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					118 lines
				
				3.2 KiB
			
		
		
			
		
	
	
					118 lines
				
				3.2 KiB
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											3 years ago
										 
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								'use strict';
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								var hasOwn = Object.prototype.hasOwnProperty;
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								var toStr = Object.prototype.toString;
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								var defineProperty = Object.defineProperty;
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								var gOPD = Object.getOwnPropertyDescriptor;
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								var isArray = function isArray(arr) {
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									if (typeof Array.isArray === 'function') {
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										return Array.isArray(arr);
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									}
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									return toStr.call(arr) === '[object Array]';
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								};
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								var isPlainObject = function isPlainObject(obj) {
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									if (!obj || toStr.call(obj) !== '[object Object]') {
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										return false;
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									}
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									var hasOwnConstructor = hasOwn.call(obj, 'constructor');
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									var hasIsPrototypeOf = obj.constructor && obj.constructor.prototype && hasOwn.call(obj.constructor.prototype, 'isPrototypeOf');
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									// Not own constructor property must be Object
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									if (obj.constructor && !hasOwnConstructor && !hasIsPrototypeOf) {
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										return false;
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									}
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									// Own properties are enumerated firstly, so to speed up,
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									// if last one is own, then all properties are own.
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									var key;
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									for (key in obj) { /**/ }
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									return typeof key === 'undefined' || hasOwn.call(obj, key);
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								};
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								// If name is '__proto__', and Object.defineProperty is available, define __proto__ as an own property on target
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								var setProperty = function setProperty(target, options) {
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									if (defineProperty && options.name === '__proto__') {
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										defineProperty(target, options.name, {
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											enumerable: true,
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											configurable: true,
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											value: options.newValue,
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											writable: true
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										});
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									} else {
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										target[options.name] = options.newValue;
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									}
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								};
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								// Return undefined instead of __proto__ if '__proto__' is not an own property
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								var getProperty = function getProperty(obj, name) {
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									if (name === '__proto__') {
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										if (!hasOwn.call(obj, name)) {
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											return void 0;
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										} else if (gOPD) {
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											// In early versions of node, obj['__proto__'] is buggy when obj has
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											// __proto__ as an own property. Object.getOwnPropertyDescriptor() works.
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											return gOPD(obj, name).value;
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										}
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									}
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									return obj[name];
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								};
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								module.exports = function extend() {
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									var options, name, src, copy, copyIsArray, clone;
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									var target = arguments[0];
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									var i = 1;
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									var length = arguments.length;
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									var deep = false;
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									// Handle a deep copy situation
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									if (typeof target === 'boolean') {
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										deep = target;
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										target = arguments[1] || {};
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										// skip the boolean and the target
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										i = 2;
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									}
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									if (target == null || (typeof target !== 'object' && typeof target !== 'function')) {
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										target = {};
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									}
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									for (; i < length; ++i) {
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										options = arguments[i];
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										// Only deal with non-null/undefined values
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										if (options != null) {
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											// Extend the base object
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											for (name in options) {
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												src = getProperty(target, name);
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												copy = getProperty(options, name);
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												// Prevent never-ending loop
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												if (target !== copy) {
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													// Recurse if we're merging plain objects or arrays
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													if (deep && copy && (isPlainObject(copy) || (copyIsArray = isArray(copy)))) {
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														if (copyIsArray) {
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															copyIsArray = false;
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															clone = src && isArray(src) ? src : [];
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														} else {
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															clone = src && isPlainObject(src) ? src : {};
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														}
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														// Never move original objects, clone them
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														setProperty(target, { name: name, newValue: extend(deep, clone, copy) });
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													// Don't bring in undefined values
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													} else if (typeof copy !== 'undefined') {
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														setProperty(target, { name: name, newValue: copy });
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													}
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												}
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											}
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										}
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									}
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									// Return the modified object
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									return target;
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								};
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