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					250 lines
				
				6.8 KiB
			
		
		
			
		
	
	
					250 lines
				
				6.8 KiB
			| 
											2 years ago
										 | /** | ||
|  |  * Socket wrapping functions for TLS. | ||
|  |  * | ||
|  |  * @author Dave Longley | ||
|  |  * | ||
|  |  * Copyright (c) 2009-2012 Digital Bazaar, Inc. | ||
|  |  */ | ||
|  | var forge = require('./forge'); | ||
|  | require('./tls'); | ||
|  | 
 | ||
|  | /** | ||
|  |  * Wraps a forge.net socket with a TLS layer. | ||
|  |  * | ||
|  |  * @param options: | ||
|  |  *   sessionId: a session ID to reuse, null for a new connection if no session | ||
|  |  *     cache is provided or it is empty. | ||
|  |  *   caStore: an array of certificates to trust. | ||
|  |  *   sessionCache: a session cache to use. | ||
|  |  *   cipherSuites: an optional array of cipher suites to use, see | ||
|  |  *     tls.CipherSuites. | ||
|  |  *   socket: the socket to wrap. | ||
|  |  *   virtualHost: the virtual server name to use in a TLS SNI extension. | ||
|  |  *   verify: a handler used to custom verify certificates in the chain. | ||
|  |  *   getCertificate: an optional callback used to get a certificate. | ||
|  |  *   getPrivateKey: an optional callback used to get a private key. | ||
|  |  *   getSignature: an optional callback used to get a signature. | ||
|  |  *   deflate: function(inBytes) if provided, will deflate TLS records using | ||
|  |  *     the deflate algorithm if the server supports it. | ||
|  |  *   inflate: function(inBytes) if provided, will inflate TLS records using | ||
|  |  *     the deflate algorithm if the server supports it. | ||
|  |  * | ||
|  |  * @return the TLS-wrapped socket. | ||
|  |  */ | ||
|  | forge.tls.wrapSocket = function(options) { | ||
|  |   // get raw socket
 | ||
|  |   var socket = options.socket; | ||
|  | 
 | ||
|  |   // create TLS socket
 | ||
|  |   var tlsSocket = { | ||
|  |     id: socket.id, | ||
|  |     // set handlers
 | ||
|  |     connected: socket.connected || function(e) {}, | ||
|  |     closed: socket.closed || function(e) {}, | ||
|  |     data: socket.data || function(e) {}, | ||
|  |     error: socket.error || function(e) {} | ||
|  |   }; | ||
|  | 
 | ||
|  |   // create TLS connection
 | ||
|  |   var c = forge.tls.createConnection({ | ||
|  |     server: false, | ||
|  |     sessionId: options.sessionId || null, | ||
|  |     caStore: options.caStore || [], | ||
|  |     sessionCache: options.sessionCache || null, | ||
|  |     cipherSuites: options.cipherSuites || null, | ||
|  |     virtualHost: options.virtualHost, | ||
|  |     verify: options.verify, | ||
|  |     getCertificate: options.getCertificate, | ||
|  |     getPrivateKey: options.getPrivateKey, | ||
|  |     getSignature: options.getSignature, | ||
|  |     deflate: options.deflate, | ||
|  |     inflate: options.inflate, | ||
|  |     connected: function(c) { | ||
|  |       // first handshake complete, call handler
 | ||
|  |       if(c.handshakes === 1) { | ||
|  |         tlsSocket.connected({ | ||
|  |           id: socket.id, | ||
|  |           type: 'connect', | ||
|  |           bytesAvailable: c.data.length() | ||
|  |         }); | ||
|  |       } | ||
|  |     }, | ||
|  |     tlsDataReady: function(c) { | ||
|  |       // send TLS data over socket
 | ||
|  |       return socket.send(c.tlsData.getBytes()); | ||
|  |     }, | ||
|  |     dataReady: function(c) { | ||
|  |       // indicate application data is ready
 | ||
|  |       tlsSocket.data({ | ||
|  |         id: socket.id, | ||
|  |         type: 'socketData', | ||
|  |         bytesAvailable: c.data.length() | ||
|  |       }); | ||
|  |     }, | ||
|  |     closed: function(c) { | ||
|  |       // close socket
 | ||
|  |       socket.close(); | ||
|  |     }, | ||
|  |     error: function(c, e) { | ||
|  |       // send error, close socket
 | ||
|  |       tlsSocket.error({ | ||
|  |         id: socket.id, | ||
|  |         type: 'tlsError', | ||
|  |         message: e.message, | ||
|  |         bytesAvailable: 0, | ||
|  |         error: e | ||
|  |       }); | ||
|  |       socket.close(); | ||
|  |     } | ||
|  |   }); | ||
|  | 
 | ||
|  |   // handle doing handshake after connecting
 | ||
|  |   socket.connected = function(e) { | ||
|  |     c.handshake(options.sessionId); | ||
|  |   }; | ||
|  | 
 | ||
|  |   // handle closing TLS connection
 | ||
|  |   socket.closed = function(e) { | ||
|  |     if(c.open && c.handshaking) { | ||
|  |       // error
 | ||
|  |       tlsSocket.error({ | ||
|  |         id: socket.id, | ||
|  |         type: 'ioError', | ||
|  |         message: 'Connection closed during handshake.', | ||
|  |         bytesAvailable: 0 | ||
|  |       }); | ||
|  |     } | ||
|  |     c.close(); | ||
|  | 
 | ||
|  |     // call socket handler
 | ||
|  |     tlsSocket.closed({ | ||
|  |       id: socket.id, | ||
|  |       type: 'close', | ||
|  |       bytesAvailable: 0 | ||
|  |     }); | ||
|  |   }; | ||
|  | 
 | ||
|  |   // handle error on socket
 | ||
|  |   socket.error = function(e) { | ||
|  |     // error
 | ||
|  |     tlsSocket.error({ | ||
|  |       id: socket.id, | ||
|  |       type: e.type, | ||
|  |       message: e.message, | ||
|  |       bytesAvailable: 0 | ||
|  |     }); | ||
|  |     c.close(); | ||
|  |   }; | ||
|  | 
 | ||
|  |   // handle receiving raw TLS data from socket
 | ||
|  |   var _requiredBytes = 0; | ||
|  |   socket.data = function(e) { | ||
|  |     // drop data if connection not open
 | ||
|  |     if(!c.open) { | ||
|  |       socket.receive(e.bytesAvailable); | ||
|  |     } else { | ||
|  |       // only receive if there are enough bytes available to
 | ||
|  |       // process a record
 | ||
|  |       if(e.bytesAvailable >= _requiredBytes) { | ||
|  |         var count = Math.max(e.bytesAvailable, _requiredBytes); | ||
|  |         var data = socket.receive(count); | ||
|  |         if(data !== null) { | ||
|  |           _requiredBytes = c.process(data); | ||
|  |         } | ||
|  |       } | ||
|  |     } | ||
|  |   }; | ||
|  | 
 | ||
|  |   /** | ||
|  |    * Destroys this socket. | ||
|  |    */ | ||
|  |   tlsSocket.destroy = function() { | ||
|  |     socket.destroy(); | ||
|  |   }; | ||
|  | 
 | ||
|  |   /** | ||
|  |    * Sets this socket's TLS session cache. This should be called before | ||
|  |    * the socket is connected or after it is closed. | ||
|  |    * | ||
|  |    * The cache is an object mapping session IDs to internal opaque state. | ||
|  |    * An application might need to change the cache used by a particular | ||
|  |    * tlsSocket between connections if it accesses multiple TLS hosts. | ||
|  |    * | ||
|  |    * @param cache the session cache to use. | ||
|  |    */ | ||
|  |   tlsSocket.setSessionCache = function(cache) { | ||
|  |     c.sessionCache = tls.createSessionCache(cache); | ||
|  |   }; | ||
|  | 
 | ||
|  |   /** | ||
|  |    * Connects this socket. | ||
|  |    * | ||
|  |    * @param options: | ||
|  |    *           host: the host to connect to. | ||
|  |    *           port: the port to connect to. | ||
|  |    *           policyPort: the policy port to use (if non-default), 0 to | ||
|  |    *              use the flash default. | ||
|  |    *           policyUrl: the policy file URL to use (instead of port). | ||
|  |    */ | ||
|  |   tlsSocket.connect = function(options) { | ||
|  |     socket.connect(options); | ||
|  |   }; | ||
|  | 
 | ||
|  |   /** | ||
|  |    * Closes this socket. | ||
|  |    */ | ||
|  |   tlsSocket.close = function() { | ||
|  |     c.close(); | ||
|  |   }; | ||
|  | 
 | ||
|  |   /** | ||
|  |    * Determines if the socket is connected or not. | ||
|  |    * | ||
|  |    * @return true if connected, false if not. | ||
|  |    */ | ||
|  |   tlsSocket.isConnected = function() { | ||
|  |     return c.isConnected && socket.isConnected(); | ||
|  |   }; | ||
|  | 
 | ||
|  |   /** | ||
|  |    * Writes bytes to this socket. | ||
|  |    * | ||
|  |    * @param bytes the bytes (as a string) to write. | ||
|  |    * | ||
|  |    * @return true on success, false on failure. | ||
|  |    */ | ||
|  |   tlsSocket.send = function(bytes) { | ||
|  |     return c.prepare(bytes); | ||
|  |   }; | ||
|  | 
 | ||
|  |   /** | ||
|  |    * Reads bytes from this socket (non-blocking). Fewer than the number of | ||
|  |    * bytes requested may be read if enough bytes are not available. | ||
|  |    * | ||
|  |    * This method should be called from the data handler if there are enough | ||
|  |    * bytes available. To see how many bytes are available, check the | ||
|  |    * 'bytesAvailable' property on the event in the data handler or call the | ||
|  |    * bytesAvailable() function on the socket. If the browser is msie, then the | ||
|  |    * bytesAvailable() function should be used to avoid race conditions. | ||
|  |    * Otherwise, using the property on the data handler's event may be quicker. | ||
|  |    * | ||
|  |    * @param count the maximum number of bytes to read. | ||
|  |    * | ||
|  |    * @return the bytes read (as a string) or null on error. | ||
|  |    */ | ||
|  |   tlsSocket.receive = function(count) { | ||
|  |     return c.data.getBytes(count); | ||
|  |   }; | ||
|  | 
 | ||
|  |   /** | ||
|  |    * Gets the number of bytes available for receiving on the socket. | ||
|  |    * | ||
|  |    * @return the number of bytes available for receiving. | ||
|  |    */ | ||
|  |   tlsSocket.bytesAvailable = function() { | ||
|  |     return c.data.length(); | ||
|  |   }; | ||
|  | 
 | ||
|  |   return tlsSocket; | ||
|  | }; |