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					1738 lines
				
				57 KiB
			
		
		
			
		
	
	
					1738 lines
				
				57 KiB
			| 
								 
											3 years ago
										 
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								/**
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								 * @license React
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								 * react-dom-test-utils.development.js
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								 *
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								 * Copyright (c) Facebook, Inc. and its affiliates.
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								 *
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								 * This source code is licensed under the MIT license found in the
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								 * LICENSE file in the root directory of this source tree.
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								 */
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								(function (global, factory) {
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								  typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('react'), require('react-dom')) :
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								  typeof define === 'function' && define.amd ? define(['exports', 'react', 'react-dom'], factory) :
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								  (global = global || self, factory(global.ReactTestUtils = {}, global.React, global.ReactDOM));
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								}(this, (function (exports, React, ReactDOM) { 'use strict';
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								  var ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
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								  // by calls to these methods by a Babel plugin.
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								  //
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								  // In PROD (or in packages without access to React internals),
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								  // they are left as they are instead.
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								  function warn(format) {
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								    {
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								      {
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								        for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
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								          args[_key - 1] = arguments[_key];
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								        }
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								        printWarning('warn', format, args);
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								      }
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								    }
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								  }
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								  function error(format) {
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								    {
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| 
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								      {
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								        for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {
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								          args[_key2 - 1] = arguments[_key2];
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								        }
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								        printWarning('error', format, args);
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								      }
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								    }
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								  }
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								  function printWarning(level, format, args) {
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								    // When changing this logic, you might want to also
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								    // update consoleWithStackDev.www.js as well.
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								    {
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								      var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;
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								      var stack = ReactDebugCurrentFrame.getStackAddendum();
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								      if (stack !== '') {
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								        format += '%s';
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								        args = args.concat([stack]);
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								      } // eslint-disable-next-line react-internal/safe-string-coercion
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								      var argsWithFormat = args.map(function (item) {
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								        return String(item);
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								      }); // Careful: RN currently depends on this prefix
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								      argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it
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								      // breaks IE9: https://github.com/facebook/react/issues/13610
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								      // eslint-disable-next-line react-internal/no-production-logging
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								      Function.prototype.apply.call(console[level], console, argsWithFormat);
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								    }
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								  }
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								  /**
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								   * `ReactInstanceMap` maintains a mapping from a public facing stateful
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								   * instance (key) and the internal representation (value). This allows public
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								   * methods to accept the user facing instance as an argument and map them back
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								   * to internal methods.
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								   *
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								   * Note that this module is currently shared and assumed to be stateless.
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								   * If this becomes an actual Map, that will break.
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								   */
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								  function get(key) {
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								    return key._reactInternals;
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								  }
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								  var FunctionComponent = 0;
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								  var ClassComponent = 1;
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								  var HostRoot = 3; // Root of a host tree. Could be nested inside another node.
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								  var HostComponent = 5;
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								  var HostText = 6;
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								  // Don't change these two values. They're used by React Dev Tools.
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								  var NoFlags =
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								  /*                      */
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								  0;
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								  var Placement =
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								  /*                    */
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								  2;
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								  var Hydrating =
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								  /*                    */
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								  4096;
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								  var ReactCurrentOwner = ReactSharedInternals.ReactCurrentOwner;
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								  function getNearestMountedFiber(fiber) {
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								    var node = fiber;
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								    var nearestMounted = fiber;
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								    if (!fiber.alternate) {
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								      // If there is no alternate, this might be a new tree that isn't inserted
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								      // yet. If it is, then it will have a pending insertion effect on it.
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								      var nextNode = node;
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								      do {
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								        node = nextNode;
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| 
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								        if ((node.flags & (Placement | Hydrating)) !== NoFlags) {
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								          // This is an insertion or in-progress hydration. The nearest possible
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								          // mounted fiber is the parent but we need to continue to figure out
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								          // if that one is still mounted.
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								          nearestMounted = node.return;
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								        }
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								        nextNode = node.return;
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								      } while (nextNode);
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								    } else {
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								      while (node.return) {
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								        node = node.return;
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								      }
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								    }
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								    if (node.tag === HostRoot) {
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								      // TODO: Check if this was a nested HostRoot when used with
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								      // renderContainerIntoSubtree.
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								      return nearestMounted;
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								    } // If we didn't hit the root, that means that we're in an disconnected tree
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								    // that has been unmounted.
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								    return null;
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								  }
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								  function assertIsMounted(fiber) {
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								 | 
							
								    if (getNearestMountedFiber(fiber) !== fiber) {
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								      throw new Error('Unable to find node on an unmounted component.');
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								    }
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								  }
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| 
								 | 
							
								
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								  function findCurrentFiberUsingSlowPath(fiber) {
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| 
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								    var alternate = fiber.alternate;
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| 
								 | 
							
								
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								    if (!alternate) {
							 | 
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| 
								 | 
							
								      // If there is no alternate, then we only need to check if it is mounted.
							 | 
						||
| 
								 | 
							
								      var nearestMounted = getNearestMountedFiber(fiber);
							 | 
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| 
								 | 
							
								
							 | 
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| 
								 | 
							
								      if (nearestMounted === null) {
							 | 
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| 
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								        throw new Error('Unable to find node on an unmounted component.');
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| 
								 | 
							
								      }
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| 
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| 
								 | 
							
								      if (nearestMounted !== fiber) {
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| 
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								        return null;
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| 
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								      }
							 | 
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| 
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| 
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								      return fiber;
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| 
								 | 
							
								    } // If we have two possible branches, we'll walk backwards up to the root
							 | 
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| 
								 | 
							
								    // to see what path the root points to. On the way we may hit one of the
							 | 
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| 
								 | 
							
								    // special cases and we'll deal with them.
							 | 
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| 
								 | 
							
								
							 | 
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| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var a = fiber;
							 | 
						||
| 
								 | 
							
								    var b = alternate;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    while (true) {
							 | 
						||
| 
								 | 
							
								      var parentA = a.return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (parentA === null) {
							 | 
						||
| 
								 | 
							
								        // We're at the root.
							 | 
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| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      var parentB = parentA.alternate;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (parentB === null) {
							 | 
						||
| 
								 | 
							
								        // There is no alternate. This is an unusual case. Currently, it only
							 | 
						||
| 
								 | 
							
								        // happens when a Suspense component is hidden. An extra fragment fiber
							 | 
						||
| 
								 | 
							
								        // is inserted in between the Suspense fiber and its children. Skip
							 | 
						||
| 
								 | 
							
								        // over this extra fragment fiber and proceed to the next parent.
							 | 
						||
| 
								 | 
							
								        var nextParent = parentA.return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (nextParent !== null) {
							 | 
						||
| 
								 | 
							
								          a = b = nextParent;
							 | 
						||
| 
								 | 
							
								          continue;
							 | 
						||
| 
								 | 
							
								        } // If there's no parent, we're at the root.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								      } // If both copies of the parent fiber point to the same child, we can
							 | 
						||
| 
								 | 
							
								      // assume that the child is current. This happens when we bailout on low
							 | 
						||
| 
								 | 
							
								      // priority: the bailed out fiber's child reuses the current child.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (parentA.child === parentB.child) {
							 | 
						||
| 
								 | 
							
								        var child = parentA.child;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        while (child) {
							 | 
						||
| 
								 | 
							
								          if (child === a) {
							 | 
						||
| 
								 | 
							
								            // We've determined that A is the current branch.
							 | 
						||
| 
								 | 
							
								            assertIsMounted(parentA);
							 | 
						||
| 
								 | 
							
								            return fiber;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (child === b) {
							 | 
						||
| 
								 | 
							
								            // We've determined that B is the current branch.
							 | 
						||
| 
								 | 
							
								            assertIsMounted(parentA);
							 | 
						||
| 
								 | 
							
								            return alternate;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          child = child.sibling;
							 | 
						||
| 
								 | 
							
								        } // We should never have an alternate for any mounting node. So the only
							 | 
						||
| 
								 | 
							
								        // way this could possibly happen is if this was unmounted, if at all.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        throw new Error('Unable to find node on an unmounted component.');
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (a.return !== b.return) {
							 | 
						||
| 
								 | 
							
								        // The return pointer of A and the return pointer of B point to different
							 | 
						||
| 
								 | 
							
								        // fibers. We assume that return pointers never criss-cross, so A must
							 | 
						||
| 
								 | 
							
								        // belong to the child set of A.return, and B must belong to the child
							 | 
						||
| 
								 | 
							
								        // set of B.return.
							 | 
						||
| 
								 | 
							
								        a = parentA;
							 | 
						||
| 
								 | 
							
								        b = parentB;
							 | 
						||
| 
								 | 
							
								      } else {
							 | 
						||
| 
								 | 
							
								        // The return pointers point to the same fiber. We'll have to use the
							 | 
						||
| 
								 | 
							
								        // default, slow path: scan the child sets of each parent alternate to see
							 | 
						||
| 
								 | 
							
								        // which child belongs to which set.
							 | 
						||
| 
								 | 
							
								        //
							 | 
						||
| 
								 | 
							
								        // Search parent A's child set
							 | 
						||
| 
								 | 
							
								        var didFindChild = false;
							 | 
						||
| 
								 | 
							
								        var _child = parentA.child;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        while (_child) {
							 | 
						||
| 
								 | 
							
								          if (_child === a) {
							 | 
						||
| 
								 | 
							
								            didFindChild = true;
							 | 
						||
| 
								 | 
							
								            a = parentA;
							 | 
						||
| 
								 | 
							
								            b = parentB;
							 | 
						||
| 
								 | 
							
								            break;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (_child === b) {
							 | 
						||
| 
								 | 
							
								            didFindChild = true;
							 | 
						||
| 
								 | 
							
								            b = parentA;
							 | 
						||
| 
								 | 
							
								            a = parentB;
							 | 
						||
| 
								 | 
							
								            break;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          _child = _child.sibling;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (!didFindChild) {
							 | 
						||
| 
								 | 
							
								          // Search parent B's child set
							 | 
						||
| 
								 | 
							
								          _child = parentB.child;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          while (_child) {
							 | 
						||
| 
								 | 
							
								            if (_child === a) {
							 | 
						||
| 
								 | 
							
								              didFindChild = true;
							 | 
						||
| 
								 | 
							
								              a = parentB;
							 | 
						||
| 
								 | 
							
								              b = parentA;
							 | 
						||
| 
								 | 
							
								              break;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            if (_child === b) {
							 | 
						||
| 
								 | 
							
								              didFindChild = true;
							 | 
						||
| 
								 | 
							
								              b = parentB;
							 | 
						||
| 
								 | 
							
								              a = parentA;
							 | 
						||
| 
								 | 
							
								              break;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            _child = _child.sibling;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (!didFindChild) {
							 | 
						||
| 
								 | 
							
								            throw new Error('Child was not found in either parent set. This indicates a bug ' + 'in React related to the return pointer. Please file an issue.');
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (a.alternate !== b) {
							 | 
						||
| 
								 | 
							
								        throw new Error("Return fibers should always be each others' alternates. " + 'This error is likely caused by a bug in React. Please file an issue.');
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    } // If the root is not a host container, we're in a disconnected tree. I.e.
							 | 
						||
| 
								 | 
							
								    // unmounted.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (a.tag !== HostRoot) {
							 | 
						||
| 
								 | 
							
								      throw new Error('Unable to find node on an unmounted component.');
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (a.stateNode.current === a) {
							 | 
						||
| 
								 | 
							
								      // We've determined that A is the current branch.
							 | 
						||
| 
								 | 
							
								      return fiber;
							 | 
						||
| 
								 | 
							
								    } // Otherwise B has to be current branch.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return alternate;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var assign = Object.assign;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * `charCode` represents the actual "character code" and is safe to use with
							 | 
						||
| 
								 | 
							
								   * `String.fromCharCode`. As such, only keys that correspond to printable
							 | 
						||
| 
								 | 
							
								   * characters produce a valid `charCode`, the only exception to this is Enter.
							 | 
						||
| 
								 | 
							
								   * The Tab-key is considered non-printable and does not have a `charCode`,
							 | 
						||
| 
								 | 
							
								   * presumably because it does not produce a tab-character in browsers.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * @param {object} nativeEvent Native browser event.
							 | 
						||
| 
								 | 
							
								   * @return {number} Normalized `charCode` property.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								  function getEventCharCode(nativeEvent) {
							 | 
						||
| 
								 | 
							
								    var charCode;
							 | 
						||
| 
								 | 
							
								    var keyCode = nativeEvent.keyCode;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if ('charCode' in nativeEvent) {
							 | 
						||
| 
								 | 
							
								      charCode = nativeEvent.charCode; // FF does not set `charCode` for the Enter-key, check against `keyCode`.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (charCode === 0 && keyCode === 13) {
							 | 
						||
| 
								 | 
							
								        charCode = 13;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      // IE8 does not implement `charCode`, but `keyCode` has the correct value.
							 | 
						||
| 
								 | 
							
								      charCode = keyCode;
							 | 
						||
| 
								 | 
							
								    } // IE and Edge (on Windows) and Chrome / Safari (on Windows and Linux)
							 | 
						||
| 
								 | 
							
								    // report Enter as charCode 10 when ctrl is pressed.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (charCode === 10) {
							 | 
						||
| 
								 | 
							
								      charCode = 13;
							 | 
						||
| 
								 | 
							
								    } // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.
							 | 
						||
| 
								 | 
							
								    // Must not discard the (non-)printable Enter-key.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (charCode >= 32 || charCode === 13) {
							 | 
						||
| 
								 | 
							
								      return charCode;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return 0;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function functionThatReturnsTrue() {
							 | 
						||
| 
								 | 
							
								    return true;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function functionThatReturnsFalse() {
							 | 
						||
| 
								 | 
							
								    return false;
							 | 
						||
| 
								 | 
							
								  } // This is intentionally a factory so that we have different returned constructors.
							 | 
						||
| 
								 | 
							
								  // If we had a single constructor, it would be megamorphic and engines would deopt.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function createSyntheticEvent(Interface) {
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Synthetic events are dispatched by event plugins, typically in response to a
							 | 
						||
| 
								 | 
							
								     * top-level event delegation handler.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * These systems should generally use pooling to reduce the frequency of garbage
							 | 
						||
| 
								 | 
							
								     * collection. The system should check `isPersistent` to determine whether the
							 | 
						||
| 
								 | 
							
								     * event should be released into the pool after being dispatched. Users that
							 | 
						||
| 
								 | 
							
								     * need a persisted event should invoke `persist`.
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * Synthetic events (and subclasses) implement the DOM Level 3 Events API by
							 | 
						||
| 
								 | 
							
								     * normalizing browser quirks. Subclasses do not necessarily have to implement a
							 | 
						||
| 
								 | 
							
								     * DOM interface; custom application-specific events can also subclass this.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    function SyntheticBaseEvent(reactName, reactEventType, targetInst, nativeEvent, nativeEventTarget) {
							 | 
						||
| 
								 | 
							
								      this._reactName = reactName;
							 | 
						||
| 
								 | 
							
								      this._targetInst = targetInst;
							 | 
						||
| 
								 | 
							
								      this.type = reactEventType;
							 | 
						||
| 
								 | 
							
								      this.nativeEvent = nativeEvent;
							 | 
						||
| 
								 | 
							
								      this.target = nativeEventTarget;
							 | 
						||
| 
								 | 
							
								      this.currentTarget = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      for (var _propName in Interface) {
							 | 
						||
| 
								 | 
							
								        if (!Interface.hasOwnProperty(_propName)) {
							 | 
						||
| 
								 | 
							
								          continue;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        var normalize = Interface[_propName];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (normalize) {
							 | 
						||
| 
								 | 
							
								          this[_propName] = normalize(nativeEvent);
							 | 
						||
| 
								 | 
							
								        } else {
							 | 
						||
| 
								 | 
							
								          this[_propName] = nativeEvent[_propName];
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (defaultPrevented) {
							 | 
						||
| 
								 | 
							
								        this.isDefaultPrevented = functionThatReturnsTrue;
							 | 
						||
| 
								 | 
							
								      } else {
							 | 
						||
| 
								 | 
							
								        this.isDefaultPrevented = functionThatReturnsFalse;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      this.isPropagationStopped = functionThatReturnsFalse;
							 | 
						||
| 
								 | 
							
								      return this;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    assign(SyntheticBaseEvent.prototype, {
							 | 
						||
| 
								 | 
							
								      preventDefault: function () {
							 | 
						||
| 
								 | 
							
								        this.defaultPrevented = true;
							 | 
						||
| 
								 | 
							
								        var event = this.nativeEvent;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (!event) {
							 | 
						||
| 
								 | 
							
								          return;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (event.preventDefault) {
							 | 
						||
| 
								 | 
							
								          event.preventDefault(); // $FlowFixMe - flow is not aware of `unknown` in IE
							 | 
						||
| 
								 | 
							
								        } else if (typeof event.returnValue !== 'unknown') {
							 | 
						||
| 
								 | 
							
								          event.returnValue = false;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        this.isDefaultPrevented = functionThatReturnsTrue;
							 | 
						||
| 
								 | 
							
								      },
							 | 
						||
| 
								 | 
							
								      stopPropagation: function () {
							 | 
						||
| 
								 | 
							
								        var event = this.nativeEvent;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (!event) {
							 | 
						||
| 
								 | 
							
								          return;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (event.stopPropagation) {
							 | 
						||
| 
								 | 
							
								          event.stopPropagation(); // $FlowFixMe - flow is not aware of `unknown` in IE
							 | 
						||
| 
								 | 
							
								        } else if (typeof event.cancelBubble !== 'unknown') {
							 | 
						||
| 
								 | 
							
								          // The ChangeEventPlugin registers a "propertychange" event for
							 | 
						||
| 
								 | 
							
								          // IE. This event does not support bubbling or cancelling, and
							 | 
						||
| 
								 | 
							
								          // any references to cancelBubble throw "Member not found".  A
							 | 
						||
| 
								 | 
							
								          // typeof check of "unknown" circumvents this issue (and is also
							 | 
						||
| 
								 | 
							
								          // IE specific).
							 | 
						||
| 
								 | 
							
								          event.cancelBubble = true;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        this.isPropagationStopped = functionThatReturnsTrue;
							 | 
						||
| 
								 | 
							
								      },
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      /**
							 | 
						||
| 
								 | 
							
								       * We release all dispatched `SyntheticEvent`s after each event loop, adding
							 | 
						||
| 
								 | 
							
								       * them back into the pool. This allows a way to hold onto a reference that
							 | 
						||
| 
								 | 
							
								       * won't be added back into the pool.
							 | 
						||
| 
								 | 
							
								       */
							 | 
						||
| 
								 | 
							
								      persist: function () {// Modern event system doesn't use pooling.
							 | 
						||
| 
								 | 
							
								      },
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      /**
							 | 
						||
| 
								 | 
							
								       * Checks if this event should be released back into the pool.
							 | 
						||
| 
								 | 
							
								       *
							 | 
						||
| 
								 | 
							
								       * @return {boolean} True if this should not be released, false otherwise.
							 | 
						||
| 
								 | 
							
								       */
							 | 
						||
| 
								 | 
							
								      isPersistent: functionThatReturnsTrue
							 | 
						||
| 
								 | 
							
								    });
							 | 
						||
| 
								 | 
							
								    return SyntheticBaseEvent;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * @interface Event
							 | 
						||
| 
								 | 
							
								   * @see http://www.w3.org/TR/DOM-Level-3-Events/
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var EventInterface = {
							 | 
						||
| 
								 | 
							
								    eventPhase: 0,
							 | 
						||
| 
								 | 
							
								    bubbles: 0,
							 | 
						||
| 
								 | 
							
								    cancelable: 0,
							 | 
						||
| 
								 | 
							
								    timeStamp: function (event) {
							 | 
						||
| 
								 | 
							
								      return event.timeStamp || Date.now();
							 | 
						||
| 
								 | 
							
								    },
							 | 
						||
| 
								 | 
							
								    defaultPrevented: 0,
							 | 
						||
| 
								 | 
							
								    isTrusted: 0
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  var SyntheticEvent = createSyntheticEvent(EventInterface);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var UIEventInterface = assign({}, EventInterface, {
							 | 
						||
| 
								 | 
							
								    view: 0,
							 | 
						||
| 
								 | 
							
								    detail: 0
							 | 
						||
| 
								 | 
							
								  });
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var SyntheticUIEvent = createSyntheticEvent(UIEventInterface);
							 | 
						||
| 
								 | 
							
								  var lastMovementX;
							 | 
						||
| 
								 | 
							
								  var lastMovementY;
							 | 
						||
| 
								 | 
							
								  var lastMouseEvent;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function updateMouseMovementPolyfillState(event) {
							 | 
						||
| 
								 | 
							
								    if (event !== lastMouseEvent) {
							 | 
						||
| 
								 | 
							
								      if (lastMouseEvent && event.type === 'mousemove') {
							 | 
						||
| 
								 | 
							
								        lastMovementX = event.screenX - lastMouseEvent.screenX;
							 | 
						||
| 
								 | 
							
								        lastMovementY = event.screenY - lastMouseEvent.screenY;
							 | 
						||
| 
								 | 
							
								      } else {
							 | 
						||
| 
								 | 
							
								        lastMovementX = 0;
							 | 
						||
| 
								 | 
							
								        lastMovementY = 0;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      lastMouseEvent = event;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * @interface MouseEvent
							 | 
						||
| 
								 | 
							
								   * @see http://www.w3.org/TR/DOM-Level-3-Events/
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var MouseEventInterface = assign({}, UIEventInterface, {
							 | 
						||
| 
								 | 
							
								    screenX: 0,
							 | 
						||
| 
								 | 
							
								    screenY: 0,
							 | 
						||
| 
								 | 
							
								    clientX: 0,
							 | 
						||
| 
								 | 
							
								    clientY: 0,
							 | 
						||
| 
								 | 
							
								    pageX: 0,
							 | 
						||
| 
								 | 
							
								    pageY: 0,
							 | 
						||
| 
								 | 
							
								    ctrlKey: 0,
							 | 
						||
| 
								 | 
							
								    shiftKey: 0,
							 | 
						||
| 
								 | 
							
								    altKey: 0,
							 | 
						||
| 
								 | 
							
								    metaKey: 0,
							 | 
						||
| 
								 | 
							
								    getModifierState: getEventModifierState,
							 | 
						||
| 
								 | 
							
								    button: 0,
							 | 
						||
| 
								 | 
							
								    buttons: 0,
							 | 
						||
| 
								 | 
							
								    relatedTarget: function (event) {
							 | 
						||
| 
								 | 
							
								      if (event.relatedTarget === undefined) return event.fromElement === event.srcElement ? event.toElement : event.fromElement;
							 | 
						||
| 
								 | 
							
								      return event.relatedTarget;
							 | 
						||
| 
								 | 
							
								    },
							 | 
						||
| 
								 | 
							
								    movementX: function (event) {
							 | 
						||
| 
								 | 
							
								      if ('movementX' in event) {
							 | 
						||
| 
								 | 
							
								        return event.movementX;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      updateMouseMovementPolyfillState(event);
							 | 
						||
| 
								 | 
							
								      return lastMovementX;
							 | 
						||
| 
								 | 
							
								    },
							 | 
						||
| 
								 | 
							
								    movementY: function (event) {
							 | 
						||
| 
								 | 
							
								      if ('movementY' in event) {
							 | 
						||
| 
								 | 
							
								        return event.movementY;
							 | 
						||
| 
								 | 
							
								      } // Don't need to call updateMouseMovementPolyfillState() here
							 | 
						||
| 
								 | 
							
								      // because it's guaranteed to have already run when movementX
							 | 
						||
| 
								 | 
							
								      // was copied.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      return lastMovementY;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  });
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var SyntheticMouseEvent = createSyntheticEvent(MouseEventInterface);
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * @interface DragEvent
							 | 
						||
| 
								 | 
							
								   * @see http://www.w3.org/TR/DOM-Level-3-Events/
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var DragEventInterface = assign({}, MouseEventInterface, {
							 | 
						||
| 
								 | 
							
								    dataTransfer: 0
							 | 
						||
| 
								 | 
							
								  });
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var SyntheticDragEvent = createSyntheticEvent(DragEventInterface);
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * @interface FocusEvent
							 | 
						||
| 
								 | 
							
								   * @see http://www.w3.org/TR/DOM-Level-3-Events/
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var FocusEventInterface = assign({}, UIEventInterface, {
							 | 
						||
| 
								 | 
							
								    relatedTarget: 0
							 | 
						||
| 
								 | 
							
								  });
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var SyntheticFocusEvent = createSyntheticEvent(FocusEventInterface);
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * @interface Event
							 | 
						||
| 
								 | 
							
								   * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface
							 | 
						||
| 
								 | 
							
								   * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var AnimationEventInterface = assign({}, EventInterface, {
							 | 
						||
| 
								 | 
							
								    animationName: 0,
							 | 
						||
| 
								 | 
							
								    elapsedTime: 0,
							 | 
						||
| 
								 | 
							
								    pseudoElement: 0
							 | 
						||
| 
								 | 
							
								  });
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var SyntheticAnimationEvent = createSyntheticEvent(AnimationEventInterface);
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * @interface Event
							 | 
						||
| 
								 | 
							
								   * @see http://www.w3.org/TR/clipboard-apis/
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var ClipboardEventInterface = assign({}, EventInterface, {
							 | 
						||
| 
								 | 
							
								    clipboardData: function (event) {
							 | 
						||
| 
								 | 
							
								      return 'clipboardData' in event ? event.clipboardData : window.clipboardData;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  });
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var SyntheticClipboardEvent = createSyntheticEvent(ClipboardEventInterface);
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * @interface Event
							 | 
						||
| 
								 | 
							
								   * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var CompositionEventInterface = assign({}, EventInterface, {
							 | 
						||
| 
								 | 
							
								    data: 0
							 | 
						||
| 
								 | 
							
								  });
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var SyntheticCompositionEvent = createSyntheticEvent(CompositionEventInterface);
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Normalization of deprecated HTML5 `key` values
							 | 
						||
| 
								 | 
							
								   * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var normalizeKey = {
							 | 
						||
| 
								 | 
							
								    Esc: 'Escape',
							 | 
						||
| 
								 | 
							
								    Spacebar: ' ',
							 | 
						||
| 
								 | 
							
								    Left: 'ArrowLeft',
							 | 
						||
| 
								 | 
							
								    Up: 'ArrowUp',
							 | 
						||
| 
								 | 
							
								    Right: 'ArrowRight',
							 | 
						||
| 
								 | 
							
								    Down: 'ArrowDown',
							 | 
						||
| 
								 | 
							
								    Del: 'Delete',
							 | 
						||
| 
								 | 
							
								    Win: 'OS',
							 | 
						||
| 
								 | 
							
								    Menu: 'ContextMenu',
							 | 
						||
| 
								 | 
							
								    Apps: 'ContextMenu',
							 | 
						||
| 
								 | 
							
								    Scroll: 'ScrollLock',
							 | 
						||
| 
								 | 
							
								    MozPrintableKey: 'Unidentified'
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Translation from legacy `keyCode` to HTML5 `key`
							 | 
						||
| 
								 | 
							
								   * Only special keys supported, all others depend on keyboard layout or browser
							 | 
						||
| 
								 | 
							
								   * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var translateToKey = {
							 | 
						||
| 
								 | 
							
								    '8': 'Backspace',
							 | 
						||
| 
								 | 
							
								    '9': 'Tab',
							 | 
						||
| 
								 | 
							
								    '12': 'Clear',
							 | 
						||
| 
								 | 
							
								    '13': 'Enter',
							 | 
						||
| 
								 | 
							
								    '16': 'Shift',
							 | 
						||
| 
								 | 
							
								    '17': 'Control',
							 | 
						||
| 
								 | 
							
								    '18': 'Alt',
							 | 
						||
| 
								 | 
							
								    '19': 'Pause',
							 | 
						||
| 
								 | 
							
								    '20': 'CapsLock',
							 | 
						||
| 
								 | 
							
								    '27': 'Escape',
							 | 
						||
| 
								 | 
							
								    '32': ' ',
							 | 
						||
| 
								 | 
							
								    '33': 'PageUp',
							 | 
						||
| 
								 | 
							
								    '34': 'PageDown',
							 | 
						||
| 
								 | 
							
								    '35': 'End',
							 | 
						||
| 
								 | 
							
								    '36': 'Home',
							 | 
						||
| 
								 | 
							
								    '37': 'ArrowLeft',
							 | 
						||
| 
								 | 
							
								    '38': 'ArrowUp',
							 | 
						||
| 
								 | 
							
								    '39': 'ArrowRight',
							 | 
						||
| 
								 | 
							
								    '40': 'ArrowDown',
							 | 
						||
| 
								 | 
							
								    '45': 'Insert',
							 | 
						||
| 
								 | 
							
								    '46': 'Delete',
							 | 
						||
| 
								 | 
							
								    '112': 'F1',
							 | 
						||
| 
								 | 
							
								    '113': 'F2',
							 | 
						||
| 
								 | 
							
								    '114': 'F3',
							 | 
						||
| 
								 | 
							
								    '115': 'F4',
							 | 
						||
| 
								 | 
							
								    '116': 'F5',
							 | 
						||
| 
								 | 
							
								    '117': 'F6',
							 | 
						||
| 
								 | 
							
								    '118': 'F7',
							 | 
						||
| 
								 | 
							
								    '119': 'F8',
							 | 
						||
| 
								 | 
							
								    '120': 'F9',
							 | 
						||
| 
								 | 
							
								    '121': 'F10',
							 | 
						||
| 
								 | 
							
								    '122': 'F11',
							 | 
						||
| 
								 | 
							
								    '123': 'F12',
							 | 
						||
| 
								 | 
							
								    '144': 'NumLock',
							 | 
						||
| 
								 | 
							
								    '145': 'ScrollLock',
							 | 
						||
| 
								 | 
							
								    '224': 'Meta'
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * @param {object} nativeEvent Native browser event.
							 | 
						||
| 
								 | 
							
								   * @return {string} Normalized `key` property.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function getEventKey(nativeEvent) {
							 | 
						||
| 
								 | 
							
								    if (nativeEvent.key) {
							 | 
						||
| 
								 | 
							
								      // Normalize inconsistent values reported by browsers due to
							 | 
						||
| 
								 | 
							
								      // implementations of a working draft specification.
							 | 
						||
| 
								 | 
							
								      // FireFox implements `key` but returns `MozPrintableKey` for all
							 | 
						||
| 
								 | 
							
								      // printable characters (normalized to `Unidentified`), ignore it.
							 | 
						||
| 
								 | 
							
								      var key = normalizeKey[nativeEvent.key] || nativeEvent.key;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (key !== 'Unidentified') {
							 | 
						||
| 
								 | 
							
								        return key;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    } // Browser does not implement `key`, polyfill as much of it as we can.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (nativeEvent.type === 'keypress') {
							 | 
						||
| 
								 | 
							
								      var charCode = getEventCharCode(nativeEvent); // The enter-key is technically both printable and non-printable and can
							 | 
						||
| 
								 | 
							
								      // thus be captured by `keypress`, no other non-printable key should.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {
							 | 
						||
| 
								 | 
							
								      // While user keyboard layout determines the actual meaning of each
							 | 
						||
| 
								 | 
							
								      // `keyCode` value, almost all function keys have a universal value.
							 | 
						||
| 
								 | 
							
								      return translateToKey[nativeEvent.keyCode] || 'Unidentified';
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return '';
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Translation from modifier key to the associated property in the event.
							 | 
						||
| 
								 | 
							
								   * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var modifierKeyToProp = {
							 | 
						||
| 
								 | 
							
								    Alt: 'altKey',
							 | 
						||
| 
								 | 
							
								    Control: 'ctrlKey',
							 | 
						||
| 
								 | 
							
								    Meta: 'metaKey',
							 | 
						||
| 
								 | 
							
								    Shift: 'shiftKey'
							 | 
						||
| 
								 | 
							
								  }; // Older browsers (Safari <= 10, iOS Safari <= 10.2) do not support
							 | 
						||
| 
								 | 
							
								  // getModifierState. If getModifierState is not supported, we map it to a set of
							 | 
						||
| 
								 | 
							
								  // modifier keys exposed by the event. In this case, Lock-keys are not supported.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function modifierStateGetter(keyArg) {
							 | 
						||
| 
								 | 
							
								    var syntheticEvent = this;
							 | 
						||
| 
								 | 
							
								    var nativeEvent = syntheticEvent.nativeEvent;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (nativeEvent.getModifierState) {
							 | 
						||
| 
								 | 
							
								      return nativeEvent.getModifierState(keyArg);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var keyProp = modifierKeyToProp[keyArg];
							 | 
						||
| 
								 | 
							
								    return keyProp ? !!nativeEvent[keyProp] : false;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function getEventModifierState(nativeEvent) {
							 | 
						||
| 
								 | 
							
								    return modifierStateGetter;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * @interface KeyboardEvent
							 | 
						||
| 
								 | 
							
								   * @see http://www.w3.org/TR/DOM-Level-3-Events/
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var KeyboardEventInterface = assign({}, UIEventInterface, {
							 | 
						||
| 
								 | 
							
								    key: getEventKey,
							 | 
						||
| 
								 | 
							
								    code: 0,
							 | 
						||
| 
								 | 
							
								    location: 0,
							 | 
						||
| 
								 | 
							
								    ctrlKey: 0,
							 | 
						||
| 
								 | 
							
								    shiftKey: 0,
							 | 
						||
| 
								 | 
							
								    altKey: 0,
							 | 
						||
| 
								 | 
							
								    metaKey: 0,
							 | 
						||
| 
								 | 
							
								    repeat: 0,
							 | 
						||
| 
								 | 
							
								    locale: 0,
							 | 
						||
| 
								 | 
							
								    getModifierState: getEventModifierState,
							 | 
						||
| 
								 | 
							
								    // Legacy Interface
							 | 
						||
| 
								 | 
							
								    charCode: function (event) {
							 | 
						||
| 
								 | 
							
								      // `charCode` is the result of a KeyPress event and represents the value of
							 | 
						||
| 
								 | 
							
								      // the actual printable character.
							 | 
						||
| 
								 | 
							
								      // KeyPress is deprecated, but its replacement is not yet final and not
							 | 
						||
| 
								 | 
							
								      // implemented in any major browser. Only KeyPress has charCode.
							 | 
						||
| 
								 | 
							
								      if (event.type === 'keypress') {
							 | 
						||
| 
								 | 
							
								        return getEventCharCode(event);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      return 0;
							 | 
						||
| 
								 | 
							
								    },
							 | 
						||
| 
								 | 
							
								    keyCode: function (event) {
							 | 
						||
| 
								 | 
							
								      // `keyCode` is the result of a KeyDown/Up event and represents the value of
							 | 
						||
| 
								 | 
							
								      // physical keyboard key.
							 | 
						||
| 
								 | 
							
								      // The actual meaning of the value depends on the users' keyboard layout
							 | 
						||
| 
								 | 
							
								      // which cannot be detected. Assuming that it is a US keyboard layout
							 | 
						||
| 
								 | 
							
								      // provides a surprisingly accurate mapping for US and European users.
							 | 
						||
| 
								 | 
							
								      // Due to this, it is left to the user to implement at this time.
							 | 
						||
| 
								 | 
							
								      if (event.type === 'keydown' || event.type === 'keyup') {
							 | 
						||
| 
								 | 
							
								        return event.keyCode;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      return 0;
							 | 
						||
| 
								 | 
							
								    },
							 | 
						||
| 
								 | 
							
								    which: function (event) {
							 | 
						||
| 
								 | 
							
								      // `which` is an alias for either `keyCode` or `charCode` depending on the
							 | 
						||
| 
								 | 
							
								      // type of the event.
							 | 
						||
| 
								 | 
							
								      if (event.type === 'keypress') {
							 | 
						||
| 
								 | 
							
								        return getEventCharCode(event);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (event.type === 'keydown' || event.type === 'keyup') {
							 | 
						||
| 
								 | 
							
								        return event.keyCode;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      return 0;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  });
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var SyntheticKeyboardEvent = createSyntheticEvent(KeyboardEventInterface);
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * @interface PointerEvent
							 | 
						||
| 
								 | 
							
								   * @see http://www.w3.org/TR/pointerevents/
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var PointerEventInterface = assign({}, MouseEventInterface, {
							 | 
						||
| 
								 | 
							
								    pointerId: 0,
							 | 
						||
| 
								 | 
							
								    width: 0,
							 | 
						||
| 
								 | 
							
								    height: 0,
							 | 
						||
| 
								 | 
							
								    pressure: 0,
							 | 
						||
| 
								 | 
							
								    tangentialPressure: 0,
							 | 
						||
| 
								 | 
							
								    tiltX: 0,
							 | 
						||
| 
								 | 
							
								    tiltY: 0,
							 | 
						||
| 
								 | 
							
								    twist: 0,
							 | 
						||
| 
								 | 
							
								    pointerType: 0,
							 | 
						||
| 
								 | 
							
								    isPrimary: 0
							 | 
						||
| 
								 | 
							
								  });
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var SyntheticPointerEvent = createSyntheticEvent(PointerEventInterface);
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * @interface TouchEvent
							 | 
						||
| 
								 | 
							
								   * @see http://www.w3.org/TR/touch-events/
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var TouchEventInterface = assign({}, UIEventInterface, {
							 | 
						||
| 
								 | 
							
								    touches: 0,
							 | 
						||
| 
								 | 
							
								    targetTouches: 0,
							 | 
						||
| 
								 | 
							
								    changedTouches: 0,
							 | 
						||
| 
								 | 
							
								    altKey: 0,
							 | 
						||
| 
								 | 
							
								    metaKey: 0,
							 | 
						||
| 
								 | 
							
								    ctrlKey: 0,
							 | 
						||
| 
								 | 
							
								    shiftKey: 0,
							 | 
						||
| 
								 | 
							
								    getModifierState: getEventModifierState
							 | 
						||
| 
								 | 
							
								  });
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var SyntheticTouchEvent = createSyntheticEvent(TouchEventInterface);
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * @interface Event
							 | 
						||
| 
								 | 
							
								   * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-
							 | 
						||
| 
								 | 
							
								   * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var TransitionEventInterface = assign({}, EventInterface, {
							 | 
						||
| 
								 | 
							
								    propertyName: 0,
							 | 
						||
| 
								 | 
							
								    elapsedTime: 0,
							 | 
						||
| 
								 | 
							
								    pseudoElement: 0
							 | 
						||
| 
								 | 
							
								  });
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var SyntheticTransitionEvent = createSyntheticEvent(TransitionEventInterface);
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * @interface WheelEvent
							 | 
						||
| 
								 | 
							
								   * @see http://www.w3.org/TR/DOM-Level-3-Events/
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var WheelEventInterface = assign({}, MouseEventInterface, {
							 | 
						||
| 
								 | 
							
								    deltaX: function (event) {
							 | 
						||
| 
								 | 
							
								      return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).
							 | 
						||
| 
								 | 
							
								      'wheelDeltaX' in event ? -event.wheelDeltaX : 0;
							 | 
						||
| 
								 | 
							
								    },
							 | 
						||
| 
								 | 
							
								    deltaY: function (event) {
							 | 
						||
| 
								 | 
							
								      return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).
							 | 
						||
| 
								 | 
							
								      'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).
							 | 
						||
| 
								 | 
							
								      'wheelDelta' in event ? -event.wheelDelta : 0;
							 | 
						||
| 
								 | 
							
								    },
							 | 
						||
| 
								 | 
							
								    deltaZ: 0,
							 | 
						||
| 
								 | 
							
								    // Browsers without "deltaMode" is reporting in raw wheel delta where one
							 | 
						||
| 
								 | 
							
								    // notch on the scroll is always +/- 120, roughly equivalent to pixels.
							 | 
						||
| 
								 | 
							
								    // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or
							 | 
						||
| 
								 | 
							
								    // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.
							 | 
						||
| 
								 | 
							
								    deltaMode: 0
							 | 
						||
| 
								 | 
							
								  });
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var SyntheticWheelEvent = createSyntheticEvent(WheelEventInterface);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * HTML nodeType values that represent the type of the node
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								  var ELEMENT_NODE = 1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function invokeGuardedCallbackProd(name, func, context, a, b, c, d, e, f) {
							 | 
						||
| 
								 | 
							
								    var funcArgs = Array.prototype.slice.call(arguments, 3);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    try {
							 | 
						||
| 
								 | 
							
								      func.apply(context, funcArgs);
							 | 
						||
| 
								 | 
							
								    } catch (error) {
							 | 
						||
| 
								 | 
							
								      this.onError(error);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var invokeGuardedCallbackImpl = invokeGuardedCallbackProd;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  {
							 | 
						||
| 
								 | 
							
								    // In DEV mode, we swap out invokeGuardedCallback for a special version
							 | 
						||
| 
								 | 
							
								    // that plays more nicely with the browser's DevTools. The idea is to preserve
							 | 
						||
| 
								 | 
							
								    // "Pause on exceptions" behavior. Because React wraps all user-provided
							 | 
						||
| 
								 | 
							
								    // functions in invokeGuardedCallback, and the production version of
							 | 
						||
| 
								 | 
							
								    // invokeGuardedCallback uses a try-catch, all user exceptions are treated
							 | 
						||
| 
								 | 
							
								    // like caught exceptions, and the DevTools won't pause unless the developer
							 | 
						||
| 
								 | 
							
								    // takes the extra step of enabling pause on caught exceptions. This is
							 | 
						||
| 
								 | 
							
								    // unintuitive, though, because even though React has caught the error, from
							 | 
						||
| 
								 | 
							
								    // the developer's perspective, the error is uncaught.
							 | 
						||
| 
								 | 
							
								    //
							 | 
						||
| 
								 | 
							
								    // To preserve the expected "Pause on exceptions" behavior, we don't use a
							 | 
						||
| 
								 | 
							
								    // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake
							 | 
						||
| 
								 | 
							
								    // DOM node, and call the user-provided callback from inside an event handler
							 | 
						||
| 
								 | 
							
								    // for that fake event. If the callback throws, the error is "captured" using
							 | 
						||
| 
								 | 
							
								    // a global event handler. But because the error happens in a different
							 | 
						||
| 
								 | 
							
								    // event loop context, it does not interrupt the normal program flow.
							 | 
						||
| 
								 | 
							
								    // Effectively, this gives us try-catch behavior without actually using
							 | 
						||
| 
								 | 
							
								    // try-catch. Neat!
							 | 
						||
| 
								 | 
							
								    // Check that the browser supports the APIs we need to implement our special
							 | 
						||
| 
								 | 
							
								    // DEV version of invokeGuardedCallback
							 | 
						||
| 
								 | 
							
								    if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {
							 | 
						||
| 
								 | 
							
								      var fakeNode = document.createElement('react');
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      invokeGuardedCallbackImpl = function invokeGuardedCallbackDev(name, func, context, a, b, c, d, e, f) {
							 | 
						||
| 
								 | 
							
								        // If document doesn't exist we know for sure we will crash in this method
							 | 
						||
| 
								 | 
							
								        // when we call document.createEvent(). However this can cause confusing
							 | 
						||
| 
								 | 
							
								        // errors: https://github.com/facebook/create-react-app/issues/3482
							 | 
						||
| 
								 | 
							
								        // So we preemptively throw with a better message instead.
							 | 
						||
| 
								 | 
							
								        if (typeof document === 'undefined' || document === null) {
							 | 
						||
| 
								 | 
							
								          throw new Error('The `document` global was defined when React was initialized, but is not ' + 'defined anymore. This can happen in a test environment if a component ' + 'schedules an update from an asynchronous callback, but the test has already ' + 'finished running. To solve this, you can either unmount the component at ' + 'the end of your test (and ensure that any asynchronous operations get ' + 'canceled in `componentWillUnmount`), or you can change the test itself ' + 'to be asynchronous.');
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        var evt = document.createEvent('Event');
							 | 
						||
| 
								 | 
							
								        var didCall = false; // Keeps track of whether the user-provided callback threw an error. We
							 | 
						||
| 
								 | 
							
								        // set this to true at the beginning, then set it to false right after
							 | 
						||
| 
								 | 
							
								        // calling the function. If the function errors, `didError` will never be
							 | 
						||
| 
								 | 
							
								        // set to false. This strategy works even if the browser is flaky and
							 | 
						||
| 
								 | 
							
								        // fails to call our global error handler, because it doesn't rely on
							 | 
						||
| 
								 | 
							
								        // the error event at all.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        var didError = true; // Keeps track of the value of window.event so that we can reset it
							 | 
						||
| 
								 | 
							
								        // during the callback to let user code access window.event in the
							 | 
						||
| 
								 | 
							
								        // browsers that support it.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        var windowEvent = window.event; // Keeps track of the descriptor of window.event to restore it after event
							 | 
						||
| 
								 | 
							
								        // dispatching: https://github.com/facebook/react/issues/13688
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        var windowEventDescriptor = Object.getOwnPropertyDescriptor(window, 'event');
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        function restoreAfterDispatch() {
							 | 
						||
| 
								 | 
							
								          // We immediately remove the callback from event listeners so that
							 | 
						||
| 
								 | 
							
								          // nested `invokeGuardedCallback` calls do not clash. Otherwise, a
							 | 
						||
| 
								 | 
							
								          // nested call would trigger the fake event handlers of any call higher
							 | 
						||
| 
								 | 
							
								          // in the stack.
							 | 
						||
| 
								 | 
							
								          fakeNode.removeEventListener(evtType, callCallback, false); // We check for window.hasOwnProperty('event') to prevent the
							 | 
						||
| 
								 | 
							
								          // window.event assignment in both IE <= 10 as they throw an error
							 | 
						||
| 
								 | 
							
								          // "Member not found" in strict mode, and in Firefox which does not
							 | 
						||
| 
								 | 
							
								          // support window.event.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (typeof window.event !== 'undefined' && window.hasOwnProperty('event')) {
							 | 
						||
| 
								 | 
							
								            window.event = windowEvent;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        } // Create an event handler for our fake event. We will synchronously
							 | 
						||
| 
								 | 
							
								        // dispatch our fake event using `dispatchEvent`. Inside the handler, we
							 | 
						||
| 
								 | 
							
								        // call the user-provided callback.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        var funcArgs = Array.prototype.slice.call(arguments, 3);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        function callCallback() {
							 | 
						||
| 
								 | 
							
								          didCall = true;
							 | 
						||
| 
								 | 
							
								          restoreAfterDispatch();
							 | 
						||
| 
								 | 
							
								          func.apply(context, funcArgs);
							 | 
						||
| 
								 | 
							
								          didError = false;
							 | 
						||
| 
								 | 
							
								        } // Create a global error event handler. We use this to capture the value
							 | 
						||
| 
								 | 
							
								        // that was thrown. It's possible that this error handler will fire more
							 | 
						||
| 
								 | 
							
								        // than once; for example, if non-React code also calls `dispatchEvent`
							 | 
						||
| 
								 | 
							
								        // and a handler for that event throws. We should be resilient to most of
							 | 
						||
| 
								 | 
							
								        // those cases. Even if our error event handler fires more than once, the
							 | 
						||
| 
								 | 
							
								        // last error event is always used. If the callback actually does error,
							 | 
						||
| 
								 | 
							
								        // we know that the last error event is the correct one, because it's not
							 | 
						||
| 
								 | 
							
								        // possible for anything else to have happened in between our callback
							 | 
						||
| 
								 | 
							
								        // erroring and the code that follows the `dispatchEvent` call below. If
							 | 
						||
| 
								 | 
							
								        // the callback doesn't error, but the error event was fired, we know to
							 | 
						||
| 
								 | 
							
								        // ignore it because `didError` will be false, as described above.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        var error; // Use this to track whether the error event is ever called.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        var didSetError = false;
							 | 
						||
| 
								 | 
							
								        var isCrossOriginError = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        function handleWindowError(event) {
							 | 
						||
| 
								 | 
							
								          error = event.error;
							 | 
						||
| 
								 | 
							
								          didSetError = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (error === null && event.colno === 0 && event.lineno === 0) {
							 | 
						||
| 
								 | 
							
								            isCrossOriginError = true;
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          if (event.defaultPrevented) {
							 | 
						||
| 
								 | 
							
								            // Some other error handler has prevented default.
							 | 
						||
| 
								 | 
							
								            // Browsers silence the error report if this happens.
							 | 
						||
| 
								 | 
							
								            // We'll remember this to later decide whether to log it or not.
							 | 
						||
| 
								 | 
							
								            if (error != null && typeof error === 'object') {
							 | 
						||
| 
								 | 
							
								              try {
							 | 
						||
| 
								 | 
							
								                error._suppressLogging = true;
							 | 
						||
| 
								 | 
							
								              } catch (inner) {// Ignore.
							 | 
						||
| 
								 | 
							
								              }
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								        } // Create a fake event type.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        var evtType = "react-" + (name ? name : 'invokeguardedcallback'); // Attach our event handlers
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        window.addEventListener('error', handleWindowError);
							 | 
						||
| 
								 | 
							
								        fakeNode.addEventListener(evtType, callCallback, false); // Synchronously dispatch our fake event. If the user-provided function
							 | 
						||
| 
								 | 
							
								        // errors, it will trigger our global error handler.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        evt.initEvent(evtType, false, false);
							 | 
						||
| 
								 | 
							
								        fakeNode.dispatchEvent(evt);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (windowEventDescriptor) {
							 | 
						||
| 
								 | 
							
								          Object.defineProperty(window, 'event', windowEventDescriptor);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (didCall && didError) {
							 | 
						||
| 
								 | 
							
								          if (!didSetError) {
							 | 
						||
| 
								 | 
							
								            // The callback errored, but the error event never fired.
							 | 
						||
| 
								 | 
							
								            // eslint-disable-next-line react-internal/prod-error-codes
							 | 
						||
| 
								 | 
							
								            error = new Error('An error was thrown inside one of your components, but React ' + "doesn't know what it was. This is likely due to browser " + 'flakiness. React does its best to preserve the "Pause on ' + 'exceptions" behavior of the DevTools, which requires some ' + "DEV-mode only tricks. It's possible that these don't work in " + 'your browser. Try triggering the error in production mode, ' + 'or switching to a modern browser. If you suspect that this is ' + 'actually an issue with React, please file an issue.');
							 | 
						||
| 
								 | 
							
								          } else if (isCrossOriginError) {
							 | 
						||
| 
								 | 
							
								            // eslint-disable-next-line react-internal/prod-error-codes
							 | 
						||
| 
								 | 
							
								            error = new Error("A cross-origin error was thrown. React doesn't have access to " + 'the actual error object in development. ' + 'See https://reactjs.org/link/crossorigin-error for more information.');
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          this.onError(error);
							 | 
						||
| 
								 | 
							
								        } // Remove our event listeners
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        window.removeEventListener('error', handleWindowError);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (!didCall) {
							 | 
						||
| 
								 | 
							
								          // Something went really wrong, and our event was not dispatched.
							 | 
						||
| 
								 | 
							
								          // https://github.com/facebook/react/issues/16734
							 | 
						||
| 
								 | 
							
								          // https://github.com/facebook/react/issues/16585
							 | 
						||
| 
								 | 
							
								          // Fall back to the production implementation.
							 | 
						||
| 
								 | 
							
								          restoreAfterDispatch();
							 | 
						||
| 
								 | 
							
								          return invokeGuardedCallbackProd.apply(this, arguments);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      };
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var invokeGuardedCallbackImpl$1 = invokeGuardedCallbackImpl;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var hasError = false;
							 | 
						||
| 
								 | 
							
								  var caughtError = null; // Used by event system to capture/rethrow the first error.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var hasRethrowError = false;
							 | 
						||
| 
								 | 
							
								  var rethrowError = null;
							 | 
						||
| 
								 | 
							
								  var reporter = {
							 | 
						||
| 
								 | 
							
								    onError: function (error) {
							 | 
						||
| 
								 | 
							
								      hasError = true;
							 | 
						||
| 
								 | 
							
								      caughtError = error;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Call a function while guarding against errors that happens within it.
							 | 
						||
| 
								 | 
							
								   * Returns an error if it throws, otherwise null.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * In production, this is implemented using a try-catch. The reason we don't
							 | 
						||
| 
								 | 
							
								   * use a try-catch directly is so that we can swap out a different
							 | 
						||
| 
								 | 
							
								   * implementation in DEV mode.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * @param {String} name of the guard to use for logging or debugging
							 | 
						||
| 
								 | 
							
								   * @param {Function} func The function to invoke
							 | 
						||
| 
								 | 
							
								   * @param {*} context The context to use when calling the function
							 | 
						||
| 
								 | 
							
								   * @param {...*} args Arguments for function
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function invokeGuardedCallback(name, func, context, a, b, c, d, e, f) {
							 | 
						||
| 
								 | 
							
								    hasError = false;
							 | 
						||
| 
								 | 
							
								    caughtError = null;
							 | 
						||
| 
								 | 
							
								    invokeGuardedCallbackImpl$1.apply(reporter, arguments);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Same as invokeGuardedCallback, but instead of returning an error, it stores
							 | 
						||
| 
								 | 
							
								   * it in a global so it can be rethrown by `rethrowCaughtError` later.
							 | 
						||
| 
								 | 
							
								   * TODO: See if caughtError and rethrowError can be unified.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * @param {String} name of the guard to use for logging or debugging
							 | 
						||
| 
								 | 
							
								   * @param {Function} func The function to invoke
							 | 
						||
| 
								 | 
							
								   * @param {*} context The context to use when calling the function
							 | 
						||
| 
								 | 
							
								   * @param {...*} args Arguments for function
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function invokeGuardedCallbackAndCatchFirstError(name, func, context, a, b, c, d, e, f) {
							 | 
						||
| 
								 | 
							
								    invokeGuardedCallback.apply(this, arguments);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (hasError) {
							 | 
						||
| 
								 | 
							
								      var error = clearCaughtError();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (!hasRethrowError) {
							 | 
						||
| 
								 | 
							
								        hasRethrowError = true;
							 | 
						||
| 
								 | 
							
								        rethrowError = error;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * During execution of guarded functions we will capture the first error which
							 | 
						||
| 
								 | 
							
								   * we will rethrow to be handled by the top level error handler.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function rethrowCaughtError() {
							 | 
						||
| 
								 | 
							
								    if (hasRethrowError) {
							 | 
						||
| 
								 | 
							
								      var error = rethrowError;
							 | 
						||
| 
								 | 
							
								      hasRethrowError = false;
							 | 
						||
| 
								 | 
							
								      rethrowError = null;
							 | 
						||
| 
								 | 
							
								      throw error;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  function clearCaughtError() {
							 | 
						||
| 
								 | 
							
								    if (hasError) {
							 | 
						||
| 
								 | 
							
								      var error = caughtError;
							 | 
						||
| 
								 | 
							
								      hasError = false;
							 | 
						||
| 
								 | 
							
								      caughtError = null;
							 | 
						||
| 
								 | 
							
								      return error;
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      throw new Error('clearCaughtError was called but no error was captured. This error ' + 'is likely caused by a bug in React. Please file an issue.');
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var isArrayImpl = Array.isArray; // eslint-disable-next-line no-redeclare
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function isArray(a) {
							 | 
						||
| 
								 | 
							
								    return isArrayImpl(a);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var SecretInternals = ReactDOM.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
							 | 
						||
| 
								 | 
							
								  var EventInternals = SecretInternals.Events;
							 | 
						||
| 
								 | 
							
								  var getInstanceFromNode = EventInternals[0];
							 | 
						||
| 
								 | 
							
								  var getNodeFromInstance = EventInternals[1];
							 | 
						||
| 
								 | 
							
								  var getFiberCurrentPropsFromNode = EventInternals[2];
							 | 
						||
| 
								 | 
							
								  var enqueueStateRestore = EventInternals[3];
							 | 
						||
| 
								 | 
							
								  var restoreStateIfNeeded = EventInternals[4];
							 | 
						||
| 
								 | 
							
								  var act = React.unstable_act;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function Event(suffix) {}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var hasWarnedAboutDeprecatedMockComponent = false;
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * @class ReactTestUtils
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function findAllInRenderedFiberTreeInternal(fiber, test) {
							 | 
						||
| 
								 | 
							
								    if (!fiber) {
							 | 
						||
| 
								 | 
							
								      return [];
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var currentParent = findCurrentFiberUsingSlowPath(fiber);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (!currentParent) {
							 | 
						||
| 
								 | 
							
								      return [];
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var node = currentParent;
							 | 
						||
| 
								 | 
							
								    var ret = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    while (true) {
							 | 
						||
| 
								 | 
							
								      if (node.tag === HostComponent || node.tag === HostText || node.tag === ClassComponent || node.tag === FunctionComponent) {
							 | 
						||
| 
								 | 
							
								        var publicInst = node.stateNode;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (test(publicInst)) {
							 | 
						||
| 
								 | 
							
								          ret.push(publicInst);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (node.child) {
							 | 
						||
| 
								 | 
							
								        node.child.return = node;
							 | 
						||
| 
								 | 
							
								        node = node.child;
							 | 
						||
| 
								 | 
							
								        continue;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (node === currentParent) {
							 | 
						||
| 
								 | 
							
								        return ret;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      while (!node.sibling) {
							 | 
						||
| 
								 | 
							
								        if (!node.return || node.return === currentParent) {
							 | 
						||
| 
								 | 
							
								          return ret;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        node = node.return;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      node.sibling.return = node.return;
							 | 
						||
| 
								 | 
							
								      node = node.sibling;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function validateClassInstance(inst, methodName) {
							 | 
						||
| 
								 | 
							
								    if (!inst) {
							 | 
						||
| 
								 | 
							
								      // This is probably too relaxed but it's existing behavior.
							 | 
						||
| 
								 | 
							
								      return;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (get(inst)) {
							 | 
						||
| 
								 | 
							
								      // This is a public instance indeed.
							 | 
						||
| 
								 | 
							
								      return;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var received;
							 | 
						||
| 
								 | 
							
								    var stringified = String(inst);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (isArray(inst)) {
							 | 
						||
| 
								 | 
							
								      received = 'an array';
							 | 
						||
| 
								 | 
							
								    } else if (inst && inst.nodeType === ELEMENT_NODE && inst.tagName) {
							 | 
						||
| 
								 | 
							
								      received = 'a DOM node';
							 | 
						||
| 
								 | 
							
								    } else if (stringified === '[object Object]') {
							 | 
						||
| 
								 | 
							
								      received = 'object with keys {' + Object.keys(inst).join(', ') + '}';
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      received = stringified;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    throw new Error(methodName + "(...): the first argument must be a React class instance. " + ("Instead received: " + received + "."));
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Utilities for making it easy to test React components.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * See https://reactjs.org/docs/test-utils.html
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * Todo: Support the entire DOM.scry query syntax. For now, these simple
							 | 
						||
| 
								 | 
							
								   * utilities will suffice for testing purposes.
							 | 
						||
| 
								 | 
							
								   * @lends ReactTestUtils
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function renderIntoDocument(element) {
							 | 
						||
| 
								 | 
							
								    var div = document.createElement('div'); // None of our tests actually require attaching the container to the
							 | 
						||
| 
								 | 
							
								    // DOM, and doing so creates a mess that we rely on test isolation to
							 | 
						||
| 
								 | 
							
								    // clean up, so we're going to stop honoring the name of this method
							 | 
						||
| 
								 | 
							
								    // (and probably rename it eventually) if no problems arise.
							 | 
						||
| 
								 | 
							
								    // document.documentElement.appendChild(div);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return ReactDOM.render(element, div);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function isElement(element) {
							 | 
						||
| 
								 | 
							
								    return React.isValidElement(element);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function isElementOfType(inst, convenienceConstructor) {
							 | 
						||
| 
								 | 
							
								    return React.isValidElement(inst) && inst.type === convenienceConstructor;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function isDOMComponent(inst) {
							 | 
						||
| 
								 | 
							
								    return !!(inst && inst.nodeType === ELEMENT_NODE && inst.tagName);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function isDOMComponentElement(inst) {
							 | 
						||
| 
								 | 
							
								    return !!(inst && React.isValidElement(inst) && !!inst.tagName);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function isCompositeComponent(inst) {
							 | 
						||
| 
								 | 
							
								    if (isDOMComponent(inst)) {
							 | 
						||
| 
								 | 
							
								      // Accessing inst.setState warns; just return false as that'll be what
							 | 
						||
| 
								 | 
							
								      // this returns when we have DOM nodes as refs directly
							 | 
						||
| 
								 | 
							
								      return false;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return inst != null && typeof inst.render === 'function' && typeof inst.setState === 'function';
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function isCompositeComponentWithType(inst, type) {
							 | 
						||
| 
								 | 
							
								    if (!isCompositeComponent(inst)) {
							 | 
						||
| 
								 | 
							
								      return false;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var internalInstance = get(inst);
							 | 
						||
| 
								 | 
							
								    var constructor = internalInstance.type;
							 | 
						||
| 
								 | 
							
								    return constructor === type;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function findAllInRenderedTree(inst, test) {
							 | 
						||
| 
								 | 
							
								    validateClassInstance(inst, 'findAllInRenderedTree');
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (!inst) {
							 | 
						||
| 
								 | 
							
								      return [];
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var internalInstance = get(inst);
							 | 
						||
| 
								 | 
							
								    return findAllInRenderedFiberTreeInternal(internalInstance, test);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Finds all instances of components in the rendered tree that are DOM
							 | 
						||
| 
								 | 
							
								   * components with the class name matching `className`.
							 | 
						||
| 
								 | 
							
								   * @return {array} an array of all the matches.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function scryRenderedDOMComponentsWithClass(root, classNames) {
							 | 
						||
| 
								 | 
							
								    validateClassInstance(root, 'scryRenderedDOMComponentsWithClass');
							 | 
						||
| 
								 | 
							
								    return findAllInRenderedTree(root, function (inst) {
							 | 
						||
| 
								 | 
							
								      if (isDOMComponent(inst)) {
							 | 
						||
| 
								 | 
							
								        var className = inst.className;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (typeof className !== 'string') {
							 | 
						||
| 
								 | 
							
								          // SVG, probably.
							 | 
						||
| 
								 | 
							
								          className = inst.getAttribute('class') || '';
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        var classList = className.split(/\s+/);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (!isArray(classNames)) {
							 | 
						||
| 
								 | 
							
								          if (classNames === undefined) {
							 | 
						||
| 
								 | 
							
								            throw new Error('TestUtils.scryRenderedDOMComponentsWithClass expects a ' + 'className as a second argument.');
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          classNames = classNames.split(/\s+/);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        return classNames.every(function (name) {
							 | 
						||
| 
								 | 
							
								          return classList.indexOf(name) !== -1;
							 | 
						||
| 
								 | 
							
								        });
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      return false;
							 | 
						||
| 
								 | 
							
								    });
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Like scryRenderedDOMComponentsWithClass but expects there to be one result,
							 | 
						||
| 
								 | 
							
								   * and returns that one result, or throws exception if there is any other
							 | 
						||
| 
								 | 
							
								   * number of matches besides one.
							 | 
						||
| 
								 | 
							
								   * @return {!ReactDOMComponent} The one match.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function findRenderedDOMComponentWithClass(root, className) {
							 | 
						||
| 
								 | 
							
								    validateClassInstance(root, 'findRenderedDOMComponentWithClass');
							 | 
						||
| 
								 | 
							
								    var all = scryRenderedDOMComponentsWithClass(root, className);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (all.length !== 1) {
							 | 
						||
| 
								 | 
							
								      throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for class:' + className);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return all[0];
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Finds all instances of components in the rendered tree that are DOM
							 | 
						||
| 
								 | 
							
								   * components with the tag name matching `tagName`.
							 | 
						||
| 
								 | 
							
								   * @return {array} an array of all the matches.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function scryRenderedDOMComponentsWithTag(root, tagName) {
							 | 
						||
| 
								 | 
							
								    validateClassInstance(root, 'scryRenderedDOMComponentsWithTag');
							 | 
						||
| 
								 | 
							
								    return findAllInRenderedTree(root, function (inst) {
							 | 
						||
| 
								 | 
							
								      return isDOMComponent(inst) && inst.tagName.toUpperCase() === tagName.toUpperCase();
							 | 
						||
| 
								 | 
							
								    });
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Like scryRenderedDOMComponentsWithTag but expects there to be one result,
							 | 
						||
| 
								 | 
							
								   * and returns that one result, or throws exception if there is any other
							 | 
						||
| 
								 | 
							
								   * number of matches besides one.
							 | 
						||
| 
								 | 
							
								   * @return {!ReactDOMComponent} The one match.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function findRenderedDOMComponentWithTag(root, tagName) {
							 | 
						||
| 
								 | 
							
								    validateClassInstance(root, 'findRenderedDOMComponentWithTag');
							 | 
						||
| 
								 | 
							
								    var all = scryRenderedDOMComponentsWithTag(root, tagName);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (all.length !== 1) {
							 | 
						||
| 
								 | 
							
								      throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for tag:' + tagName);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return all[0];
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Finds all instances of components with type equal to `componentType`.
							 | 
						||
| 
								 | 
							
								   * @return {array} an array of all the matches.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function scryRenderedComponentsWithType(root, componentType) {
							 | 
						||
| 
								 | 
							
								    validateClassInstance(root, 'scryRenderedComponentsWithType');
							 | 
						||
| 
								 | 
							
								    return findAllInRenderedTree(root, function (inst) {
							 | 
						||
| 
								 | 
							
								      return isCompositeComponentWithType(inst, componentType);
							 | 
						||
| 
								 | 
							
								    });
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Same as `scryRenderedComponentsWithType` but expects there to be one result
							 | 
						||
| 
								 | 
							
								   * and returns that one result, or throws exception if there is any other
							 | 
						||
| 
								 | 
							
								   * number of matches besides one.
							 | 
						||
| 
								 | 
							
								   * @return {!ReactComponent} The one match.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function findRenderedComponentWithType(root, componentType) {
							 | 
						||
| 
								 | 
							
								    validateClassInstance(root, 'findRenderedComponentWithType');
							 | 
						||
| 
								 | 
							
								    var all = scryRenderedComponentsWithType(root, componentType);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (all.length !== 1) {
							 | 
						||
| 
								 | 
							
								      throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for componentType:' + componentType);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return all[0];
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Pass a mocked component module to this method to augment it with
							 | 
						||
| 
								 | 
							
								   * useful methods that allow it to be used as a dummy React component.
							 | 
						||
| 
								 | 
							
								   * Instead of rendering as usual, the component will become a simple
							 | 
						||
| 
								 | 
							
								   * <div> containing any provided children.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * @param {object} module the mock function object exported from a
							 | 
						||
| 
								 | 
							
								   *                        module that defines the component to be mocked
							 | 
						||
| 
								 | 
							
								   * @param {?string} mockTagName optional dummy root tag name to return
							 | 
						||
| 
								 | 
							
								   *                              from render method (overrides
							 | 
						||
| 
								 | 
							
								   *                              module.mockTagName if provided)
							 | 
						||
| 
								 | 
							
								   * @return {object} the ReactTestUtils object (for chaining)
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function mockComponent(module, mockTagName) {
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								      if (!hasWarnedAboutDeprecatedMockComponent) {
							 | 
						||
| 
								 | 
							
								        hasWarnedAboutDeprecatedMockComponent = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        warn('ReactTestUtils.mockComponent() is deprecated. ' + 'Use shallow rendering or jest.mock() instead.\n\n' + 'See https://reactjs.org/link/test-utils-mock-component for more information.');
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    mockTagName = mockTagName || module.mockTagName || 'div';
							 | 
						||
| 
								 | 
							
								    module.prototype.render.mockImplementation(function () {
							 | 
						||
| 
								 | 
							
								      return React.createElement(mockTagName, null, this.props.children);
							 | 
						||
| 
								 | 
							
								    });
							 | 
						||
| 
								 | 
							
								    return this;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function nativeTouchData(x, y) {
							 | 
						||
| 
								 | 
							
								    return {
							 | 
						||
| 
								 | 
							
								      touches: [{
							 | 
						||
| 
								 | 
							
								        pageX: x,
							 | 
						||
| 
								 | 
							
								        pageY: y
							 | 
						||
| 
								 | 
							
								      }]
							 | 
						||
| 
								 | 
							
								    };
							 | 
						||
| 
								 | 
							
								  } // Start of inline: the below functions were inlined from
							 | 
						||
| 
								 | 
							
								  // EventPropagator.js, as they deviated from ReactDOM's newer
							 | 
						||
| 
								 | 
							
								  // implementations.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Dispatch the event to the listener.
							 | 
						||
| 
								 | 
							
								   * @param {SyntheticEvent} event SyntheticEvent to handle
							 | 
						||
| 
								 | 
							
								   * @param {function} listener Application-level callback
							 | 
						||
| 
								 | 
							
								   * @param {*} inst Internal component instance
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function executeDispatch(event, listener, inst) {
							 | 
						||
| 
								 | 
							
								    var type = event.type || 'unknown-event';
							 | 
						||
| 
								 | 
							
								    event.currentTarget = getNodeFromInstance(inst);
							 | 
						||
| 
								 | 
							
								    invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event);
							 | 
						||
| 
								 | 
							
								    event.currentTarget = null;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Standard/simple iteration through an event's collected dispatches.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function executeDispatchesInOrder(event) {
							 | 
						||
| 
								 | 
							
								    var dispatchListeners = event._dispatchListeners;
							 | 
						||
| 
								 | 
							
								    var dispatchInstances = event._dispatchInstances;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (isArray(dispatchListeners)) {
							 | 
						||
| 
								 | 
							
								      for (var i = 0; i < dispatchListeners.length; i++) {
							 | 
						||
| 
								 | 
							
								        if (event.isPropagationStopped()) {
							 | 
						||
| 
								 | 
							
								          break;
							 | 
						||
| 
								 | 
							
								        } // Listeners and Instances are two parallel arrays that are always in sync.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        executeDispatch(event, dispatchListeners[i], dispatchInstances[i]);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    } else if (dispatchListeners) {
							 | 
						||
| 
								 | 
							
								      executeDispatch(event, dispatchListeners, dispatchInstances);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    event._dispatchListeners = null;
							 | 
						||
| 
								 | 
							
								    event._dispatchInstances = null;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Dispatches an event and releases it back into the pool, unless persistent.
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * @param {?object} event Synthetic event to be dispatched.
							 | 
						||
| 
								 | 
							
								   * @private
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var executeDispatchesAndRelease = function (event) {
							 | 
						||
| 
								 | 
							
								    if (event) {
							 | 
						||
| 
								 | 
							
								      executeDispatchesInOrder(event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (!event.isPersistent()) {
							 | 
						||
| 
								 | 
							
								        event.constructor.release(event);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function isInteractive(tag) {
							 | 
						||
| 
								 | 
							
								    return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function getParent(inst) {
							 | 
						||
| 
								 | 
							
								    do {
							 | 
						||
| 
								 | 
							
								      inst = inst.return; // TODO: If this is a HostRoot we might want to bail out.
							 | 
						||
| 
								 | 
							
								      // That is depending on if we want nested subtrees (layers) to bubble
							 | 
						||
| 
								 | 
							
								      // events to their parent. We could also go through parentNode on the
							 | 
						||
| 
								 | 
							
								      // host node but that wouldn't work for React Native and doesn't let us
							 | 
						||
| 
								 | 
							
								      // do the portal feature.
							 | 
						||
| 
								 | 
							
								    } while (inst && inst.tag !== HostComponent);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (inst) {
							 | 
						||
| 
								 | 
							
								      return inst;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return null;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Simulates the traversal of a two-phase, capture/bubble event dispatch.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function traverseTwoPhase(inst, fn, arg) {
							 | 
						||
| 
								 | 
							
								    var path = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    while (inst) {
							 | 
						||
| 
								 | 
							
								      path.push(inst);
							 | 
						||
| 
								 | 
							
								      inst = getParent(inst);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var i;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    for (i = path.length; i-- > 0;) {
							 | 
						||
| 
								 | 
							
								      fn(path[i], 'captured', arg);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    for (i = 0; i < path.length; i++) {
							 | 
						||
| 
								 | 
							
								      fn(path[i], 'bubbled', arg);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function shouldPreventMouseEvent(name, type, props) {
							 | 
						||
| 
								 | 
							
								    switch (name) {
							 | 
						||
| 
								 | 
							
								      case 'onClick':
							 | 
						||
| 
								 | 
							
								      case 'onClickCapture':
							 | 
						||
| 
								 | 
							
								      case 'onDoubleClick':
							 | 
						||
| 
								 | 
							
								      case 'onDoubleClickCapture':
							 | 
						||
| 
								 | 
							
								      case 'onMouseDown':
							 | 
						||
| 
								 | 
							
								      case 'onMouseDownCapture':
							 | 
						||
| 
								 | 
							
								      case 'onMouseMove':
							 | 
						||
| 
								 | 
							
								      case 'onMouseMoveCapture':
							 | 
						||
| 
								 | 
							
								      case 'onMouseUp':
							 | 
						||
| 
								 | 
							
								      case 'onMouseUpCapture':
							 | 
						||
| 
								 | 
							
								      case 'onMouseEnter':
							 | 
						||
| 
								 | 
							
								        return !!(props.disabled && isInteractive(type));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      default:
							 | 
						||
| 
								 | 
							
								        return false;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * @param {object} inst The instance, which is the source of events.
							 | 
						||
| 
								 | 
							
								   * @param {string} registrationName Name of listener (e.g. `onClick`).
							 | 
						||
| 
								 | 
							
								   * @return {?function} The stored callback.
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function getListener(inst, registrationName) {
							 | 
						||
| 
								 | 
							
								    // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not
							 | 
						||
| 
								 | 
							
								    // live here; needs to be moved to a better place soon
							 | 
						||
| 
								 | 
							
								    var stateNode = inst.stateNode;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (!stateNode) {
							 | 
						||
| 
								 | 
							
								      // Work in progress (ex: onload events in incremental mode).
							 | 
						||
| 
								 | 
							
								      return null;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var props = getFiberCurrentPropsFromNode(stateNode);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (!props) {
							 | 
						||
| 
								 | 
							
								      // Work in progress.
							 | 
						||
| 
								 | 
							
								      return null;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var listener = props[registrationName];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (shouldPreventMouseEvent(registrationName, inst.type, props)) {
							 | 
						||
| 
								 | 
							
								      return null;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (listener && typeof listener !== 'function') {
							 | 
						||
| 
								 | 
							
								      throw new Error("Expected `" + registrationName + "` listener to be a function, instead got a value of `" + typeof listener + "` type.");
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return listener;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function listenerAtPhase(inst, event, propagationPhase) {
							 | 
						||
| 
								 | 
							
								    var registrationName = event._reactName;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (propagationPhase === 'captured') {
							 | 
						||
| 
								 | 
							
								      registrationName += 'Capture';
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return getListener(inst, registrationName);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function accumulateDispatches(inst, ignoredDirection, event) {
							 | 
						||
| 
								 | 
							
								    if (inst && event && event._reactName) {
							 | 
						||
| 
								 | 
							
								      var registrationName = event._reactName;
							 | 
						||
| 
								 | 
							
								      var listener = getListener(inst, registrationName);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (listener) {
							 | 
						||
| 
								 | 
							
								        if (event._dispatchListeners == null) {
							 | 
						||
| 
								 | 
							
								          event._dispatchListeners = [];
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (event._dispatchInstances == null) {
							 | 
						||
| 
								 | 
							
								          event._dispatchInstances = [];
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        event._dispatchListeners.push(listener);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        event._dispatchInstances.push(inst);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function accumulateDirectionalDispatches(inst, phase, event) {
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								      if (!inst) {
							 | 
						||
| 
								 | 
							
								        error('Dispatching inst must not be null');
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var listener = listenerAtPhase(inst, event, phase);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (listener) {
							 | 
						||
| 
								 | 
							
								      if (event._dispatchListeners == null) {
							 | 
						||
| 
								 | 
							
								        event._dispatchListeners = [];
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (event._dispatchInstances == null) {
							 | 
						||
| 
								 | 
							
								        event._dispatchInstances = [];
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      event._dispatchListeners.push(listener);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      event._dispatchInstances.push(inst);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function accumulateDirectDispatchesSingle(event) {
							 | 
						||
| 
								 | 
							
								    if (event && event._reactName) {
							 | 
						||
| 
								 | 
							
								      accumulateDispatches(event._targetInst, null, event);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function accumulateTwoPhaseDispatchesSingle(event) {
							 | 
						||
| 
								 | 
							
								    if (event && event._reactName) {
							 | 
						||
| 
								 | 
							
								      traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  } // End of inline
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var Simulate = {};
							 | 
						||
| 
								 | 
							
								  var directDispatchEventTypes = new Set(['mouseEnter', 'mouseLeave', 'pointerEnter', 'pointerLeave']);
							 | 
						||
| 
								 | 
							
								  /**
							 | 
						||
| 
								 | 
							
								   * Exports:
							 | 
						||
| 
								 | 
							
								   *
							 | 
						||
| 
								 | 
							
								   * - `Simulate.click(Element)`
							 | 
						||
| 
								 | 
							
								   * - `Simulate.mouseMove(Element)`
							 | 
						||
| 
								 | 
							
								   * - `Simulate.change(Element)`
							 | 
						||
| 
								 | 
							
								   * - ... (All keys from event plugin `eventTypes` objects)
							 | 
						||
| 
								 | 
							
								   */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function makeSimulator(eventType) {
							 | 
						||
| 
								 | 
							
								    return function (domNode, eventData) {
							 | 
						||
| 
								 | 
							
								      if (React.isValidElement(domNode)) {
							 | 
						||
| 
								 | 
							
								        throw new Error('TestUtils.Simulate expected a DOM node as the first argument but received ' + 'a React element. Pass the DOM node you wish to simulate the event on instead. ' + 'Note that TestUtils.Simulate will not work if you are using shallow rendering.');
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (isCompositeComponent(domNode)) {
							 | 
						||
| 
								 | 
							
								        throw new Error('TestUtils.Simulate expected a DOM node as the first argument but received ' + 'a component instance. Pass the DOM node you wish to simulate the event on instead.');
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      var reactName = 'on' + eventType[0].toUpperCase() + eventType.slice(1);
							 | 
						||
| 
								 | 
							
								      var fakeNativeEvent = new Event();
							 | 
						||
| 
								 | 
							
								      fakeNativeEvent.target = domNode;
							 | 
						||
| 
								 | 
							
								      fakeNativeEvent.type = eventType.toLowerCase();
							 | 
						||
| 
								 | 
							
								      var targetInst = getInstanceFromNode(domNode);
							 | 
						||
| 
								 | 
							
								      var event = new SyntheticEvent(reactName, fakeNativeEvent.type, targetInst, fakeNativeEvent, domNode); // Since we aren't using pooling, always persist the event. This will make
							 | 
						||
| 
								 | 
							
								      // sure it's marked and won't warn when setting additional properties.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      event.persist();
							 | 
						||
| 
								 | 
							
								      assign(event, eventData);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      if (directDispatchEventTypes.has(eventType)) {
							 | 
						||
| 
								 | 
							
								        accumulateDirectDispatchesSingle(event);
							 | 
						||
| 
								 | 
							
								      } else {
							 | 
						||
| 
								 | 
							
								        accumulateTwoPhaseDispatchesSingle(event);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      ReactDOM.unstable_batchedUpdates(function () {
							 | 
						||
| 
								 | 
							
								        // Normally extractEvent enqueues a state restore, but we'll just always
							 | 
						||
| 
								 | 
							
								        // do that since we're by-passing it here.
							 | 
						||
| 
								 | 
							
								        enqueueStateRestore(domNode);
							 | 
						||
| 
								 | 
							
								        executeDispatchesAndRelease(event);
							 | 
						||
| 
								 | 
							
								        rethrowCaughtError();
							 | 
						||
| 
								 | 
							
								      });
							 | 
						||
| 
								 | 
							
								      restoreStateIfNeeded();
							 | 
						||
| 
								 | 
							
								    };
							 | 
						||
| 
								 | 
							
								  } // A one-time snapshot with no plans to update. We'll probably want to deprecate Simulate API.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var simulatedEventTypes = ['blur', 'cancel', 'click', 'close', 'contextMenu', 'copy', 'cut', 'auxClick', 'doubleClick', 'dragEnd', 'dragStart', 'drop', 'focus', 'input', 'invalid', 'keyDown', 'keyPress', 'keyUp', 'mouseDown', 'mouseUp', 'paste', 'pause', 'play', 'pointerCancel', 'pointerDown', 'pointerUp', 'rateChange', 'reset', 'resize', 'seeked', 'submit', 'touchCancel', 'touchEnd', 'touchStart', 'volumeChange', 'drag', 'dragEnter', 'dragExit', 'dragLeave', 'dragOver', 'mouseMove', 'mouseOut', 'mouseOver', 'pointerMove', 'pointerOut', 'pointerOver', 'scroll', 'toggle', 'touchMove', 'wheel', 'abort', 'animationEnd', 'animationIteration', 'animationStart', 'canPlay', 'canPlayThrough', 'durationChange', 'emptied', 'encrypted', 'ended', 'error', 'gotPointerCapture', 'load', 'loadedData', 'loadedMetadata', 'loadStart', 'lostPointerCapture', 'playing', 'progress', 'seeking', 'stalled', 'suspend', 'timeUpdate', 'transitionEnd', 'waiting', 'mouseEnter', 'mouseLeave', 'pointerEnter', 'pointerLeave', 'change', 'select', 'beforeInput', 'compositionEnd', 'compositionStart', 'compositionUpdate'];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function buildSimulators() {
							 | 
						||
| 
								 | 
							
								    simulatedEventTypes.forEach(function (eventType) {
							 | 
						||
| 
								 | 
							
								      Simulate[eventType] = makeSimulator(eventType);
							 | 
						||
| 
								 | 
							
								    });
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  buildSimulators();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  exports.Simulate = Simulate;
							 | 
						||
| 
								 | 
							
								  exports.act = act;
							 | 
						||
| 
								 | 
							
								  exports.findAllInRenderedTree = findAllInRenderedTree;
							 | 
						||
| 
								 | 
							
								  exports.findRenderedComponentWithType = findRenderedComponentWithType;
							 | 
						||
| 
								 | 
							
								  exports.findRenderedDOMComponentWithClass = findRenderedDOMComponentWithClass;
							 | 
						||
| 
								 | 
							
								  exports.findRenderedDOMComponentWithTag = findRenderedDOMComponentWithTag;
							 | 
						||
| 
								 | 
							
								  exports.isCompositeComponent = isCompositeComponent;
							 | 
						||
| 
								 | 
							
								  exports.isCompositeComponentWithType = isCompositeComponentWithType;
							 | 
						||
| 
								 | 
							
								  exports.isDOMComponent = isDOMComponent;
							 | 
						||
| 
								 | 
							
								  exports.isDOMComponentElement = isDOMComponentElement;
							 | 
						||
| 
								 | 
							
								  exports.isElement = isElement;
							 | 
						||
| 
								 | 
							
								  exports.isElementOfType = isElementOfType;
							 | 
						||
| 
								 | 
							
								  exports.mockComponent = mockComponent;
							 | 
						||
| 
								 | 
							
								  exports.nativeTouchData = nativeTouchData;
							 | 
						||
| 
								 | 
							
								  exports.renderIntoDocument = renderIntoDocument;
							 | 
						||
| 
								 | 
							
								  exports.scryRenderedComponentsWithType = scryRenderedComponentsWithType;
							 | 
						||
| 
								 | 
							
								  exports.scryRenderedDOMComponentsWithClass = scryRenderedDOMComponentsWithClass;
							 | 
						||
| 
								 | 
							
								  exports.scryRenderedDOMComponentsWithTag = scryRenderedDOMComponentsWithTag;
							 | 
						||
| 
								 | 
							
								  exports.traverseTwoPhase = traverseTwoPhase;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								})));
							 |