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					218 lines
				
				8.5 KiB
			
		
		
			
		
	
	
					218 lines
				
				8.5 KiB
			| 
											3 years ago
										 | "use strict"; | ||
|  | var Buffer = require("buffer").Buffer; | ||
|  | // Note: not polyfilled with safer-buffer on a purpose, as overrides Buffer
 | ||
|  | 
 | ||
|  | // == Extend Node primitives to use iconv-lite =================================
 | ||
|  | 
 | ||
|  | module.exports = function (iconv) { | ||
|  |     var original = undefined; // Place to keep original methods.
 | ||
|  | 
 | ||
|  |     // Node authors rewrote Buffer internals to make it compatible with
 | ||
|  |     // Uint8Array and we cannot patch key functions since then.
 | ||
|  |     // Note: this does use older Buffer API on a purpose
 | ||
|  |     iconv.supportsNodeEncodingsExtension = !(Buffer.from || new Buffer(0) instanceof Uint8Array); | ||
|  | 
 | ||
|  |     iconv.extendNodeEncodings = function extendNodeEncodings() { | ||
|  |         if (original) return; | ||
|  |         original = {}; | ||
|  | 
 | ||
|  |         if (!iconv.supportsNodeEncodingsExtension) { | ||
|  |             console.error("ACTION NEEDED: require('iconv-lite').extendNodeEncodings() is not supported in your version of Node"); | ||
|  |             console.error("See more info at https://github.com/ashtuchkin/iconv-lite/wiki/Node-v4-compatibility"); | ||
|  |             return; | ||
|  |         } | ||
|  | 
 | ||
|  |         var nodeNativeEncodings = { | ||
|  |             'hex': true, 'utf8': true, 'utf-8': true, 'ascii': true, 'binary': true,  | ||
|  |             'base64': true, 'ucs2': true, 'ucs-2': true, 'utf16le': true, 'utf-16le': true, | ||
|  |         }; | ||
|  | 
 | ||
|  |         Buffer.isNativeEncoding = function(enc) { | ||
|  |             return enc && nodeNativeEncodings[enc.toLowerCase()]; | ||
|  |         } | ||
|  | 
 | ||
|  |         // -- SlowBuffer -----------------------------------------------------------
 | ||
|  |         var SlowBuffer = require('buffer').SlowBuffer; | ||
|  | 
 | ||
|  |         original.SlowBufferToString = SlowBuffer.prototype.toString; | ||
|  |         SlowBuffer.prototype.toString = function(encoding, start, end) { | ||
|  |             encoding = String(encoding || 'utf8').toLowerCase(); | ||
|  | 
 | ||
|  |             // Use native conversion when possible
 | ||
|  |             if (Buffer.isNativeEncoding(encoding)) | ||
|  |                 return original.SlowBufferToString.call(this, encoding, start, end); | ||
|  | 
 | ||
|  |             // Otherwise, use our decoding method.
 | ||
|  |             if (typeof start == 'undefined') start = 0; | ||
|  |             if (typeof end == 'undefined') end = this.length; | ||
|  |             return iconv.decode(this.slice(start, end), encoding); | ||
|  |         } | ||
|  | 
 | ||
|  |         original.SlowBufferWrite = SlowBuffer.prototype.write; | ||
|  |         SlowBuffer.prototype.write = function(string, offset, length, encoding) { | ||
|  |             // Support both (string, offset, length, encoding)
 | ||
|  |             // and the legacy (string, encoding, offset, length)
 | ||
|  |             if (isFinite(offset)) { | ||
|  |                 if (!isFinite(length)) { | ||
|  |                     encoding = length; | ||
|  |                     length = undefined; | ||
|  |                 } | ||
|  |             } else {  // legacy
 | ||
|  |                 var swap = encoding; | ||
|  |                 encoding = offset; | ||
|  |                 offset = length; | ||
|  |                 length = swap; | ||
|  |             } | ||
|  | 
 | ||
|  |             offset = +offset || 0; | ||
|  |             var remaining = this.length - offset; | ||
|  |             if (!length) { | ||
|  |                 length = remaining; | ||
|  |             } else { | ||
|  |                 length = +length; | ||
|  |                 if (length > remaining) { | ||
|  |                     length = remaining; | ||
|  |                 } | ||
|  |             } | ||
|  |             encoding = String(encoding || 'utf8').toLowerCase(); | ||
|  | 
 | ||
|  |             // Use native conversion when possible
 | ||
|  |             if (Buffer.isNativeEncoding(encoding)) | ||
|  |                 return original.SlowBufferWrite.call(this, string, offset, length, encoding); | ||
|  | 
 | ||
|  |             if (string.length > 0 && (length < 0 || offset < 0)) | ||
|  |                 throw new RangeError('attempt to write beyond buffer bounds'); | ||
|  | 
 | ||
|  |             // Otherwise, use our encoding method.
 | ||
|  |             var buf = iconv.encode(string, encoding); | ||
|  |             if (buf.length < length) length = buf.length; | ||
|  |             buf.copy(this, offset, 0, length); | ||
|  |             return length; | ||
|  |         } | ||
|  | 
 | ||
|  |         // -- Buffer ---------------------------------------------------------------
 | ||
|  | 
 | ||
|  |         original.BufferIsEncoding = Buffer.isEncoding; | ||
|  |         Buffer.isEncoding = function(encoding) { | ||
|  |             return Buffer.isNativeEncoding(encoding) || iconv.encodingExists(encoding); | ||
|  |         } | ||
|  | 
 | ||
|  |         original.BufferByteLength = Buffer.byteLength; | ||
|  |         Buffer.byteLength = SlowBuffer.byteLength = function(str, encoding) { | ||
|  |             encoding = String(encoding || 'utf8').toLowerCase(); | ||
|  | 
 | ||
|  |             // Use native conversion when possible
 | ||
|  |             if (Buffer.isNativeEncoding(encoding)) | ||
|  |                 return original.BufferByteLength.call(this, str, encoding); | ||
|  | 
 | ||
|  |             // Slow, I know, but we don't have a better way yet.
 | ||
|  |             return iconv.encode(str, encoding).length; | ||
|  |         } | ||
|  | 
 | ||
|  |         original.BufferToString = Buffer.prototype.toString; | ||
|  |         Buffer.prototype.toString = function(encoding, start, end) { | ||
|  |             encoding = String(encoding || 'utf8').toLowerCase(); | ||
|  | 
 | ||
|  |             // Use native conversion when possible
 | ||
|  |             if (Buffer.isNativeEncoding(encoding)) | ||
|  |                 return original.BufferToString.call(this, encoding, start, end); | ||
|  | 
 | ||
|  |             // Otherwise, use our decoding method.
 | ||
|  |             if (typeof start == 'undefined') start = 0; | ||
|  |             if (typeof end == 'undefined') end = this.length; | ||
|  |             return iconv.decode(this.slice(start, end), encoding); | ||
|  |         } | ||
|  | 
 | ||
|  |         original.BufferWrite = Buffer.prototype.write; | ||
|  |         Buffer.prototype.write = function(string, offset, length, encoding) { | ||
|  |             var _offset = offset, _length = length, _encoding = encoding; | ||
|  |             // Support both (string, offset, length, encoding)
 | ||
|  |             // and the legacy (string, encoding, offset, length)
 | ||
|  |             if (isFinite(offset)) { | ||
|  |                 if (!isFinite(length)) { | ||
|  |                     encoding = length; | ||
|  |                     length = undefined; | ||
|  |                 } | ||
|  |             } else {  // legacy
 | ||
|  |                 var swap = encoding; | ||
|  |                 encoding = offset; | ||
|  |                 offset = length; | ||
|  |                 length = swap; | ||
|  |             } | ||
|  | 
 | ||
|  |             encoding = String(encoding || 'utf8').toLowerCase(); | ||
|  | 
 | ||
|  |             // Use native conversion when possible
 | ||
|  |             if (Buffer.isNativeEncoding(encoding)) | ||
|  |                 return original.BufferWrite.call(this, string, _offset, _length, _encoding); | ||
|  | 
 | ||
|  |             offset = +offset || 0; | ||
|  |             var remaining = this.length - offset; | ||
|  |             if (!length) { | ||
|  |                 length = remaining; | ||
|  |             } else { | ||
|  |                 length = +length; | ||
|  |                 if (length > remaining) { | ||
|  |                     length = remaining; | ||
|  |                 } | ||
|  |             } | ||
|  | 
 | ||
|  |             if (string.length > 0 && (length < 0 || offset < 0)) | ||
|  |                 throw new RangeError('attempt to write beyond buffer bounds'); | ||
|  | 
 | ||
|  |             // Otherwise, use our encoding method.
 | ||
|  |             var buf = iconv.encode(string, encoding); | ||
|  |             if (buf.length < length) length = buf.length; | ||
|  |             buf.copy(this, offset, 0, length); | ||
|  |             return length; | ||
|  | 
 | ||
|  |             // TODO: Set _charsWritten.
 | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         // -- Readable -------------------------------------------------------------
 | ||
|  |         if (iconv.supportsStreams) { | ||
|  |             var Readable = require('stream').Readable; | ||
|  | 
 | ||
|  |             original.ReadableSetEncoding = Readable.prototype.setEncoding; | ||
|  |             Readable.prototype.setEncoding = function setEncoding(enc, options) { | ||
|  |                 // Use our own decoder, it has the same interface.
 | ||
|  |                 // We cannot use original function as it doesn't handle BOM-s.
 | ||
|  |                 this._readableState.decoder = iconv.getDecoder(enc, options); | ||
|  |                 this._readableState.encoding = enc; | ||
|  |             } | ||
|  | 
 | ||
|  |             Readable.prototype.collect = iconv._collect; | ||
|  |         } | ||
|  |     } | ||
|  | 
 | ||
|  |     // Remove iconv-lite Node primitive extensions.
 | ||
|  |     iconv.undoExtendNodeEncodings = function undoExtendNodeEncodings() { | ||
|  |         if (!iconv.supportsNodeEncodingsExtension) | ||
|  |             return; | ||
|  |         if (!original) | ||
|  |             throw new Error("require('iconv-lite').undoExtendNodeEncodings(): Nothing to undo; extendNodeEncodings() is not called.") | ||
|  | 
 | ||
|  |         delete Buffer.isNativeEncoding; | ||
|  | 
 | ||
|  |         var SlowBuffer = require('buffer').SlowBuffer; | ||
|  | 
 | ||
|  |         SlowBuffer.prototype.toString = original.SlowBufferToString; | ||
|  |         SlowBuffer.prototype.write = original.SlowBufferWrite; | ||
|  | 
 | ||
|  |         Buffer.isEncoding = original.BufferIsEncoding; | ||
|  |         Buffer.byteLength = original.BufferByteLength; | ||
|  |         Buffer.prototype.toString = original.BufferToString; | ||
|  |         Buffer.prototype.write = original.BufferWrite; | ||
|  | 
 | ||
|  |         if (iconv.supportsStreams) { | ||
|  |             var Readable = require('stream').Readable; | ||
|  | 
 | ||
|  |             Readable.prototype.setEncoding = original.ReadableSetEncoding; | ||
|  |             delete Readable.prototype.collect; | ||
|  |         } | ||
|  | 
 | ||
|  |         original = undefined; | ||
|  |     } | ||
|  | } |