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					36 lines
				
				1.1 KiB
			
		
		
			
		
	
	
					36 lines
				
				1.1 KiB
			| 
											3 years ago
										 | var baseUpdate = require('./_baseUpdate'), | ||
|  |     castFunction = require('./_castFunction'); | ||
|  | 
 | ||
|  | /** | ||
|  |  * This method is like `_.set` except that accepts `updater` to produce the | ||
|  |  * value to set. Use `_.updateWith` to customize `path` creation. The `updater` | ||
|  |  * is invoked with one argument: (value). | ||
|  |  * | ||
|  |  * **Note:** This method mutates `object`. | ||
|  |  * | ||
|  |  * @static | ||
|  |  * @memberOf _ | ||
|  |  * @since 4.6.0 | ||
|  |  * @category Object | ||
|  |  * @param {Object} object The object to modify. | ||
|  |  * @param {Array|string} path The path of the property to set. | ||
|  |  * @param {Function} updater The function to produce the updated value. | ||
|  |  * @returns {Object} Returns `object`. | ||
|  |  * @example | ||
|  |  * | ||
|  |  * var object = { 'a': [{ 'b': { 'c': 3 } }] }; | ||
|  |  * | ||
|  |  * _.update(object, 'a[0].b.c', function(n) { return n * n; }); | ||
|  |  * console.log(object.a[0].b.c); | ||
|  |  * // => 9
 | ||
|  |  * | ||
|  |  * _.update(object, 'x[0].y.z', function(n) { return n ? n + 1 : 0; }); | ||
|  |  * console.log(object.x[0].y.z); | ||
|  |  * // => 0
 | ||
|  |  */ | ||
|  | function update(object, path, updater) { | ||
|  |   return object == null ? object : baseUpdate(object, path, castFunction(updater)); | ||
|  | } | ||
|  | 
 | ||
|  | module.exports = update; |