You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
		
			
		
			
				
					231 lines
				
				6.5 KiB
			
		
		
			
		
	
	
					231 lines
				
				6.5 KiB
			| 
											2 years ago
										 | /** | ||
|  |  * Cipher base API. | ||
|  |  * | ||
|  |  * @author Dave Longley | ||
|  |  * | ||
|  |  * Copyright (c) 2010-2014 Digital Bazaar, Inc. | ||
|  |  */ | ||
|  | var forge = require('./forge'); | ||
|  | require('./util'); | ||
|  | 
 | ||
|  | module.exports = forge.cipher = forge.cipher || {}; | ||
|  | 
 | ||
|  | // registered algorithms
 | ||
|  | forge.cipher.algorithms = forge.cipher.algorithms || {}; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Creates a cipher object that can be used to encrypt data using the given | ||
|  |  * algorithm and key. The algorithm may be provided as a string value for a | ||
|  |  * previously registered algorithm or it may be given as a cipher algorithm | ||
|  |  * API object. | ||
|  |  * | ||
|  |  * @param algorithm the algorithm to use, either a string or an algorithm API | ||
|  |  *          object. | ||
|  |  * @param key the key to use, as a binary-encoded string of bytes or a | ||
|  |  *          byte buffer. | ||
|  |  * | ||
|  |  * @return the cipher. | ||
|  |  */ | ||
|  | forge.cipher.createCipher = function(algorithm, key) { | ||
|  |   var api = algorithm; | ||
|  |   if(typeof api === 'string') { | ||
|  |     api = forge.cipher.getAlgorithm(api); | ||
|  |     if(api) { | ||
|  |       api = api(); | ||
|  |     } | ||
|  |   } | ||
|  |   if(!api) { | ||
|  |     throw new Error('Unsupported algorithm: ' + algorithm); | ||
|  |   } | ||
|  | 
 | ||
|  |   // assume block cipher
 | ||
|  |   return new forge.cipher.BlockCipher({ | ||
|  |     algorithm: api, | ||
|  |     key: key, | ||
|  |     decrypt: false | ||
|  |   }); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Creates a decipher object that can be used to decrypt data using the given | ||
|  |  * algorithm and key. The algorithm may be provided as a string value for a | ||
|  |  * previously registered algorithm or it may be given as a cipher algorithm | ||
|  |  * API object. | ||
|  |  * | ||
|  |  * @param algorithm the algorithm to use, either a string or an algorithm API | ||
|  |  *          object. | ||
|  |  * @param key the key to use, as a binary-encoded string of bytes or a | ||
|  |  *          byte buffer. | ||
|  |  * | ||
|  |  * @return the cipher. | ||
|  |  */ | ||
|  | forge.cipher.createDecipher = function(algorithm, key) { | ||
|  |   var api = algorithm; | ||
|  |   if(typeof api === 'string') { | ||
|  |     api = forge.cipher.getAlgorithm(api); | ||
|  |     if(api) { | ||
|  |       api = api(); | ||
|  |     } | ||
|  |   } | ||
|  |   if(!api) { | ||
|  |     throw new Error('Unsupported algorithm: ' + algorithm); | ||
|  |   } | ||
|  | 
 | ||
|  |   // assume block cipher
 | ||
|  |   return new forge.cipher.BlockCipher({ | ||
|  |     algorithm: api, | ||
|  |     key: key, | ||
|  |     decrypt: true | ||
|  |   }); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Registers an algorithm by name. If the name was already registered, the | ||
|  |  * algorithm API object will be overwritten. | ||
|  |  * | ||
|  |  * @param name the name of the algorithm. | ||
|  |  * @param algorithm the algorithm API object. | ||
|  |  */ | ||
|  | forge.cipher.registerAlgorithm = function(name, algorithm) { | ||
|  |   name = name.toUpperCase(); | ||
|  |   forge.cipher.algorithms[name] = algorithm; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a registered algorithm by name. | ||
|  |  * | ||
|  |  * @param name the name of the algorithm. | ||
|  |  * | ||
|  |  * @return the algorithm, if found, null if not. | ||
|  |  */ | ||
|  | forge.cipher.getAlgorithm = function(name) { | ||
|  |   name = name.toUpperCase(); | ||
|  |   if(name in forge.cipher.algorithms) { | ||
|  |     return forge.cipher.algorithms[name]; | ||
|  |   } | ||
|  |   return null; | ||
|  | }; | ||
|  | 
 | ||
|  | var BlockCipher = forge.cipher.BlockCipher = function(options) { | ||
|  |   this.algorithm = options.algorithm; | ||
|  |   this.mode = this.algorithm.mode; | ||
|  |   this.blockSize = this.mode.blockSize; | ||
|  |   this._finish = false; | ||
|  |   this._input = null; | ||
|  |   this.output = null; | ||
|  |   this._op = options.decrypt ? this.mode.decrypt : this.mode.encrypt; | ||
|  |   this._decrypt = options.decrypt; | ||
|  |   this.algorithm.initialize(options); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Starts or restarts the encryption or decryption process, whichever | ||
|  |  * was previously configured. | ||
|  |  * | ||
|  |  * For non-GCM mode, the IV may be a binary-encoded string of bytes, an array | ||
|  |  * of bytes, a byte buffer, or an array of 32-bit integers. If the IV is in | ||
|  |  * bytes, then it must be Nb (16) bytes in length. If the IV is given in as | ||
|  |  * 32-bit integers, then it must be 4 integers long. | ||
|  |  * | ||
|  |  * Note: an IV is not required or used in ECB mode. | ||
|  |  * | ||
|  |  * For GCM-mode, the IV must be given as a binary-encoded string of bytes or | ||
|  |  * a byte buffer. The number of bytes should be 12 (96 bits) as recommended | ||
|  |  * by NIST SP-800-38D but another length may be given. | ||
|  |  * | ||
|  |  * @param options the options to use: | ||
|  |  *          iv the initialization vector to use as a binary-encoded string of | ||
|  |  *            bytes, null to reuse the last ciphered block from a previous | ||
|  |  *            update() (this "residue" method is for legacy support only). | ||
|  |  *          additionalData additional authentication data as a binary-encoded | ||
|  |  *            string of bytes, for 'GCM' mode, (default: none). | ||
|  |  *          tagLength desired length of authentication tag, in bits, for | ||
|  |  *            'GCM' mode (0-128, default: 128). | ||
|  |  *          tag the authentication tag to check if decrypting, as a | ||
|  |  *             binary-encoded string of bytes. | ||
|  |  *          output the output the buffer to write to, null to create one. | ||
|  |  */ | ||
|  | BlockCipher.prototype.start = function(options) { | ||
|  |   options = options || {}; | ||
|  |   var opts = {}; | ||
|  |   for(var key in options) { | ||
|  |     opts[key] = options[key]; | ||
|  |   } | ||
|  |   opts.decrypt = this._decrypt; | ||
|  |   this._finish = false; | ||
|  |   this._input = forge.util.createBuffer(); | ||
|  |   this.output = options.output || forge.util.createBuffer(); | ||
|  |   this.mode.start(opts); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Updates the next block according to the cipher mode. | ||
|  |  * | ||
|  |  * @param input the buffer to read from. | ||
|  |  */ | ||
|  | BlockCipher.prototype.update = function(input) { | ||
|  |   if(input) { | ||
|  |     // input given, so empty it into the input buffer
 | ||
|  |     this._input.putBuffer(input); | ||
|  |   } | ||
|  | 
 | ||
|  |   // do cipher operation until it needs more input and not finished
 | ||
|  |   while(!this._op.call(this.mode, this._input, this.output, this._finish) && | ||
|  |     !this._finish) {} | ||
|  | 
 | ||
|  |   // free consumed memory from input buffer
 | ||
|  |   this._input.compact(); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Finishes encrypting or decrypting. | ||
|  |  * | ||
|  |  * @param pad a padding function to use in CBC mode, null for default, | ||
|  |  *          signature(blockSize, buffer, decrypt). | ||
|  |  * | ||
|  |  * @return true if successful, false on error. | ||
|  |  */ | ||
|  | BlockCipher.prototype.finish = function(pad) { | ||
|  |   // backwards-compatibility w/deprecated padding API
 | ||
|  |   // Note: will overwrite padding functions even after another start() call
 | ||
|  |   if(pad && (this.mode.name === 'ECB' || this.mode.name === 'CBC')) { | ||
|  |     this.mode.pad = function(input) { | ||
|  |       return pad(this.blockSize, input, false); | ||
|  |     }; | ||
|  |     this.mode.unpad = function(output) { | ||
|  |       return pad(this.blockSize, output, true); | ||
|  |     }; | ||
|  |   } | ||
|  | 
 | ||
|  |   // build options for padding and afterFinish functions
 | ||
|  |   var options = {}; | ||
|  |   options.decrypt = this._decrypt; | ||
|  | 
 | ||
|  |   // get # of bytes that won't fill a block
 | ||
|  |   options.overflow = this._input.length() % this.blockSize; | ||
|  | 
 | ||
|  |   if(!this._decrypt && this.mode.pad) { | ||
|  |     if(!this.mode.pad(this._input, options)) { | ||
|  |       return false; | ||
|  |     } | ||
|  |   } | ||
|  | 
 | ||
|  |   // do final update
 | ||
|  |   this._finish = true; | ||
|  |   this.update(); | ||
|  | 
 | ||
|  |   if(this._decrypt && this.mode.unpad) { | ||
|  |     if(!this.mode.unpad(this.output, options)) { | ||
|  |       return false; | ||
|  |     } | ||
|  |   } | ||
|  | 
 | ||
|  |   if(this.mode.afterFinish) { | ||
|  |     if(!this.mode.afterFinish(this.output, options)) { | ||
|  |       return false; | ||
|  |     } | ||
|  |   } | ||
|  | 
 | ||
|  |   return true; | ||
|  | }; |