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					2653 lines
				
				68 KiB
			| 
											2 years ago
										 | /** | ||
|  |  * Utility functions for web applications. | ||
|  |  * | ||
|  |  * @author Dave Longley | ||
|  |  * | ||
|  |  * Copyright (c) 2010-2018 Digital Bazaar, Inc. | ||
|  |  */ | ||
|  | var forge = require('./forge'); | ||
|  | var baseN = require('./baseN'); | ||
|  | 
 | ||
|  | /* Utilities API */ | ||
|  | var util = module.exports = forge.util = forge.util || {}; | ||
|  | 
 | ||
|  | // define setImmediate and nextTick
 | ||
|  | (function() { | ||
|  |   // use native nextTick (unless we're in webpack)
 | ||
|  |   // webpack (or better node-libs-browser polyfill) sets process.browser.
 | ||
|  |   // this way we can detect webpack properly
 | ||
|  |   if(typeof process !== 'undefined' && process.nextTick && !process.browser) { | ||
|  |     util.nextTick = process.nextTick; | ||
|  |     if(typeof setImmediate === 'function') { | ||
|  |       util.setImmediate = setImmediate; | ||
|  |     } else { | ||
|  |       // polyfill setImmediate with nextTick, older versions of node
 | ||
|  |       // (those w/o setImmediate) won't totally starve IO
 | ||
|  |       util.setImmediate = util.nextTick; | ||
|  |     } | ||
|  |     return; | ||
|  |   } | ||
|  | 
 | ||
|  |   // polyfill nextTick with native setImmediate
 | ||
|  |   if(typeof setImmediate === 'function') { | ||
|  |     util.setImmediate = function() { return setImmediate.apply(undefined, arguments); }; | ||
|  |     util.nextTick = function(callback) { | ||
|  |       return setImmediate(callback); | ||
|  |     }; | ||
|  |     return; | ||
|  |   } | ||
|  | 
 | ||
|  |   /* Note: A polyfill upgrade pattern is used here to allow combining | ||
|  |   polyfills. For example, MutationObserver is fast, but blocks UI updates, | ||
|  |   so it needs to allow UI updates periodically, so it falls back on | ||
|  |   postMessage or setTimeout. */ | ||
|  | 
 | ||
|  |   // polyfill with setTimeout
 | ||
|  |   util.setImmediate = function(callback) { | ||
|  |     setTimeout(callback, 0); | ||
|  |   }; | ||
|  | 
 | ||
|  |   // upgrade polyfill to use postMessage
 | ||
|  |   if(typeof window !== 'undefined' && | ||
|  |     typeof window.postMessage === 'function') { | ||
|  |     var msg = 'forge.setImmediate'; | ||
|  |     var callbacks = []; | ||
|  |     util.setImmediate = function(callback) { | ||
|  |       callbacks.push(callback); | ||
|  |       // only send message when one hasn't been sent in
 | ||
|  |       // the current turn of the event loop
 | ||
|  |       if(callbacks.length === 1) { | ||
|  |         window.postMessage(msg, '*'); | ||
|  |       } | ||
|  |     }; | ||
|  |     function handler(event) { | ||
|  |       if(event.source === window && event.data === msg) { | ||
|  |         event.stopPropagation(); | ||
|  |         var copy = callbacks.slice(); | ||
|  |         callbacks.length = 0; | ||
|  |         copy.forEach(function(callback) { | ||
|  |           callback(); | ||
|  |         }); | ||
|  |       } | ||
|  |     } | ||
|  |     window.addEventListener('message', handler, true); | ||
|  |   } | ||
|  | 
 | ||
|  |   // upgrade polyfill to use MutationObserver
 | ||
|  |   if(typeof MutationObserver !== 'undefined') { | ||
|  |     // polyfill with MutationObserver
 | ||
|  |     var now = Date.now(); | ||
|  |     var attr = true; | ||
|  |     var div = document.createElement('div'); | ||
|  |     var callbacks = []; | ||
|  |     new MutationObserver(function() { | ||
|  |       var copy = callbacks.slice(); | ||
|  |       callbacks.length = 0; | ||
|  |       copy.forEach(function(callback) { | ||
|  |         callback(); | ||
|  |       }); | ||
|  |     }).observe(div, {attributes: true}); | ||
|  |     var oldSetImmediate = util.setImmediate; | ||
|  |     util.setImmediate = function(callback) { | ||
|  |       if(Date.now() - now > 15) { | ||
|  |         now = Date.now(); | ||
|  |         oldSetImmediate(callback); | ||
|  |       } else { | ||
|  |         callbacks.push(callback); | ||
|  |         // only trigger observer when it hasn't been triggered in
 | ||
|  |         // the current turn of the event loop
 | ||
|  |         if(callbacks.length === 1) { | ||
|  |           div.setAttribute('a', attr = !attr); | ||
|  |         } | ||
|  |       } | ||
|  |     }; | ||
|  |   } | ||
|  | 
 | ||
|  |   util.nextTick = util.setImmediate; | ||
|  | })(); | ||
|  | 
 | ||
|  | // check if running under Node.js
 | ||
|  | util.isNodejs = | ||
|  |   typeof process !== 'undefined' && process.versions && process.versions.node; | ||
|  | 
 | ||
|  | 
 | ||
|  | // 'self' will also work in Web Workers (instance of WorkerGlobalScope) while
 | ||
|  | // it will point to `window` in the main thread.
 | ||
|  | // To remain compatible with older browsers, we fall back to 'window' if 'self'
 | ||
|  | // is not available.
 | ||
|  | util.globalScope = (function() { | ||
|  |   if(util.isNodejs) { | ||
|  |     return global; | ||
|  |   } | ||
|  | 
 | ||
|  |   return typeof self === 'undefined' ? window : self; | ||
|  | })(); | ||
|  | 
 | ||
|  | // define isArray
 | ||
|  | util.isArray = Array.isArray || function(x) { | ||
|  |   return Object.prototype.toString.call(x) === '[object Array]'; | ||
|  | }; | ||
|  | 
 | ||
|  | // define isArrayBuffer
 | ||
|  | util.isArrayBuffer = function(x) { | ||
|  |   return typeof ArrayBuffer !== 'undefined' && x instanceof ArrayBuffer; | ||
|  | }; | ||
|  | 
 | ||
|  | // define isArrayBufferView
 | ||
|  | util.isArrayBufferView = function(x) { | ||
|  |   return x && util.isArrayBuffer(x.buffer) && x.byteLength !== undefined; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Ensure a bits param is 8, 16, 24, or 32. Used to validate input for | ||
|  |  * algorithms where bit manipulation, JavaScript limitations, and/or algorithm | ||
|  |  * design only allow for byte operations of a limited size. | ||
|  |  * | ||
|  |  * @param n number of bits. | ||
|  |  * | ||
|  |  * Throw Error if n invalid. | ||
|  |  */ | ||
|  | function _checkBitsParam(n) { | ||
|  |   if(!(n === 8 || n === 16 || n === 24 || n === 32)) { | ||
|  |     throw new Error('Only 8, 16, 24, or 32 bits supported: ' + n); | ||
|  |   } | ||
|  | } | ||
|  | 
 | ||
|  | // TODO: set ByteBuffer to best available backing
 | ||
|  | util.ByteBuffer = ByteStringBuffer; | ||
|  | 
 | ||
|  | /** Buffer w/BinaryString backing */ | ||
|  | 
 | ||
|  | /** | ||
|  |  * Constructor for a binary string backed byte buffer. | ||
|  |  * | ||
|  |  * @param [b] the bytes to wrap (either encoded as string, one byte per | ||
|  |  *          character, or as an ArrayBuffer or Typed Array). | ||
|  |  */ | ||
|  | function ByteStringBuffer(b) { | ||
|  |   // TODO: update to match DataBuffer API
 | ||
|  | 
 | ||
|  |   // the data in this buffer
 | ||
|  |   this.data = ''; | ||
|  |   // the pointer for reading from this buffer
 | ||
|  |   this.read = 0; | ||
|  | 
 | ||
|  |   if(typeof b === 'string') { | ||
|  |     this.data = b; | ||
|  |   } else if(util.isArrayBuffer(b) || util.isArrayBufferView(b)) { | ||
|  |     if(typeof Buffer !== 'undefined' && b instanceof Buffer) { | ||
|  |       this.data = b.toString('binary'); | ||
|  |     } else { | ||
|  |       // convert native buffer to forge buffer
 | ||
|  |       // FIXME: support native buffers internally instead
 | ||
|  |       var arr = new Uint8Array(b); | ||
|  |       try { | ||
|  |         this.data = String.fromCharCode.apply(null, arr); | ||
|  |       } catch(e) { | ||
|  |         for(var i = 0; i < arr.length; ++i) { | ||
|  |           this.putByte(arr[i]); | ||
|  |         } | ||
|  |       } | ||
|  |     } | ||
|  |   } else if(b instanceof ByteStringBuffer || | ||
|  |     (typeof b === 'object' && typeof b.data === 'string' && | ||
|  |     typeof b.read === 'number')) { | ||
|  |     // copy existing buffer
 | ||
|  |     this.data = b.data; | ||
|  |     this.read = b.read; | ||
|  |   } | ||
|  | 
 | ||
|  |   // used for v8 optimization
 | ||
|  |   this._constructedStringLength = 0; | ||
|  | } | ||
|  | util.ByteStringBuffer = ByteStringBuffer; | ||
|  | 
 | ||
|  | /* Note: This is an optimization for V8-based browsers. When V8 concatenates | ||
|  |   a string, the strings are only joined logically using a "cons string" or | ||
|  |   "constructed/concatenated string". These containers keep references to one | ||
|  |   another and can result in very large memory usage. For example, if a 2MB | ||
|  |   string is constructed by concatenating 4 bytes together at a time, the | ||
|  |   memory usage will be ~44MB; so ~22x increase. The strings are only joined | ||
|  |   together when an operation requiring their joining takes place, such as | ||
|  |   substr(). This function is called when adding data to this buffer to ensure | ||
|  |   these types of strings are periodically joined to reduce the memory | ||
|  |   footprint. */ | ||
|  | var _MAX_CONSTRUCTED_STRING_LENGTH = 4096; | ||
|  | util.ByteStringBuffer.prototype._optimizeConstructedString = function(x) { | ||
|  |   this._constructedStringLength += x; | ||
|  |   if(this._constructedStringLength > _MAX_CONSTRUCTED_STRING_LENGTH) { | ||
|  |     // this substr() should cause the constructed string to join
 | ||
|  |     this.data.substr(0, 1); | ||
|  |     this._constructedStringLength = 0; | ||
|  |   } | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets the number of bytes in this buffer. | ||
|  |  * | ||
|  |  * @return the number of bytes in this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.length = function() { | ||
|  |   return this.data.length - this.read; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets whether or not this buffer is empty. | ||
|  |  * | ||
|  |  * @return true if this buffer is empty, false if not. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.isEmpty = function() { | ||
|  |   return this.length() <= 0; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a byte in this buffer. | ||
|  |  * | ||
|  |  * @param b the byte to put. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.putByte = function(b) { | ||
|  |   return this.putBytes(String.fromCharCode(b)); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a byte in this buffer N times. | ||
|  |  * | ||
|  |  * @param b the byte to put. | ||
|  |  * @param n the number of bytes of value b to put. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.fillWithByte = function(b, n) { | ||
|  |   b = String.fromCharCode(b); | ||
|  |   var d = this.data; | ||
|  |   while(n > 0) { | ||
|  |     if(n & 1) { | ||
|  |       d += b; | ||
|  |     } | ||
|  |     n >>>= 1; | ||
|  |     if(n > 0) { | ||
|  |       b += b; | ||
|  |     } | ||
|  |   } | ||
|  |   this.data = d; | ||
|  |   this._optimizeConstructedString(n); | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts bytes in this buffer. | ||
|  |  * | ||
|  |  * @param bytes the bytes (as a binary encoded string) to put. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.putBytes = function(bytes) { | ||
|  |   this.data += bytes; | ||
|  |   this._optimizeConstructedString(bytes.length); | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a UTF-16 encoded string into this buffer. | ||
|  |  * | ||
|  |  * @param str the string to put. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.putString = function(str) { | ||
|  |   return this.putBytes(util.encodeUtf8(str)); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a 16-bit integer in this buffer in big-endian order. | ||
|  |  * | ||
|  |  * @param i the 16-bit integer. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.putInt16 = function(i) { | ||
|  |   return this.putBytes( | ||
|  |     String.fromCharCode(i >> 8 & 0xFF) + | ||
|  |     String.fromCharCode(i & 0xFF)); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a 24-bit integer in this buffer in big-endian order. | ||
|  |  * | ||
|  |  * @param i the 24-bit integer. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.putInt24 = function(i) { | ||
|  |   return this.putBytes( | ||
|  |     String.fromCharCode(i >> 16 & 0xFF) + | ||
|  |     String.fromCharCode(i >> 8 & 0xFF) + | ||
|  |     String.fromCharCode(i & 0xFF)); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a 32-bit integer in this buffer in big-endian order. | ||
|  |  * | ||
|  |  * @param i the 32-bit integer. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.putInt32 = function(i) { | ||
|  |   return this.putBytes( | ||
|  |     String.fromCharCode(i >> 24 & 0xFF) + | ||
|  |     String.fromCharCode(i >> 16 & 0xFF) + | ||
|  |     String.fromCharCode(i >> 8 & 0xFF) + | ||
|  |     String.fromCharCode(i & 0xFF)); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a 16-bit integer in this buffer in little-endian order. | ||
|  |  * | ||
|  |  * @param i the 16-bit integer. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.putInt16Le = function(i) { | ||
|  |   return this.putBytes( | ||
|  |     String.fromCharCode(i & 0xFF) + | ||
|  |     String.fromCharCode(i >> 8 & 0xFF)); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a 24-bit integer in this buffer in little-endian order. | ||
|  |  * | ||
|  |  * @param i the 24-bit integer. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.putInt24Le = function(i) { | ||
|  |   return this.putBytes( | ||
|  |     String.fromCharCode(i & 0xFF) + | ||
|  |     String.fromCharCode(i >> 8 & 0xFF) + | ||
|  |     String.fromCharCode(i >> 16 & 0xFF)); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a 32-bit integer in this buffer in little-endian order. | ||
|  |  * | ||
|  |  * @param i the 32-bit integer. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.putInt32Le = function(i) { | ||
|  |   return this.putBytes( | ||
|  |     String.fromCharCode(i & 0xFF) + | ||
|  |     String.fromCharCode(i >> 8 & 0xFF) + | ||
|  |     String.fromCharCode(i >> 16 & 0xFF) + | ||
|  |     String.fromCharCode(i >> 24 & 0xFF)); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts an n-bit integer in this buffer in big-endian order. | ||
|  |  * | ||
|  |  * @param i the n-bit integer. | ||
|  |  * @param n the number of bits in the integer (8, 16, 24, or 32). | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.putInt = function(i, n) { | ||
|  |   _checkBitsParam(n); | ||
|  |   var bytes = ''; | ||
|  |   do { | ||
|  |     n -= 8; | ||
|  |     bytes += String.fromCharCode((i >> n) & 0xFF); | ||
|  |   } while(n > 0); | ||
|  |   return this.putBytes(bytes); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a signed n-bit integer in this buffer in big-endian order. Two's | ||
|  |  * complement representation is used. | ||
|  |  * | ||
|  |  * @param i the n-bit integer. | ||
|  |  * @param n the number of bits in the integer (8, 16, 24, or 32). | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.putSignedInt = function(i, n) { | ||
|  |   // putInt checks n
 | ||
|  |   if(i < 0) { | ||
|  |     i += 2 << (n - 1); | ||
|  |   } | ||
|  |   return this.putInt(i, n); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts the given buffer into this buffer. | ||
|  |  * | ||
|  |  * @param buffer the buffer to put into this one. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.putBuffer = function(buffer) { | ||
|  |   return this.putBytes(buffer.getBytes()); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a byte from this buffer and advances the read pointer by 1. | ||
|  |  * | ||
|  |  * @return the byte. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.getByte = function() { | ||
|  |   return this.data.charCodeAt(this.read++); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a uint16 from this buffer in big-endian order and advances the read | ||
|  |  * pointer by 2. | ||
|  |  * | ||
|  |  * @return the uint16. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.getInt16 = function() { | ||
|  |   var rval = ( | ||
|  |     this.data.charCodeAt(this.read) << 8 ^ | ||
|  |     this.data.charCodeAt(this.read + 1)); | ||
|  |   this.read += 2; | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a uint24 from this buffer in big-endian order and advances the read | ||
|  |  * pointer by 3. | ||
|  |  * | ||
|  |  * @return the uint24. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.getInt24 = function() { | ||
|  |   var rval = ( | ||
|  |     this.data.charCodeAt(this.read) << 16 ^ | ||
|  |     this.data.charCodeAt(this.read + 1) << 8 ^ | ||
|  |     this.data.charCodeAt(this.read + 2)); | ||
|  |   this.read += 3; | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a uint32 from this buffer in big-endian order and advances the read | ||
|  |  * pointer by 4. | ||
|  |  * | ||
|  |  * @return the word. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.getInt32 = function() { | ||
|  |   var rval = ( | ||
|  |     this.data.charCodeAt(this.read) << 24 ^ | ||
|  |     this.data.charCodeAt(this.read + 1) << 16 ^ | ||
|  |     this.data.charCodeAt(this.read + 2) << 8 ^ | ||
|  |     this.data.charCodeAt(this.read + 3)); | ||
|  |   this.read += 4; | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a uint16 from this buffer in little-endian order and advances the read | ||
|  |  * pointer by 2. | ||
|  |  * | ||
|  |  * @return the uint16. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.getInt16Le = function() { | ||
|  |   var rval = ( | ||
|  |     this.data.charCodeAt(this.read) ^ | ||
|  |     this.data.charCodeAt(this.read + 1) << 8); | ||
|  |   this.read += 2; | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a uint24 from this buffer in little-endian order and advances the read | ||
|  |  * pointer by 3. | ||
|  |  * | ||
|  |  * @return the uint24. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.getInt24Le = function() { | ||
|  |   var rval = ( | ||
|  |     this.data.charCodeAt(this.read) ^ | ||
|  |     this.data.charCodeAt(this.read + 1) << 8 ^ | ||
|  |     this.data.charCodeAt(this.read + 2) << 16); | ||
|  |   this.read += 3; | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a uint32 from this buffer in little-endian order and advances the read | ||
|  |  * pointer by 4. | ||
|  |  * | ||
|  |  * @return the word. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.getInt32Le = function() { | ||
|  |   var rval = ( | ||
|  |     this.data.charCodeAt(this.read) ^ | ||
|  |     this.data.charCodeAt(this.read + 1) << 8 ^ | ||
|  |     this.data.charCodeAt(this.read + 2) << 16 ^ | ||
|  |     this.data.charCodeAt(this.read + 3) << 24); | ||
|  |   this.read += 4; | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets an n-bit integer from this buffer in big-endian order and advances the | ||
|  |  * read pointer by ceil(n/8). | ||
|  |  * | ||
|  |  * @param n the number of bits in the integer (8, 16, 24, or 32). | ||
|  |  * | ||
|  |  * @return the integer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.getInt = function(n) { | ||
|  |   _checkBitsParam(n); | ||
|  |   var rval = 0; | ||
|  |   do { | ||
|  |     // TODO: Use (rval * 0x100) if adding support for 33 to 53 bits.
 | ||
|  |     rval = (rval << 8) + this.data.charCodeAt(this.read++); | ||
|  |     n -= 8; | ||
|  |   } while(n > 0); | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a signed n-bit integer from this buffer in big-endian order, using | ||
|  |  * two's complement, and advances the read pointer by n/8. | ||
|  |  * | ||
|  |  * @param n the number of bits in the integer (8, 16, 24, or 32). | ||
|  |  * | ||
|  |  * @return the integer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.getSignedInt = function(n) { | ||
|  |   // getInt checks n
 | ||
|  |   var x = this.getInt(n); | ||
|  |   var max = 2 << (n - 2); | ||
|  |   if(x >= max) { | ||
|  |     x -= max << 1; | ||
|  |   } | ||
|  |   return x; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Reads bytes out as a binary encoded string and clears them from the | ||
|  |  * buffer. Note that the resulting string is binary encoded (in node.js this | ||
|  |  * encoding is referred to as `binary`, it is *not* `utf8`). | ||
|  |  * | ||
|  |  * @param count the number of bytes to read, undefined or null for all. | ||
|  |  * | ||
|  |  * @return a binary encoded string of bytes. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.getBytes = function(count) { | ||
|  |   var rval; | ||
|  |   if(count) { | ||
|  |     // read count bytes
 | ||
|  |     count = Math.min(this.length(), count); | ||
|  |     rval = this.data.slice(this.read, this.read + count); | ||
|  |     this.read += count; | ||
|  |   } else if(count === 0) { | ||
|  |     rval = ''; | ||
|  |   } else { | ||
|  |     // read all bytes, optimize to only copy when needed
 | ||
|  |     rval = (this.read === 0) ? this.data : this.data.slice(this.read); | ||
|  |     this.clear(); | ||
|  |   } | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a binary encoded string of the bytes from this buffer without | ||
|  |  * modifying the read pointer. | ||
|  |  * | ||
|  |  * @param count the number of bytes to get, omit to get all. | ||
|  |  * | ||
|  |  * @return a string full of binary encoded characters. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.bytes = function(count) { | ||
|  |   return (typeof(count) === 'undefined' ? | ||
|  |     this.data.slice(this.read) : | ||
|  |     this.data.slice(this.read, this.read + count)); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a byte at the given index without modifying the read pointer. | ||
|  |  * | ||
|  |  * @param i the byte index. | ||
|  |  * | ||
|  |  * @return the byte. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.at = function(i) { | ||
|  |   return this.data.charCodeAt(this.read + i); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a byte at the given index without modifying the read pointer. | ||
|  |  * | ||
|  |  * @param i the byte index. | ||
|  |  * @param b the byte to put. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.setAt = function(i, b) { | ||
|  |   this.data = this.data.substr(0, this.read + i) + | ||
|  |     String.fromCharCode(b) + | ||
|  |     this.data.substr(this.read + i + 1); | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets the last byte without modifying the read pointer. | ||
|  |  * | ||
|  |  * @return the last byte. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.last = function() { | ||
|  |   return this.data.charCodeAt(this.data.length - 1); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Creates a copy of this buffer. | ||
|  |  * | ||
|  |  * @return the copy. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.copy = function() { | ||
|  |   var c = util.createBuffer(this.data); | ||
|  |   c.read = this.read; | ||
|  |   return c; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Compacts this buffer. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.compact = function() { | ||
|  |   if(this.read > 0) { | ||
|  |     this.data = this.data.slice(this.read); | ||
|  |     this.read = 0; | ||
|  |   } | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Clears this buffer. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.clear = function() { | ||
|  |   this.data = ''; | ||
|  |   this.read = 0; | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Shortens this buffer by triming bytes off of the end of this buffer. | ||
|  |  * | ||
|  |  * @param count the number of bytes to trim off. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.truncate = function(count) { | ||
|  |   var len = Math.max(0, this.length() - count); | ||
|  |   this.data = this.data.substr(this.read, len); | ||
|  |   this.read = 0; | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Converts this buffer to a hexadecimal string. | ||
|  |  * | ||
|  |  * @return a hexadecimal string. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.toHex = function() { | ||
|  |   var rval = ''; | ||
|  |   for(var i = this.read; i < this.data.length; ++i) { | ||
|  |     var b = this.data.charCodeAt(i); | ||
|  |     if(b < 16) { | ||
|  |       rval += '0'; | ||
|  |     } | ||
|  |     rval += b.toString(16); | ||
|  |   } | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Converts this buffer to a UTF-16 string (standard JavaScript string). | ||
|  |  * | ||
|  |  * @return a UTF-16 string. | ||
|  |  */ | ||
|  | util.ByteStringBuffer.prototype.toString = function() { | ||
|  |   return util.decodeUtf8(this.bytes()); | ||
|  | }; | ||
|  | 
 | ||
|  | /** End Buffer w/BinaryString backing */ | ||
|  | 
 | ||
|  | /** Buffer w/UInt8Array backing */ | ||
|  | 
 | ||
|  | /** | ||
|  |  * FIXME: Experimental. Do not use yet. | ||
|  |  * | ||
|  |  * Constructor for an ArrayBuffer-backed byte buffer. | ||
|  |  * | ||
|  |  * The buffer may be constructed from a string, an ArrayBuffer, DataView, or a | ||
|  |  * TypedArray. | ||
|  |  * | ||
|  |  * If a string is given, its encoding should be provided as an option, | ||
|  |  * otherwise it will default to 'binary'. A 'binary' string is encoded such | ||
|  |  * that each character is one byte in length and size. | ||
|  |  * | ||
|  |  * If an ArrayBuffer, DataView, or TypedArray is given, it will be used | ||
|  |  * *directly* without any copying. Note that, if a write to the buffer requires | ||
|  |  * more space, the buffer will allocate a new backing ArrayBuffer to | ||
|  |  * accommodate. The starting read and write offsets for the buffer may be | ||
|  |  * given as options. | ||
|  |  * | ||
|  |  * @param [b] the initial bytes for this buffer. | ||
|  |  * @param options the options to use: | ||
|  |  *          [readOffset] the starting read offset to use (default: 0). | ||
|  |  *          [writeOffset] the starting write offset to use (default: the | ||
|  |  *            length of the first parameter). | ||
|  |  *          [growSize] the minimum amount, in bytes, to grow the buffer by to | ||
|  |  *            accommodate writes (default: 1024). | ||
|  |  *          [encoding] the encoding ('binary', 'utf8', 'utf16', 'hex') for the | ||
|  |  *            first parameter, if it is a string (default: 'binary'). | ||
|  |  */ | ||
|  | function DataBuffer(b, options) { | ||
|  |   // default options
 | ||
|  |   options = options || {}; | ||
|  | 
 | ||
|  |   // pointers for read from/write to buffer
 | ||
|  |   this.read = options.readOffset || 0; | ||
|  |   this.growSize = options.growSize || 1024; | ||
|  | 
 | ||
|  |   var isArrayBuffer = util.isArrayBuffer(b); | ||
|  |   var isArrayBufferView = util.isArrayBufferView(b); | ||
|  |   if(isArrayBuffer || isArrayBufferView) { | ||
|  |     // use ArrayBuffer directly
 | ||
|  |     if(isArrayBuffer) { | ||
|  |       this.data = new DataView(b); | ||
|  |     } else { | ||
|  |       // TODO: adjust read/write offset based on the type of view
 | ||
|  |       // or specify that this must be done in the options ... that the
 | ||
|  |       // offsets are byte-based
 | ||
|  |       this.data = new DataView(b.buffer, b.byteOffset, b.byteLength); | ||
|  |     } | ||
|  |     this.write = ('writeOffset' in options ? | ||
|  |       options.writeOffset : this.data.byteLength); | ||
|  |     return; | ||
|  |   } | ||
|  | 
 | ||
|  |   // initialize to empty array buffer and add any given bytes using putBytes
 | ||
|  |   this.data = new DataView(new ArrayBuffer(0)); | ||
|  |   this.write = 0; | ||
|  | 
 | ||
|  |   if(b !== null && b !== undefined) { | ||
|  |     this.putBytes(b); | ||
|  |   } | ||
|  | 
 | ||
|  |   if('writeOffset' in options) { | ||
|  |     this.write = options.writeOffset; | ||
|  |   } | ||
|  | } | ||
|  | util.DataBuffer = DataBuffer; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets the number of bytes in this buffer. | ||
|  |  * | ||
|  |  * @return the number of bytes in this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.length = function() { | ||
|  |   return this.write - this.read; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets whether or not this buffer is empty. | ||
|  |  * | ||
|  |  * @return true if this buffer is empty, false if not. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.isEmpty = function() { | ||
|  |   return this.length() <= 0; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Ensures this buffer has enough empty space to accommodate the given number | ||
|  |  * of bytes. An optional parameter may be given that indicates a minimum | ||
|  |  * amount to grow the buffer if necessary. If the parameter is not given, | ||
|  |  * the buffer will be grown by some previously-specified default amount | ||
|  |  * or heuristic. | ||
|  |  * | ||
|  |  * @param amount the number of bytes to accommodate. | ||
|  |  * @param [growSize] the minimum amount, in bytes, to grow the buffer by if | ||
|  |  *          necessary. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.accommodate = function(amount, growSize) { | ||
|  |   if(this.length() >= amount) { | ||
|  |     return this; | ||
|  |   } | ||
|  |   growSize = Math.max(growSize || this.growSize, amount); | ||
|  | 
 | ||
|  |   // grow buffer
 | ||
|  |   var src = new Uint8Array( | ||
|  |     this.data.buffer, this.data.byteOffset, this.data.byteLength); | ||
|  |   var dst = new Uint8Array(this.length() + growSize); | ||
|  |   dst.set(src); | ||
|  |   this.data = new DataView(dst.buffer); | ||
|  | 
 | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a byte in this buffer. | ||
|  |  * | ||
|  |  * @param b the byte to put. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.putByte = function(b) { | ||
|  |   this.accommodate(1); | ||
|  |   this.data.setUint8(this.write++, b); | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a byte in this buffer N times. | ||
|  |  * | ||
|  |  * @param b the byte to put. | ||
|  |  * @param n the number of bytes of value b to put. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.fillWithByte = function(b, n) { | ||
|  |   this.accommodate(n); | ||
|  |   for(var i = 0; i < n; ++i) { | ||
|  |     this.data.setUint8(b); | ||
|  |   } | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts bytes in this buffer. The bytes may be given as a string, an | ||
|  |  * ArrayBuffer, a DataView, or a TypedArray. | ||
|  |  * | ||
|  |  * @param bytes the bytes to put. | ||
|  |  * @param [encoding] the encoding for the first parameter ('binary', 'utf8', | ||
|  |  *          'utf16', 'hex'), if it is a string (default: 'binary'). | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.putBytes = function(bytes, encoding) { | ||
|  |   if(util.isArrayBufferView(bytes)) { | ||
|  |     var src = new Uint8Array(bytes.buffer, bytes.byteOffset, bytes.byteLength); | ||
|  |     var len = src.byteLength - src.byteOffset; | ||
|  |     this.accommodate(len); | ||
|  |     var dst = new Uint8Array(this.data.buffer, this.write); | ||
|  |     dst.set(src); | ||
|  |     this.write += len; | ||
|  |     return this; | ||
|  |   } | ||
|  | 
 | ||
|  |   if(util.isArrayBuffer(bytes)) { | ||
|  |     var src = new Uint8Array(bytes); | ||
|  |     this.accommodate(src.byteLength); | ||
|  |     var dst = new Uint8Array(this.data.buffer); | ||
|  |     dst.set(src, this.write); | ||
|  |     this.write += src.byteLength; | ||
|  |     return this; | ||
|  |   } | ||
|  | 
 | ||
|  |   // bytes is a util.DataBuffer or equivalent
 | ||
|  |   if(bytes instanceof util.DataBuffer || | ||
|  |     (typeof bytes === 'object' && | ||
|  |     typeof bytes.read === 'number' && typeof bytes.write === 'number' && | ||
|  |     util.isArrayBufferView(bytes.data))) { | ||
|  |     var src = new Uint8Array(bytes.data.byteLength, bytes.read, bytes.length()); | ||
|  |     this.accommodate(src.byteLength); | ||
|  |     var dst = new Uint8Array(bytes.data.byteLength, this.write); | ||
|  |     dst.set(src); | ||
|  |     this.write += src.byteLength; | ||
|  |     return this; | ||
|  |   } | ||
|  | 
 | ||
|  |   if(bytes instanceof util.ByteStringBuffer) { | ||
|  |     // copy binary string and process as the same as a string parameter below
 | ||
|  |     bytes = bytes.data; | ||
|  |     encoding = 'binary'; | ||
|  |   } | ||
|  | 
 | ||
|  |   // string conversion
 | ||
|  |   encoding = encoding || 'binary'; | ||
|  |   if(typeof bytes === 'string') { | ||
|  |     var view; | ||
|  | 
 | ||
|  |     // decode from string
 | ||
|  |     if(encoding === 'hex') { | ||
|  |       this.accommodate(Math.ceil(bytes.length / 2)); | ||
|  |       view = new Uint8Array(this.data.buffer, this.write); | ||
|  |       this.write += util.binary.hex.decode(bytes, view, this.write); | ||
|  |       return this; | ||
|  |     } | ||
|  |     if(encoding === 'base64') { | ||
|  |       this.accommodate(Math.ceil(bytes.length / 4) * 3); | ||
|  |       view = new Uint8Array(this.data.buffer, this.write); | ||
|  |       this.write += util.binary.base64.decode(bytes, view, this.write); | ||
|  |       return this; | ||
|  |     } | ||
|  | 
 | ||
|  |     // encode text as UTF-8 bytes
 | ||
|  |     if(encoding === 'utf8') { | ||
|  |       // encode as UTF-8 then decode string as raw binary
 | ||
|  |       bytes = util.encodeUtf8(bytes); | ||
|  |       encoding = 'binary'; | ||
|  |     } | ||
|  | 
 | ||
|  |     // decode string as raw binary
 | ||
|  |     if(encoding === 'binary' || encoding === 'raw') { | ||
|  |       // one byte per character
 | ||
|  |       this.accommodate(bytes.length); | ||
|  |       view = new Uint8Array(this.data.buffer, this.write); | ||
|  |       this.write += util.binary.raw.decode(view); | ||
|  |       return this; | ||
|  |     } | ||
|  | 
 | ||
|  |     // encode text as UTF-16 bytes
 | ||
|  |     if(encoding === 'utf16') { | ||
|  |       // two bytes per character
 | ||
|  |       this.accommodate(bytes.length * 2); | ||
|  |       view = new Uint16Array(this.data.buffer, this.write); | ||
|  |       this.write += util.text.utf16.encode(view); | ||
|  |       return this; | ||
|  |     } | ||
|  | 
 | ||
|  |     throw new Error('Invalid encoding: ' + encoding); | ||
|  |   } | ||
|  | 
 | ||
|  |   throw Error('Invalid parameter: ' + bytes); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts the given buffer into this buffer. | ||
|  |  * | ||
|  |  * @param buffer the buffer to put into this one. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.putBuffer = function(buffer) { | ||
|  |   this.putBytes(buffer); | ||
|  |   buffer.clear(); | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a string into this buffer. | ||
|  |  * | ||
|  |  * @param str the string to put. | ||
|  |  * @param [encoding] the encoding for the string (default: 'utf16'). | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.putString = function(str) { | ||
|  |   return this.putBytes(str, 'utf16'); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a 16-bit integer in this buffer in big-endian order. | ||
|  |  * | ||
|  |  * @param i the 16-bit integer. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.putInt16 = function(i) { | ||
|  |   this.accommodate(2); | ||
|  |   this.data.setInt16(this.write, i); | ||
|  |   this.write += 2; | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a 24-bit integer in this buffer in big-endian order. | ||
|  |  * | ||
|  |  * @param i the 24-bit integer. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.putInt24 = function(i) { | ||
|  |   this.accommodate(3); | ||
|  |   this.data.setInt16(this.write, i >> 8 & 0xFFFF); | ||
|  |   this.data.setInt8(this.write, i >> 16 & 0xFF); | ||
|  |   this.write += 3; | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a 32-bit integer in this buffer in big-endian order. | ||
|  |  * | ||
|  |  * @param i the 32-bit integer. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.putInt32 = function(i) { | ||
|  |   this.accommodate(4); | ||
|  |   this.data.setInt32(this.write, i); | ||
|  |   this.write += 4; | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a 16-bit integer in this buffer in little-endian order. | ||
|  |  * | ||
|  |  * @param i the 16-bit integer. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.putInt16Le = function(i) { | ||
|  |   this.accommodate(2); | ||
|  |   this.data.setInt16(this.write, i, true); | ||
|  |   this.write += 2; | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a 24-bit integer in this buffer in little-endian order. | ||
|  |  * | ||
|  |  * @param i the 24-bit integer. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.putInt24Le = function(i) { | ||
|  |   this.accommodate(3); | ||
|  |   this.data.setInt8(this.write, i >> 16 & 0xFF); | ||
|  |   this.data.setInt16(this.write, i >> 8 & 0xFFFF, true); | ||
|  |   this.write += 3; | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a 32-bit integer in this buffer in little-endian order. | ||
|  |  * | ||
|  |  * @param i the 32-bit integer. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.putInt32Le = function(i) { | ||
|  |   this.accommodate(4); | ||
|  |   this.data.setInt32(this.write, i, true); | ||
|  |   this.write += 4; | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts an n-bit integer in this buffer in big-endian order. | ||
|  |  * | ||
|  |  * @param i the n-bit integer. | ||
|  |  * @param n the number of bits in the integer (8, 16, 24, or 32). | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.putInt = function(i, n) { | ||
|  |   _checkBitsParam(n); | ||
|  |   this.accommodate(n / 8); | ||
|  |   do { | ||
|  |     n -= 8; | ||
|  |     this.data.setInt8(this.write++, (i >> n) & 0xFF); | ||
|  |   } while(n > 0); | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a signed n-bit integer in this buffer in big-endian order. Two's | ||
|  |  * complement representation is used. | ||
|  |  * | ||
|  |  * @param i the n-bit integer. | ||
|  |  * @param n the number of bits in the integer. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.putSignedInt = function(i, n) { | ||
|  |   _checkBitsParam(n); | ||
|  |   this.accommodate(n / 8); | ||
|  |   if(i < 0) { | ||
|  |     i += 2 << (n - 1); | ||
|  |   } | ||
|  |   return this.putInt(i, n); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a byte from this buffer and advances the read pointer by 1. | ||
|  |  * | ||
|  |  * @return the byte. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.getByte = function() { | ||
|  |   return this.data.getInt8(this.read++); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a uint16 from this buffer in big-endian order and advances the read | ||
|  |  * pointer by 2. | ||
|  |  * | ||
|  |  * @return the uint16. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.getInt16 = function() { | ||
|  |   var rval = this.data.getInt16(this.read); | ||
|  |   this.read += 2; | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a uint24 from this buffer in big-endian order and advances the read | ||
|  |  * pointer by 3. | ||
|  |  * | ||
|  |  * @return the uint24. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.getInt24 = function() { | ||
|  |   var rval = ( | ||
|  |     this.data.getInt16(this.read) << 8 ^ | ||
|  |     this.data.getInt8(this.read + 2)); | ||
|  |   this.read += 3; | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a uint32 from this buffer in big-endian order and advances the read | ||
|  |  * pointer by 4. | ||
|  |  * | ||
|  |  * @return the word. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.getInt32 = function() { | ||
|  |   var rval = this.data.getInt32(this.read); | ||
|  |   this.read += 4; | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a uint16 from this buffer in little-endian order and advances the read | ||
|  |  * pointer by 2. | ||
|  |  * | ||
|  |  * @return the uint16. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.getInt16Le = function() { | ||
|  |   var rval = this.data.getInt16(this.read, true); | ||
|  |   this.read += 2; | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a uint24 from this buffer in little-endian order and advances the read | ||
|  |  * pointer by 3. | ||
|  |  * | ||
|  |  * @return the uint24. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.getInt24Le = function() { | ||
|  |   var rval = ( | ||
|  |     this.data.getInt8(this.read) ^ | ||
|  |     this.data.getInt16(this.read + 1, true) << 8); | ||
|  |   this.read += 3; | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a uint32 from this buffer in little-endian order and advances the read | ||
|  |  * pointer by 4. | ||
|  |  * | ||
|  |  * @return the word. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.getInt32Le = function() { | ||
|  |   var rval = this.data.getInt32(this.read, true); | ||
|  |   this.read += 4; | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets an n-bit integer from this buffer in big-endian order and advances the | ||
|  |  * read pointer by n/8. | ||
|  |  * | ||
|  |  * @param n the number of bits in the integer (8, 16, 24, or 32). | ||
|  |  * | ||
|  |  * @return the integer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.getInt = function(n) { | ||
|  |   _checkBitsParam(n); | ||
|  |   var rval = 0; | ||
|  |   do { | ||
|  |     // TODO: Use (rval * 0x100) if adding support for 33 to 53 bits.
 | ||
|  |     rval = (rval << 8) + this.data.getInt8(this.read++); | ||
|  |     n -= 8; | ||
|  |   } while(n > 0); | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a signed n-bit integer from this buffer in big-endian order, using | ||
|  |  * two's complement, and advances the read pointer by n/8. | ||
|  |  * | ||
|  |  * @param n the number of bits in the integer (8, 16, 24, or 32). | ||
|  |  * | ||
|  |  * @return the integer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.getSignedInt = function(n) { | ||
|  |   // getInt checks n
 | ||
|  |   var x = this.getInt(n); | ||
|  |   var max = 2 << (n - 2); | ||
|  |   if(x >= max) { | ||
|  |     x -= max << 1; | ||
|  |   } | ||
|  |   return x; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Reads bytes out as a binary encoded string and clears them from the | ||
|  |  * buffer. | ||
|  |  * | ||
|  |  * @param count the number of bytes to read, undefined or null for all. | ||
|  |  * | ||
|  |  * @return a binary encoded string of bytes. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.getBytes = function(count) { | ||
|  |   // TODO: deprecate this method, it is poorly named and
 | ||
|  |   // this.toString('binary') replaces it
 | ||
|  |   // add a toTypedArray()/toArrayBuffer() function
 | ||
|  |   var rval; | ||
|  |   if(count) { | ||
|  |     // read count bytes
 | ||
|  |     count = Math.min(this.length(), count); | ||
|  |     rval = this.data.slice(this.read, this.read + count); | ||
|  |     this.read += count; | ||
|  |   } else if(count === 0) { | ||
|  |     rval = ''; | ||
|  |   } else { | ||
|  |     // read all bytes, optimize to only copy when needed
 | ||
|  |     rval = (this.read === 0) ? this.data : this.data.slice(this.read); | ||
|  |     this.clear(); | ||
|  |   } | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a binary encoded string of the bytes from this buffer without | ||
|  |  * modifying the read pointer. | ||
|  |  * | ||
|  |  * @param count the number of bytes to get, omit to get all. | ||
|  |  * | ||
|  |  * @return a string full of binary encoded characters. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.bytes = function(count) { | ||
|  |   // TODO: deprecate this method, it is poorly named, add "getString()"
 | ||
|  |   return (typeof(count) === 'undefined' ? | ||
|  |     this.data.slice(this.read) : | ||
|  |     this.data.slice(this.read, this.read + count)); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a byte at the given index without modifying the read pointer. | ||
|  |  * | ||
|  |  * @param i the byte index. | ||
|  |  * | ||
|  |  * @return the byte. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.at = function(i) { | ||
|  |   return this.data.getUint8(this.read + i); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Puts a byte at the given index without modifying the read pointer. | ||
|  |  * | ||
|  |  * @param i the byte index. | ||
|  |  * @param b the byte to put. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.setAt = function(i, b) { | ||
|  |   this.data.setUint8(i, b); | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets the last byte without modifying the read pointer. | ||
|  |  * | ||
|  |  * @return the last byte. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.last = function() { | ||
|  |   return this.data.getUint8(this.write - 1); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Creates a copy of this buffer. | ||
|  |  * | ||
|  |  * @return the copy. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.copy = function() { | ||
|  |   return new util.DataBuffer(this); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Compacts this buffer. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.compact = function() { | ||
|  |   if(this.read > 0) { | ||
|  |     var src = new Uint8Array(this.data.buffer, this.read); | ||
|  |     var dst = new Uint8Array(src.byteLength); | ||
|  |     dst.set(src); | ||
|  |     this.data = new DataView(dst); | ||
|  |     this.write -= this.read; | ||
|  |     this.read = 0; | ||
|  |   } | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Clears this buffer. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.clear = function() { | ||
|  |   this.data = new DataView(new ArrayBuffer(0)); | ||
|  |   this.read = this.write = 0; | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Shortens this buffer by triming bytes off of the end of this buffer. | ||
|  |  * | ||
|  |  * @param count the number of bytes to trim off. | ||
|  |  * | ||
|  |  * @return this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.truncate = function(count) { | ||
|  |   this.write = Math.max(0, this.length() - count); | ||
|  |   this.read = Math.min(this.read, this.write); | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Converts this buffer to a hexadecimal string. | ||
|  |  * | ||
|  |  * @return a hexadecimal string. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.toHex = function() { | ||
|  |   var rval = ''; | ||
|  |   for(var i = this.read; i < this.data.byteLength; ++i) { | ||
|  |     var b = this.data.getUint8(i); | ||
|  |     if(b < 16) { | ||
|  |       rval += '0'; | ||
|  |     } | ||
|  |     rval += b.toString(16); | ||
|  |   } | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Converts this buffer to a string, using the given encoding. If no | ||
|  |  * encoding is given, 'utf8' (UTF-8) is used. | ||
|  |  * | ||
|  |  * @param [encoding] the encoding to use: 'binary', 'utf8', 'utf16', 'hex', | ||
|  |  *          'base64' (default: 'utf8'). | ||
|  |  * | ||
|  |  * @return a string representation of the bytes in this buffer. | ||
|  |  */ | ||
|  | util.DataBuffer.prototype.toString = function(encoding) { | ||
|  |   var view = new Uint8Array(this.data, this.read, this.length()); | ||
|  |   encoding = encoding || 'utf8'; | ||
|  | 
 | ||
|  |   // encode to string
 | ||
|  |   if(encoding === 'binary' || encoding === 'raw') { | ||
|  |     return util.binary.raw.encode(view); | ||
|  |   } | ||
|  |   if(encoding === 'hex') { | ||
|  |     return util.binary.hex.encode(view); | ||
|  |   } | ||
|  |   if(encoding === 'base64') { | ||
|  |     return util.binary.base64.encode(view); | ||
|  |   } | ||
|  | 
 | ||
|  |   // decode to text
 | ||
|  |   if(encoding === 'utf8') { | ||
|  |     return util.text.utf8.decode(view); | ||
|  |   } | ||
|  |   if(encoding === 'utf16') { | ||
|  |     return util.text.utf16.decode(view); | ||
|  |   } | ||
|  | 
 | ||
|  |   throw new Error('Invalid encoding: ' + encoding); | ||
|  | }; | ||
|  | 
 | ||
|  | /** End Buffer w/UInt8Array backing */ | ||
|  | 
 | ||
|  | /** | ||
|  |  * Creates a buffer that stores bytes. A value may be given to populate the | ||
|  |  * buffer with data. This value can either be string of encoded bytes or a | ||
|  |  * regular string of characters. When passing a string of binary encoded | ||
|  |  * bytes, the encoding `raw` should be given. This is also the default. When | ||
|  |  * passing a string of characters, the encoding `utf8` should be given. | ||
|  |  * | ||
|  |  * @param [input] a string with encoded bytes to store in the buffer. | ||
|  |  * @param [encoding] (default: 'raw', other: 'utf8'). | ||
|  |  */ | ||
|  | util.createBuffer = function(input, encoding) { | ||
|  |   // TODO: deprecate, use new ByteBuffer() instead
 | ||
|  |   encoding = encoding || 'raw'; | ||
|  |   if(input !== undefined && encoding === 'utf8') { | ||
|  |     input = util.encodeUtf8(input); | ||
|  |   } | ||
|  |   return new util.ByteBuffer(input); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Fills a string with a particular value. If you want the string to be a byte | ||
|  |  * string, pass in String.fromCharCode(theByte). | ||
|  |  * | ||
|  |  * @param c the character to fill the string with, use String.fromCharCode | ||
|  |  *          to fill the string with a byte value. | ||
|  |  * @param n the number of characters of value c to fill with. | ||
|  |  * | ||
|  |  * @return the filled string. | ||
|  |  */ | ||
|  | util.fillString = function(c, n) { | ||
|  |   var s = ''; | ||
|  |   while(n > 0) { | ||
|  |     if(n & 1) { | ||
|  |       s += c; | ||
|  |     } | ||
|  |     n >>>= 1; | ||
|  |     if(n > 0) { | ||
|  |       c += c; | ||
|  |     } | ||
|  |   } | ||
|  |   return s; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Performs a per byte XOR between two byte strings and returns the result as a | ||
|  |  * string of bytes. | ||
|  |  * | ||
|  |  * @param s1 first string of bytes. | ||
|  |  * @param s2 second string of bytes. | ||
|  |  * @param n the number of bytes to XOR. | ||
|  |  * | ||
|  |  * @return the XOR'd result. | ||
|  |  */ | ||
|  | util.xorBytes = function(s1, s2, n) { | ||
|  |   var s3 = ''; | ||
|  |   var b = ''; | ||
|  |   var t = ''; | ||
|  |   var i = 0; | ||
|  |   var c = 0; | ||
|  |   for(; n > 0; --n, ++i) { | ||
|  |     b = s1.charCodeAt(i) ^ s2.charCodeAt(i); | ||
|  |     if(c >= 10) { | ||
|  |       s3 += t; | ||
|  |       t = ''; | ||
|  |       c = 0; | ||
|  |     } | ||
|  |     t += String.fromCharCode(b); | ||
|  |     ++c; | ||
|  |   } | ||
|  |   s3 += t; | ||
|  |   return s3; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Converts a hex string into a 'binary' encoded string of bytes. | ||
|  |  * | ||
|  |  * @param hex the hexadecimal string to convert. | ||
|  |  * | ||
|  |  * @return the binary-encoded string of bytes. | ||
|  |  */ | ||
|  | util.hexToBytes = function(hex) { | ||
|  |   // TODO: deprecate: "Deprecated. Use util.binary.hex.decode instead."
 | ||
|  |   var rval = ''; | ||
|  |   var i = 0; | ||
|  |   if(hex.length & 1 == 1) { | ||
|  |     // odd number of characters, convert first character alone
 | ||
|  |     i = 1; | ||
|  |     rval += String.fromCharCode(parseInt(hex[0], 16)); | ||
|  |   } | ||
|  |   // convert 2 characters (1 byte) at a time
 | ||
|  |   for(; i < hex.length; i += 2) { | ||
|  |     rval += String.fromCharCode(parseInt(hex.substr(i, 2), 16)); | ||
|  |   } | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Converts a 'binary' encoded string of bytes to hex. | ||
|  |  * | ||
|  |  * @param bytes the byte string to convert. | ||
|  |  * | ||
|  |  * @return the string of hexadecimal characters. | ||
|  |  */ | ||
|  | util.bytesToHex = function(bytes) { | ||
|  |   // TODO: deprecate: "Deprecated. Use util.binary.hex.encode instead."
 | ||
|  |   return util.createBuffer(bytes).toHex(); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Converts an 32-bit integer to 4-big-endian byte string. | ||
|  |  * | ||
|  |  * @param i the integer. | ||
|  |  * | ||
|  |  * @return the byte string. | ||
|  |  */ | ||
|  | util.int32ToBytes = function(i) { | ||
|  |   return ( | ||
|  |     String.fromCharCode(i >> 24 & 0xFF) + | ||
|  |     String.fromCharCode(i >> 16 & 0xFF) + | ||
|  |     String.fromCharCode(i >> 8 & 0xFF) + | ||
|  |     String.fromCharCode(i & 0xFF)); | ||
|  | }; | ||
|  | 
 | ||
|  | // base64 characters, reverse mapping
 | ||
|  | var _base64 = | ||
|  |   'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/='; | ||
|  | var _base64Idx = [ | ||
|  | /*43 -43 = 0*/ | ||
|  | /*'+',  1,  2,  3,'/' */ | ||
|  |    62, -1, -1, -1, 63, | ||
|  | 
 | ||
|  | /*'0','1','2','3','4','5','6','7','8','9' */ | ||
|  |    52, 53, 54, 55, 56, 57, 58, 59, 60, 61, | ||
|  | 
 | ||
|  | /*15, 16, 17,'=', 19, 20, 21 */ | ||
|  |   -1, -1, -1, 64, -1, -1, -1, | ||
|  | 
 | ||
|  | /*65 - 43 = 22*/ | ||
|  | /*'A','B','C','D','E','F','G','H','I','J','K','L','M', */ | ||
|  |    0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, | ||
|  | 
 | ||
|  | /*'N','O','P','Q','R','S','T','U','V','W','X','Y','Z' */ | ||
|  |    13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, | ||
|  | 
 | ||
|  | /*91 - 43 = 48 */ | ||
|  | /*48, 49, 50, 51, 52, 53 */ | ||
|  |   -1, -1, -1, -1, -1, -1, | ||
|  | 
 | ||
|  | /*97 - 43 = 54*/ | ||
|  | /*'a','b','c','d','e','f','g','h','i','j','k','l','m' */ | ||
|  |    26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, | ||
|  | 
 | ||
|  | /*'n','o','p','q','r','s','t','u','v','w','x','y','z' */ | ||
|  |    39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51 | ||
|  | ]; | ||
|  | 
 | ||
|  | // base58 characters (Bitcoin alphabet)
 | ||
|  | var _base58 = '123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz'; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Base64 encodes a 'binary' encoded string of bytes. | ||
|  |  * | ||
|  |  * @param input the binary encoded string of bytes to base64-encode. | ||
|  |  * @param maxline the maximum number of encoded characters per line to use, | ||
|  |  *          defaults to none. | ||
|  |  * | ||
|  |  * @return the base64-encoded output. | ||
|  |  */ | ||
|  | util.encode64 = function(input, maxline) { | ||
|  |   // TODO: deprecate: "Deprecated. Use util.binary.base64.encode instead."
 | ||
|  |   var line = ''; | ||
|  |   var output = ''; | ||
|  |   var chr1, chr2, chr3; | ||
|  |   var i = 0; | ||
|  |   while(i < input.length) { | ||
|  |     chr1 = input.charCodeAt(i++); | ||
|  |     chr2 = input.charCodeAt(i++); | ||
|  |     chr3 = input.charCodeAt(i++); | ||
|  | 
 | ||
|  |     // encode 4 character group
 | ||
|  |     line += _base64.charAt(chr1 >> 2); | ||
|  |     line += _base64.charAt(((chr1 & 3) << 4) | (chr2 >> 4)); | ||
|  |     if(isNaN(chr2)) { | ||
|  |       line += '=='; | ||
|  |     } else { | ||
|  |       line += _base64.charAt(((chr2 & 15) << 2) | (chr3 >> 6)); | ||
|  |       line += isNaN(chr3) ? '=' : _base64.charAt(chr3 & 63); | ||
|  |     } | ||
|  | 
 | ||
|  |     if(maxline && line.length > maxline) { | ||
|  |       output += line.substr(0, maxline) + '\r\n'; | ||
|  |       line = line.substr(maxline); | ||
|  |     } | ||
|  |   } | ||
|  |   output += line; | ||
|  |   return output; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Base64 decodes a string into a 'binary' encoded string of bytes. | ||
|  |  * | ||
|  |  * @param input the base64-encoded input. | ||
|  |  * | ||
|  |  * @return the binary encoded string. | ||
|  |  */ | ||
|  | util.decode64 = function(input) { | ||
|  |   // TODO: deprecate: "Deprecated. Use util.binary.base64.decode instead."
 | ||
|  | 
 | ||
|  |   // remove all non-base64 characters
 | ||
|  |   input = input.replace(/[^A-Za-z0-9\+\/\=]/g, ''); | ||
|  | 
 | ||
|  |   var output = ''; | ||
|  |   var enc1, enc2, enc3, enc4; | ||
|  |   var i = 0; | ||
|  | 
 | ||
|  |   while(i < input.length) { | ||
|  |     enc1 = _base64Idx[input.charCodeAt(i++) - 43]; | ||
|  |     enc2 = _base64Idx[input.charCodeAt(i++) - 43]; | ||
|  |     enc3 = _base64Idx[input.charCodeAt(i++) - 43]; | ||
|  |     enc4 = _base64Idx[input.charCodeAt(i++) - 43]; | ||
|  | 
 | ||
|  |     output += String.fromCharCode((enc1 << 2) | (enc2 >> 4)); | ||
|  |     if(enc3 !== 64) { | ||
|  |       // decoded at least 2 bytes
 | ||
|  |       output += String.fromCharCode(((enc2 & 15) << 4) | (enc3 >> 2)); | ||
|  |       if(enc4 !== 64) { | ||
|  |         // decoded 3 bytes
 | ||
|  |         output += String.fromCharCode(((enc3 & 3) << 6) | enc4); | ||
|  |       } | ||
|  |     } | ||
|  |   } | ||
|  | 
 | ||
|  |   return output; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Encodes the given string of characters (a standard JavaScript | ||
|  |  * string) as a binary encoded string where the bytes represent | ||
|  |  * a UTF-8 encoded string of characters. Non-ASCII characters will be | ||
|  |  * encoded as multiple bytes according to UTF-8. | ||
|  |  * | ||
|  |  * @param str a standard string of characters to encode. | ||
|  |  * | ||
|  |  * @return the binary encoded string. | ||
|  |  */ | ||
|  | util.encodeUtf8 = function(str) { | ||
|  |   return unescape(encodeURIComponent(str)); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Decodes a binary encoded string that contains bytes that | ||
|  |  * represent a UTF-8 encoded string of characters -- into a | ||
|  |  * string of characters (a standard JavaScript string). | ||
|  |  * | ||
|  |  * @param str the binary encoded string to decode. | ||
|  |  * | ||
|  |  * @return the resulting standard string of characters. | ||
|  |  */ | ||
|  | util.decodeUtf8 = function(str) { | ||
|  |   return decodeURIComponent(escape(str)); | ||
|  | }; | ||
|  | 
 | ||
|  | // binary encoding/decoding tools
 | ||
|  | // FIXME: Experimental. Do not use yet.
 | ||
|  | util.binary = { | ||
|  |   raw: {}, | ||
|  |   hex: {}, | ||
|  |   base64: {}, | ||
|  |   base58: {}, | ||
|  |   baseN : { | ||
|  |     encode: baseN.encode, | ||
|  |     decode: baseN.decode | ||
|  |   } | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Encodes a Uint8Array as a binary-encoded string. This encoding uses | ||
|  |  * a value between 0 and 255 for each character. | ||
|  |  * | ||
|  |  * @param bytes the Uint8Array to encode. | ||
|  |  * | ||
|  |  * @return the binary-encoded string. | ||
|  |  */ | ||
|  | util.binary.raw.encode = function(bytes) { | ||
|  |   return String.fromCharCode.apply(null, bytes); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Decodes a binary-encoded string to a Uint8Array. This encoding uses | ||
|  |  * a value between 0 and 255 for each character. | ||
|  |  * | ||
|  |  * @param str the binary-encoded string to decode. | ||
|  |  * @param [output] an optional Uint8Array to write the output to; if it | ||
|  |  *          is too small, an exception will be thrown. | ||
|  |  * @param [offset] the start offset for writing to the output (default: 0). | ||
|  |  * | ||
|  |  * @return the Uint8Array or the number of bytes written if output was given. | ||
|  |  */ | ||
|  | util.binary.raw.decode = function(str, output, offset) { | ||
|  |   var out = output; | ||
|  |   if(!out) { | ||
|  |     out = new Uint8Array(str.length); | ||
|  |   } | ||
|  |   offset = offset || 0; | ||
|  |   var j = offset; | ||
|  |   for(var i = 0; i < str.length; ++i) { | ||
|  |     out[j++] = str.charCodeAt(i); | ||
|  |   } | ||
|  |   return output ? (j - offset) : out; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Encodes a 'binary' string, ArrayBuffer, DataView, TypedArray, or | ||
|  |  * ByteBuffer as a string of hexadecimal characters. | ||
|  |  * | ||
|  |  * @param bytes the bytes to convert. | ||
|  |  * | ||
|  |  * @return the string of hexadecimal characters. | ||
|  |  */ | ||
|  | util.binary.hex.encode = util.bytesToHex; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Decodes a hex-encoded string to a Uint8Array. | ||
|  |  * | ||
|  |  * @param hex the hexadecimal string to convert. | ||
|  |  * @param [output] an optional Uint8Array to write the output to; if it | ||
|  |  *          is too small, an exception will be thrown. | ||
|  |  * @param [offset] the start offset for writing to the output (default: 0). | ||
|  |  * | ||
|  |  * @return the Uint8Array or the number of bytes written if output was given. | ||
|  |  */ | ||
|  | util.binary.hex.decode = function(hex, output, offset) { | ||
|  |   var out = output; | ||
|  |   if(!out) { | ||
|  |     out = new Uint8Array(Math.ceil(hex.length / 2)); | ||
|  |   } | ||
|  |   offset = offset || 0; | ||
|  |   var i = 0, j = offset; | ||
|  |   if(hex.length & 1) { | ||
|  |     // odd number of characters, convert first character alone
 | ||
|  |     i = 1; | ||
|  |     out[j++] = parseInt(hex[0], 16); | ||
|  |   } | ||
|  |   // convert 2 characters (1 byte) at a time
 | ||
|  |   for(; i < hex.length; i += 2) { | ||
|  |     out[j++] = parseInt(hex.substr(i, 2), 16); | ||
|  |   } | ||
|  |   return output ? (j - offset) : out; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Base64-encodes a Uint8Array. | ||
|  |  * | ||
|  |  * @param input the Uint8Array to encode. | ||
|  |  * @param maxline the maximum number of encoded characters per line to use, | ||
|  |  *          defaults to none. | ||
|  |  * | ||
|  |  * @return the base64-encoded output string. | ||
|  |  */ | ||
|  | util.binary.base64.encode = function(input, maxline) { | ||
|  |   var line = ''; | ||
|  |   var output = ''; | ||
|  |   var chr1, chr2, chr3; | ||
|  |   var i = 0; | ||
|  |   while(i < input.byteLength) { | ||
|  |     chr1 = input[i++]; | ||
|  |     chr2 = input[i++]; | ||
|  |     chr3 = input[i++]; | ||
|  | 
 | ||
|  |     // encode 4 character group
 | ||
|  |     line += _base64.charAt(chr1 >> 2); | ||
|  |     line += _base64.charAt(((chr1 & 3) << 4) | (chr2 >> 4)); | ||
|  |     if(isNaN(chr2)) { | ||
|  |       line += '=='; | ||
|  |     } else { | ||
|  |       line += _base64.charAt(((chr2 & 15) << 2) | (chr3 >> 6)); | ||
|  |       line += isNaN(chr3) ? '=' : _base64.charAt(chr3 & 63); | ||
|  |     } | ||
|  | 
 | ||
|  |     if(maxline && line.length > maxline) { | ||
|  |       output += line.substr(0, maxline) + '\r\n'; | ||
|  |       line = line.substr(maxline); | ||
|  |     } | ||
|  |   } | ||
|  |   output += line; | ||
|  |   return output; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Decodes a base64-encoded string to a Uint8Array. | ||
|  |  * | ||
|  |  * @param input the base64-encoded input string. | ||
|  |  * @param [output] an optional Uint8Array to write the output to; if it | ||
|  |  *          is too small, an exception will be thrown. | ||
|  |  * @param [offset] the start offset for writing to the output (default: 0). | ||
|  |  * | ||
|  |  * @return the Uint8Array or the number of bytes written if output was given. | ||
|  |  */ | ||
|  | util.binary.base64.decode = function(input, output, offset) { | ||
|  |   var out = output; | ||
|  |   if(!out) { | ||
|  |     out = new Uint8Array(Math.ceil(input.length / 4) * 3); | ||
|  |   } | ||
|  | 
 | ||
|  |   // remove all non-base64 characters
 | ||
|  |   input = input.replace(/[^A-Za-z0-9\+\/\=]/g, ''); | ||
|  | 
 | ||
|  |   offset = offset || 0; | ||
|  |   var enc1, enc2, enc3, enc4; | ||
|  |   var i = 0, j = offset; | ||
|  | 
 | ||
|  |   while(i < input.length) { | ||
|  |     enc1 = _base64Idx[input.charCodeAt(i++) - 43]; | ||
|  |     enc2 = _base64Idx[input.charCodeAt(i++) - 43]; | ||
|  |     enc3 = _base64Idx[input.charCodeAt(i++) - 43]; | ||
|  |     enc4 = _base64Idx[input.charCodeAt(i++) - 43]; | ||
|  | 
 | ||
|  |     out[j++] = (enc1 << 2) | (enc2 >> 4); | ||
|  |     if(enc3 !== 64) { | ||
|  |       // decoded at least 2 bytes
 | ||
|  |       out[j++] = ((enc2 & 15) << 4) | (enc3 >> 2); | ||
|  |       if(enc4 !== 64) { | ||
|  |         // decoded 3 bytes
 | ||
|  |         out[j++] = ((enc3 & 3) << 6) | enc4; | ||
|  |       } | ||
|  |     } | ||
|  |   } | ||
|  | 
 | ||
|  |   // make sure result is the exact decoded length
 | ||
|  |   return output ? (j - offset) : out.subarray(0, j); | ||
|  | }; | ||
|  | 
 | ||
|  | // add support for base58 encoding/decoding with Bitcoin alphabet
 | ||
|  | util.binary.base58.encode = function(input, maxline) { | ||
|  |   return util.binary.baseN.encode(input, _base58, maxline); | ||
|  | }; | ||
|  | util.binary.base58.decode = function(input, maxline) { | ||
|  |   return util.binary.baseN.decode(input, _base58, maxline); | ||
|  | }; | ||
|  | 
 | ||
|  | // text encoding/decoding tools
 | ||
|  | // FIXME: Experimental. Do not use yet.
 | ||
|  | util.text = { | ||
|  |   utf8: {}, | ||
|  |   utf16: {} | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Encodes the given string as UTF-8 in a Uint8Array. | ||
|  |  * | ||
|  |  * @param str the string to encode. | ||
|  |  * @param [output] an optional Uint8Array to write the output to; if it | ||
|  |  *          is too small, an exception will be thrown. | ||
|  |  * @param [offset] the start offset for writing to the output (default: 0). | ||
|  |  * | ||
|  |  * @return the Uint8Array or the number of bytes written if output was given. | ||
|  |  */ | ||
|  | util.text.utf8.encode = function(str, output, offset) { | ||
|  |   str = util.encodeUtf8(str); | ||
|  |   var out = output; | ||
|  |   if(!out) { | ||
|  |     out = new Uint8Array(str.length); | ||
|  |   } | ||
|  |   offset = offset || 0; | ||
|  |   var j = offset; | ||
|  |   for(var i = 0; i < str.length; ++i) { | ||
|  |     out[j++] = str.charCodeAt(i); | ||
|  |   } | ||
|  |   return output ? (j - offset) : out; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Decodes the UTF-8 contents from a Uint8Array. | ||
|  |  * | ||
|  |  * @param bytes the Uint8Array to decode. | ||
|  |  * | ||
|  |  * @return the resulting string. | ||
|  |  */ | ||
|  | util.text.utf8.decode = function(bytes) { | ||
|  |   return util.decodeUtf8(String.fromCharCode.apply(null, bytes)); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Encodes the given string as UTF-16 in a Uint8Array. | ||
|  |  * | ||
|  |  * @param str the string to encode. | ||
|  |  * @param [output] an optional Uint8Array to write the output to; if it | ||
|  |  *          is too small, an exception will be thrown. | ||
|  |  * @param [offset] the start offset for writing to the output (default: 0). | ||
|  |  * | ||
|  |  * @return the Uint8Array or the number of bytes written if output was given. | ||
|  |  */ | ||
|  | util.text.utf16.encode = function(str, output, offset) { | ||
|  |   var out = output; | ||
|  |   if(!out) { | ||
|  |     out = new Uint8Array(str.length * 2); | ||
|  |   } | ||
|  |   var view = new Uint16Array(out.buffer); | ||
|  |   offset = offset || 0; | ||
|  |   var j = offset; | ||
|  |   var k = offset; | ||
|  |   for(var i = 0; i < str.length; ++i) { | ||
|  |     view[k++] = str.charCodeAt(i); | ||
|  |     j += 2; | ||
|  |   } | ||
|  |   return output ? (j - offset) : out; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Decodes the UTF-16 contents from a Uint8Array. | ||
|  |  * | ||
|  |  * @param bytes the Uint8Array to decode. | ||
|  |  * | ||
|  |  * @return the resulting string. | ||
|  |  */ | ||
|  | util.text.utf16.decode = function(bytes) { | ||
|  |   return String.fromCharCode.apply(null, new Uint16Array(bytes.buffer)); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Deflates the given data using a flash interface. | ||
|  |  * | ||
|  |  * @param api the flash interface. | ||
|  |  * @param bytes the data. | ||
|  |  * @param raw true to return only raw deflate data, false to include zlib | ||
|  |  *          header and trailer. | ||
|  |  * | ||
|  |  * @return the deflated data as a string. | ||
|  |  */ | ||
|  | util.deflate = function(api, bytes, raw) { | ||
|  |   bytes = util.decode64(api.deflate(util.encode64(bytes)).rval); | ||
|  | 
 | ||
|  |   // strip zlib header and trailer if necessary
 | ||
|  |   if(raw) { | ||
|  |     // zlib header is 2 bytes (CMF,FLG) where FLG indicates that
 | ||
|  |     // there is a 4-byte DICT (alder-32) block before the data if
 | ||
|  |     // its 5th bit is set
 | ||
|  |     var start = 2; | ||
|  |     var flg = bytes.charCodeAt(1); | ||
|  |     if(flg & 0x20) { | ||
|  |       start = 6; | ||
|  |     } | ||
|  |     // zlib trailer is 4 bytes of adler-32
 | ||
|  |     bytes = bytes.substring(start, bytes.length - 4); | ||
|  |   } | ||
|  | 
 | ||
|  |   return bytes; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Inflates the given data using a flash interface. | ||
|  |  * | ||
|  |  * @param api the flash interface. | ||
|  |  * @param bytes the data. | ||
|  |  * @param raw true if the incoming data has no zlib header or trailer and is | ||
|  |  *          raw DEFLATE data. | ||
|  |  * | ||
|  |  * @return the inflated data as a string, null on error. | ||
|  |  */ | ||
|  | util.inflate = function(api, bytes, raw) { | ||
|  |   // TODO: add zlib header and trailer if necessary/possible
 | ||
|  |   var rval = api.inflate(util.encode64(bytes)).rval; | ||
|  |   return (rval === null) ? null : util.decode64(rval); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Sets a storage object. | ||
|  |  * | ||
|  |  * @param api the storage interface. | ||
|  |  * @param id the storage ID to use. | ||
|  |  * @param obj the storage object, null to remove. | ||
|  |  */ | ||
|  | var _setStorageObject = function(api, id, obj) { | ||
|  |   if(!api) { | ||
|  |     throw new Error('WebStorage not available.'); | ||
|  |   } | ||
|  | 
 | ||
|  |   var rval; | ||
|  |   if(obj === null) { | ||
|  |     rval = api.removeItem(id); | ||
|  |   } else { | ||
|  |     // json-encode and base64-encode object
 | ||
|  |     obj = util.encode64(JSON.stringify(obj)); | ||
|  |     rval = api.setItem(id, obj); | ||
|  |   } | ||
|  | 
 | ||
|  |   // handle potential flash error
 | ||
|  |   if(typeof(rval) !== 'undefined' && rval.rval !== true) { | ||
|  |     var error = new Error(rval.error.message); | ||
|  |     error.id = rval.error.id; | ||
|  |     error.name = rval.error.name; | ||
|  |     throw error; | ||
|  |   } | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets a storage object. | ||
|  |  * | ||
|  |  * @param api the storage interface. | ||
|  |  * @param id the storage ID to use. | ||
|  |  * | ||
|  |  * @return the storage object entry or null if none exists. | ||
|  |  */ | ||
|  | var _getStorageObject = function(api, id) { | ||
|  |   if(!api) { | ||
|  |     throw new Error('WebStorage not available.'); | ||
|  |   } | ||
|  | 
 | ||
|  |   // get the existing entry
 | ||
|  |   var rval = api.getItem(id); | ||
|  | 
 | ||
|  |   /* Note: We check api.init because we can't do (api == localStorage) | ||
|  |     on IE because of "Class doesn't support Automation" exception. Only | ||
|  |     the flash api has an init method so this works too, but we need a | ||
|  |     better solution in the future. */ | ||
|  | 
 | ||
|  |   // flash returns item wrapped in an object, handle special case
 | ||
|  |   if(api.init) { | ||
|  |     if(rval.rval === null) { | ||
|  |       if(rval.error) { | ||
|  |         var error = new Error(rval.error.message); | ||
|  |         error.id = rval.error.id; | ||
|  |         error.name = rval.error.name; | ||
|  |         throw error; | ||
|  |       } | ||
|  |       // no error, but also no item
 | ||
|  |       rval = null; | ||
|  |     } else { | ||
|  |       rval = rval.rval; | ||
|  |     } | ||
|  |   } | ||
|  | 
 | ||
|  |   // handle decoding
 | ||
|  |   if(rval !== null) { | ||
|  |     // base64-decode and json-decode data
 | ||
|  |     rval = JSON.parse(util.decode64(rval)); | ||
|  |   } | ||
|  | 
 | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Stores an item in local storage. | ||
|  |  * | ||
|  |  * @param api the storage interface. | ||
|  |  * @param id the storage ID to use. | ||
|  |  * @param key the key for the item. | ||
|  |  * @param data the data for the item (any javascript object/primitive). | ||
|  |  */ | ||
|  | var _setItem = function(api, id, key, data) { | ||
|  |   // get storage object
 | ||
|  |   var obj = _getStorageObject(api, id); | ||
|  |   if(obj === null) { | ||
|  |     // create a new storage object
 | ||
|  |     obj = {}; | ||
|  |   } | ||
|  |   // update key
 | ||
|  |   obj[key] = data; | ||
|  | 
 | ||
|  |   // set storage object
 | ||
|  |   _setStorageObject(api, id, obj); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets an item from local storage. | ||
|  |  * | ||
|  |  * @param api the storage interface. | ||
|  |  * @param id the storage ID to use. | ||
|  |  * @param key the key for the item. | ||
|  |  * | ||
|  |  * @return the item. | ||
|  |  */ | ||
|  | var _getItem = function(api, id, key) { | ||
|  |   // get storage object
 | ||
|  |   var rval = _getStorageObject(api, id); | ||
|  |   if(rval !== null) { | ||
|  |     // return data at key
 | ||
|  |     rval = (key in rval) ? rval[key] : null; | ||
|  |   } | ||
|  | 
 | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Removes an item from local storage. | ||
|  |  * | ||
|  |  * @param api the storage interface. | ||
|  |  * @param id the storage ID to use. | ||
|  |  * @param key the key for the item. | ||
|  |  */ | ||
|  | var _removeItem = function(api, id, key) { | ||
|  |   // get storage object
 | ||
|  |   var obj = _getStorageObject(api, id); | ||
|  |   if(obj !== null && key in obj) { | ||
|  |     // remove key
 | ||
|  |     delete obj[key]; | ||
|  | 
 | ||
|  |     // see if entry has no keys remaining
 | ||
|  |     var empty = true; | ||
|  |     for(var prop in obj) { | ||
|  |       empty = false; | ||
|  |       break; | ||
|  |     } | ||
|  |     if(empty) { | ||
|  |       // remove entry entirely if no keys are left
 | ||
|  |       obj = null; | ||
|  |     } | ||
|  | 
 | ||
|  |     // set storage object
 | ||
|  |     _setStorageObject(api, id, obj); | ||
|  |   } | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Clears the local disk storage identified by the given ID. | ||
|  |  * | ||
|  |  * @param api the storage interface. | ||
|  |  * @param id the storage ID to use. | ||
|  |  */ | ||
|  | var _clearItems = function(api, id) { | ||
|  |   _setStorageObject(api, id, null); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Calls a storage function. | ||
|  |  * | ||
|  |  * @param func the function to call. | ||
|  |  * @param args the arguments for the function. | ||
|  |  * @param location the location argument. | ||
|  |  * | ||
|  |  * @return the return value from the function. | ||
|  |  */ | ||
|  | var _callStorageFunction = function(func, args, location) { | ||
|  |   var rval = null; | ||
|  | 
 | ||
|  |   // default storage types
 | ||
|  |   if(typeof(location) === 'undefined') { | ||
|  |     location = ['web', 'flash']; | ||
|  |   } | ||
|  | 
 | ||
|  |   // apply storage types in order of preference
 | ||
|  |   var type; | ||
|  |   var done = false; | ||
|  |   var exception = null; | ||
|  |   for(var idx in location) { | ||
|  |     type = location[idx]; | ||
|  |     try { | ||
|  |       if(type === 'flash' || type === 'both') { | ||
|  |         if(args[0] === null) { | ||
|  |           throw new Error('Flash local storage not available.'); | ||
|  |         } | ||
|  |         rval = func.apply(this, args); | ||
|  |         done = (type === 'flash'); | ||
|  |       } | ||
|  |       if(type === 'web' || type === 'both') { | ||
|  |         args[0] = localStorage; | ||
|  |         rval = func.apply(this, args); | ||
|  |         done = true; | ||
|  |       } | ||
|  |     } catch(ex) { | ||
|  |       exception = ex; | ||
|  |     } | ||
|  |     if(done) { | ||
|  |       break; | ||
|  |     } | ||
|  |   } | ||
|  | 
 | ||
|  |   if(!done) { | ||
|  |     throw exception; | ||
|  |   } | ||
|  | 
 | ||
|  |   return rval; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Stores an item on local disk. | ||
|  |  * | ||
|  |  * The available types of local storage include 'flash', 'web', and 'both'. | ||
|  |  * | ||
|  |  * The type 'flash' refers to flash local storage (SharedObject). In order | ||
|  |  * to use flash local storage, the 'api' parameter must be valid. The type | ||
|  |  * 'web' refers to WebStorage, if supported by the browser. The type 'both' | ||
|  |  * refers to storing using both 'flash' and 'web', not just one or the | ||
|  |  * other. | ||
|  |  * | ||
|  |  * The location array should list the storage types to use in order of | ||
|  |  * preference: | ||
|  |  * | ||
|  |  * ['flash']: flash only storage | ||
|  |  * ['web']: web only storage | ||
|  |  * ['both']: try to store in both | ||
|  |  * ['flash','web']: store in flash first, but if not available, 'web' | ||
|  |  * ['web','flash']: store in web first, but if not available, 'flash' | ||
|  |  * | ||
|  |  * The location array defaults to: ['web', 'flash'] | ||
|  |  * | ||
|  |  * @param api the flash interface, null to use only WebStorage. | ||
|  |  * @param id the storage ID to use. | ||
|  |  * @param key the key for the item. | ||
|  |  * @param data the data for the item (any javascript object/primitive). | ||
|  |  * @param location an array with the preferred types of storage to use. | ||
|  |  */ | ||
|  | util.setItem = function(api, id, key, data, location) { | ||
|  |   _callStorageFunction(_setItem, arguments, location); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Gets an item on local disk. | ||
|  |  * | ||
|  |  * Set setItem() for details on storage types. | ||
|  |  * | ||
|  |  * @param api the flash interface, null to use only WebStorage. | ||
|  |  * @param id the storage ID to use. | ||
|  |  * @param key the key for the item. | ||
|  |  * @param location an array with the preferred types of storage to use. | ||
|  |  * | ||
|  |  * @return the item. | ||
|  |  */ | ||
|  | util.getItem = function(api, id, key, location) { | ||
|  |   return _callStorageFunction(_getItem, arguments, location); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Removes an item on local disk. | ||
|  |  * | ||
|  |  * Set setItem() for details on storage types. | ||
|  |  * | ||
|  |  * @param api the flash interface. | ||
|  |  * @param id the storage ID to use. | ||
|  |  * @param key the key for the item. | ||
|  |  * @param location an array with the preferred types of storage to use. | ||
|  |  */ | ||
|  | util.removeItem = function(api, id, key, location) { | ||
|  |   _callStorageFunction(_removeItem, arguments, location); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Clears the local disk storage identified by the given ID. | ||
|  |  * | ||
|  |  * Set setItem() for details on storage types. | ||
|  |  * | ||
|  |  * @param api the flash interface if flash is available. | ||
|  |  * @param id the storage ID to use. | ||
|  |  * @param location an array with the preferred types of storage to use. | ||
|  |  */ | ||
|  | util.clearItems = function(api, id, location) { | ||
|  |   _callStorageFunction(_clearItems, arguments, location); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Check if an object is empty. | ||
|  |  * | ||
|  |  * Taken from: | ||
|  |  * http://stackoverflow.com/questions/679915/how-do-i-test-for-an-empty-javascript-object-from-json/679937#679937
 | ||
|  |  * | ||
|  |  * @param object the object to check. | ||
|  |  */ | ||
|  | util.isEmpty = function(obj) { | ||
|  |   for(var prop in obj) { | ||
|  |     if(obj.hasOwnProperty(prop)) { | ||
|  |       return false; | ||
|  |     } | ||
|  |   } | ||
|  |   return true; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Format with simple printf-style interpolation. | ||
|  |  * | ||
|  |  * %%: literal '%' | ||
|  |  * %s,%o: convert next argument into a string. | ||
|  |  * | ||
|  |  * @param format the string to format. | ||
|  |  * @param ... arguments to interpolate into the format string. | ||
|  |  */ | ||
|  | util.format = function(format) { | ||
|  |   var re = /%./g; | ||
|  |   // current match
 | ||
|  |   var match; | ||
|  |   // current part
 | ||
|  |   var part; | ||
|  |   // current arg index
 | ||
|  |   var argi = 0; | ||
|  |   // collected parts to recombine later
 | ||
|  |   var parts = []; | ||
|  |   // last index found
 | ||
|  |   var last = 0; | ||
|  |   // loop while matches remain
 | ||
|  |   while((match = re.exec(format))) { | ||
|  |     part = format.substring(last, re.lastIndex - 2); | ||
|  |     // don't add empty strings (ie, parts between %s%s)
 | ||
|  |     if(part.length > 0) { | ||
|  |       parts.push(part); | ||
|  |     } | ||
|  |     last = re.lastIndex; | ||
|  |     // switch on % code
 | ||
|  |     var code = match[0][1]; | ||
|  |     switch(code) { | ||
|  |     case 's': | ||
|  |     case 'o': | ||
|  |       // check if enough arguments were given
 | ||
|  |       if(argi < arguments.length) { | ||
|  |         parts.push(arguments[argi++ + 1]); | ||
|  |       } else { | ||
|  |         parts.push('<?>'); | ||
|  |       } | ||
|  |       break; | ||
|  |     // FIXME: do proper formating for numbers, etc
 | ||
|  |     //case 'f':
 | ||
|  |     //case 'd':
 | ||
|  |     case '%': | ||
|  |       parts.push('%'); | ||
|  |       break; | ||
|  |     default: | ||
|  |       parts.push('<%' + code + '?>'); | ||
|  |     } | ||
|  |   } | ||
|  |   // add trailing part of format string
 | ||
|  |   parts.push(format.substring(last)); | ||
|  |   return parts.join(''); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Formats a number. | ||
|  |  * | ||
|  |  * http://snipplr.com/view/5945/javascript-numberformat--ported-from-php/
 | ||
|  |  */ | ||
|  | util.formatNumber = function(number, decimals, dec_point, thousands_sep) { | ||
|  |   // http://kevin.vanzonneveld.net
 | ||
|  |   // +   original by: Jonas Raoni Soares Silva (http://www.jsfromhell.com)
 | ||
|  |   // +   improved by: Kevin van Zonneveld (http://kevin.vanzonneveld.net)
 | ||
|  |   // +     bugfix by: Michael White (http://crestidg.com)
 | ||
|  |   // +     bugfix by: Benjamin Lupton
 | ||
|  |   // +     bugfix by: Allan Jensen (http://www.winternet.no)
 | ||
|  |   // +    revised by: Jonas Raoni Soares Silva (http://www.jsfromhell.com)
 | ||
|  |   // *     example 1: number_format(1234.5678, 2, '.', '');
 | ||
|  |   // *     returns 1: 1234.57
 | ||
|  | 
 | ||
|  |   var n = number, c = isNaN(decimals = Math.abs(decimals)) ? 2 : decimals; | ||
|  |   var d = dec_point === undefined ? ',' : dec_point; | ||
|  |   var t = thousands_sep === undefined ? | ||
|  |    '.' : thousands_sep, s = n < 0 ? '-' : ''; | ||
|  |   var i = parseInt((n = Math.abs(+n || 0).toFixed(c)), 10) + ''; | ||
|  |   var j = (i.length > 3) ? i.length % 3 : 0; | ||
|  |   return s + (j ? i.substr(0, j) + t : '') + | ||
|  |     i.substr(j).replace(/(\d{3})(?=\d)/g, '$1' + t) + | ||
|  |     (c ? d + Math.abs(n - i).toFixed(c).slice(2) : ''); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Formats a byte size. | ||
|  |  * | ||
|  |  * http://snipplr.com/view/5949/format-humanize-file-byte-size-presentation-in-javascript/
 | ||
|  |  */ | ||
|  | util.formatSize = function(size) { | ||
|  |   if(size >= 1073741824) { | ||
|  |     size = util.formatNumber(size / 1073741824, 2, '.', '') + ' GiB'; | ||
|  |   } else if(size >= 1048576) { | ||
|  |     size = util.formatNumber(size / 1048576, 2, '.', '') + ' MiB'; | ||
|  |   } else if(size >= 1024) { | ||
|  |     size = util.formatNumber(size / 1024, 0) + ' KiB'; | ||
|  |   } else { | ||
|  |     size = util.formatNumber(size, 0) + ' bytes'; | ||
|  |   } | ||
|  |   return size; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Converts an IPv4 or IPv6 string representation into bytes (in network order). | ||
|  |  * | ||
|  |  * @param ip the IPv4 or IPv6 address to convert. | ||
|  |  * | ||
|  |  * @return the 4-byte IPv6 or 16-byte IPv6 address or null if the address can't | ||
|  |  *         be parsed. | ||
|  |  */ | ||
|  | util.bytesFromIP = function(ip) { | ||
|  |   if(ip.indexOf('.') !== -1) { | ||
|  |     return util.bytesFromIPv4(ip); | ||
|  |   } | ||
|  |   if(ip.indexOf(':') !== -1) { | ||
|  |     return util.bytesFromIPv6(ip); | ||
|  |   } | ||
|  |   return null; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Converts an IPv4 string representation into bytes (in network order). | ||
|  |  * | ||
|  |  * @param ip the IPv4 address to convert. | ||
|  |  * | ||
|  |  * @return the 4-byte address or null if the address can't be parsed. | ||
|  |  */ | ||
|  | util.bytesFromIPv4 = function(ip) { | ||
|  |   ip = ip.split('.'); | ||
|  |   if(ip.length !== 4) { | ||
|  |     return null; | ||
|  |   } | ||
|  |   var b = util.createBuffer(); | ||
|  |   for(var i = 0; i < ip.length; ++i) { | ||
|  |     var num = parseInt(ip[i], 10); | ||
|  |     if(isNaN(num)) { | ||
|  |       return null; | ||
|  |     } | ||
|  |     b.putByte(num); | ||
|  |   } | ||
|  |   return b.getBytes(); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Converts an IPv6 string representation into bytes (in network order). | ||
|  |  * | ||
|  |  * @param ip the IPv6 address to convert. | ||
|  |  * | ||
|  |  * @return the 16-byte address or null if the address can't be parsed. | ||
|  |  */ | ||
|  | util.bytesFromIPv6 = function(ip) { | ||
|  |   var blanks = 0; | ||
|  |   ip = ip.split(':').filter(function(e) { | ||
|  |     if(e.length === 0) ++blanks; | ||
|  |     return true; | ||
|  |   }); | ||
|  |   var zeros = (8 - ip.length + blanks) * 2; | ||
|  |   var b = util.createBuffer(); | ||
|  |   for(var i = 0; i < 8; ++i) { | ||
|  |     if(!ip[i] || ip[i].length === 0) { | ||
|  |       b.fillWithByte(0, zeros); | ||
|  |       zeros = 0; | ||
|  |       continue; | ||
|  |     } | ||
|  |     var bytes = util.hexToBytes(ip[i]); | ||
|  |     if(bytes.length < 2) { | ||
|  |       b.putByte(0); | ||
|  |     } | ||
|  |     b.putBytes(bytes); | ||
|  |   } | ||
|  |   return b.getBytes(); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Converts 4-bytes into an IPv4 string representation or 16-bytes into | ||
|  |  * an IPv6 string representation. The bytes must be in network order. | ||
|  |  * | ||
|  |  * @param bytes the bytes to convert. | ||
|  |  * | ||
|  |  * @return the IPv4 or IPv6 string representation if 4 or 16 bytes, | ||
|  |  *         respectively, are given, otherwise null. | ||
|  |  */ | ||
|  | util.bytesToIP = function(bytes) { | ||
|  |   if(bytes.length === 4) { | ||
|  |     return util.bytesToIPv4(bytes); | ||
|  |   } | ||
|  |   if(bytes.length === 16) { | ||
|  |     return util.bytesToIPv6(bytes); | ||
|  |   } | ||
|  |   return null; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Converts 4-bytes into an IPv4 string representation. The bytes must be | ||
|  |  * in network order. | ||
|  |  * | ||
|  |  * @param bytes the bytes to convert. | ||
|  |  * | ||
|  |  * @return the IPv4 string representation or null for an invalid # of bytes. | ||
|  |  */ | ||
|  | util.bytesToIPv4 = function(bytes) { | ||
|  |   if(bytes.length !== 4) { | ||
|  |     return null; | ||
|  |   } | ||
|  |   var ip = []; | ||
|  |   for(var i = 0; i < bytes.length; ++i) { | ||
|  |     ip.push(bytes.charCodeAt(i)); | ||
|  |   } | ||
|  |   return ip.join('.'); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Converts 16-bytes into an IPv16 string representation. The bytes must be | ||
|  |  * in network order. | ||
|  |  * | ||
|  |  * @param bytes the bytes to convert. | ||
|  |  * | ||
|  |  * @return the IPv16 string representation or null for an invalid # of bytes. | ||
|  |  */ | ||
|  | util.bytesToIPv6 = function(bytes) { | ||
|  |   if(bytes.length !== 16) { | ||
|  |     return null; | ||
|  |   } | ||
|  |   var ip = []; | ||
|  |   var zeroGroups = []; | ||
|  |   var zeroMaxGroup = 0; | ||
|  |   for(var i = 0; i < bytes.length; i += 2) { | ||
|  |     var hex = util.bytesToHex(bytes[i] + bytes[i + 1]); | ||
|  |     // canonicalize zero representation
 | ||
|  |     while(hex[0] === '0' && hex !== '0') { | ||
|  |       hex = hex.substr(1); | ||
|  |     } | ||
|  |     if(hex === '0') { | ||
|  |       var last = zeroGroups[zeroGroups.length - 1]; | ||
|  |       var idx = ip.length; | ||
|  |       if(!last || idx !== last.end + 1) { | ||
|  |         zeroGroups.push({start: idx, end: idx}); | ||
|  |       } else { | ||
|  |         last.end = idx; | ||
|  |         if((last.end - last.start) > | ||
|  |           (zeroGroups[zeroMaxGroup].end - zeroGroups[zeroMaxGroup].start)) { | ||
|  |           zeroMaxGroup = zeroGroups.length - 1; | ||
|  |         } | ||
|  |       } | ||
|  |     } | ||
|  |     ip.push(hex); | ||
|  |   } | ||
|  |   if(zeroGroups.length > 0) { | ||
|  |     var group = zeroGroups[zeroMaxGroup]; | ||
|  |     // only shorten group of length > 0
 | ||
|  |     if(group.end - group.start > 0) { | ||
|  |       ip.splice(group.start, group.end - group.start + 1, ''); | ||
|  |       if(group.start === 0) { | ||
|  |         ip.unshift(''); | ||
|  |       } | ||
|  |       if(group.end === 7) { | ||
|  |         ip.push(''); | ||
|  |       } | ||
|  |     } | ||
|  |   } | ||
|  |   return ip.join(':'); | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Estimates the number of processes that can be run concurrently. If | ||
|  |  * creating Web Workers, keep in mind that the main JavaScript process needs | ||
|  |  * its own core. | ||
|  |  * | ||
|  |  * @param options the options to use: | ||
|  |  *          update true to force an update (not use the cached value). | ||
|  |  * @param callback(err, max) called once the operation completes. | ||
|  |  */ | ||
|  | util.estimateCores = function(options, callback) { | ||
|  |   if(typeof options === 'function') { | ||
|  |     callback = options; | ||
|  |     options = {}; | ||
|  |   } | ||
|  |   options = options || {}; | ||
|  |   if('cores' in util && !options.update) { | ||
|  |     return callback(null, util.cores); | ||
|  |   } | ||
|  |   if(typeof navigator !== 'undefined' && | ||
|  |     'hardwareConcurrency' in navigator && | ||
|  |     navigator.hardwareConcurrency > 0) { | ||
|  |     util.cores = navigator.hardwareConcurrency; | ||
|  |     return callback(null, util.cores); | ||
|  |   } | ||
|  |   if(typeof Worker === 'undefined') { | ||
|  |     // workers not available
 | ||
|  |     util.cores = 1; | ||
|  |     return callback(null, util.cores); | ||
|  |   } | ||
|  |   if(typeof Blob === 'undefined') { | ||
|  |     // can't estimate, default to 2
 | ||
|  |     util.cores = 2; | ||
|  |     return callback(null, util.cores); | ||
|  |   } | ||
|  | 
 | ||
|  |   // create worker concurrency estimation code as blob
 | ||
|  |   var blobUrl = URL.createObjectURL(new Blob(['(', | ||
|  |     function() { | ||
|  |       self.addEventListener('message', function(e) { | ||
|  |         // run worker for 4 ms
 | ||
|  |         var st = Date.now(); | ||
|  |         var et = st + 4; | ||
|  |         while(Date.now() < et); | ||
|  |         self.postMessage({st: st, et: et}); | ||
|  |       }); | ||
|  |     }.toString(), | ||
|  |   ')()'], {type: 'application/javascript'})); | ||
|  | 
 | ||
|  |   // take 5 samples using 16 workers
 | ||
|  |   sample([], 5, 16); | ||
|  | 
 | ||
|  |   function sample(max, samples, numWorkers) { | ||
|  |     if(samples === 0) { | ||
|  |       // get overlap average
 | ||
|  |       var avg = Math.floor(max.reduce(function(avg, x) { | ||
|  |         return avg + x; | ||
|  |       }, 0) / max.length); | ||
|  |       util.cores = Math.max(1, avg); | ||
|  |       URL.revokeObjectURL(blobUrl); | ||
|  |       return callback(null, util.cores); | ||
|  |     } | ||
|  |     map(numWorkers, function(err, results) { | ||
|  |       max.push(reduce(numWorkers, results)); | ||
|  |       sample(max, samples - 1, numWorkers); | ||
|  |     }); | ||
|  |   } | ||
|  | 
 | ||
|  |   function map(numWorkers, callback) { | ||
|  |     var workers = []; | ||
|  |     var results = []; | ||
|  |     for(var i = 0; i < numWorkers; ++i) { | ||
|  |       var worker = new Worker(blobUrl); | ||
|  |       worker.addEventListener('message', function(e) { | ||
|  |         results.push(e.data); | ||
|  |         if(results.length === numWorkers) { | ||
|  |           for(var i = 0; i < numWorkers; ++i) { | ||
|  |             workers[i].terminate(); | ||
|  |           } | ||
|  |           callback(null, results); | ||
|  |         } | ||
|  |       }); | ||
|  |       workers.push(worker); | ||
|  |     } | ||
|  |     for(var i = 0; i < numWorkers; ++i) { | ||
|  |       workers[i].postMessage(i); | ||
|  |     } | ||
|  |   } | ||
|  | 
 | ||
|  |   function reduce(numWorkers, results) { | ||
|  |     // find overlapping time windows
 | ||
|  |     var overlaps = []; | ||
|  |     for(var n = 0; n < numWorkers; ++n) { | ||
|  |       var r1 = results[n]; | ||
|  |       var overlap = overlaps[n] = []; | ||
|  |       for(var i = 0; i < numWorkers; ++i) { | ||
|  |         if(n === i) { | ||
|  |           continue; | ||
|  |         } | ||
|  |         var r2 = results[i]; | ||
|  |         if((r1.st > r2.st && r1.st < r2.et) || | ||
|  |           (r2.st > r1.st && r2.st < r1.et)) { | ||
|  |           overlap.push(i); | ||
|  |         } | ||
|  |       } | ||
|  |     } | ||
|  |     // get maximum overlaps ... don't include overlapping worker itself
 | ||
|  |     // as the main JS process was also being scheduled during the work and
 | ||
|  |     // would have to be subtracted from the estimate anyway
 | ||
|  |     return overlaps.reduce(function(max, overlap) { | ||
|  |       return Math.max(max, overlap.length); | ||
|  |     }, 0); | ||
|  |   } | ||
|  | }; |