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const { Supplier, FriendRequest } = require('../models/supplier');
const { User } = require('../models/User')
const boom = require("boom");
const fastify = require("fastify")({
logger: true,
});
// Handle friend request creation
exports.friendRequest = async (request, reply) => {
try {
// const { senderId, receiverId } = request.body;
const customerId = request.body.customerId;
const supplierId = request.body.supplierId;
// Check if the sender and receiver exist in the database
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// const sender = await User.findById(senderId);
// const receiver = await Supplier.findById(receiverId);
// console.log("sender" , sender)
// console.log("receiver" , receiver)
const sender = await User.findOne({ customerId : customerId});
const receiver = await Supplier.findOne({ supplierId : supplierId});
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console.log("sender" , sender.customerId)
console.log("receiver" , receiver.supplierId)
if (!sender || !receiver) {
throw new Error('Sender or receiver not found');
}
// Check if a friend request already exists between the two users
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// const existingRequest = await FriendRequest.findOne({ sender: senderId, receiver: receiverId });
const existingRequest = await FriendRequest.findOne({ customerId: sender.customerId, supplierId: receiver.supplierId});
console.log(existingRequest, " .. exist")
if (existingRequest) {
throw new Error('Friend request already sent');
}
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const friendRequest = new FriendRequest({ customerId: sender.customerId, supplierId: receiver.supplierId});
// // Create a new friend request
// const friendRequest = new FriendRequest({
// sender: senderId,
// receiver: receiverId
// });
await friendRequest.save();
console.log("friendRequest", friendRequest)
reply.send({ message: 'Friend request sent' });
} catch (err) {
reply.status(400).send({ error: err.message });
}
};
// Handle friend request acceptance
exports.friendRequestAccept = async (request, reply) => {
try {
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//const {friendRequestId} = request.body;
const {supplierId} = request.body;
// Update the friend request status to 'accepted'
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// const friendRequest = await FriendRequest.findByIdAndUpdate(friendRequestId, { status: 'accepted' });
const friendRequest = await FriendRequest.findOneAndUpdate({supplierId}, { status: 'accepted' });
console.log("friendRequest....---", friendRequest)
if (!friendRequest) {
throw new Error('Friend request not found');
}
reply.send({ message: 'Friend request accepted' });
} catch (err) {
reply.status(400).send({ error: err.message });
}
};
// Handle friend request rejection
exports.friendRequestReject = async (request, reply) => {
try {
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//const {friendRequestId} = request.body;
const {supplierId} = request.body;
// Update the friend request status to 'rejected'
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// const friendRequest = await FriendRequest.findByIdAndUpdate(friendRequestId, { status: 'rejected' });
const friendRequest = await FriendRequest.findOneAndUpdate({supplierId}, { status: 'rejected' });
console.log("friendRequest....---", friendRequest)
if (!friendRequest) {
throw new Error('Friend request not found');
}
reply.send({ message: 'Friend request rejected' });
} catch (err) {
reply.status(400).send({ error: err.message });
}
};