|  |  |  |  | /*! https://mths.be/regenerate v1.4.2 by @mathias | MIT license */ | 
					
						
							|  |  |  |  | ;(function(root) { | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	// Detect free variables `exports`.
 | 
					
						
							|  |  |  |  | 	var freeExports = typeof exports == 'object' && exports; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	// Detect free variable `module`.
 | 
					
						
							|  |  |  |  | 	var freeModule = typeof module == 'object' && module && | 
					
						
							|  |  |  |  | 		module.exports == freeExports && module; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	// Detect free variable `global`, from Node.js/io.js or Browserified code,
 | 
					
						
							|  |  |  |  | 	// and use it as `root`.
 | 
					
						
							|  |  |  |  | 	var freeGlobal = typeof global == 'object' && global; | 
					
						
							|  |  |  |  | 	if (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) { | 
					
						
							|  |  |  |  | 		root = freeGlobal; | 
					
						
							|  |  |  |  | 	} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	/*--------------------------------------------------------------------------*/ | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var ERRORS = { | 
					
						
							|  |  |  |  | 		'rangeOrder': 'A range\u2019s `stop` value must be greater than or equal ' + | 
					
						
							|  |  |  |  | 			'to the `start` value.', | 
					
						
							|  |  |  |  | 		'codePointRange': 'Invalid code point value. Code points range from ' + | 
					
						
							|  |  |  |  | 			'U+000000 to U+10FFFF.' | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	// https://mathiasbynens.be/notes/javascript-encoding#surrogate-pairs
 | 
					
						
							|  |  |  |  | 	var HIGH_SURROGATE_MIN = 0xD800; | 
					
						
							|  |  |  |  | 	var HIGH_SURROGATE_MAX = 0xDBFF; | 
					
						
							|  |  |  |  | 	var LOW_SURROGATE_MIN = 0xDC00; | 
					
						
							|  |  |  |  | 	var LOW_SURROGATE_MAX = 0xDFFF; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	// In Regenerate output, `\0` is never preceded by `\` because we sort by
 | 
					
						
							|  |  |  |  | 	// code point value, so let’s keep this regular expression simple.
 | 
					
						
							|  |  |  |  | 	var regexNull = /\\x00([^0123456789]|$)/g; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var object = {}; | 
					
						
							|  |  |  |  | 	var hasOwnProperty = object.hasOwnProperty; | 
					
						
							|  |  |  |  | 	var extend = function(destination, source) { | 
					
						
							|  |  |  |  | 		var key; | 
					
						
							|  |  |  |  | 		for (key in source) { | 
					
						
							|  |  |  |  | 			if (hasOwnProperty.call(source, key)) { | 
					
						
							|  |  |  |  | 				destination[key] = source[key]; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return destination; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var forEach = function(array, callback) { | 
					
						
							|  |  |  |  | 		var index = -1; | 
					
						
							|  |  |  |  | 		var length = array.length; | 
					
						
							|  |  |  |  | 		while (++index < length) { | 
					
						
							|  |  |  |  | 			callback(array[index], index); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var toString = object.toString; | 
					
						
							|  |  |  |  | 	var isArray = function(value) { | 
					
						
							|  |  |  |  | 		return toString.call(value) == '[object Array]'; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 	var isNumber = function(value) { | 
					
						
							|  |  |  |  | 		return typeof value == 'number' || | 
					
						
							|  |  |  |  | 			toString.call(value) == '[object Number]'; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	// This assumes that `number` is a positive integer that `toString()`s nicely
 | 
					
						
							|  |  |  |  | 	// (which is the case for all code point values).
 | 
					
						
							|  |  |  |  | 	var zeroes = '0000'; | 
					
						
							|  |  |  |  | 	var pad = function(number, totalCharacters) { | 
					
						
							|  |  |  |  | 		var string = String(number); | 
					
						
							|  |  |  |  | 		return string.length < totalCharacters | 
					
						
							|  |  |  |  | 			? (zeroes + string).slice(-totalCharacters) | 
					
						
							|  |  |  |  | 			: string; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var hex = function(number) { | 
					
						
							|  |  |  |  | 		return Number(number).toString(16).toUpperCase(); | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var slice = [].slice; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	/*--------------------------------------------------------------------------*/ | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var dataFromCodePoints = function(codePoints) { | 
					
						
							|  |  |  |  | 		var index = -1; | 
					
						
							|  |  |  |  | 		var length = codePoints.length; | 
					
						
							|  |  |  |  | 		var max = length - 1; | 
					
						
							|  |  |  |  | 		var result = []; | 
					
						
							|  |  |  |  | 		var isStart = true; | 
					
						
							|  |  |  |  | 		var tmp; | 
					
						
							|  |  |  |  | 		var previous = 0; | 
					
						
							|  |  |  |  | 		while (++index < length) { | 
					
						
							|  |  |  |  | 			tmp = codePoints[index]; | 
					
						
							|  |  |  |  | 			if (isStart) { | 
					
						
							|  |  |  |  | 				result.push(tmp); | 
					
						
							|  |  |  |  | 				previous = tmp; | 
					
						
							|  |  |  |  | 				isStart = false; | 
					
						
							|  |  |  |  | 			} else { | 
					
						
							|  |  |  |  | 				if (tmp == previous + 1) { | 
					
						
							|  |  |  |  | 					if (index != max) { | 
					
						
							|  |  |  |  | 						previous = tmp; | 
					
						
							|  |  |  |  | 						continue; | 
					
						
							|  |  |  |  | 					} else { | 
					
						
							|  |  |  |  | 						isStart = true; | 
					
						
							|  |  |  |  | 						result.push(tmp + 1); | 
					
						
							|  |  |  |  | 					} | 
					
						
							|  |  |  |  | 				} else { | 
					
						
							|  |  |  |  | 					// End the previous range and start a new one.
 | 
					
						
							|  |  |  |  | 					result.push(previous + 1, tmp); | 
					
						
							|  |  |  |  | 					previous = tmp; | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		if (!isStart) { | 
					
						
							|  |  |  |  | 			result.push(tmp + 1); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return result; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var dataRemove = function(data, codePoint) { | 
					
						
							|  |  |  |  | 		// Iterate over the data per `(start, end)` pair.
 | 
					
						
							|  |  |  |  | 		var index = 0; | 
					
						
							|  |  |  |  | 		var start; | 
					
						
							|  |  |  |  | 		var end; | 
					
						
							|  |  |  |  | 		var length = data.length; | 
					
						
							|  |  |  |  | 		while (index < length) { | 
					
						
							|  |  |  |  | 			start = data[index]; | 
					
						
							|  |  |  |  | 			end = data[index + 1]; | 
					
						
							|  |  |  |  | 			if (codePoint >= start && codePoint < end) { | 
					
						
							|  |  |  |  | 				// Modify this pair.
 | 
					
						
							|  |  |  |  | 				if (codePoint == start) { | 
					
						
							|  |  |  |  | 					if (end == start + 1) { | 
					
						
							|  |  |  |  | 						// Just remove `start` and `end`.
 | 
					
						
							|  |  |  |  | 						data.splice(index, 2); | 
					
						
							|  |  |  |  | 						return data; | 
					
						
							|  |  |  |  | 					} else { | 
					
						
							|  |  |  |  | 						// Just replace `start` with a new value.
 | 
					
						
							|  |  |  |  | 						data[index] = codePoint + 1; | 
					
						
							|  |  |  |  | 						return data; | 
					
						
							|  |  |  |  | 					} | 
					
						
							|  |  |  |  | 				} else if (codePoint == end - 1) { | 
					
						
							|  |  |  |  | 					// Just replace `end` with a new value.
 | 
					
						
							|  |  |  |  | 					data[index + 1] = codePoint; | 
					
						
							|  |  |  |  | 					return data; | 
					
						
							|  |  |  |  | 				} else { | 
					
						
							|  |  |  |  | 					// Replace `[start, end]` with `[startA, endA, startB, endB]`.
 | 
					
						
							|  |  |  |  | 					data.splice(index, 2, start, codePoint, codePoint + 1, end); | 
					
						
							|  |  |  |  | 					return data; | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			index += 2; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return data; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var dataRemoveRange = function(data, rangeStart, rangeEnd) { | 
					
						
							|  |  |  |  | 		if (rangeEnd < rangeStart) { | 
					
						
							|  |  |  |  | 			throw Error(ERRORS.rangeOrder); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		// Iterate over the data per `(start, end)` pair.
 | 
					
						
							|  |  |  |  | 		var index = 0; | 
					
						
							|  |  |  |  | 		var start; | 
					
						
							|  |  |  |  | 		var end; | 
					
						
							|  |  |  |  | 		while (index < data.length) { | 
					
						
							|  |  |  |  | 			start = data[index]; | 
					
						
							|  |  |  |  | 			end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive.
 | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			// Exit as soon as no more matching pairs can be found.
 | 
					
						
							|  |  |  |  | 			if (start > rangeEnd) { | 
					
						
							|  |  |  |  | 				return data; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			// Check if this range pair is equal to, or forms a subset of, the range
 | 
					
						
							|  |  |  |  | 			// to be removed.
 | 
					
						
							|  |  |  |  | 			// E.g. we have `[0, 11, 40, 51]` and want to remove 0-10 → `[40, 51]`.
 | 
					
						
							|  |  |  |  | 			// E.g. we have `[40, 51]` and want to remove 0-100 → `[]`.
 | 
					
						
							|  |  |  |  | 			if (rangeStart <= start && rangeEnd >= end) { | 
					
						
							|  |  |  |  | 				// Remove this pair.
 | 
					
						
							|  |  |  |  | 				data.splice(index, 2); | 
					
						
							|  |  |  |  | 				continue; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			// Check if both `rangeStart` and `rangeEnd` are within the bounds of
 | 
					
						
							|  |  |  |  | 			// this pair.
 | 
					
						
							|  |  |  |  | 			// E.g. we have `[0, 11]` and want to remove 4-6 → `[0, 4, 7, 11]`.
 | 
					
						
							|  |  |  |  | 			if (rangeStart >= start && rangeEnd < end) { | 
					
						
							|  |  |  |  | 				if (rangeStart == start) { | 
					
						
							|  |  |  |  | 					// Replace `[start, end]` with `[startB, endB]`.
 | 
					
						
							|  |  |  |  | 					data[index] = rangeEnd + 1; | 
					
						
							|  |  |  |  | 					data[index + 1] = end + 1; | 
					
						
							|  |  |  |  | 					return data; | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 				// Replace `[start, end]` with `[startA, endA, startB, endB]`.
 | 
					
						
							|  |  |  |  | 				data.splice(index, 2, start, rangeStart, rangeEnd + 1, end + 1); | 
					
						
							|  |  |  |  | 				return data; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			// Check if only `rangeStart` is within the bounds of this pair.
 | 
					
						
							|  |  |  |  | 			// E.g. we have `[0, 11]` and want to remove 4-20 → `[0, 4]`.
 | 
					
						
							|  |  |  |  | 			if (rangeStart >= start && rangeStart <= end) { | 
					
						
							|  |  |  |  | 				// Replace `end` with `rangeStart`.
 | 
					
						
							|  |  |  |  | 				data[index + 1] = rangeStart; | 
					
						
							|  |  |  |  | 				// Note: we cannot `return` just yet, in case any following pairs still
 | 
					
						
							|  |  |  |  | 				// contain matching code points.
 | 
					
						
							|  |  |  |  | 				// E.g. we have `[0, 11, 14, 31]` and want to remove 4-20
 | 
					
						
							|  |  |  |  | 				// → `[0, 4, 21, 31]`.
 | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			// Check if only `rangeEnd` is within the bounds of this pair.
 | 
					
						
							|  |  |  |  | 			// E.g. we have `[14, 31]` and want to remove 4-20 → `[21, 31]`.
 | 
					
						
							|  |  |  |  | 			else if (rangeEnd >= start && rangeEnd <= end) { | 
					
						
							|  |  |  |  | 				// Just replace `start`.
 | 
					
						
							|  |  |  |  | 				data[index] = rangeEnd + 1; | 
					
						
							|  |  |  |  | 				return data; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			index += 2; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return data; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	 var dataAdd = function(data, codePoint) { | 
					
						
							|  |  |  |  | 		// Iterate over the data per `(start, end)` pair.
 | 
					
						
							|  |  |  |  | 		var index = 0; | 
					
						
							|  |  |  |  | 		var start; | 
					
						
							|  |  |  |  | 		var end; | 
					
						
							|  |  |  |  | 		var lastIndex = null; | 
					
						
							|  |  |  |  | 		var length = data.length; | 
					
						
							|  |  |  |  | 		if (codePoint < 0x0 || codePoint > 0x10FFFF) { | 
					
						
							|  |  |  |  | 			throw RangeError(ERRORS.codePointRange); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		while (index < length) { | 
					
						
							|  |  |  |  | 			start = data[index]; | 
					
						
							|  |  |  |  | 			end = data[index + 1]; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			// Check if the code point is already in the set.
 | 
					
						
							|  |  |  |  | 			if (codePoint >= start && codePoint < end) { | 
					
						
							|  |  |  |  | 				return data; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			if (codePoint == start - 1) { | 
					
						
							|  |  |  |  | 				// Just replace `start` with a new value.
 | 
					
						
							|  |  |  |  | 				data[index] = codePoint; | 
					
						
							|  |  |  |  | 				return data; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			// At this point, if `start` is `greater` than `codePoint`, insert a new
 | 
					
						
							|  |  |  |  | 			// `[start, end]` pair before the current pair, or after the current pair
 | 
					
						
							|  |  |  |  | 			// if there is a known `lastIndex`.
 | 
					
						
							|  |  |  |  | 			if (start > codePoint) { | 
					
						
							|  |  |  |  | 				data.splice( | 
					
						
							|  |  |  |  | 					lastIndex != null ? lastIndex + 2 : 0, | 
					
						
							|  |  |  |  | 					0, | 
					
						
							|  |  |  |  | 					codePoint, | 
					
						
							|  |  |  |  | 					codePoint + 1 | 
					
						
							|  |  |  |  | 				); | 
					
						
							|  |  |  |  | 				return data; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			if (codePoint == end) { | 
					
						
							|  |  |  |  | 				// Check if adding this code point causes two separate ranges to become
 | 
					
						
							|  |  |  |  | 				// a single range, e.g. `dataAdd([0, 4, 5, 10], 4)` → `[0, 10]`.
 | 
					
						
							|  |  |  |  | 				if (codePoint + 1 == data[index + 2]) { | 
					
						
							|  |  |  |  | 					data.splice(index, 4, start, data[index + 3]); | 
					
						
							|  |  |  |  | 					return data; | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 				// Else, just replace `end` with a new value.
 | 
					
						
							|  |  |  |  | 				data[index + 1] = codePoint + 1; | 
					
						
							|  |  |  |  | 				return data; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			lastIndex = index; | 
					
						
							|  |  |  |  | 			index += 2; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		// The loop has finished; add the new pair to the end of the data set.
 | 
					
						
							|  |  |  |  | 		data.push(codePoint, codePoint + 1); | 
					
						
							|  |  |  |  | 		return data; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var dataAddData = function(dataA, dataB) { | 
					
						
							|  |  |  |  | 		// Iterate over the data per `(start, end)` pair.
 | 
					
						
							|  |  |  |  | 		var index = 0; | 
					
						
							|  |  |  |  | 		var start; | 
					
						
							|  |  |  |  | 		var end; | 
					
						
							|  |  |  |  | 		var data = dataA.slice(); | 
					
						
							|  |  |  |  | 		var length = dataB.length; | 
					
						
							|  |  |  |  | 		while (index < length) { | 
					
						
							|  |  |  |  | 			start = dataB[index]; | 
					
						
							|  |  |  |  | 			end = dataB[index + 1] - 1; | 
					
						
							|  |  |  |  | 			if (start == end) { | 
					
						
							|  |  |  |  | 				data = dataAdd(data, start); | 
					
						
							|  |  |  |  | 			} else { | 
					
						
							|  |  |  |  | 				data = dataAddRange(data, start, end); | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			index += 2; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return data; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var dataRemoveData = function(dataA, dataB) { | 
					
						
							|  |  |  |  | 		// Iterate over the data per `(start, end)` pair.
 | 
					
						
							|  |  |  |  | 		var index = 0; | 
					
						
							|  |  |  |  | 		var start; | 
					
						
							|  |  |  |  | 		var end; | 
					
						
							|  |  |  |  | 		var data = dataA.slice(); | 
					
						
							|  |  |  |  | 		var length = dataB.length; | 
					
						
							|  |  |  |  | 		while (index < length) { | 
					
						
							|  |  |  |  | 			start = dataB[index]; | 
					
						
							|  |  |  |  | 			end = dataB[index + 1] - 1; | 
					
						
							|  |  |  |  | 			if (start == end) { | 
					
						
							|  |  |  |  | 				data = dataRemove(data, start); | 
					
						
							|  |  |  |  | 			} else { | 
					
						
							|  |  |  |  | 				data = dataRemoveRange(data, start, end); | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			index += 2; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return data; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var dataAddRange = function(data, rangeStart, rangeEnd) { | 
					
						
							|  |  |  |  | 		if (rangeEnd < rangeStart) { | 
					
						
							|  |  |  |  | 			throw Error(ERRORS.rangeOrder); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		if ( | 
					
						
							|  |  |  |  | 			rangeStart < 0x0 || rangeStart > 0x10FFFF || | 
					
						
							|  |  |  |  | 			rangeEnd < 0x0 || rangeEnd > 0x10FFFF | 
					
						
							|  |  |  |  | 		) { | 
					
						
							|  |  |  |  | 			throw RangeError(ERRORS.codePointRange); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		// Iterate over the data per `(start, end)` pair.
 | 
					
						
							|  |  |  |  | 		var index = 0; | 
					
						
							|  |  |  |  | 		var start; | 
					
						
							|  |  |  |  | 		var end; | 
					
						
							|  |  |  |  | 		var added = false; | 
					
						
							|  |  |  |  | 		var length = data.length; | 
					
						
							|  |  |  |  | 		while (index < length) { | 
					
						
							|  |  |  |  | 			start = data[index]; | 
					
						
							|  |  |  |  | 			end = data[index + 1]; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			if (added) { | 
					
						
							|  |  |  |  | 				// The range has already been added to the set; at this point, we just
 | 
					
						
							|  |  |  |  | 				// need to get rid of the following ranges in case they overlap.
 | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 				// Check if this range can be combined with the previous range.
 | 
					
						
							|  |  |  |  | 				if (start == rangeEnd + 1) { | 
					
						
							|  |  |  |  | 					data.splice(index - 1, 2); | 
					
						
							|  |  |  |  | 					return data; | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 				// Exit as soon as no more possibly overlapping pairs can be found.
 | 
					
						
							|  |  |  |  | 				if (start > rangeEnd) { | 
					
						
							|  |  |  |  | 					return data; | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 				// E.g. `[0, 11, 12, 16]` and we’ve added 5-15, so we now have
 | 
					
						
							|  |  |  |  | 				// `[0, 16, 12, 16]`. Remove the `12,16` part, as it lies within the
 | 
					
						
							|  |  |  |  | 				// `0,16` range that was previously added.
 | 
					
						
							|  |  |  |  | 				if (start >= rangeStart && start <= rangeEnd) { | 
					
						
							|  |  |  |  | 					// `start` lies within the range that was previously added.
 | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 					if (end > rangeStart && end - 1 <= rangeEnd) { | 
					
						
							|  |  |  |  | 						// `end` lies within the range that was previously added as well,
 | 
					
						
							|  |  |  |  | 						// so remove this pair.
 | 
					
						
							|  |  |  |  | 						data.splice(index, 2); | 
					
						
							|  |  |  |  | 						index -= 2; | 
					
						
							|  |  |  |  | 						// Note: we cannot `return` just yet, as there may still be other
 | 
					
						
							|  |  |  |  | 						// overlapping pairs.
 | 
					
						
							|  |  |  |  | 					} else { | 
					
						
							|  |  |  |  | 						// `start` lies within the range that was previously added, but
 | 
					
						
							|  |  |  |  | 						// `end` doesn’t. E.g. `[0, 11, 12, 31]` and we’ve added 5-15, so
 | 
					
						
							|  |  |  |  | 						// now we have `[0, 16, 12, 31]`. This must be written as `[0, 31]`.
 | 
					
						
							|  |  |  |  | 						// Remove the previously added `end` and the current `start`.
 | 
					
						
							|  |  |  |  | 						data.splice(index - 1, 2); | 
					
						
							|  |  |  |  | 						index -= 2; | 
					
						
							|  |  |  |  | 					} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 					// Note: we cannot return yet.
 | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			else if (start == rangeEnd + 1 || start == rangeEnd) { | 
					
						
							|  |  |  |  | 				data[index] = rangeStart; | 
					
						
							|  |  |  |  | 				return data; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			// Check if a new pair must be inserted *before* the current one.
 | 
					
						
							|  |  |  |  | 			else if (start > rangeEnd) { | 
					
						
							|  |  |  |  | 				data.splice(index, 0, rangeStart, rangeEnd + 1); | 
					
						
							|  |  |  |  | 				return data; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			else if (rangeStart >= start && rangeStart < end && rangeEnd + 1 <= end) { | 
					
						
							|  |  |  |  | 				// The new range lies entirely within an existing range pair. No action
 | 
					
						
							|  |  |  |  | 				// needed.
 | 
					
						
							|  |  |  |  | 				return data; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			else if ( | 
					
						
							|  |  |  |  | 				// E.g. `[0, 11]` and you add 5-15 → `[0, 16]`.
 | 
					
						
							|  |  |  |  | 				(rangeStart >= start && rangeStart < end) || | 
					
						
							|  |  |  |  | 				// E.g. `[0, 3]` and you add 3-6 → `[0, 7]`.
 | 
					
						
							|  |  |  |  | 				end == rangeStart | 
					
						
							|  |  |  |  | 			) { | 
					
						
							|  |  |  |  | 				// Replace `end` with the new value.
 | 
					
						
							|  |  |  |  | 				data[index + 1] = rangeEnd + 1; | 
					
						
							|  |  |  |  | 				// Make sure the next range pair doesn’t overlap, e.g. `[0, 11, 12, 14]`
 | 
					
						
							|  |  |  |  | 				// and you add 5-15 → `[0, 16]`, i.e. remove the `12,14` part.
 | 
					
						
							|  |  |  |  | 				added = true; | 
					
						
							|  |  |  |  | 				// Note: we cannot `return` just yet.
 | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			else if (rangeStart <= start && rangeEnd + 1 >= end) { | 
					
						
							|  |  |  |  | 				// The new range is a superset of the old range.
 | 
					
						
							|  |  |  |  | 				data[index] = rangeStart; | 
					
						
							|  |  |  |  | 				data[index + 1] = rangeEnd + 1; | 
					
						
							|  |  |  |  | 				added = true; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			index += 2; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		// The loop has finished without doing anything; add the new pair to the end
 | 
					
						
							|  |  |  |  | 		// of the data set.
 | 
					
						
							|  |  |  |  | 		if (!added) { | 
					
						
							|  |  |  |  | 			data.push(rangeStart, rangeEnd + 1); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return data; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var dataContains = function(data, codePoint) { | 
					
						
							|  |  |  |  | 		var index = 0; | 
					
						
							|  |  |  |  | 		var length = data.length; | 
					
						
							|  |  |  |  | 		// Exit early if `codePoint` is not within `data`’s overall range.
 | 
					
						
							|  |  |  |  | 		var start = data[index]; | 
					
						
							|  |  |  |  | 		var end = data[length - 1]; | 
					
						
							|  |  |  |  | 		if (length >= 2) { | 
					
						
							|  |  |  |  | 			if (codePoint < start || codePoint > end) { | 
					
						
							|  |  |  |  | 				return false; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		// Iterate over the data per `(start, end)` pair.
 | 
					
						
							|  |  |  |  | 		while (index < length) { | 
					
						
							|  |  |  |  | 			start = data[index]; | 
					
						
							|  |  |  |  | 			end = data[index + 1]; | 
					
						
							|  |  |  |  | 			if (codePoint >= start && codePoint < end) { | 
					
						
							|  |  |  |  | 				return true; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			index += 2; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return false; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var dataIntersection = function(data, codePoints) { | 
					
						
							|  |  |  |  | 		var index = 0; | 
					
						
							|  |  |  |  | 		var length = codePoints.length; | 
					
						
							|  |  |  |  | 		var codePoint; | 
					
						
							|  |  |  |  | 		var result = []; | 
					
						
							|  |  |  |  | 		while (index < length) { | 
					
						
							|  |  |  |  | 			codePoint = codePoints[index]; | 
					
						
							|  |  |  |  | 			if (dataContains(data, codePoint)) { | 
					
						
							|  |  |  |  | 				result.push(codePoint); | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			++index; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return dataFromCodePoints(result); | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var dataIsEmpty = function(data) { | 
					
						
							|  |  |  |  | 		return !data.length; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var dataIsSingleton = function(data) { | 
					
						
							|  |  |  |  | 		// Check if the set only represents a single code point.
 | 
					
						
							|  |  |  |  | 		return data.length == 2 && data[0] + 1 == data[1]; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var dataToArray = function(data) { | 
					
						
							|  |  |  |  | 		// Iterate over the data per `(start, end)` pair.
 | 
					
						
							|  |  |  |  | 		var index = 0; | 
					
						
							|  |  |  |  | 		var start; | 
					
						
							|  |  |  |  | 		var end; | 
					
						
							|  |  |  |  | 		var result = []; | 
					
						
							|  |  |  |  | 		var length = data.length; | 
					
						
							|  |  |  |  | 		while (index < length) { | 
					
						
							|  |  |  |  | 			start = data[index]; | 
					
						
							|  |  |  |  | 			end = data[index + 1]; | 
					
						
							|  |  |  |  | 			while (start < end) { | 
					
						
							|  |  |  |  | 				result.push(start); | 
					
						
							|  |  |  |  | 				++start; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			index += 2; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return result; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	/*--------------------------------------------------------------------------*/ | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	// https://mathiasbynens.be/notes/javascript-encoding#surrogate-formulae
 | 
					
						
							|  |  |  |  | 	var floor = Math.floor; | 
					
						
							|  |  |  |  | 	var highSurrogate = function(codePoint) { | 
					
						
							|  |  |  |  | 		return parseInt( | 
					
						
							|  |  |  |  | 			floor((codePoint - 0x10000) / 0x400) + HIGH_SURROGATE_MIN, | 
					
						
							|  |  |  |  | 			10 | 
					
						
							|  |  |  |  | 		); | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var lowSurrogate = function(codePoint) { | 
					
						
							|  |  |  |  | 		return parseInt( | 
					
						
							|  |  |  |  | 			(codePoint - 0x10000) % 0x400 + LOW_SURROGATE_MIN, | 
					
						
							|  |  |  |  | 			10 | 
					
						
							|  |  |  |  | 		); | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var stringFromCharCode = String.fromCharCode; | 
					
						
							|  |  |  |  | 	var codePointToString = function(codePoint) { | 
					
						
							|  |  |  |  | 		var string; | 
					
						
							|  |  |  |  | 		// https://mathiasbynens.be/notes/javascript-escapes#single
 | 
					
						
							|  |  |  |  | 		// Note: the `\b` escape sequence for U+0008 BACKSPACE in strings has a
 | 
					
						
							|  |  |  |  | 		// different meaning in regular expressions (word boundary), so it cannot
 | 
					
						
							|  |  |  |  | 		// be used here.
 | 
					
						
							|  |  |  |  | 		if (codePoint == 0x09) { | 
					
						
							|  |  |  |  | 			string = '\\t'; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		// Note: IE < 9 treats `'\v'` as `'v'`, so avoid using it.
 | 
					
						
							|  |  |  |  | 		// else if (codePoint == 0x0B) {
 | 
					
						
							|  |  |  |  | 		// 	string = '\\v';
 | 
					
						
							|  |  |  |  | 		// }
 | 
					
						
							|  |  |  |  | 		else if (codePoint == 0x0A) { | 
					
						
							|  |  |  |  | 			string = '\\n'; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		else if (codePoint == 0x0C) { | 
					
						
							|  |  |  |  | 			string = '\\f'; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		else if (codePoint == 0x0D) { | 
					
						
							|  |  |  |  | 			string = '\\r'; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		else if (codePoint == 0x2D) { | 
					
						
							|  |  |  |  | 			// https://mathiasbynens.be/notes/javascript-escapes#hexadecimal
 | 
					
						
							|  |  |  |  | 			// Note: `-` (U+002D HYPHEN-MINUS) is escaped in this way rather
 | 
					
						
							|  |  |  |  | 			// than by backslash-escaping, in case the output is used outside
 | 
					
						
							|  |  |  |  | 			// of a character class in a `u` RegExp. /\-/u throws, but
 | 
					
						
							|  |  |  |  | 			// /\x2D/u is fine.
 | 
					
						
							|  |  |  |  | 			string = '\\x2D'; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		else if (codePoint == 0x5C) { | 
					
						
							|  |  |  |  | 			string = '\\\\'; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		else if ( | 
					
						
							|  |  |  |  | 			codePoint == 0x24 || | 
					
						
							|  |  |  |  | 			(codePoint >= 0x28 && codePoint <= 0x2B) || | 
					
						
							|  |  |  |  | 			codePoint == 0x2E || codePoint == 0x2F || | 
					
						
							|  |  |  |  | 			codePoint == 0x3F || | 
					
						
							|  |  |  |  | 			(codePoint >= 0x5B && codePoint <= 0x5E) || | 
					
						
							|  |  |  |  | 			(codePoint >= 0x7B && codePoint <= 0x7D) | 
					
						
							|  |  |  |  | 		) { | 
					
						
							|  |  |  |  | 			// The code point maps to an unsafe printable ASCII character;
 | 
					
						
							|  |  |  |  | 			// backslash-escape it. Here’s the list of those symbols:
 | 
					
						
							|  |  |  |  | 			//
 | 
					
						
							|  |  |  |  | 			//     $()*+./?[\]^{|}
 | 
					
						
							|  |  |  |  | 			//
 | 
					
						
							|  |  |  |  | 			// This matches SyntaxCharacters as well as `/` (U+002F SOLIDUS).
 | 
					
						
							|  |  |  |  | 			// https://tc39.github.io/ecma262/#prod-SyntaxCharacter
 | 
					
						
							|  |  |  |  | 			string = '\\' + stringFromCharCode(codePoint); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		else if (codePoint >= 0x20 && codePoint <= 0x7E) { | 
					
						
							|  |  |  |  | 			// The code point maps to one of these printable ASCII symbols
 | 
					
						
							|  |  |  |  | 			// (including the space character):
 | 
					
						
							|  |  |  |  | 			//
 | 
					
						
							|  |  |  |  | 			//      !"#%&',/0123456789:;<=>@ABCDEFGHIJKLMNO
 | 
					
						
							|  |  |  |  | 			//     PQRSTUVWXYZ_`abcdefghijklmnopqrstuvwxyz~
 | 
					
						
							|  |  |  |  | 			//
 | 
					
						
							|  |  |  |  | 			// These can safely be used directly.
 | 
					
						
							|  |  |  |  | 			string = stringFromCharCode(codePoint); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		else if (codePoint <= 0xFF) { | 
					
						
							|  |  |  |  | 			string = '\\x' + pad(hex(codePoint), 2); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		else { // `codePoint <= 0xFFFF` holds true.
 | 
					
						
							|  |  |  |  | 			// https://mathiasbynens.be/notes/javascript-escapes#unicode
 | 
					
						
							|  |  |  |  | 			string = '\\u' + pad(hex(codePoint), 4); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 		// There’s no need to account for astral symbols / surrogate pairs here,
 | 
					
						
							|  |  |  |  | 		// since `codePointToString` is private and only used for BMP code points.
 | 
					
						
							|  |  |  |  | 		// But if that’s what you need, just add an `else` block with this code:
 | 
					
						
							|  |  |  |  | 		//
 | 
					
						
							|  |  |  |  | 		//     string = '\\u' + pad(hex(highSurrogate(codePoint)), 4)
 | 
					
						
							|  |  |  |  | 		//     	+ '\\u' + pad(hex(lowSurrogate(codePoint)), 4);
 | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 		return string; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var codePointToStringUnicode = function(codePoint) { | 
					
						
							|  |  |  |  | 		if (codePoint <= 0xFFFF) { | 
					
						
							|  |  |  |  | 			return codePointToString(codePoint); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return '\\u{' + codePoint.toString(16).toUpperCase() + '}'; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var symbolToCodePoint = function(symbol) { | 
					
						
							|  |  |  |  | 		var length = symbol.length; | 
					
						
							|  |  |  |  | 		var first = symbol.charCodeAt(0); | 
					
						
							|  |  |  |  | 		var second; | 
					
						
							|  |  |  |  | 		if ( | 
					
						
							|  |  |  |  | 			first >= HIGH_SURROGATE_MIN && first <= HIGH_SURROGATE_MAX && | 
					
						
							|  |  |  |  | 			length > 1 // There is a next code unit.
 | 
					
						
							|  |  |  |  | 		) { | 
					
						
							|  |  |  |  | 			// `first` is a high surrogate, and there is a next character. Assume
 | 
					
						
							|  |  |  |  | 			// it’s a low surrogate (else it’s invalid usage of Regenerate anyway).
 | 
					
						
							|  |  |  |  | 			second = symbol.charCodeAt(1); | 
					
						
							|  |  |  |  | 			// https://mathiasbynens.be/notes/javascript-encoding#surrogate-formulae
 | 
					
						
							|  |  |  |  | 			return (first - HIGH_SURROGATE_MIN) * 0x400 + | 
					
						
							|  |  |  |  | 				second - LOW_SURROGATE_MIN + 0x10000; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return first; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var createBMPCharacterClasses = function(data) { | 
					
						
							|  |  |  |  | 		// Iterate over the data per `(start, end)` pair.
 | 
					
						
							|  |  |  |  | 		var result = ''; | 
					
						
							|  |  |  |  | 		var index = 0; | 
					
						
							|  |  |  |  | 		var start; | 
					
						
							|  |  |  |  | 		var end; | 
					
						
							|  |  |  |  | 		var length = data.length; | 
					
						
							|  |  |  |  | 		if (dataIsSingleton(data)) { | 
					
						
							|  |  |  |  | 			return codePointToString(data[0]); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		while (index < length) { | 
					
						
							|  |  |  |  | 			start = data[index]; | 
					
						
							|  |  |  |  | 			end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive.
 | 
					
						
							|  |  |  |  | 			if (start == end) { | 
					
						
							|  |  |  |  | 				result += codePointToString(start); | 
					
						
							|  |  |  |  | 			} else if (start + 1 == end) { | 
					
						
							|  |  |  |  | 				result += codePointToString(start) + codePointToString(end); | 
					
						
							|  |  |  |  | 			} else { | 
					
						
							|  |  |  |  | 				result += codePointToString(start) + '-' + codePointToString(end); | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			index += 2; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return '[' + result + ']'; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var createUnicodeCharacterClasses = function(data) { | 
					
						
							|  |  |  |  | 		// Iterate over the data per `(start, end)` pair.
 | 
					
						
							|  |  |  |  | 		var result = ''; | 
					
						
							|  |  |  |  | 		var index = 0; | 
					
						
							|  |  |  |  | 		var start; | 
					
						
							|  |  |  |  | 		var end; | 
					
						
							|  |  |  |  | 		var length = data.length; | 
					
						
							|  |  |  |  | 		if (dataIsSingleton(data)) { | 
					
						
							|  |  |  |  | 			return codePointToStringUnicode(data[0]); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		while (index < length) { | 
					
						
							|  |  |  |  | 			start = data[index]; | 
					
						
							|  |  |  |  | 			end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive.
 | 
					
						
							|  |  |  |  | 			if (start == end) { | 
					
						
							|  |  |  |  | 				result += codePointToStringUnicode(start); | 
					
						
							|  |  |  |  | 			} else if (start + 1 == end) { | 
					
						
							|  |  |  |  | 				result += codePointToStringUnicode(start) + codePointToStringUnicode(end); | 
					
						
							|  |  |  |  | 			} else { | 
					
						
							|  |  |  |  | 				result += codePointToStringUnicode(start) + '-' + codePointToStringUnicode(end); | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			index += 2; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return '[' + result + ']'; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var splitAtBMP = function(data) { | 
					
						
							|  |  |  |  | 		// Iterate over the data per `(start, end)` pair.
 | 
					
						
							|  |  |  |  | 		var loneHighSurrogates = []; | 
					
						
							|  |  |  |  | 		var loneLowSurrogates = []; | 
					
						
							|  |  |  |  | 		var bmp = []; | 
					
						
							|  |  |  |  | 		var astral = []; | 
					
						
							|  |  |  |  | 		var index = 0; | 
					
						
							|  |  |  |  | 		var start; | 
					
						
							|  |  |  |  | 		var end; | 
					
						
							|  |  |  |  | 		var length = data.length; | 
					
						
							|  |  |  |  | 		while (index < length) { | 
					
						
							|  |  |  |  | 			start = data[index]; | 
					
						
							|  |  |  |  | 			end = data[index + 1] - 1; // Note: the `- 1` makes `end` inclusive.
 | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			if (start < HIGH_SURROGATE_MIN) { | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 				// The range starts and ends before the high surrogate range.
 | 
					
						
							|  |  |  |  | 				// E.g. (0, 0x10).
 | 
					
						
							|  |  |  |  | 				if (end < HIGH_SURROGATE_MIN) { | 
					
						
							|  |  |  |  | 					bmp.push(start, end + 1); | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 				// The range starts before the high surrogate range and ends within it.
 | 
					
						
							|  |  |  |  | 				// E.g. (0, 0xD855).
 | 
					
						
							|  |  |  |  | 				if (end >= HIGH_SURROGATE_MIN && end <= HIGH_SURROGATE_MAX) { | 
					
						
							|  |  |  |  | 					bmp.push(start, HIGH_SURROGATE_MIN); | 
					
						
							|  |  |  |  | 					loneHighSurrogates.push(HIGH_SURROGATE_MIN, end + 1); | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 				// The range starts before the high surrogate range and ends in the low
 | 
					
						
							|  |  |  |  | 				// surrogate range. E.g. (0, 0xDCFF).
 | 
					
						
							|  |  |  |  | 				if (end >= LOW_SURROGATE_MIN && end <= LOW_SURROGATE_MAX) { | 
					
						
							|  |  |  |  | 					bmp.push(start, HIGH_SURROGATE_MIN); | 
					
						
							|  |  |  |  | 					loneHighSurrogates.push(HIGH_SURROGATE_MIN, HIGH_SURROGATE_MAX + 1); | 
					
						
							|  |  |  |  | 					loneLowSurrogates.push(LOW_SURROGATE_MIN, end + 1); | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 				// The range starts before the high surrogate range and ends after the
 | 
					
						
							|  |  |  |  | 				// low surrogate range. E.g. (0, 0x10FFFF).
 | 
					
						
							|  |  |  |  | 				if (end > LOW_SURROGATE_MAX) { | 
					
						
							|  |  |  |  | 					bmp.push(start, HIGH_SURROGATE_MIN); | 
					
						
							|  |  |  |  | 					loneHighSurrogates.push(HIGH_SURROGATE_MIN, HIGH_SURROGATE_MAX + 1); | 
					
						
							|  |  |  |  | 					loneLowSurrogates.push(LOW_SURROGATE_MIN, LOW_SURROGATE_MAX + 1); | 
					
						
							|  |  |  |  | 					if (end <= 0xFFFF) { | 
					
						
							|  |  |  |  | 						bmp.push(LOW_SURROGATE_MAX + 1, end + 1); | 
					
						
							|  |  |  |  | 					} else { | 
					
						
							|  |  |  |  | 						bmp.push(LOW_SURROGATE_MAX + 1, 0xFFFF + 1); | 
					
						
							|  |  |  |  | 						astral.push(0xFFFF + 1, end + 1); | 
					
						
							|  |  |  |  | 					} | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			} else if (start >= HIGH_SURROGATE_MIN && start <= HIGH_SURROGATE_MAX) { | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 				// The range starts and ends in the high surrogate range.
 | 
					
						
							|  |  |  |  | 				// E.g. (0xD855, 0xD866).
 | 
					
						
							|  |  |  |  | 				if (end >= HIGH_SURROGATE_MIN && end <= HIGH_SURROGATE_MAX) { | 
					
						
							|  |  |  |  | 					loneHighSurrogates.push(start, end + 1); | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 				// The range starts in the high surrogate range and ends in the low
 | 
					
						
							|  |  |  |  | 				// surrogate range. E.g. (0xD855, 0xDCFF).
 | 
					
						
							|  |  |  |  | 				if (end >= LOW_SURROGATE_MIN && end <= LOW_SURROGATE_MAX) { | 
					
						
							|  |  |  |  | 					loneHighSurrogates.push(start, HIGH_SURROGATE_MAX + 1); | 
					
						
							|  |  |  |  | 					loneLowSurrogates.push(LOW_SURROGATE_MIN, end + 1); | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 				// The range starts in the high surrogate range and ends after the low
 | 
					
						
							|  |  |  |  | 				// surrogate range. E.g. (0xD855, 0x10FFFF).
 | 
					
						
							|  |  |  |  | 				if (end > LOW_SURROGATE_MAX) { | 
					
						
							|  |  |  |  | 					loneHighSurrogates.push(start, HIGH_SURROGATE_MAX + 1); | 
					
						
							|  |  |  |  | 					loneLowSurrogates.push(LOW_SURROGATE_MIN, LOW_SURROGATE_MAX + 1); | 
					
						
							|  |  |  |  | 					if (end <= 0xFFFF) { | 
					
						
							|  |  |  |  | 						bmp.push(LOW_SURROGATE_MAX + 1, end + 1); | 
					
						
							|  |  |  |  | 					} else { | 
					
						
							|  |  |  |  | 						bmp.push(LOW_SURROGATE_MAX + 1, 0xFFFF + 1); | 
					
						
							|  |  |  |  | 						astral.push(0xFFFF + 1, end + 1); | 
					
						
							|  |  |  |  | 					} | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			} else if (start >= LOW_SURROGATE_MIN && start <= LOW_SURROGATE_MAX) { | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 				// The range starts and ends in the low surrogate range.
 | 
					
						
							|  |  |  |  | 				// E.g. (0xDCFF, 0xDDFF).
 | 
					
						
							|  |  |  |  | 				if (end >= LOW_SURROGATE_MIN && end <= LOW_SURROGATE_MAX) { | 
					
						
							|  |  |  |  | 					loneLowSurrogates.push(start, end + 1); | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 				// The range starts in the low surrogate range and ends after the low
 | 
					
						
							|  |  |  |  | 				// surrogate range. E.g. (0xDCFF, 0x10FFFF).
 | 
					
						
							|  |  |  |  | 				if (end > LOW_SURROGATE_MAX) { | 
					
						
							|  |  |  |  | 					loneLowSurrogates.push(start, LOW_SURROGATE_MAX + 1); | 
					
						
							|  |  |  |  | 					if (end <= 0xFFFF) { | 
					
						
							|  |  |  |  | 						bmp.push(LOW_SURROGATE_MAX + 1, end + 1); | 
					
						
							|  |  |  |  | 					} else { | 
					
						
							|  |  |  |  | 						bmp.push(LOW_SURROGATE_MAX + 1, 0xFFFF + 1); | 
					
						
							|  |  |  |  | 						astral.push(0xFFFF + 1, end + 1); | 
					
						
							|  |  |  |  | 					} | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			} else if (start > LOW_SURROGATE_MAX && start <= 0xFFFF) { | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 				// The range starts and ends after the low surrogate range.
 | 
					
						
							|  |  |  |  | 				// E.g. (0xFFAA, 0x10FFFF).
 | 
					
						
							|  |  |  |  | 				if (end <= 0xFFFF) { | 
					
						
							|  |  |  |  | 					bmp.push(start, end + 1); | 
					
						
							|  |  |  |  | 				} else { | 
					
						
							|  |  |  |  | 					bmp.push(start, 0xFFFF + 1); | 
					
						
							|  |  |  |  | 					astral.push(0xFFFF + 1, end + 1); | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			} else { | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 				// The range starts and ends in the astral range.
 | 
					
						
							|  |  |  |  | 				astral.push(start, end + 1); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			index += 2; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return { | 
					
						
							|  |  |  |  | 			'loneHighSurrogates': loneHighSurrogates, | 
					
						
							|  |  |  |  | 			'loneLowSurrogates': loneLowSurrogates, | 
					
						
							|  |  |  |  | 			'bmp': bmp, | 
					
						
							|  |  |  |  | 			'astral': astral | 
					
						
							|  |  |  |  | 		}; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var optimizeSurrogateMappings = function(surrogateMappings) { | 
					
						
							|  |  |  |  | 		var result = []; | 
					
						
							|  |  |  |  | 		var tmpLow = []; | 
					
						
							|  |  |  |  | 		var addLow = false; | 
					
						
							|  |  |  |  | 		var mapping; | 
					
						
							|  |  |  |  | 		var nextMapping; | 
					
						
							|  |  |  |  | 		var highSurrogates; | 
					
						
							|  |  |  |  | 		var lowSurrogates; | 
					
						
							|  |  |  |  | 		var nextHighSurrogates; | 
					
						
							|  |  |  |  | 		var nextLowSurrogates; | 
					
						
							|  |  |  |  | 		var index = -1; | 
					
						
							|  |  |  |  | 		var length = surrogateMappings.length; | 
					
						
							|  |  |  |  | 		while (++index < length) { | 
					
						
							|  |  |  |  | 			mapping = surrogateMappings[index]; | 
					
						
							|  |  |  |  | 			nextMapping = surrogateMappings[index + 1]; | 
					
						
							|  |  |  |  | 			if (!nextMapping) { | 
					
						
							|  |  |  |  | 				result.push(mapping); | 
					
						
							|  |  |  |  | 				continue; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			highSurrogates = mapping[0]; | 
					
						
							|  |  |  |  | 			lowSurrogates = mapping[1]; | 
					
						
							|  |  |  |  | 			nextHighSurrogates = nextMapping[0]; | 
					
						
							|  |  |  |  | 			nextLowSurrogates = nextMapping[1]; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			// Check for identical high surrogate ranges.
 | 
					
						
							|  |  |  |  | 			tmpLow = lowSurrogates; | 
					
						
							|  |  |  |  | 			while ( | 
					
						
							|  |  |  |  | 				nextHighSurrogates && | 
					
						
							|  |  |  |  | 				highSurrogates[0] == nextHighSurrogates[0] && | 
					
						
							|  |  |  |  | 				highSurrogates[1] == nextHighSurrogates[1] | 
					
						
							|  |  |  |  | 			) { | 
					
						
							|  |  |  |  | 				// Merge with the next item.
 | 
					
						
							|  |  |  |  | 				if (dataIsSingleton(nextLowSurrogates)) { | 
					
						
							|  |  |  |  | 					tmpLow = dataAdd(tmpLow, nextLowSurrogates[0]); | 
					
						
							|  |  |  |  | 				} else { | 
					
						
							|  |  |  |  | 					tmpLow = dataAddRange( | 
					
						
							|  |  |  |  | 						tmpLow, | 
					
						
							|  |  |  |  | 						nextLowSurrogates[0], | 
					
						
							|  |  |  |  | 						nextLowSurrogates[1] - 1 | 
					
						
							|  |  |  |  | 					); | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 				++index; | 
					
						
							|  |  |  |  | 				mapping = surrogateMappings[index]; | 
					
						
							|  |  |  |  | 				highSurrogates = mapping[0]; | 
					
						
							|  |  |  |  | 				lowSurrogates = mapping[1]; | 
					
						
							|  |  |  |  | 				nextMapping = surrogateMappings[index + 1]; | 
					
						
							|  |  |  |  | 				nextHighSurrogates = nextMapping && nextMapping[0]; | 
					
						
							|  |  |  |  | 				nextLowSurrogates = nextMapping && nextMapping[1]; | 
					
						
							|  |  |  |  | 				addLow = true; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			result.push([ | 
					
						
							|  |  |  |  | 				highSurrogates, | 
					
						
							|  |  |  |  | 				addLow ? tmpLow : lowSurrogates | 
					
						
							|  |  |  |  | 			]); | 
					
						
							|  |  |  |  | 			addLow = false; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return optimizeByLowSurrogates(result); | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var optimizeByLowSurrogates = function(surrogateMappings) { | 
					
						
							|  |  |  |  | 		if (surrogateMappings.length == 1) { | 
					
						
							|  |  |  |  | 			return surrogateMappings; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		var index = -1; | 
					
						
							|  |  |  |  | 		var innerIndex = -1; | 
					
						
							|  |  |  |  | 		while (++index < surrogateMappings.length) { | 
					
						
							|  |  |  |  | 			var mapping = surrogateMappings[index]; | 
					
						
							|  |  |  |  | 			var lowSurrogates = mapping[1]; | 
					
						
							|  |  |  |  | 			var lowSurrogateStart = lowSurrogates[0]; | 
					
						
							|  |  |  |  | 			var lowSurrogateEnd = lowSurrogates[1]; | 
					
						
							|  |  |  |  | 			innerIndex = index; // Note: the loop starts at the next index.
 | 
					
						
							|  |  |  |  | 			while (++innerIndex < surrogateMappings.length) { | 
					
						
							|  |  |  |  | 				var otherMapping = surrogateMappings[innerIndex]; | 
					
						
							|  |  |  |  | 				var otherLowSurrogates = otherMapping[1]; | 
					
						
							|  |  |  |  | 				var otherLowSurrogateStart = otherLowSurrogates[0]; | 
					
						
							|  |  |  |  | 				var otherLowSurrogateEnd = otherLowSurrogates[1]; | 
					
						
							|  |  |  |  | 				if ( | 
					
						
							|  |  |  |  | 					lowSurrogateStart == otherLowSurrogateStart && | 
					
						
							|  |  |  |  | 					lowSurrogateEnd == otherLowSurrogateEnd && | 
					
						
							|  |  |  |  | 					otherLowSurrogates.length === 2 | 
					
						
							|  |  |  |  | 				) { | 
					
						
							|  |  |  |  | 					// Add the code points in the other item to this one.
 | 
					
						
							|  |  |  |  | 					if (dataIsSingleton(otherMapping[0])) { | 
					
						
							|  |  |  |  | 						mapping[0] = dataAdd(mapping[0], otherMapping[0][0]); | 
					
						
							|  |  |  |  | 					} else { | 
					
						
							|  |  |  |  | 						mapping[0] = dataAddRange( | 
					
						
							|  |  |  |  | 							mapping[0], | 
					
						
							|  |  |  |  | 							otherMapping[0][0], | 
					
						
							|  |  |  |  | 							otherMapping[0][1] - 1 | 
					
						
							|  |  |  |  | 						); | 
					
						
							|  |  |  |  | 					} | 
					
						
							|  |  |  |  | 					// Remove the other, now redundant, item.
 | 
					
						
							|  |  |  |  | 					surrogateMappings.splice(innerIndex, 1); | 
					
						
							|  |  |  |  | 					--innerIndex; | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return surrogateMappings; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var surrogateSet = function(data) { | 
					
						
							|  |  |  |  | 		// Exit early if `data` is an empty set.
 | 
					
						
							|  |  |  |  | 		if (!data.length) { | 
					
						
							|  |  |  |  | 			return []; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 		// Iterate over the data per `(start, end)` pair.
 | 
					
						
							|  |  |  |  | 		var index = 0; | 
					
						
							|  |  |  |  | 		var start; | 
					
						
							|  |  |  |  | 		var end; | 
					
						
							|  |  |  |  | 		var startHigh; | 
					
						
							|  |  |  |  | 		var startLow; | 
					
						
							|  |  |  |  | 		var endHigh; | 
					
						
							|  |  |  |  | 		var endLow; | 
					
						
							|  |  |  |  | 		var surrogateMappings = []; | 
					
						
							|  |  |  |  | 		var length = data.length; | 
					
						
							|  |  |  |  | 		while (index < length) { | 
					
						
							|  |  |  |  | 			start = data[index]; | 
					
						
							|  |  |  |  | 			end = data[index + 1] - 1; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			startHigh = highSurrogate(start); | 
					
						
							|  |  |  |  | 			startLow = lowSurrogate(start); | 
					
						
							|  |  |  |  | 			endHigh = highSurrogate(end); | 
					
						
							|  |  |  |  | 			endLow = lowSurrogate(end); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			var startsWithLowestLowSurrogate = startLow == LOW_SURROGATE_MIN; | 
					
						
							|  |  |  |  | 			var endsWithHighestLowSurrogate = endLow == LOW_SURROGATE_MAX; | 
					
						
							|  |  |  |  | 			var complete = false; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			// Append the previous high-surrogate-to-low-surrogate mappings.
 | 
					
						
							|  |  |  |  | 			// Step 1: `(startHigh, startLow)` to `(startHigh, LOW_SURROGATE_MAX)`.
 | 
					
						
							|  |  |  |  | 			if ( | 
					
						
							|  |  |  |  | 				startHigh == endHigh || | 
					
						
							|  |  |  |  | 				startsWithLowestLowSurrogate && endsWithHighestLowSurrogate | 
					
						
							|  |  |  |  | 			) { | 
					
						
							|  |  |  |  | 				surrogateMappings.push([ | 
					
						
							|  |  |  |  | 					[startHigh, endHigh + 1], | 
					
						
							|  |  |  |  | 					[startLow, endLow + 1] | 
					
						
							|  |  |  |  | 				]); | 
					
						
							|  |  |  |  | 				complete = true; | 
					
						
							|  |  |  |  | 			} else { | 
					
						
							|  |  |  |  | 				surrogateMappings.push([ | 
					
						
							|  |  |  |  | 					[startHigh, startHigh + 1], | 
					
						
							|  |  |  |  | 					[startLow, LOW_SURROGATE_MAX + 1] | 
					
						
							|  |  |  |  | 				]); | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			// Step 2: `(startHigh + 1, LOW_SURROGATE_MIN)` to
 | 
					
						
							|  |  |  |  | 			// `(endHigh - 1, LOW_SURROGATE_MAX)`.
 | 
					
						
							|  |  |  |  | 			if (!complete && startHigh + 1 < endHigh) { | 
					
						
							|  |  |  |  | 				if (endsWithHighestLowSurrogate) { | 
					
						
							|  |  |  |  | 					// Combine step 2 and step 3.
 | 
					
						
							|  |  |  |  | 					surrogateMappings.push([ | 
					
						
							|  |  |  |  | 						[startHigh + 1, endHigh + 1], | 
					
						
							|  |  |  |  | 						[LOW_SURROGATE_MIN, endLow + 1] | 
					
						
							|  |  |  |  | 					]); | 
					
						
							|  |  |  |  | 					complete = true; | 
					
						
							|  |  |  |  | 				} else { | 
					
						
							|  |  |  |  | 					surrogateMappings.push([ | 
					
						
							|  |  |  |  | 						[startHigh + 1, endHigh], | 
					
						
							|  |  |  |  | 						[LOW_SURROGATE_MIN, LOW_SURROGATE_MAX + 1] | 
					
						
							|  |  |  |  | 					]); | 
					
						
							|  |  |  |  | 				} | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			// Step 3. `(endHigh, LOW_SURROGATE_MIN)` to `(endHigh, endLow)`.
 | 
					
						
							|  |  |  |  | 			if (!complete) { | 
					
						
							|  |  |  |  | 				surrogateMappings.push([ | 
					
						
							|  |  |  |  | 					[endHigh, endHigh + 1], | 
					
						
							|  |  |  |  | 					[LOW_SURROGATE_MIN, endLow + 1] | 
					
						
							|  |  |  |  | 				]); | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 			index += 2; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 		// The format of `surrogateMappings` is as follows:
 | 
					
						
							|  |  |  |  | 		//
 | 
					
						
							|  |  |  |  | 		//     [ surrogateMapping1, surrogateMapping2 ]
 | 
					
						
							|  |  |  |  | 		//
 | 
					
						
							|  |  |  |  | 		// i.e.:
 | 
					
						
							|  |  |  |  | 		//
 | 
					
						
							|  |  |  |  | 		//     [
 | 
					
						
							|  |  |  |  | 		//       [ highSurrogates1, lowSurrogates1 ],
 | 
					
						
							|  |  |  |  | 		//       [ highSurrogates2, lowSurrogates2 ]
 | 
					
						
							|  |  |  |  | 		//     ]
 | 
					
						
							|  |  |  |  | 		return optimizeSurrogateMappings(surrogateMappings); | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var createSurrogateCharacterClasses = function(surrogateMappings) { | 
					
						
							|  |  |  |  | 		var result = []; | 
					
						
							|  |  |  |  | 		forEach(surrogateMappings, function(surrogateMapping) { | 
					
						
							|  |  |  |  | 			var highSurrogates = surrogateMapping[0]; | 
					
						
							|  |  |  |  | 			var lowSurrogates = surrogateMapping[1]; | 
					
						
							|  |  |  |  | 			result.push( | 
					
						
							|  |  |  |  | 				createBMPCharacterClasses(highSurrogates) + | 
					
						
							|  |  |  |  | 				createBMPCharacterClasses(lowSurrogates) | 
					
						
							|  |  |  |  | 			); | 
					
						
							|  |  |  |  | 		}); | 
					
						
							|  |  |  |  | 		return result.join('|'); | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var createCharacterClassesFromData = function(data, bmpOnly, hasUnicodeFlag) { | 
					
						
							|  |  |  |  | 		if (hasUnicodeFlag) { | 
					
						
							|  |  |  |  | 			return createUnicodeCharacterClasses(data); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		var result = []; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 		var parts = splitAtBMP(data); | 
					
						
							|  |  |  |  | 		var loneHighSurrogates = parts.loneHighSurrogates; | 
					
						
							|  |  |  |  | 		var loneLowSurrogates = parts.loneLowSurrogates; | 
					
						
							|  |  |  |  | 		var bmp = parts.bmp; | 
					
						
							|  |  |  |  | 		var astral = parts.astral; | 
					
						
							|  |  |  |  | 		var hasLoneHighSurrogates = !dataIsEmpty(loneHighSurrogates); | 
					
						
							|  |  |  |  | 		var hasLoneLowSurrogates = !dataIsEmpty(loneLowSurrogates); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 		var surrogateMappings = surrogateSet(astral); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 		if (bmpOnly) { | 
					
						
							|  |  |  |  | 			bmp = dataAddData(bmp, loneHighSurrogates); | 
					
						
							|  |  |  |  | 			hasLoneHighSurrogates = false; | 
					
						
							|  |  |  |  | 			bmp = dataAddData(bmp, loneLowSurrogates); | 
					
						
							|  |  |  |  | 			hasLoneLowSurrogates = false; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 		if (!dataIsEmpty(bmp)) { | 
					
						
							|  |  |  |  | 			// The data set contains BMP code points that are not high surrogates
 | 
					
						
							|  |  |  |  | 			// needed for astral code points in the set.
 | 
					
						
							|  |  |  |  | 			result.push(createBMPCharacterClasses(bmp)); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		if (surrogateMappings.length) { | 
					
						
							|  |  |  |  | 			// The data set contains astral code points; append character classes
 | 
					
						
							|  |  |  |  | 			// based on their surrogate pairs.
 | 
					
						
							|  |  |  |  | 			result.push(createSurrogateCharacterClasses(surrogateMappings)); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		// https://gist.github.com/mathiasbynens/bbe7f870208abcfec860
 | 
					
						
							|  |  |  |  | 		if (hasLoneHighSurrogates) { | 
					
						
							|  |  |  |  | 			result.push( | 
					
						
							|  |  |  |  | 				createBMPCharacterClasses(loneHighSurrogates) + | 
					
						
							|  |  |  |  | 				// Make sure the high surrogates aren’t part of a surrogate pair.
 | 
					
						
							|  |  |  |  | 				'(?![\\uDC00-\\uDFFF])' | 
					
						
							|  |  |  |  | 			); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		if (hasLoneLowSurrogates) { | 
					
						
							|  |  |  |  | 			result.push( | 
					
						
							|  |  |  |  | 				// It is not possible to accurately assert the low surrogates aren’t
 | 
					
						
							|  |  |  |  | 				// part of a surrogate pair, since JavaScript regular expressions do
 | 
					
						
							|  |  |  |  | 				// not support lookbehind.
 | 
					
						
							|  |  |  |  | 				'(?:[^\\uD800-\\uDBFF]|^)' + | 
					
						
							|  |  |  |  | 				createBMPCharacterClasses(loneLowSurrogates) | 
					
						
							|  |  |  |  | 			); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return result.join('|'); | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	/*--------------------------------------------------------------------------*/ | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	// `regenerate` can be used as a constructor (and new methods can be added to
 | 
					
						
							|  |  |  |  | 	// its prototype) but also as a regular function, the latter of which is the
 | 
					
						
							|  |  |  |  | 	// documented and most common usage. For that reason, it’s not capitalized.
 | 
					
						
							|  |  |  |  | 	var regenerate = function(value) { | 
					
						
							|  |  |  |  | 		if (arguments.length > 1) { | 
					
						
							|  |  |  |  | 			value = slice.call(arguments); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		if (this instanceof regenerate) { | 
					
						
							|  |  |  |  | 			this.data = []; | 
					
						
							|  |  |  |  | 			return value ? this.add(value) : this; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 		return (new regenerate).add(value); | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	regenerate.version = '1.4.2'; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	var proto = regenerate.prototype; | 
					
						
							|  |  |  |  | 	extend(proto, { | 
					
						
							|  |  |  |  | 		'add': function(value) { | 
					
						
							|  |  |  |  | 			var $this = this; | 
					
						
							|  |  |  |  | 			if (value == null) { | 
					
						
							|  |  |  |  | 				return $this; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			if (value instanceof regenerate) { | 
					
						
							|  |  |  |  | 				// Allow passing other Regenerate instances.
 | 
					
						
							|  |  |  |  | 				$this.data = dataAddData($this.data, value.data); | 
					
						
							|  |  |  |  | 				return $this; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			if (arguments.length > 1) { | 
					
						
							|  |  |  |  | 				value = slice.call(arguments); | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			if (isArray(value)) { | 
					
						
							|  |  |  |  | 				forEach(value, function(item) { | 
					
						
							|  |  |  |  | 					$this.add(item); | 
					
						
							|  |  |  |  | 				}); | 
					
						
							|  |  |  |  | 				return $this; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			$this.data = dataAdd( | 
					
						
							|  |  |  |  | 				$this.data, | 
					
						
							|  |  |  |  | 				isNumber(value) ? value : symbolToCodePoint(value) | 
					
						
							|  |  |  |  | 			); | 
					
						
							|  |  |  |  | 			return $this; | 
					
						
							|  |  |  |  | 		}, | 
					
						
							|  |  |  |  | 		'remove': function(value) { | 
					
						
							|  |  |  |  | 			var $this = this; | 
					
						
							|  |  |  |  | 			if (value == null) { | 
					
						
							|  |  |  |  | 				return $this; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			if (value instanceof regenerate) { | 
					
						
							|  |  |  |  | 				// Allow passing other Regenerate instances.
 | 
					
						
							|  |  |  |  | 				$this.data = dataRemoveData($this.data, value.data); | 
					
						
							|  |  |  |  | 				return $this; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			if (arguments.length > 1) { | 
					
						
							|  |  |  |  | 				value = slice.call(arguments); | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			if (isArray(value)) { | 
					
						
							|  |  |  |  | 				forEach(value, function(item) { | 
					
						
							|  |  |  |  | 					$this.remove(item); | 
					
						
							|  |  |  |  | 				}); | 
					
						
							|  |  |  |  | 				return $this; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			$this.data = dataRemove( | 
					
						
							|  |  |  |  | 				$this.data, | 
					
						
							|  |  |  |  | 				isNumber(value) ? value : symbolToCodePoint(value) | 
					
						
							|  |  |  |  | 			); | 
					
						
							|  |  |  |  | 			return $this; | 
					
						
							|  |  |  |  | 		}, | 
					
						
							|  |  |  |  | 		'addRange': function(start, end) { | 
					
						
							|  |  |  |  | 			var $this = this; | 
					
						
							|  |  |  |  | 			$this.data = dataAddRange($this.data, | 
					
						
							|  |  |  |  | 				isNumber(start) ? start : symbolToCodePoint(start), | 
					
						
							|  |  |  |  | 				isNumber(end) ? end : symbolToCodePoint(end) | 
					
						
							|  |  |  |  | 			); | 
					
						
							|  |  |  |  | 			return $this; | 
					
						
							|  |  |  |  | 		}, | 
					
						
							|  |  |  |  | 		'removeRange': function(start, end) { | 
					
						
							|  |  |  |  | 			var $this = this; | 
					
						
							|  |  |  |  | 			var startCodePoint = isNumber(start) ? start : symbolToCodePoint(start); | 
					
						
							|  |  |  |  | 			var endCodePoint = isNumber(end) ? end : symbolToCodePoint(end); | 
					
						
							|  |  |  |  | 			$this.data = dataRemoveRange( | 
					
						
							|  |  |  |  | 				$this.data, | 
					
						
							|  |  |  |  | 				startCodePoint, | 
					
						
							|  |  |  |  | 				endCodePoint | 
					
						
							|  |  |  |  | 			); | 
					
						
							|  |  |  |  | 			return $this; | 
					
						
							|  |  |  |  | 		}, | 
					
						
							|  |  |  |  | 		'intersection': function(argument) { | 
					
						
							|  |  |  |  | 			var $this = this; | 
					
						
							|  |  |  |  | 			// Allow passing other Regenerate instances.
 | 
					
						
							|  |  |  |  | 			// TODO: Optimize this by writing and using `dataIntersectionData()`.
 | 
					
						
							|  |  |  |  | 			var array = argument instanceof regenerate ? | 
					
						
							|  |  |  |  | 				dataToArray(argument.data) : | 
					
						
							|  |  |  |  | 				argument; | 
					
						
							|  |  |  |  | 			$this.data = dataIntersection($this.data, array); | 
					
						
							|  |  |  |  | 			return $this; | 
					
						
							|  |  |  |  | 		}, | 
					
						
							|  |  |  |  | 		'contains': function(codePoint) { | 
					
						
							|  |  |  |  | 			return dataContains( | 
					
						
							|  |  |  |  | 				this.data, | 
					
						
							|  |  |  |  | 				isNumber(codePoint) ? codePoint : symbolToCodePoint(codePoint) | 
					
						
							|  |  |  |  | 			); | 
					
						
							|  |  |  |  | 		}, | 
					
						
							|  |  |  |  | 		'clone': function() { | 
					
						
							|  |  |  |  | 			var set = new regenerate; | 
					
						
							|  |  |  |  | 			set.data = this.data.slice(0); | 
					
						
							|  |  |  |  | 			return set; | 
					
						
							|  |  |  |  | 		}, | 
					
						
							|  |  |  |  | 		'toString': function(options) { | 
					
						
							|  |  |  |  | 			var result = createCharacterClassesFromData( | 
					
						
							|  |  |  |  | 				this.data, | 
					
						
							|  |  |  |  | 				options ? options.bmpOnly : false, | 
					
						
							|  |  |  |  | 				options ? options.hasUnicodeFlag : false | 
					
						
							|  |  |  |  | 			); | 
					
						
							|  |  |  |  | 			if (!result) { | 
					
						
							|  |  |  |  | 				// For an empty set, return something that can be inserted `/here/` to
 | 
					
						
							|  |  |  |  | 				// form a valid regular expression. Avoid `(?:)` since that matches the
 | 
					
						
							|  |  |  |  | 				// empty string.
 | 
					
						
							|  |  |  |  | 				return '[]'; | 
					
						
							|  |  |  |  | 			} | 
					
						
							|  |  |  |  | 			// Use `\0` instead of `\x00` where possible.
 | 
					
						
							|  |  |  |  | 			return result.replace(regexNull, '\\0$1'); | 
					
						
							|  |  |  |  | 		}, | 
					
						
							|  |  |  |  | 		'toRegExp': function(flags) { | 
					
						
							|  |  |  |  | 			var pattern = this.toString( | 
					
						
							|  |  |  |  | 				flags && flags.indexOf('u') != -1 ? | 
					
						
							|  |  |  |  | 					{ 'hasUnicodeFlag': true } : | 
					
						
							|  |  |  |  | 					null | 
					
						
							|  |  |  |  | 			); | 
					
						
							|  |  |  |  | 			return RegExp(pattern, flags || ''); | 
					
						
							|  |  |  |  | 		}, | 
					
						
							|  |  |  |  | 		'valueOf': function() { // Note: `valueOf` is aliased as `toArray`.
 | 
					
						
							|  |  |  |  | 			return dataToArray(this.data); | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 	}); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	proto.toArray = proto.valueOf; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 	// Some AMD build optimizers, like r.js, check for specific condition patterns
 | 
					
						
							|  |  |  |  | 	// like the following:
 | 
					
						
							|  |  |  |  | 	if ( | 
					
						
							|  |  |  |  | 		typeof define == 'function' && | 
					
						
							|  |  |  |  | 		typeof define.amd == 'object' && | 
					
						
							|  |  |  |  | 		define.amd | 
					
						
							|  |  |  |  | 	) { | 
					
						
							|  |  |  |  | 		define(function() { | 
					
						
							|  |  |  |  | 			return regenerate; | 
					
						
							|  |  |  |  | 		}); | 
					
						
							|  |  |  |  | 	}	else if (freeExports && !freeExports.nodeType) { | 
					
						
							|  |  |  |  | 		if (freeModule) { // in Node.js, io.js, or RingoJS v0.8.0+
 | 
					
						
							|  |  |  |  | 			freeModule.exports = regenerate; | 
					
						
							|  |  |  |  | 		} else { // in Narwhal or RingoJS v0.7.0-
 | 
					
						
							|  |  |  |  | 			freeExports.regenerate = regenerate; | 
					
						
							|  |  |  |  | 		} | 
					
						
							|  |  |  |  | 	} else { // in Rhino or a web browser
 | 
					
						
							|  |  |  |  | 		root.regenerate = regenerate; | 
					
						
							|  |  |  |  | 	} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | }(this)); |