
								 | 
							
								      // If console.log has been patched, we assume we're in render
							 | 
						||
| 
								 | 
							
								      // replaying and we ignore any values yielding in the second pass.
							 | 
						||
| 
								 | 
							
								      return;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (yieldedValues === null) {
							 | 
						||
| 
								 | 
							
								      yieldedValues = [value];
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      yieldedValues.push(value);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function unstable_advanceTime(ms) {
							 | 
						||
| 
								 | 
							
								    // eslint-disable-next-line react-internal/no-production-logging
							 | 
						||
| 
								 | 
							
								    if (console.log.name === 'disabledLog' || disableYieldValue) {
							 | 
						||
| 
								 | 
							
								      // If console.log has been patched, we assume we're in render
							 | 
						||
| 
								 | 
							
								      // replaying and we ignore any time advancing in the second pass.
							 | 
						||
| 
								 | 
							
								      return;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    currentMockTime += ms;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (scheduledTimeout !== null && timeoutTime <= currentMockTime) {
							 | 
						||
| 
								 | 
							
								      scheduledTimeout(currentMockTime);
							 | 
						||
| 
								 | 
							
								      timeoutTime = -1;
							 | 
						||
| 
								 | 
							
								      scheduledTimeout = null;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function requestPaint() {
							 | 
						||
| 
								 | 
							
								    needsPaint = true;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  var unstable_Profiling =  null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  exports.reset = reset;
							 | 
						||
| 
								 | 
							
								  exports.unstable_IdlePriority = IdlePriority;
							 | 
						||
| 
								 | 
							
								  exports.unstable_ImmediatePriority = ImmediatePriority;
							 | 
						||
| 
								 | 
							
								  exports.unstable_LowPriority = LowPriority;
							 | 
						||
| 
								 | 
							
								  exports.unstable_NormalPriority = NormalPriority;
							 | 
						||
| 
								 | 
							
								  exports.unstable_Profiling = unstable_Profiling;
							 | 
						||
| 
								 | 
							
								  exports.unstable_UserBlockingPriority = UserBlockingPriority;
							 | 
						||
| 
								 | 
							
								  exports.unstable_advanceTime = unstable_advanceTime;
							 | 
						||
| 
								 | 
							
								  exports.unstable_cancelCallback = unstable_cancelCallback;
							 | 
						||
| 
								 | 
							
								  exports.unstable_clearYields = unstable_clearYields;
							 | 
						||
| 
								 | 
							
								  exports.unstable_continueExecution = unstable_continueExecution;
							 | 
						||
| 
								 | 
							
								  exports.unstable_flushAll = unstable_flushAll;
							 | 
						||
| 
								 | 
							
								  exports.unstable_flushAllWithoutAsserting = unstable_flushAllWithoutAsserting;
							 | 
						||
| 
								 | 
							
								  exports.unstable_flushExpired = unstable_flushExpired;
							 | 
						||
| 
								 | 
							
								  exports.unstable_flushNumberOfYields = unstable_flushNumberOfYields;
							 | 
						||
| 
								 | 
							
								  exports.unstable_flushUntilNextPaint = unstable_flushUntilNextPaint;
							 | 
						||
| 
								 | 
							
								  exports.unstable_forceFrameRate = forceFrameRate;
							 | 
						||
| 
								 | 
							
								  exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
							 | 
						||
| 
								 | 
							
								  exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
							 | 
						||
| 
								 | 
							
								  exports.unstable_next = unstable_next;
							 | 
						||
| 
								 | 
							
								  exports.unstable_now = getCurrentTime;
							 | 
						||
| 
								 | 
							
								  exports.unstable_pauseExecution = unstable_pauseExecution;
							 | 
						||
| 
								 | 
							
								  exports.unstable_requestPaint = requestPaint;
							 | 
						||
| 
								 | 
							
								  exports.unstable_runWithPriority = unstable_runWithPriority;
							 | 
						||
| 
								 | 
							
								  exports.unstable_scheduleCallback = unstable_scheduleCallback;
							 | 
						||
| 
								 | 
							
								  exports.unstable_setDisableYieldValue = setDisableYieldValue;
							 | 
						||
| 
								 | 
							
								  exports.unstable_shouldYield = shouldYieldToHost;
							 | 
						||
| 
								 | 
							
								  exports.unstable_wrapCallback = unstable_wrapCallback;
							 | 
						||
| 
								 | 
							
								  exports.unstable_yieldValue = unstable_yieldValue;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								})));
							 |