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					2653 lines
				
				68 KiB
			
		
		
			
		
	
	
					2653 lines
				
				68 KiB
			| 
								 
											2 years ago
										 
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								/**
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								 * Utility functions for web applications.
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								 *
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								 * @author Dave Longley
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								 *
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								 * Copyright (c) 2010-2018 Digital Bazaar, Inc.
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								 */
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								var forge = require('./forge');
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								var baseN = require('./baseN');
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								/* Utilities API */
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								var util = module.exports = forge.util = forge.util || {};
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								// define setImmediate and nextTick
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								(function() {
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								  // use native nextTick (unless we're in webpack)
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								  // webpack (or better node-libs-browser polyfill) sets process.browser.
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								  // this way we can detect webpack properly
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								  if(typeof process !== 'undefined' && process.nextTick && !process.browser) {
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								    util.nextTick = process.nextTick;
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								    if(typeof setImmediate === 'function') {
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								      util.setImmediate = setImmediate;
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								    } else {
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								      // polyfill setImmediate with nextTick, older versions of node
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								      // (those w/o setImmediate) won't totally starve IO
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								      util.setImmediate = util.nextTick;
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								    }
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								    return;
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								  }
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								  // polyfill nextTick with native setImmediate
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								  if(typeof setImmediate === 'function') {
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								    util.setImmediate = function() { return setImmediate.apply(undefined, arguments); };
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								    util.nextTick = function(callback) {
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								      return setImmediate(callback);
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								    };
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								    return;
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								  }
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								  /* Note: A polyfill upgrade pattern is used here to allow combining
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								  polyfills. For example, MutationObserver is fast, but blocks UI updates,
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								  so it needs to allow UI updates periodically, so it falls back on
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								  postMessage or setTimeout. */
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								  // polyfill with setTimeout
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								  util.setImmediate = function(callback) {
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								    setTimeout(callback, 0);
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								  };
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								  // upgrade polyfill to use postMessage
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								  if(typeof window !== 'undefined' &&
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								    typeof window.postMessage === 'function') {
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								    var msg = 'forge.setImmediate';
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								    var callbacks = [];
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								    util.setImmediate = function(callback) {
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								      callbacks.push(callback);
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								      // only send message when one hasn't been sent in
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								      // the current turn of the event loop
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								      if(callbacks.length === 1) {
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								        window.postMessage(msg, '*');
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								      }
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								    };
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								    function handler(event) {
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								      if(event.source === window && event.data === msg) {
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								        event.stopPropagation();
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								        var copy = callbacks.slice();
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								        callbacks.length = 0;
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								        copy.forEach(function(callback) {
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								          callback();
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								        });
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								      }
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								    }
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								    window.addEventListener('message', handler, true);
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								  }
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								  // upgrade polyfill to use MutationObserver
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								  if(typeof MutationObserver !== 'undefined') {
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								    // polyfill with MutationObserver
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								    var now = Date.now();
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								    var attr = true;
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								    var div = document.createElement('div');
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								    var callbacks = [];
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								    new MutationObserver(function() {
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								      var copy = callbacks.slice();
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								      callbacks.length = 0;
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								      copy.forEach(function(callback) {
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								        callback();
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								      });
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								    }).observe(div, {attributes: true});
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								    var oldSetImmediate = util.setImmediate;
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								    util.setImmediate = function(callback) {
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								      if(Date.now() - now > 15) {
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								        now = Date.now();
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								        oldSetImmediate(callback);
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								      } else {
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								        callbacks.push(callback);
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								        // only trigger observer when it hasn't been triggered in
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								        // the current turn of the event loop
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								        if(callbacks.length === 1) {
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								          div.setAttribute('a', attr = !attr);
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								        }
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								      }
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								    };
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								  }
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								  util.nextTick = util.setImmediate;
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								})();
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								// check if running under Node.js
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								util.isNodejs =
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								  typeof process !== 'undefined' && process.versions && process.versions.node;
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								// 'self' will also work in Web Workers (instance of WorkerGlobalScope) while
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								// it will point to `window` in the main thread.
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								// To remain compatible with older browsers, we fall back to 'window' if 'self'
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								// is not available.
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								util.globalScope = (function() {
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								  if(util.isNodejs) {
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								    return global;
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								  }
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								  return typeof self === 'undefined' ? window : self;
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								})();
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								// define isArray
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								util.isArray = Array.isArray || function(x) {
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								  return Object.prototype.toString.call(x) === '[object Array]';
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								};
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								// define isArrayBuffer
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								util.isArrayBuffer = function(x) {
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								  return typeof ArrayBuffer !== 'undefined' && x instanceof ArrayBuffer;
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								};
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								// define isArrayBufferView
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								util.isArrayBufferView = function(x) {
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								  return x && util.isArrayBuffer(x.buffer) && x.byteLength !== undefined;
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								};
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								/**
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								 * Ensure a bits param is 8, 16, 24, or 32. Used to validate input for
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								 * algorithms where bit manipulation, JavaScript limitations, and/or algorithm
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								 * design only allow for byte operations of a limited size.
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								 *
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								 * @param n number of bits.
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								 *
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								 * Throw Error if n invalid.
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								 */
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								function _checkBitsParam(n) {
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								  if(!(n === 8 || n === 16 || n === 24 || n === 32)) {
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								    throw new Error('Only 8, 16, 24, or 32 bits supported: ' + n);
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								  }
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								}
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								// TODO: set ByteBuffer to best available backing
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								util.ByteBuffer = ByteStringBuffer;
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								/** Buffer w/BinaryString backing */
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								/**
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								 * Constructor for a binary string backed byte buffer.
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								 *
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								 * @param [b] the bytes to wrap (either encoded as string, one byte per
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								 *          character, or as an ArrayBuffer or Typed Array).
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								 */
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								function ByteStringBuffer(b) {
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								  // TODO: update to match DataBuffer API
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								  // the data in this buffer
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								  this.data = '';
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								  // the pointer for reading from this buffer
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								  this.read = 0;
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								  if(typeof b === 'string') {
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								    this.data = b;
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								  } else if(util.isArrayBuffer(b) || util.isArrayBufferView(b)) {
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								    if(typeof Buffer !== 'undefined' && b instanceof Buffer) {
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								      this.data = b.toString('binary');
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								    } else {
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								      // convert native buffer to forge buffer
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								      // FIXME: support native buffers internally instead
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								      var arr = new Uint8Array(b);
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								      try {
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								        this.data = String.fromCharCode.apply(null, arr);
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								      } catch(e) {
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								        for(var i = 0; i < arr.length; ++i) {
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								          this.putByte(arr[i]);
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								        }
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								      }
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								    }
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								  } else if(b instanceof ByteStringBuffer ||
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								    (typeof b === 'object' && typeof b.data === 'string' &&
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								    typeof b.read === 'number')) {
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								    // copy existing buffer
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								    this.data = b.data;
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								    this.read = b.read;
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								  }
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								  // used for v8 optimization
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								  this._constructedStringLength = 0;
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								}
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								util.ByteStringBuffer = ByteStringBuffer;
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								/* Note: This is an optimization for V8-based browsers. When V8 concatenates
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								  a string, the strings are only joined logically using a "cons string" or
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								  "constructed/concatenated string". These containers keep references to one
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								  another and can result in very large memory usage. For example, if a 2MB
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								  string is constructed by concatenating 4 bytes together at a time, the
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								  memory usage will be ~44MB; so ~22x increase. The strings are only joined
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								  together when an operation requiring their joining takes place, such as
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								  substr(). This function is called when adding data to this buffer to ensure
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								  these types of strings are periodically joined to reduce the memory
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								  footprint. */
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								var _MAX_CONSTRUCTED_STRING_LENGTH = 4096;
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								util.ByteStringBuffer.prototype._optimizeConstructedString = function(x) {
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								  this._constructedStringLength += x;
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								  if(this._constructedStringLength > _MAX_CONSTRUCTED_STRING_LENGTH) {
							 | 
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								    // this substr() should cause the constructed string to join
							 | 
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								    this.data.substr(0, 1);
							 | 
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								    this._constructedStringLength = 0;
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								  }
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								};
							 | 
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| 
								 | 
							
								
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								/**
							 | 
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								 * Gets the number of bytes in this buffer.
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								 *
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								 * @return the number of bytes in this buffer.
							 | 
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								 */
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								util.ByteStringBuffer.prototype.length = function() {
							 | 
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								  return this.data.length - this.read;
							 | 
						||
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								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
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								 | 
							
								 * Gets whether or not this buffer is empty.
							 | 
						||
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								 | 
							
								 *
							 | 
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								 * @return true if this buffer is empty, false if not.
							 | 
						||
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								 */
							 | 
						||
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								 | 
							
								util.ByteStringBuffer.prototype.isEmpty = function() {
							 | 
						||
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								  return this.length() <= 0;
							 | 
						||
| 
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								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a byte in this buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param b the byte to put.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
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								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.putByte = function(b) {
							 | 
						||
| 
								 | 
							
								  return this.putBytes(String.fromCharCode(b));
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a byte in this buffer N times.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param b the byte to put.
							 | 
						||
| 
								 | 
							
								 * @param n the number of bytes of value b to put.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.fillWithByte = function(b, n) {
							 | 
						||
| 
								 | 
							
								  b = String.fromCharCode(b);
							 | 
						||
| 
								 | 
							
								  var d = this.data;
							 | 
						||
| 
								 | 
							
								  while(n > 0) {
							 | 
						||
| 
								 | 
							
								    if(n & 1) {
							 | 
						||
| 
								 | 
							
								      d += b;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    n >>>= 1;
							 | 
						||
| 
								 | 
							
								    if(n > 0) {
							 | 
						||
| 
								 | 
							
								      b += b;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  this.data = d;
							 | 
						||
| 
								 | 
							
								  this._optimizeConstructedString(n);
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts bytes in this buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param bytes the bytes (as a binary encoded string) to put.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.putBytes = function(bytes) {
							 | 
						||
| 
								 | 
							
								  this.data += bytes;
							 | 
						||
| 
								 | 
							
								  this._optimizeConstructedString(bytes.length);
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a UTF-16 encoded string into this buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param str the string to put.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.putString = function(str) {
							 | 
						||
| 
								 | 
							
								  return this.putBytes(util.encodeUtf8(str));
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a 16-bit integer in this buffer in big-endian order.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the 16-bit integer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.putInt16 = function(i) {
							 | 
						||
| 
								 | 
							
								  return this.putBytes(
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i >> 8 & 0xFF) +
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i & 0xFF));
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a 24-bit integer in this buffer in big-endian order.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the 24-bit integer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.putInt24 = function(i) {
							 | 
						||
| 
								 | 
							
								  return this.putBytes(
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i >> 16 & 0xFF) +
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i >> 8 & 0xFF) +
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i & 0xFF));
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a 32-bit integer in this buffer in big-endian order.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the 32-bit integer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.putInt32 = function(i) {
							 | 
						||
| 
								 | 
							
								  return this.putBytes(
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i >> 24 & 0xFF) +
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i >> 16 & 0xFF) +
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i >> 8 & 0xFF) +
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i & 0xFF));
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a 16-bit integer in this buffer in little-endian order.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the 16-bit integer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.putInt16Le = function(i) {
							 | 
						||
| 
								 | 
							
								  return this.putBytes(
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i & 0xFF) +
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i >> 8 & 0xFF));
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a 24-bit integer in this buffer in little-endian order.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the 24-bit integer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.putInt24Le = function(i) {
							 | 
						||
| 
								 | 
							
								  return this.putBytes(
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i & 0xFF) +
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i >> 8 & 0xFF) +
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i >> 16 & 0xFF));
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a 32-bit integer in this buffer in little-endian order.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the 32-bit integer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.putInt32Le = function(i) {
							 | 
						||
| 
								 | 
							
								  return this.putBytes(
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i & 0xFF) +
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i >> 8 & 0xFF) +
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i >> 16 & 0xFF) +
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i >> 24 & 0xFF));
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts an n-bit integer in this buffer in big-endian order.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the n-bit integer.
							 | 
						||
| 
								 | 
							
								 * @param n the number of bits in the integer (8, 16, 24, or 32).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.putInt = function(i, n) {
							 | 
						||
| 
								 | 
							
								  _checkBitsParam(n);
							 | 
						||
| 
								 | 
							
								  var bytes = '';
							 | 
						||
| 
								 | 
							
								  do {
							 | 
						||
| 
								 | 
							
								    n -= 8;
							 | 
						||
| 
								 | 
							
								    bytes += String.fromCharCode((i >> n) & 0xFF);
							 | 
						||
| 
								 | 
							
								  } while(n > 0);
							 | 
						||
| 
								 | 
							
								  return this.putBytes(bytes);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a signed n-bit integer in this buffer in big-endian order. Two's
							 | 
						||
| 
								 | 
							
								 * complement representation is used.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the n-bit integer.
							 | 
						||
| 
								 | 
							
								 * @param n the number of bits in the integer (8, 16, 24, or 32).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.putSignedInt = function(i, n) {
							 | 
						||
| 
								 | 
							
								  // putInt checks n
							 | 
						||
| 
								 | 
							
								  if(i < 0) {
							 | 
						||
| 
								 | 
							
								    i += 2 << (n - 1);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return this.putInt(i, n);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts the given buffer into this buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param buffer the buffer to put into this one.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.putBuffer = function(buffer) {
							 | 
						||
| 
								 | 
							
								  return this.putBytes(buffer.getBytes());
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a byte from this buffer and advances the read pointer by 1.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the byte.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.getByte = function() {
							 | 
						||
| 
								 | 
							
								  return this.data.charCodeAt(this.read++);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a uint16 from this buffer in big-endian order and advances the read
							 | 
						||
| 
								 | 
							
								 * pointer by 2.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the uint16.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.getInt16 = function() {
							 | 
						||
| 
								 | 
							
								  var rval = (
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read) << 8 ^
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read + 1));
							 | 
						||
| 
								 | 
							
								  this.read += 2;
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a uint24 from this buffer in big-endian order and advances the read
							 | 
						||
| 
								 | 
							
								 * pointer by 3.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the uint24.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.getInt24 = function() {
							 | 
						||
| 
								 | 
							
								  var rval = (
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read) << 16 ^
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read + 1) << 8 ^
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read + 2));
							 | 
						||
| 
								 | 
							
								  this.read += 3;
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a uint32 from this buffer in big-endian order and advances the read
							 | 
						||
| 
								 | 
							
								 * pointer by 4.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the word.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.getInt32 = function() {
							 | 
						||
| 
								 | 
							
								  var rval = (
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read) << 24 ^
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read + 1) << 16 ^
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read + 2) << 8 ^
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read + 3));
							 | 
						||
| 
								 | 
							
								  this.read += 4;
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a uint16 from this buffer in little-endian order and advances the read
							 | 
						||
| 
								 | 
							
								 * pointer by 2.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the uint16.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.getInt16Le = function() {
							 | 
						||
| 
								 | 
							
								  var rval = (
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read) ^
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read + 1) << 8);
							 | 
						||
| 
								 | 
							
								  this.read += 2;
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a uint24 from this buffer in little-endian order and advances the read
							 | 
						||
| 
								 | 
							
								 * pointer by 3.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the uint24.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.getInt24Le = function() {
							 | 
						||
| 
								 | 
							
								  var rval = (
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read) ^
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read + 1) << 8 ^
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read + 2) << 16);
							 | 
						||
| 
								 | 
							
								  this.read += 3;
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a uint32 from this buffer in little-endian order and advances the read
							 | 
						||
| 
								 | 
							
								 * pointer by 4.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the word.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.getInt32Le = function() {
							 | 
						||
| 
								 | 
							
								  var rval = (
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read) ^
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read + 1) << 8 ^
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read + 2) << 16 ^
							 | 
						||
| 
								 | 
							
								    this.data.charCodeAt(this.read + 3) << 24);
							 | 
						||
| 
								 | 
							
								  this.read += 4;
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets an n-bit integer from this buffer in big-endian order and advances the
							 | 
						||
| 
								 | 
							
								 * read pointer by ceil(n/8).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param n the number of bits in the integer (8, 16, 24, or 32).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the integer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.getInt = function(n) {
							 | 
						||
| 
								 | 
							
								  _checkBitsParam(n);
							 | 
						||
| 
								 | 
							
								  var rval = 0;
							 | 
						||
| 
								 | 
							
								  do {
							 | 
						||
| 
								 | 
							
								    // TODO: Use (rval * 0x100) if adding support for 33 to 53 bits.
							 | 
						||
| 
								 | 
							
								    rval = (rval << 8) + this.data.charCodeAt(this.read++);
							 | 
						||
| 
								 | 
							
								    n -= 8;
							 | 
						||
| 
								 | 
							
								  } while(n > 0);
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a signed n-bit integer from this buffer in big-endian order, using
							 | 
						||
| 
								 | 
							
								 * two's complement, and advances the read pointer by n/8.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param n the number of bits in the integer (8, 16, 24, or 32).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the integer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.getSignedInt = function(n) {
							 | 
						||
| 
								 | 
							
								  // getInt checks n
							 | 
						||
| 
								 | 
							
								  var x = this.getInt(n);
							 | 
						||
| 
								 | 
							
								  var max = 2 << (n - 2);
							 | 
						||
| 
								 | 
							
								  if(x >= max) {
							 | 
						||
| 
								 | 
							
								    x -= max << 1;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return x;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Reads bytes out as a binary encoded string and clears them from the
							 | 
						||
| 
								 | 
							
								 * buffer. Note that the resulting string is binary encoded (in node.js this
							 | 
						||
| 
								 | 
							
								 * encoding is referred to as `binary`, it is *not* `utf8`).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param count the number of bytes to read, undefined or null for all.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return a binary encoded string of bytes.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.getBytes = function(count) {
							 | 
						||
| 
								 | 
							
								  var rval;
							 | 
						||
| 
								 | 
							
								  if(count) {
							 | 
						||
| 
								 | 
							
								    // read count bytes
							 | 
						||
| 
								 | 
							
								    count = Math.min(this.length(), count);
							 | 
						||
| 
								 | 
							
								    rval = this.data.slice(this.read, this.read + count);
							 | 
						||
| 
								 | 
							
								    this.read += count;
							 | 
						||
| 
								 | 
							
								  } else if(count === 0) {
							 | 
						||
| 
								 | 
							
								    rval = '';
							 | 
						||
| 
								 | 
							
								  } else {
							 | 
						||
| 
								 | 
							
								    // read all bytes, optimize to only copy when needed
							 | 
						||
| 
								 | 
							
								    rval = (this.read === 0) ? this.data : this.data.slice(this.read);
							 | 
						||
| 
								 | 
							
								    this.clear();
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a binary encoded string of the bytes from this buffer without
							 | 
						||
| 
								 | 
							
								 * modifying the read pointer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param count the number of bytes to get, omit to get all.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return a string full of binary encoded characters.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.bytes = function(count) {
							 | 
						||
| 
								 | 
							
								  return (typeof(count) === 'undefined' ?
							 | 
						||
| 
								 | 
							
								    this.data.slice(this.read) :
							 | 
						||
| 
								 | 
							
								    this.data.slice(this.read, this.read + count));
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a byte at the given index without modifying the read pointer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the byte index.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the byte.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.at = function(i) {
							 | 
						||
| 
								 | 
							
								  return this.data.charCodeAt(this.read + i);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a byte at the given index without modifying the read pointer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the byte index.
							 | 
						||
| 
								 | 
							
								 * @param b the byte to put.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.setAt = function(i, b) {
							 | 
						||
| 
								 | 
							
								  this.data = this.data.substr(0, this.read + i) +
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(b) +
							 | 
						||
| 
								 | 
							
								    this.data.substr(this.read + i + 1);
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets the last byte without modifying the read pointer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the last byte.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.last = function() {
							 | 
						||
| 
								 | 
							
								  return this.data.charCodeAt(this.data.length - 1);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Creates a copy of this buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the copy.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.copy = function() {
							 | 
						||
| 
								 | 
							
								  var c = util.createBuffer(this.data);
							 | 
						||
| 
								 | 
							
								  c.read = this.read;
							 | 
						||
| 
								 | 
							
								  return c;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Compacts this buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.compact = function() {
							 | 
						||
| 
								 | 
							
								  if(this.read > 0) {
							 | 
						||
| 
								 | 
							
								    this.data = this.data.slice(this.read);
							 | 
						||
| 
								 | 
							
								    this.read = 0;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Clears this buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.clear = function() {
							 | 
						||
| 
								 | 
							
								  this.data = '';
							 | 
						||
| 
								 | 
							
								  this.read = 0;
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Shortens this buffer by triming bytes off of the end of this buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param count the number of bytes to trim off.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.truncate = function(count) {
							 | 
						||
| 
								 | 
							
								  var len = Math.max(0, this.length() - count);
							 | 
						||
| 
								 | 
							
								  this.data = this.data.substr(this.read, len);
							 | 
						||
| 
								 | 
							
								  this.read = 0;
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Converts this buffer to a hexadecimal string.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return a hexadecimal string.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.toHex = function() {
							 | 
						||
| 
								 | 
							
								  var rval = '';
							 | 
						||
| 
								 | 
							
								  for(var i = this.read; i < this.data.length; ++i) {
							 | 
						||
| 
								 | 
							
								    var b = this.data.charCodeAt(i);
							 | 
						||
| 
								 | 
							
								    if(b < 16) {
							 | 
						||
| 
								 | 
							
								      rval += '0';
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    rval += b.toString(16);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Converts this buffer to a UTF-16 string (standard JavaScript string).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return a UTF-16 string.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.ByteStringBuffer.prototype.toString = function() {
							 | 
						||
| 
								 | 
							
								  return util.decodeUtf8(this.bytes());
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** End Buffer w/BinaryString backing */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** Buffer w/UInt8Array backing */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * FIXME: Experimental. Do not use yet.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Constructor for an ArrayBuffer-backed byte buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * The buffer may be constructed from a string, an ArrayBuffer, DataView, or a
							 | 
						||
| 
								 | 
							
								 * TypedArray.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * If a string is given, its encoding should be provided as an option,
							 | 
						||
| 
								 | 
							
								 * otherwise it will default to 'binary'. A 'binary' string is encoded such
							 | 
						||
| 
								 | 
							
								 * that each character is one byte in length and size.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * If an ArrayBuffer, DataView, or TypedArray is given, it will be used
							 | 
						||
| 
								 | 
							
								 * *directly* without any copying. Note that, if a write to the buffer requires
							 | 
						||
| 
								 | 
							
								 * more space, the buffer will allocate a new backing ArrayBuffer to
							 | 
						||
| 
								 | 
							
								 * accommodate. The starting read and write offsets for the buffer may be
							 | 
						||
| 
								 | 
							
								 * given as options.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param [b] the initial bytes for this buffer.
							 | 
						||
| 
								 | 
							
								 * @param options the options to use:
							 | 
						||
| 
								 | 
							
								 *          [readOffset] the starting read offset to use (default: 0).
							 | 
						||
| 
								 | 
							
								 *          [writeOffset] the starting write offset to use (default: the
							 | 
						||
| 
								 | 
							
								 *            length of the first parameter).
							 | 
						||
| 
								 | 
							
								 *          [growSize] the minimum amount, in bytes, to grow the buffer by to
							 | 
						||
| 
								 | 
							
								 *            accommodate writes (default: 1024).
							 | 
						||
| 
								 | 
							
								 *          [encoding] the encoding ('binary', 'utf8', 'utf16', 'hex') for the
							 | 
						||
| 
								 | 
							
								 *            first parameter, if it is a string (default: 'binary').
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								function DataBuffer(b, options) {
							 | 
						||
| 
								 | 
							
								  // default options
							 | 
						||
| 
								 | 
							
								  options = options || {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // pointers for read from/write to buffer
							 | 
						||
| 
								 | 
							
								  this.read = options.readOffset || 0;
							 | 
						||
| 
								 | 
							
								  this.growSize = options.growSize || 1024;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var isArrayBuffer = util.isArrayBuffer(b);
							 | 
						||
| 
								 | 
							
								  var isArrayBufferView = util.isArrayBufferView(b);
							 | 
						||
| 
								 | 
							
								  if(isArrayBuffer || isArrayBufferView) {
							 | 
						||
| 
								 | 
							
								    // use ArrayBuffer directly
							 | 
						||
| 
								 | 
							
								    if(isArrayBuffer) {
							 | 
						||
| 
								 | 
							
								      this.data = new DataView(b);
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      // TODO: adjust read/write offset based on the type of view
							 | 
						||
| 
								 | 
							
								      // or specify that this must be done in the options ... that the
							 | 
						||
| 
								 | 
							
								      // offsets are byte-based
							 | 
						||
| 
								 | 
							
								      this.data = new DataView(b.buffer, b.byteOffset, b.byteLength);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    this.write = ('writeOffset' in options ?
							 | 
						||
| 
								 | 
							
								      options.writeOffset : this.data.byteLength);
							 | 
						||
| 
								 | 
							
								    return;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // initialize to empty array buffer and add any given bytes using putBytes
							 | 
						||
| 
								 | 
							
								  this.data = new DataView(new ArrayBuffer(0));
							 | 
						||
| 
								 | 
							
								  this.write = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if(b !== null && b !== undefined) {
							 | 
						||
| 
								 | 
							
								    this.putBytes(b);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if('writeOffset' in options) {
							 | 
						||
| 
								 | 
							
								    this.write = options.writeOffset;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								util.DataBuffer = DataBuffer;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets the number of bytes in this buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the number of bytes in this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.length = function() {
							 | 
						||
| 
								 | 
							
								  return this.write - this.read;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets whether or not this buffer is empty.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return true if this buffer is empty, false if not.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.isEmpty = function() {
							 | 
						||
| 
								 | 
							
								  return this.length() <= 0;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Ensures this buffer has enough empty space to accommodate the given number
							 | 
						||
| 
								 | 
							
								 * of bytes. An optional parameter may be given that indicates a minimum
							 | 
						||
| 
								 | 
							
								 * amount to grow the buffer if necessary. If the parameter is not given,
							 | 
						||
| 
								 | 
							
								 * the buffer will be grown by some previously-specified default amount
							 | 
						||
| 
								 | 
							
								 * or heuristic.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param amount the number of bytes to accommodate.
							 | 
						||
| 
								 | 
							
								 * @param [growSize] the minimum amount, in bytes, to grow the buffer by if
							 | 
						||
| 
								 | 
							
								 *          necessary.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.accommodate = function(amount, growSize) {
							 | 
						||
| 
								 | 
							
								  if(this.length() >= amount) {
							 | 
						||
| 
								 | 
							
								    return this;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  growSize = Math.max(growSize || this.growSize, amount);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // grow buffer
							 | 
						||
| 
								 | 
							
								  var src = new Uint8Array(
							 | 
						||
| 
								 | 
							
								    this.data.buffer, this.data.byteOffset, this.data.byteLength);
							 | 
						||
| 
								 | 
							
								  var dst = new Uint8Array(this.length() + growSize);
							 | 
						||
| 
								 | 
							
								  dst.set(src);
							 | 
						||
| 
								 | 
							
								  this.data = new DataView(dst.buffer);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a byte in this buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param b the byte to put.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.putByte = function(b) {
							 | 
						||
| 
								 | 
							
								  this.accommodate(1);
							 | 
						||
| 
								 | 
							
								  this.data.setUint8(this.write++, b);
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a byte in this buffer N times.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param b the byte to put.
							 | 
						||
| 
								 | 
							
								 * @param n the number of bytes of value b to put.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.fillWithByte = function(b, n) {
							 | 
						||
| 
								 | 
							
								  this.accommodate(n);
							 | 
						||
| 
								 | 
							
								  for(var i = 0; i < n; ++i) {
							 | 
						||
| 
								 | 
							
								    this.data.setUint8(b);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts bytes in this buffer. The bytes may be given as a string, an
							 | 
						||
| 
								 | 
							
								 * ArrayBuffer, a DataView, or a TypedArray.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param bytes the bytes to put.
							 | 
						||
| 
								 | 
							
								 * @param [encoding] the encoding for the first parameter ('binary', 'utf8',
							 | 
						||
| 
								 | 
							
								 *          'utf16', 'hex'), if it is a string (default: 'binary').
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.putBytes = function(bytes, encoding) {
							 | 
						||
| 
								 | 
							
								  if(util.isArrayBufferView(bytes)) {
							 | 
						||
| 
								 | 
							
								    var src = new Uint8Array(bytes.buffer, bytes.byteOffset, bytes.byteLength);
							 | 
						||
| 
								 | 
							
								    var len = src.byteLength - src.byteOffset;
							 | 
						||
| 
								 | 
							
								    this.accommodate(len);
							 | 
						||
| 
								 | 
							
								    var dst = new Uint8Array(this.data.buffer, this.write);
							 | 
						||
| 
								 | 
							
								    dst.set(src);
							 | 
						||
| 
								 | 
							
								    this.write += len;
							 | 
						||
| 
								 | 
							
								    return this;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if(util.isArrayBuffer(bytes)) {
							 | 
						||
| 
								 | 
							
								    var src = new Uint8Array(bytes);
							 | 
						||
| 
								 | 
							
								    this.accommodate(src.byteLength);
							 | 
						||
| 
								 | 
							
								    var dst = new Uint8Array(this.data.buffer);
							 | 
						||
| 
								 | 
							
								    dst.set(src, this.write);
							 | 
						||
| 
								 | 
							
								    this.write += src.byteLength;
							 | 
						||
| 
								 | 
							
								    return this;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // bytes is a util.DataBuffer or equivalent
							 | 
						||
| 
								 | 
							
								  if(bytes instanceof util.DataBuffer ||
							 | 
						||
| 
								 | 
							
								    (typeof bytes === 'object' &&
							 | 
						||
| 
								 | 
							
								    typeof bytes.read === 'number' && typeof bytes.write === 'number' &&
							 | 
						||
| 
								 | 
							
								    util.isArrayBufferView(bytes.data))) {
							 | 
						||
| 
								 | 
							
								    var src = new Uint8Array(bytes.data.byteLength, bytes.read, bytes.length());
							 | 
						||
| 
								 | 
							
								    this.accommodate(src.byteLength);
							 | 
						||
| 
								 | 
							
								    var dst = new Uint8Array(bytes.data.byteLength, this.write);
							 | 
						||
| 
								 | 
							
								    dst.set(src);
							 | 
						||
| 
								 | 
							
								    this.write += src.byteLength;
							 | 
						||
| 
								 | 
							
								    return this;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if(bytes instanceof util.ByteStringBuffer) {
							 | 
						||
| 
								 | 
							
								    // copy binary string and process as the same as a string parameter below
							 | 
						||
| 
								 | 
							
								    bytes = bytes.data;
							 | 
						||
| 
								 | 
							
								    encoding = 'binary';
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // string conversion
							 | 
						||
| 
								 | 
							
								  encoding = encoding || 'binary';
							 | 
						||
| 
								 | 
							
								  if(typeof bytes === 'string') {
							 | 
						||
| 
								 | 
							
								    var view;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // decode from string
							 | 
						||
| 
								 | 
							
								    if(encoding === 'hex') {
							 | 
						||
| 
								 | 
							
								      this.accommodate(Math.ceil(bytes.length / 2));
							 | 
						||
| 
								 | 
							
								      view = new Uint8Array(this.data.buffer, this.write);
							 | 
						||
| 
								 | 
							
								      this.write += util.binary.hex.decode(bytes, view, this.write);
							 | 
						||
| 
								 | 
							
								      return this;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    if(encoding === 'base64') {
							 | 
						||
| 
								 | 
							
								      this.accommodate(Math.ceil(bytes.length / 4) * 3);
							 | 
						||
| 
								 | 
							
								      view = new Uint8Array(this.data.buffer, this.write);
							 | 
						||
| 
								 | 
							
								      this.write += util.binary.base64.decode(bytes, view, this.write);
							 | 
						||
| 
								 | 
							
								      return this;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // encode text as UTF-8 bytes
							 | 
						||
| 
								 | 
							
								    if(encoding === 'utf8') {
							 | 
						||
| 
								 | 
							
								      // encode as UTF-8 then decode string as raw binary
							 | 
						||
| 
								 | 
							
								      bytes = util.encodeUtf8(bytes);
							 | 
						||
| 
								 | 
							
								      encoding = 'binary';
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // decode string as raw binary
							 | 
						||
| 
								 | 
							
								    if(encoding === 'binary' || encoding === 'raw') {
							 | 
						||
| 
								 | 
							
								      // one byte per character
							 | 
						||
| 
								 | 
							
								      this.accommodate(bytes.length);
							 | 
						||
| 
								 | 
							
								      view = new Uint8Array(this.data.buffer, this.write);
							 | 
						||
| 
								 | 
							
								      this.write += util.binary.raw.decode(view);
							 | 
						||
| 
								 | 
							
								      return this;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // encode text as UTF-16 bytes
							 | 
						||
| 
								 | 
							
								    if(encoding === 'utf16') {
							 | 
						||
| 
								 | 
							
								      // two bytes per character
							 | 
						||
| 
								 | 
							
								      this.accommodate(bytes.length * 2);
							 | 
						||
| 
								 | 
							
								      view = new Uint16Array(this.data.buffer, this.write);
							 | 
						||
| 
								 | 
							
								      this.write += util.text.utf16.encode(view);
							 | 
						||
| 
								 | 
							
								      return this;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    throw new Error('Invalid encoding: ' + encoding);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  throw Error('Invalid parameter: ' + bytes);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts the given buffer into this buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param buffer the buffer to put into this one.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.putBuffer = function(buffer) {
							 | 
						||
| 
								 | 
							
								  this.putBytes(buffer);
							 | 
						||
| 
								 | 
							
								  buffer.clear();
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a string into this buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param str the string to put.
							 | 
						||
| 
								 | 
							
								 * @param [encoding] the encoding for the string (default: 'utf16').
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.putString = function(str) {
							 | 
						||
| 
								 | 
							
								  return this.putBytes(str, 'utf16');
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a 16-bit integer in this buffer in big-endian order.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the 16-bit integer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.putInt16 = function(i) {
							 | 
						||
| 
								 | 
							
								  this.accommodate(2);
							 | 
						||
| 
								 | 
							
								  this.data.setInt16(this.write, i);
							 | 
						||
| 
								 | 
							
								  this.write += 2;
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a 24-bit integer in this buffer in big-endian order.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the 24-bit integer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.putInt24 = function(i) {
							 | 
						||
| 
								 | 
							
								  this.accommodate(3);
							 | 
						||
| 
								 | 
							
								  this.data.setInt16(this.write, i >> 8 & 0xFFFF);
							 | 
						||
| 
								 | 
							
								  this.data.setInt8(this.write, i >> 16 & 0xFF);
							 | 
						||
| 
								 | 
							
								  this.write += 3;
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a 32-bit integer in this buffer in big-endian order.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the 32-bit integer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.putInt32 = function(i) {
							 | 
						||
| 
								 | 
							
								  this.accommodate(4);
							 | 
						||
| 
								 | 
							
								  this.data.setInt32(this.write, i);
							 | 
						||
| 
								 | 
							
								  this.write += 4;
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a 16-bit integer in this buffer in little-endian order.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the 16-bit integer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.putInt16Le = function(i) {
							 | 
						||
| 
								 | 
							
								  this.accommodate(2);
							 | 
						||
| 
								 | 
							
								  this.data.setInt16(this.write, i, true);
							 | 
						||
| 
								 | 
							
								  this.write += 2;
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a 24-bit integer in this buffer in little-endian order.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the 24-bit integer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.putInt24Le = function(i) {
							 | 
						||
| 
								 | 
							
								  this.accommodate(3);
							 | 
						||
| 
								 | 
							
								  this.data.setInt8(this.write, i >> 16 & 0xFF);
							 | 
						||
| 
								 | 
							
								  this.data.setInt16(this.write, i >> 8 & 0xFFFF, true);
							 | 
						||
| 
								 | 
							
								  this.write += 3;
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a 32-bit integer in this buffer in little-endian order.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the 32-bit integer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.putInt32Le = function(i) {
							 | 
						||
| 
								 | 
							
								  this.accommodate(4);
							 | 
						||
| 
								 | 
							
								  this.data.setInt32(this.write, i, true);
							 | 
						||
| 
								 | 
							
								  this.write += 4;
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts an n-bit integer in this buffer in big-endian order.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the n-bit integer.
							 | 
						||
| 
								 | 
							
								 * @param n the number of bits in the integer (8, 16, 24, or 32).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.putInt = function(i, n) {
							 | 
						||
| 
								 | 
							
								  _checkBitsParam(n);
							 | 
						||
| 
								 | 
							
								  this.accommodate(n / 8);
							 | 
						||
| 
								 | 
							
								  do {
							 | 
						||
| 
								 | 
							
								    n -= 8;
							 | 
						||
| 
								 | 
							
								    this.data.setInt8(this.write++, (i >> n) & 0xFF);
							 | 
						||
| 
								 | 
							
								  } while(n > 0);
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a signed n-bit integer in this buffer in big-endian order. Two's
							 | 
						||
| 
								 | 
							
								 * complement representation is used.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the n-bit integer.
							 | 
						||
| 
								 | 
							
								 * @param n the number of bits in the integer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.putSignedInt = function(i, n) {
							 | 
						||
| 
								 | 
							
								  _checkBitsParam(n);
							 | 
						||
| 
								 | 
							
								  this.accommodate(n / 8);
							 | 
						||
| 
								 | 
							
								  if(i < 0) {
							 | 
						||
| 
								 | 
							
								    i += 2 << (n - 1);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return this.putInt(i, n);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a byte from this buffer and advances the read pointer by 1.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the byte.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.getByte = function() {
							 | 
						||
| 
								 | 
							
								  return this.data.getInt8(this.read++);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a uint16 from this buffer in big-endian order and advances the read
							 | 
						||
| 
								 | 
							
								 * pointer by 2.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the uint16.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.getInt16 = function() {
							 | 
						||
| 
								 | 
							
								  var rval = this.data.getInt16(this.read);
							 | 
						||
| 
								 | 
							
								  this.read += 2;
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a uint24 from this buffer in big-endian order and advances the read
							 | 
						||
| 
								 | 
							
								 * pointer by 3.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the uint24.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.getInt24 = function() {
							 | 
						||
| 
								 | 
							
								  var rval = (
							 | 
						||
| 
								 | 
							
								    this.data.getInt16(this.read) << 8 ^
							 | 
						||
| 
								 | 
							
								    this.data.getInt8(this.read + 2));
							 | 
						||
| 
								 | 
							
								  this.read += 3;
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a uint32 from this buffer in big-endian order and advances the read
							 | 
						||
| 
								 | 
							
								 * pointer by 4.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the word.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.getInt32 = function() {
							 | 
						||
| 
								 | 
							
								  var rval = this.data.getInt32(this.read);
							 | 
						||
| 
								 | 
							
								  this.read += 4;
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a uint16 from this buffer in little-endian order and advances the read
							 | 
						||
| 
								 | 
							
								 * pointer by 2.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the uint16.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.getInt16Le = function() {
							 | 
						||
| 
								 | 
							
								  var rval = this.data.getInt16(this.read, true);
							 | 
						||
| 
								 | 
							
								  this.read += 2;
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a uint24 from this buffer in little-endian order and advances the read
							 | 
						||
| 
								 | 
							
								 * pointer by 3.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the uint24.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.getInt24Le = function() {
							 | 
						||
| 
								 | 
							
								  var rval = (
							 | 
						||
| 
								 | 
							
								    this.data.getInt8(this.read) ^
							 | 
						||
| 
								 | 
							
								    this.data.getInt16(this.read + 1, true) << 8);
							 | 
						||
| 
								 | 
							
								  this.read += 3;
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a uint32 from this buffer in little-endian order and advances the read
							 | 
						||
| 
								 | 
							
								 * pointer by 4.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the word.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.getInt32Le = function() {
							 | 
						||
| 
								 | 
							
								  var rval = this.data.getInt32(this.read, true);
							 | 
						||
| 
								 | 
							
								  this.read += 4;
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets an n-bit integer from this buffer in big-endian order and advances the
							 | 
						||
| 
								 | 
							
								 * read pointer by n/8.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param n the number of bits in the integer (8, 16, 24, or 32).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the integer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.getInt = function(n) {
							 | 
						||
| 
								 | 
							
								  _checkBitsParam(n);
							 | 
						||
| 
								 | 
							
								  var rval = 0;
							 | 
						||
| 
								 | 
							
								  do {
							 | 
						||
| 
								 | 
							
								    // TODO: Use (rval * 0x100) if adding support for 33 to 53 bits.
							 | 
						||
| 
								 | 
							
								    rval = (rval << 8) + this.data.getInt8(this.read++);
							 | 
						||
| 
								 | 
							
								    n -= 8;
							 | 
						||
| 
								 | 
							
								  } while(n > 0);
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a signed n-bit integer from this buffer in big-endian order, using
							 | 
						||
| 
								 | 
							
								 * two's complement, and advances the read pointer by n/8.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param n the number of bits in the integer (8, 16, 24, or 32).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the integer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.getSignedInt = function(n) {
							 | 
						||
| 
								 | 
							
								  // getInt checks n
							 | 
						||
| 
								 | 
							
								  var x = this.getInt(n);
							 | 
						||
| 
								 | 
							
								  var max = 2 << (n - 2);
							 | 
						||
| 
								 | 
							
								  if(x >= max) {
							 | 
						||
| 
								 | 
							
								    x -= max << 1;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return x;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Reads bytes out as a binary encoded string and clears them from the
							 | 
						||
| 
								 | 
							
								 * buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param count the number of bytes to read, undefined or null for all.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return a binary encoded string of bytes.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.getBytes = function(count) {
							 | 
						||
| 
								 | 
							
								  // TODO: deprecate this method, it is poorly named and
							 | 
						||
| 
								 | 
							
								  // this.toString('binary') replaces it
							 | 
						||
| 
								 | 
							
								  // add a toTypedArray()/toArrayBuffer() function
							 | 
						||
| 
								 | 
							
								  var rval;
							 | 
						||
| 
								 | 
							
								  if(count) {
							 | 
						||
| 
								 | 
							
								    // read count bytes
							 | 
						||
| 
								 | 
							
								    count = Math.min(this.length(), count);
							 | 
						||
| 
								 | 
							
								    rval = this.data.slice(this.read, this.read + count);
							 | 
						||
| 
								 | 
							
								    this.read += count;
							 | 
						||
| 
								 | 
							
								  } else if(count === 0) {
							 | 
						||
| 
								 | 
							
								    rval = '';
							 | 
						||
| 
								 | 
							
								  } else {
							 | 
						||
| 
								 | 
							
								    // read all bytes, optimize to only copy when needed
							 | 
						||
| 
								 | 
							
								    rval = (this.read === 0) ? this.data : this.data.slice(this.read);
							 | 
						||
| 
								 | 
							
								    this.clear();
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a binary encoded string of the bytes from this buffer without
							 | 
						||
| 
								 | 
							
								 * modifying the read pointer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param count the number of bytes to get, omit to get all.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return a string full of binary encoded characters.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.bytes = function(count) {
							 | 
						||
| 
								 | 
							
								  // TODO: deprecate this method, it is poorly named, add "getString()"
							 | 
						||
| 
								 | 
							
								  return (typeof(count) === 'undefined' ?
							 | 
						||
| 
								 | 
							
								    this.data.slice(this.read) :
							 | 
						||
| 
								 | 
							
								    this.data.slice(this.read, this.read + count));
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a byte at the given index without modifying the read pointer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the byte index.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the byte.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.at = function(i) {
							 | 
						||
| 
								 | 
							
								  return this.data.getUint8(this.read + i);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Puts a byte at the given index without modifying the read pointer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the byte index.
							 | 
						||
| 
								 | 
							
								 * @param b the byte to put.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.setAt = function(i, b) {
							 | 
						||
| 
								 | 
							
								  this.data.setUint8(i, b);
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets the last byte without modifying the read pointer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the last byte.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.last = function() {
							 | 
						||
| 
								 | 
							
								  return this.data.getUint8(this.write - 1);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Creates a copy of this buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the copy.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.copy = function() {
							 | 
						||
| 
								 | 
							
								  return new util.DataBuffer(this);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Compacts this buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.compact = function() {
							 | 
						||
| 
								 | 
							
								  if(this.read > 0) {
							 | 
						||
| 
								 | 
							
								    var src = new Uint8Array(this.data.buffer, this.read);
							 | 
						||
| 
								 | 
							
								    var dst = new Uint8Array(src.byteLength);
							 | 
						||
| 
								 | 
							
								    dst.set(src);
							 | 
						||
| 
								 | 
							
								    this.data = new DataView(dst);
							 | 
						||
| 
								 | 
							
								    this.write -= this.read;
							 | 
						||
| 
								 | 
							
								    this.read = 0;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Clears this buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.clear = function() {
							 | 
						||
| 
								 | 
							
								  this.data = new DataView(new ArrayBuffer(0));
							 | 
						||
| 
								 | 
							
								  this.read = this.write = 0;
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Shortens this buffer by triming bytes off of the end of this buffer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param count the number of bytes to trim off.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.truncate = function(count) {
							 | 
						||
| 
								 | 
							
								  this.write = Math.max(0, this.length() - count);
							 | 
						||
| 
								 | 
							
								  this.read = Math.min(this.read, this.write);
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Converts this buffer to a hexadecimal string.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return a hexadecimal string.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.toHex = function() {
							 | 
						||
| 
								 | 
							
								  var rval = '';
							 | 
						||
| 
								 | 
							
								  for(var i = this.read; i < this.data.byteLength; ++i) {
							 | 
						||
| 
								 | 
							
								    var b = this.data.getUint8(i);
							 | 
						||
| 
								 | 
							
								    if(b < 16) {
							 | 
						||
| 
								 | 
							
								      rval += '0';
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    rval += b.toString(16);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Converts this buffer to a string, using the given encoding. If no
							 | 
						||
| 
								 | 
							
								 * encoding is given, 'utf8' (UTF-8) is used.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param [encoding] the encoding to use: 'binary', 'utf8', 'utf16', 'hex',
							 | 
						||
| 
								 | 
							
								 *          'base64' (default: 'utf8').
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return a string representation of the bytes in this buffer.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.DataBuffer.prototype.toString = function(encoding) {
							 | 
						||
| 
								 | 
							
								  var view = new Uint8Array(this.data, this.read, this.length());
							 | 
						||
| 
								 | 
							
								  encoding = encoding || 'utf8';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // encode to string
							 | 
						||
| 
								 | 
							
								  if(encoding === 'binary' || encoding === 'raw') {
							 | 
						||
| 
								 | 
							
								    return util.binary.raw.encode(view);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if(encoding === 'hex') {
							 | 
						||
| 
								 | 
							
								    return util.binary.hex.encode(view);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if(encoding === 'base64') {
							 | 
						||
| 
								 | 
							
								    return util.binary.base64.encode(view);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // decode to text
							 | 
						||
| 
								 | 
							
								  if(encoding === 'utf8') {
							 | 
						||
| 
								 | 
							
								    return util.text.utf8.decode(view);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if(encoding === 'utf16') {
							 | 
						||
| 
								 | 
							
								    return util.text.utf16.decode(view);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  throw new Error('Invalid encoding: ' + encoding);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** End Buffer w/UInt8Array backing */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Creates a buffer that stores bytes. A value may be given to populate the
							 | 
						||
| 
								 | 
							
								 * buffer with data. This value can either be string of encoded bytes or a
							 | 
						||
| 
								 | 
							
								 * regular string of characters. When passing a string of binary encoded
							 | 
						||
| 
								 | 
							
								 * bytes, the encoding `raw` should be given. This is also the default. When
							 | 
						||
| 
								 | 
							
								 * passing a string of characters, the encoding `utf8` should be given.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param [input] a string with encoded bytes to store in the buffer.
							 | 
						||
| 
								 | 
							
								 * @param [encoding] (default: 'raw', other: 'utf8').
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.createBuffer = function(input, encoding) {
							 | 
						||
| 
								 | 
							
								  // TODO: deprecate, use new ByteBuffer() instead
							 | 
						||
| 
								 | 
							
								  encoding = encoding || 'raw';
							 | 
						||
| 
								 | 
							
								  if(input !== undefined && encoding === 'utf8') {
							 | 
						||
| 
								 | 
							
								    input = util.encodeUtf8(input);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return new util.ByteBuffer(input);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Fills a string with a particular value. If you want the string to be a byte
							 | 
						||
| 
								 | 
							
								 * string, pass in String.fromCharCode(theByte).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param c the character to fill the string with, use String.fromCharCode
							 | 
						||
| 
								 | 
							
								 *          to fill the string with a byte value.
							 | 
						||
| 
								 | 
							
								 * @param n the number of characters of value c to fill with.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the filled string.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.fillString = function(c, n) {
							 | 
						||
| 
								 | 
							
								  var s = '';
							 | 
						||
| 
								 | 
							
								  while(n > 0) {
							 | 
						||
| 
								 | 
							
								    if(n & 1) {
							 | 
						||
| 
								 | 
							
								      s += c;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    n >>>= 1;
							 | 
						||
| 
								 | 
							
								    if(n > 0) {
							 | 
						||
| 
								 | 
							
								      c += c;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return s;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Performs a per byte XOR between two byte strings and returns the result as a
							 | 
						||
| 
								 | 
							
								 * string of bytes.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param s1 first string of bytes.
							 | 
						||
| 
								 | 
							
								 * @param s2 second string of bytes.
							 | 
						||
| 
								 | 
							
								 * @param n the number of bytes to XOR.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the XOR'd result.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.xorBytes = function(s1, s2, n) {
							 | 
						||
| 
								 | 
							
								  var s3 = '';
							 | 
						||
| 
								 | 
							
								  var b = '';
							 | 
						||
| 
								 | 
							
								  var t = '';
							 | 
						||
| 
								 | 
							
								  var i = 0;
							 | 
						||
| 
								 | 
							
								  var c = 0;
							 | 
						||
| 
								 | 
							
								  for(; n > 0; --n, ++i) {
							 | 
						||
| 
								 | 
							
								    b = s1.charCodeAt(i) ^ s2.charCodeAt(i);
							 | 
						||
| 
								 | 
							
								    if(c >= 10) {
							 | 
						||
| 
								 | 
							
								      s3 += t;
							 | 
						||
| 
								 | 
							
								      t = '';
							 | 
						||
| 
								 | 
							
								      c = 0;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    t += String.fromCharCode(b);
							 | 
						||
| 
								 | 
							
								    ++c;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  s3 += t;
							 | 
						||
| 
								 | 
							
								  return s3;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Converts a hex string into a 'binary' encoded string of bytes.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param hex the hexadecimal string to convert.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the binary-encoded string of bytes.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.hexToBytes = function(hex) {
							 | 
						||
| 
								 | 
							
								  // TODO: deprecate: "Deprecated. Use util.binary.hex.decode instead."
							 | 
						||
| 
								 | 
							
								  var rval = '';
							 | 
						||
| 
								 | 
							
								  var i = 0;
							 | 
						||
| 
								 | 
							
								  if(hex.length & 1 == 1) {
							 | 
						||
| 
								 | 
							
								    // odd number of characters, convert first character alone
							 | 
						||
| 
								 | 
							
								    i = 1;
							 | 
						||
| 
								 | 
							
								    rval += String.fromCharCode(parseInt(hex[0], 16));
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  // convert 2 characters (1 byte) at a time
							 | 
						||
| 
								 | 
							
								  for(; i < hex.length; i += 2) {
							 | 
						||
| 
								 | 
							
								    rval += String.fromCharCode(parseInt(hex.substr(i, 2), 16));
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Converts a 'binary' encoded string of bytes to hex.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param bytes the byte string to convert.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the string of hexadecimal characters.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.bytesToHex = function(bytes) {
							 | 
						||
| 
								 | 
							
								  // TODO: deprecate: "Deprecated. Use util.binary.hex.encode instead."
							 | 
						||
| 
								 | 
							
								  return util.createBuffer(bytes).toHex();
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Converts an 32-bit integer to 4-big-endian byte string.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param i the integer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the byte string.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.int32ToBytes = function(i) {
							 | 
						||
| 
								 | 
							
								  return (
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i >> 24 & 0xFF) +
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i >> 16 & 0xFF) +
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i >> 8 & 0xFF) +
							 | 
						||
| 
								 | 
							
								    String.fromCharCode(i & 0xFF));
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// base64 characters, reverse mapping
							 | 
						||
| 
								 | 
							
								var _base64 =
							 | 
						||
| 
								 | 
							
								  'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=';
							 | 
						||
| 
								 | 
							
								var _base64Idx = [
							 | 
						||
| 
								 | 
							
								/*43 -43 = 0*/
							 | 
						||
| 
								 | 
							
								/*'+',  1,  2,  3,'/' */
							 | 
						||
| 
								 | 
							
								   62, -1, -1, -1, 63,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*'0','1','2','3','4','5','6','7','8','9' */
							 | 
						||
| 
								 | 
							
								   52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*15, 16, 17,'=', 19, 20, 21 */
							 | 
						||
| 
								 | 
							
								  -1, -1, -1, 64, -1, -1, -1,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*65 - 43 = 22*/
							 | 
						||
| 
								 | 
							
								/*'A','B','C','D','E','F','G','H','I','J','K','L','M', */
							 | 
						||
| 
								 | 
							
								   0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*'N','O','P','Q','R','S','T','U','V','W','X','Y','Z' */
							 | 
						||
| 
								 | 
							
								   13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*91 - 43 = 48 */
							 | 
						||
| 
								 | 
							
								/*48, 49, 50, 51, 52, 53 */
							 | 
						||
| 
								 | 
							
								  -1, -1, -1, -1, -1, -1,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*97 - 43 = 54*/
							 | 
						||
| 
								 | 
							
								/*'a','b','c','d','e','f','g','h','i','j','k','l','m' */
							 | 
						||
| 
								 | 
							
								   26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*'n','o','p','q','r','s','t','u','v','w','x','y','z' */
							 | 
						||
| 
								 | 
							
								   39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51
							 | 
						||
| 
								 | 
							
								];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// base58 characters (Bitcoin alphabet)
							 | 
						||
| 
								 | 
							
								var _base58 = '123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Base64 encodes a 'binary' encoded string of bytes.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param input the binary encoded string of bytes to base64-encode.
							 | 
						||
| 
								 | 
							
								 * @param maxline the maximum number of encoded characters per line to use,
							 | 
						||
| 
								 | 
							
								 *          defaults to none.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the base64-encoded output.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.encode64 = function(input, maxline) {
							 | 
						||
| 
								 | 
							
								  // TODO: deprecate: "Deprecated. Use util.binary.base64.encode instead."
							 | 
						||
| 
								 | 
							
								  var line = '';
							 | 
						||
| 
								 | 
							
								  var output = '';
							 | 
						||
| 
								 | 
							
								  var chr1, chr2, chr3;
							 | 
						||
| 
								 | 
							
								  var i = 0;
							 | 
						||
| 
								 | 
							
								  while(i < input.length) {
							 | 
						||
| 
								 | 
							
								    chr1 = input.charCodeAt(i++);
							 | 
						||
| 
								 | 
							
								    chr2 = input.charCodeAt(i++);
							 | 
						||
| 
								 | 
							
								    chr3 = input.charCodeAt(i++);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // encode 4 character group
							 | 
						||
| 
								 | 
							
								    line += _base64.charAt(chr1 >> 2);
							 | 
						||
| 
								 | 
							
								    line += _base64.charAt(((chr1 & 3) << 4) | (chr2 >> 4));
							 | 
						||
| 
								 | 
							
								    if(isNaN(chr2)) {
							 | 
						||
| 
								 | 
							
								      line += '==';
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      line += _base64.charAt(((chr2 & 15) << 2) | (chr3 >> 6));
							 | 
						||
| 
								 | 
							
								      line += isNaN(chr3) ? '=' : _base64.charAt(chr3 & 63);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if(maxline && line.length > maxline) {
							 | 
						||
| 
								 | 
							
								      output += line.substr(0, maxline) + '\r\n';
							 | 
						||
| 
								 | 
							
								      line = line.substr(maxline);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  output += line;
							 | 
						||
| 
								 | 
							
								  return output;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Base64 decodes a string into a 'binary' encoded string of bytes.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param input the base64-encoded input.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the binary encoded string.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.decode64 = function(input) {
							 | 
						||
| 
								 | 
							
								  // TODO: deprecate: "Deprecated. Use util.binary.base64.decode instead."
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // remove all non-base64 characters
							 | 
						||
| 
								 | 
							
								  input = input.replace(/[^A-Za-z0-9\+\/\=]/g, '');
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var output = '';
							 | 
						||
| 
								 | 
							
								  var enc1, enc2, enc3, enc4;
							 | 
						||
| 
								 | 
							
								  var i = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  while(i < input.length) {
							 | 
						||
| 
								 | 
							
								    enc1 = _base64Idx[input.charCodeAt(i++) - 43];
							 | 
						||
| 
								 | 
							
								    enc2 = _base64Idx[input.charCodeAt(i++) - 43];
							 | 
						||
| 
								 | 
							
								    enc3 = _base64Idx[input.charCodeAt(i++) - 43];
							 | 
						||
| 
								 | 
							
								    enc4 = _base64Idx[input.charCodeAt(i++) - 43];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    output += String.fromCharCode((enc1 << 2) | (enc2 >> 4));
							 | 
						||
| 
								 | 
							
								    if(enc3 !== 64) {
							 | 
						||
| 
								 | 
							
								      // decoded at least 2 bytes
							 | 
						||
| 
								 | 
							
								      output += String.fromCharCode(((enc2 & 15) << 4) | (enc3 >> 2));
							 | 
						||
| 
								 | 
							
								      if(enc4 !== 64) {
							 | 
						||
| 
								 | 
							
								        // decoded 3 bytes
							 | 
						||
| 
								 | 
							
								        output += String.fromCharCode(((enc3 & 3) << 6) | enc4);
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  return output;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Encodes the given string of characters (a standard JavaScript
							 | 
						||
| 
								 | 
							
								 * string) as a binary encoded string where the bytes represent
							 | 
						||
| 
								 | 
							
								 * a UTF-8 encoded string of characters. Non-ASCII characters will be
							 | 
						||
| 
								 | 
							
								 * encoded as multiple bytes according to UTF-8.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param str a standard string of characters to encode.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the binary encoded string.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.encodeUtf8 = function(str) {
							 | 
						||
| 
								 | 
							
								  return unescape(encodeURIComponent(str));
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Decodes a binary encoded string that contains bytes that
							 | 
						||
| 
								 | 
							
								 * represent a UTF-8 encoded string of characters -- into a
							 | 
						||
| 
								 | 
							
								 * string of characters (a standard JavaScript string).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param str the binary encoded string to decode.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the resulting standard string of characters.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.decodeUtf8 = function(str) {
							 | 
						||
| 
								 | 
							
								  return decodeURIComponent(escape(str));
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// binary encoding/decoding tools
							 | 
						||
| 
								 | 
							
								// FIXME: Experimental. Do not use yet.
							 | 
						||
| 
								 | 
							
								util.binary = {
							 | 
						||
| 
								 | 
							
								  raw: {},
							 | 
						||
| 
								 | 
							
								  hex: {},
							 | 
						||
| 
								 | 
							
								  base64: {},
							 | 
						||
| 
								 | 
							
								  base58: {},
							 | 
						||
| 
								 | 
							
								  baseN : {
							 | 
						||
| 
								 | 
							
								    encode: baseN.encode,
							 | 
						||
| 
								 | 
							
								    decode: baseN.decode
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Encodes a Uint8Array as a binary-encoded string. This encoding uses
							 | 
						||
| 
								 | 
							
								 * a value between 0 and 255 for each character.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param bytes the Uint8Array to encode.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the binary-encoded string.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.binary.raw.encode = function(bytes) {
							 | 
						||
| 
								 | 
							
								  return String.fromCharCode.apply(null, bytes);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Decodes a binary-encoded string to a Uint8Array. This encoding uses
							 | 
						||
| 
								 | 
							
								 * a value between 0 and 255 for each character.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param str the binary-encoded string to decode.
							 | 
						||
| 
								 | 
							
								 * @param [output] an optional Uint8Array to write the output to; if it
							 | 
						||
| 
								 | 
							
								 *          is too small, an exception will be thrown.
							 | 
						||
| 
								 | 
							
								 * @param [offset] the start offset for writing to the output (default: 0).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the Uint8Array or the number of bytes written if output was given.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.binary.raw.decode = function(str, output, offset) {
							 | 
						||
| 
								 | 
							
								  var out = output;
							 | 
						||
| 
								 | 
							
								  if(!out) {
							 | 
						||
| 
								 | 
							
								    out = new Uint8Array(str.length);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  offset = offset || 0;
							 | 
						||
| 
								 | 
							
								  var j = offset;
							 | 
						||
| 
								 | 
							
								  for(var i = 0; i < str.length; ++i) {
							 | 
						||
| 
								 | 
							
								    out[j++] = str.charCodeAt(i);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return output ? (j - offset) : out;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Encodes a 'binary' string, ArrayBuffer, DataView, TypedArray, or
							 | 
						||
| 
								 | 
							
								 * ByteBuffer as a string of hexadecimal characters.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param bytes the bytes to convert.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the string of hexadecimal characters.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.binary.hex.encode = util.bytesToHex;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Decodes a hex-encoded string to a Uint8Array.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param hex the hexadecimal string to convert.
							 | 
						||
| 
								 | 
							
								 * @param [output] an optional Uint8Array to write the output to; if it
							 | 
						||
| 
								 | 
							
								 *          is too small, an exception will be thrown.
							 | 
						||
| 
								 | 
							
								 * @param [offset] the start offset for writing to the output (default: 0).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the Uint8Array or the number of bytes written if output was given.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.binary.hex.decode = function(hex, output, offset) {
							 | 
						||
| 
								 | 
							
								  var out = output;
							 | 
						||
| 
								 | 
							
								  if(!out) {
							 | 
						||
| 
								 | 
							
								    out = new Uint8Array(Math.ceil(hex.length / 2));
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  offset = offset || 0;
							 | 
						||
| 
								 | 
							
								  var i = 0, j = offset;
							 | 
						||
| 
								 | 
							
								  if(hex.length & 1) {
							 | 
						||
| 
								 | 
							
								    // odd number of characters, convert first character alone
							 | 
						||
| 
								 | 
							
								    i = 1;
							 | 
						||
| 
								 | 
							
								    out[j++] = parseInt(hex[0], 16);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  // convert 2 characters (1 byte) at a time
							 | 
						||
| 
								 | 
							
								  for(; i < hex.length; i += 2) {
							 | 
						||
| 
								 | 
							
								    out[j++] = parseInt(hex.substr(i, 2), 16);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return output ? (j - offset) : out;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Base64-encodes a Uint8Array.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param input the Uint8Array to encode.
							 | 
						||
| 
								 | 
							
								 * @param maxline the maximum number of encoded characters per line to use,
							 | 
						||
| 
								 | 
							
								 *          defaults to none.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the base64-encoded output string.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.binary.base64.encode = function(input, maxline) {
							 | 
						||
| 
								 | 
							
								  var line = '';
							 | 
						||
| 
								 | 
							
								  var output = '';
							 | 
						||
| 
								 | 
							
								  var chr1, chr2, chr3;
							 | 
						||
| 
								 | 
							
								  var i = 0;
							 | 
						||
| 
								 | 
							
								  while(i < input.byteLength) {
							 | 
						||
| 
								 | 
							
								    chr1 = input[i++];
							 | 
						||
| 
								 | 
							
								    chr2 = input[i++];
							 | 
						||
| 
								 | 
							
								    chr3 = input[i++];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // encode 4 character group
							 | 
						||
| 
								 | 
							
								    line += _base64.charAt(chr1 >> 2);
							 | 
						||
| 
								 | 
							
								    line += _base64.charAt(((chr1 & 3) << 4) | (chr2 >> 4));
							 | 
						||
| 
								 | 
							
								    if(isNaN(chr2)) {
							 | 
						||
| 
								 | 
							
								      line += '==';
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      line += _base64.charAt(((chr2 & 15) << 2) | (chr3 >> 6));
							 | 
						||
| 
								 | 
							
								      line += isNaN(chr3) ? '=' : _base64.charAt(chr3 & 63);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if(maxline && line.length > maxline) {
							 | 
						||
| 
								 | 
							
								      output += line.substr(0, maxline) + '\r\n';
							 | 
						||
| 
								 | 
							
								      line = line.substr(maxline);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  output += line;
							 | 
						||
| 
								 | 
							
								  return output;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Decodes a base64-encoded string to a Uint8Array.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param input the base64-encoded input string.
							 | 
						||
| 
								 | 
							
								 * @param [output] an optional Uint8Array to write the output to; if it
							 | 
						||
| 
								 | 
							
								 *          is too small, an exception will be thrown.
							 | 
						||
| 
								 | 
							
								 * @param [offset] the start offset for writing to the output (default: 0).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the Uint8Array or the number of bytes written if output was given.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.binary.base64.decode = function(input, output, offset) {
							 | 
						||
| 
								 | 
							
								  var out = output;
							 | 
						||
| 
								 | 
							
								  if(!out) {
							 | 
						||
| 
								 | 
							
								    out = new Uint8Array(Math.ceil(input.length / 4) * 3);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // remove all non-base64 characters
							 | 
						||
| 
								 | 
							
								  input = input.replace(/[^A-Za-z0-9\+\/\=]/g, '');
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  offset = offset || 0;
							 | 
						||
| 
								 | 
							
								  var enc1, enc2, enc3, enc4;
							 | 
						||
| 
								 | 
							
								  var i = 0, j = offset;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  while(i < input.length) {
							 | 
						||
| 
								 | 
							
								    enc1 = _base64Idx[input.charCodeAt(i++) - 43];
							 | 
						||
| 
								 | 
							
								    enc2 = _base64Idx[input.charCodeAt(i++) - 43];
							 | 
						||
| 
								 | 
							
								    enc3 = _base64Idx[input.charCodeAt(i++) - 43];
							 | 
						||
| 
								 | 
							
								    enc4 = _base64Idx[input.charCodeAt(i++) - 43];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    out[j++] = (enc1 << 2) | (enc2 >> 4);
							 | 
						||
| 
								 | 
							
								    if(enc3 !== 64) {
							 | 
						||
| 
								 | 
							
								      // decoded at least 2 bytes
							 | 
						||
| 
								 | 
							
								      out[j++] = ((enc2 & 15) << 4) | (enc3 >> 2);
							 | 
						||
| 
								 | 
							
								      if(enc4 !== 64) {
							 | 
						||
| 
								 | 
							
								        // decoded 3 bytes
							 | 
						||
| 
								 | 
							
								        out[j++] = ((enc3 & 3) << 6) | enc4;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // make sure result is the exact decoded length
							 | 
						||
| 
								 | 
							
								  return output ? (j - offset) : out.subarray(0, j);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// add support for base58 encoding/decoding with Bitcoin alphabet
							 | 
						||
| 
								 | 
							
								util.binary.base58.encode = function(input, maxline) {
							 | 
						||
| 
								 | 
							
								  return util.binary.baseN.encode(input, _base58, maxline);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								util.binary.base58.decode = function(input, maxline) {
							 | 
						||
| 
								 | 
							
								  return util.binary.baseN.decode(input, _base58, maxline);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// text encoding/decoding tools
							 | 
						||
| 
								 | 
							
								// FIXME: Experimental. Do not use yet.
							 | 
						||
| 
								 | 
							
								util.text = {
							 | 
						||
| 
								 | 
							
								  utf8: {},
							 | 
						||
| 
								 | 
							
								  utf16: {}
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Encodes the given string as UTF-8 in a Uint8Array.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param str the string to encode.
							 | 
						||
| 
								 | 
							
								 * @param [output] an optional Uint8Array to write the output to; if it
							 | 
						||
| 
								 | 
							
								 *          is too small, an exception will be thrown.
							 | 
						||
| 
								 | 
							
								 * @param [offset] the start offset for writing to the output (default: 0).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the Uint8Array or the number of bytes written if output was given.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.text.utf8.encode = function(str, output, offset) {
							 | 
						||
| 
								 | 
							
								  str = util.encodeUtf8(str);
							 | 
						||
| 
								 | 
							
								  var out = output;
							 | 
						||
| 
								 | 
							
								  if(!out) {
							 | 
						||
| 
								 | 
							
								    out = new Uint8Array(str.length);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  offset = offset || 0;
							 | 
						||
| 
								 | 
							
								  var j = offset;
							 | 
						||
| 
								 | 
							
								  for(var i = 0; i < str.length; ++i) {
							 | 
						||
| 
								 | 
							
								    out[j++] = str.charCodeAt(i);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return output ? (j - offset) : out;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Decodes the UTF-8 contents from a Uint8Array.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param bytes the Uint8Array to decode.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the resulting string.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.text.utf8.decode = function(bytes) {
							 | 
						||
| 
								 | 
							
								  return util.decodeUtf8(String.fromCharCode.apply(null, bytes));
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Encodes the given string as UTF-16 in a Uint8Array.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param str the string to encode.
							 | 
						||
| 
								 | 
							
								 * @param [output] an optional Uint8Array to write the output to; if it
							 | 
						||
| 
								 | 
							
								 *          is too small, an exception will be thrown.
							 | 
						||
| 
								 | 
							
								 * @param [offset] the start offset for writing to the output (default: 0).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the Uint8Array or the number of bytes written if output was given.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.text.utf16.encode = function(str, output, offset) {
							 | 
						||
| 
								 | 
							
								  var out = output;
							 | 
						||
| 
								 | 
							
								  if(!out) {
							 | 
						||
| 
								 | 
							
								    out = new Uint8Array(str.length * 2);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  var view = new Uint16Array(out.buffer);
							 | 
						||
| 
								 | 
							
								  offset = offset || 0;
							 | 
						||
| 
								 | 
							
								  var j = offset;
							 | 
						||
| 
								 | 
							
								  var k = offset;
							 | 
						||
| 
								 | 
							
								  for(var i = 0; i < str.length; ++i) {
							 | 
						||
| 
								 | 
							
								    view[k++] = str.charCodeAt(i);
							 | 
						||
| 
								 | 
							
								    j += 2;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return output ? (j - offset) : out;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Decodes the UTF-16 contents from a Uint8Array.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param bytes the Uint8Array to decode.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the resulting string.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.text.utf16.decode = function(bytes) {
							 | 
						||
| 
								 | 
							
								  return String.fromCharCode.apply(null, new Uint16Array(bytes.buffer));
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Deflates the given data using a flash interface.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param api the flash interface.
							 | 
						||
| 
								 | 
							
								 * @param bytes the data.
							 | 
						||
| 
								 | 
							
								 * @param raw true to return only raw deflate data, false to include zlib
							 | 
						||
| 
								 | 
							
								 *          header and trailer.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the deflated data as a string.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.deflate = function(api, bytes, raw) {
							 | 
						||
| 
								 | 
							
								  bytes = util.decode64(api.deflate(util.encode64(bytes)).rval);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // strip zlib header and trailer if necessary
							 | 
						||
| 
								 | 
							
								  if(raw) {
							 | 
						||
| 
								 | 
							
								    // zlib header is 2 bytes (CMF,FLG) where FLG indicates that
							 | 
						||
| 
								 | 
							
								    // there is a 4-byte DICT (alder-32) block before the data if
							 | 
						||
| 
								 | 
							
								    // its 5th bit is set
							 | 
						||
| 
								 | 
							
								    var start = 2;
							 | 
						||
| 
								 | 
							
								    var flg = bytes.charCodeAt(1);
							 | 
						||
| 
								 | 
							
								    if(flg & 0x20) {
							 | 
						||
| 
								 | 
							
								      start = 6;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    // zlib trailer is 4 bytes of adler-32
							 | 
						||
| 
								 | 
							
								    bytes = bytes.substring(start, bytes.length - 4);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  return bytes;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Inflates the given data using a flash interface.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param api the flash interface.
							 | 
						||
| 
								 | 
							
								 * @param bytes the data.
							 | 
						||
| 
								 | 
							
								 * @param raw true if the incoming data has no zlib header or trailer and is
							 | 
						||
| 
								 | 
							
								 *          raw DEFLATE data.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the inflated data as a string, null on error.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.inflate = function(api, bytes, raw) {
							 | 
						||
| 
								 | 
							
								  // TODO: add zlib header and trailer if necessary/possible
							 | 
						||
| 
								 | 
							
								  var rval = api.inflate(util.encode64(bytes)).rval;
							 | 
						||
| 
								 | 
							
								  return (rval === null) ? null : util.decode64(rval);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Sets a storage object.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param api the storage interface.
							 | 
						||
| 
								 | 
							
								 * @param id the storage ID to use.
							 | 
						||
| 
								 | 
							
								 * @param obj the storage object, null to remove.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								var _setStorageObject = function(api, id, obj) {
							 | 
						||
| 
								 | 
							
								  if(!api) {
							 | 
						||
| 
								 | 
							
								    throw new Error('WebStorage not available.');
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var rval;
							 | 
						||
| 
								 | 
							
								  if(obj === null) {
							 | 
						||
| 
								 | 
							
								    rval = api.removeItem(id);
							 | 
						||
| 
								 | 
							
								  } else {
							 | 
						||
| 
								 | 
							
								    // json-encode and base64-encode object
							 | 
						||
| 
								 | 
							
								    obj = util.encode64(JSON.stringify(obj));
							 | 
						||
| 
								 | 
							
								    rval = api.setItem(id, obj);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // handle potential flash error
							 | 
						||
| 
								 | 
							
								  if(typeof(rval) !== 'undefined' && rval.rval !== true) {
							 | 
						||
| 
								 | 
							
								    var error = new Error(rval.error.message);
							 | 
						||
| 
								 | 
							
								    error.id = rval.error.id;
							 | 
						||
| 
								 | 
							
								    error.name = rval.error.name;
							 | 
						||
| 
								 | 
							
								    throw error;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets a storage object.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param api the storage interface.
							 | 
						||
| 
								 | 
							
								 * @param id the storage ID to use.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the storage object entry or null if none exists.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								var _getStorageObject = function(api, id) {
							 | 
						||
| 
								 | 
							
								  if(!api) {
							 | 
						||
| 
								 | 
							
								    throw new Error('WebStorage not available.');
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // get the existing entry
							 | 
						||
| 
								 | 
							
								  var rval = api.getItem(id);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  /* Note: We check api.init because we can't do (api == localStorage)
							 | 
						||
| 
								 | 
							
								    on IE because of "Class doesn't support Automation" exception. Only
							 | 
						||
| 
								 | 
							
								    the flash api has an init method so this works too, but we need a
							 | 
						||
| 
								 | 
							
								    better solution in the future. */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // flash returns item wrapped in an object, handle special case
							 | 
						||
| 
								 | 
							
								  if(api.init) {
							 | 
						||
| 
								 | 
							
								    if(rval.rval === null) {
							 | 
						||
| 
								 | 
							
								      if(rval.error) {
							 | 
						||
| 
								 | 
							
								        var error = new Error(rval.error.message);
							 | 
						||
| 
								 | 
							
								        error.id = rval.error.id;
							 | 
						||
| 
								 | 
							
								        error.name = rval.error.name;
							 | 
						||
| 
								 | 
							
								        throw error;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								      // no error, but also no item
							 | 
						||
| 
								 | 
							
								      rval = null;
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      rval = rval.rval;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // handle decoding
							 | 
						||
| 
								 | 
							
								  if(rval !== null) {
							 | 
						||
| 
								 | 
							
								    // base64-decode and json-decode data
							 | 
						||
| 
								 | 
							
								    rval = JSON.parse(util.decode64(rval));
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Stores an item in local storage.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param api the storage interface.
							 | 
						||
| 
								 | 
							
								 * @param id the storage ID to use.
							 | 
						||
| 
								 | 
							
								 * @param key the key for the item.
							 | 
						||
| 
								 | 
							
								 * @param data the data for the item (any javascript object/primitive).
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								var _setItem = function(api, id, key, data) {
							 | 
						||
| 
								 | 
							
								  // get storage object
							 | 
						||
| 
								 | 
							
								  var obj = _getStorageObject(api, id);
							 | 
						||
| 
								 | 
							
								  if(obj === null) {
							 | 
						||
| 
								 | 
							
								    // create a new storage object
							 | 
						||
| 
								 | 
							
								    obj = {};
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  // update key
							 | 
						||
| 
								 | 
							
								  obj[key] = data;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // set storage object
							 | 
						||
| 
								 | 
							
								  _setStorageObject(api, id, obj);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets an item from local storage.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param api the storage interface.
							 | 
						||
| 
								 | 
							
								 * @param id the storage ID to use.
							 | 
						||
| 
								 | 
							
								 * @param key the key for the item.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the item.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								var _getItem = function(api, id, key) {
							 | 
						||
| 
								 | 
							
								  // get storage object
							 | 
						||
| 
								 | 
							
								  var rval = _getStorageObject(api, id);
							 | 
						||
| 
								 | 
							
								  if(rval !== null) {
							 | 
						||
| 
								 | 
							
								    // return data at key
							 | 
						||
| 
								 | 
							
								    rval = (key in rval) ? rval[key] : null;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Removes an item from local storage.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param api the storage interface.
							 | 
						||
| 
								 | 
							
								 * @param id the storage ID to use.
							 | 
						||
| 
								 | 
							
								 * @param key the key for the item.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								var _removeItem = function(api, id, key) {
							 | 
						||
| 
								 | 
							
								  // get storage object
							 | 
						||
| 
								 | 
							
								  var obj = _getStorageObject(api, id);
							 | 
						||
| 
								 | 
							
								  if(obj !== null && key in obj) {
							 | 
						||
| 
								 | 
							
								    // remove key
							 | 
						||
| 
								 | 
							
								    delete obj[key];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // see if entry has no keys remaining
							 | 
						||
| 
								 | 
							
								    var empty = true;
							 | 
						||
| 
								 | 
							
								    for(var prop in obj) {
							 | 
						||
| 
								 | 
							
								      empty = false;
							 | 
						||
| 
								 | 
							
								      break;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    if(empty) {
							 | 
						||
| 
								 | 
							
								      // remove entry entirely if no keys are left
							 | 
						||
| 
								 | 
							
								      obj = null;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // set storage object
							 | 
						||
| 
								 | 
							
								    _setStorageObject(api, id, obj);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Clears the local disk storage identified by the given ID.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param api the storage interface.
							 | 
						||
| 
								 | 
							
								 * @param id the storage ID to use.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								var _clearItems = function(api, id) {
							 | 
						||
| 
								 | 
							
								  _setStorageObject(api, id, null);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Calls a storage function.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param func the function to call.
							 | 
						||
| 
								 | 
							
								 * @param args the arguments for the function.
							 | 
						||
| 
								 | 
							
								 * @param location the location argument.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the return value from the function.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								var _callStorageFunction = function(func, args, location) {
							 | 
						||
| 
								 | 
							
								  var rval = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // default storage types
							 | 
						||
| 
								 | 
							
								  if(typeof(location) === 'undefined') {
							 | 
						||
| 
								 | 
							
								    location = ['web', 'flash'];
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // apply storage types in order of preference
							 | 
						||
| 
								 | 
							
								  var type;
							 | 
						||
| 
								 | 
							
								  var done = false;
							 | 
						||
| 
								 | 
							
								  var exception = null;
							 | 
						||
| 
								 | 
							
								  for(var idx in location) {
							 | 
						||
| 
								 | 
							
								    type = location[idx];
							 | 
						||
| 
								 | 
							
								    try {
							 | 
						||
| 
								 | 
							
								      if(type === 'flash' || type === 'both') {
							 | 
						||
| 
								 | 
							
								        if(args[0] === null) {
							 | 
						||
| 
								 | 
							
								          throw new Error('Flash local storage not available.');
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        rval = func.apply(this, args);
							 | 
						||
| 
								 | 
							
								        done = (type === 'flash');
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								      if(type === 'web' || type === 'both') {
							 | 
						||
| 
								 | 
							
								        args[0] = localStorage;
							 | 
						||
| 
								 | 
							
								        rval = func.apply(this, args);
							 | 
						||
| 
								 | 
							
								        done = true;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    } catch(ex) {
							 | 
						||
| 
								 | 
							
								      exception = ex;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    if(done) {
							 | 
						||
| 
								 | 
							
								      break;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if(!done) {
							 | 
						||
| 
								 | 
							
								    throw exception;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  return rval;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Stores an item on local disk.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * The available types of local storage include 'flash', 'web', and 'both'.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * The type 'flash' refers to flash local storage (SharedObject). In order
							 | 
						||
| 
								 | 
							
								 * to use flash local storage, the 'api' parameter must be valid. The type
							 | 
						||
| 
								 | 
							
								 * 'web' refers to WebStorage, if supported by the browser. The type 'both'
							 | 
						||
| 
								 | 
							
								 * refers to storing using both 'flash' and 'web', not just one or the
							 | 
						||
| 
								 | 
							
								 * other.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * The location array should list the storage types to use in order of
							 | 
						||
| 
								 | 
							
								 * preference:
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * ['flash']: flash only storage
							 | 
						||
| 
								 | 
							
								 * ['web']: web only storage
							 | 
						||
| 
								 | 
							
								 * ['both']: try to store in both
							 | 
						||
| 
								 | 
							
								 * ['flash','web']: store in flash first, but if not available, 'web'
							 | 
						||
| 
								 | 
							
								 * ['web','flash']: store in web first, but if not available, 'flash'
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * The location array defaults to: ['web', 'flash']
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param api the flash interface, null to use only WebStorage.
							 | 
						||
| 
								 | 
							
								 * @param id the storage ID to use.
							 | 
						||
| 
								 | 
							
								 * @param key the key for the item.
							 | 
						||
| 
								 | 
							
								 * @param data the data for the item (any javascript object/primitive).
							 | 
						||
| 
								 | 
							
								 * @param location an array with the preferred types of storage to use.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.setItem = function(api, id, key, data, location) {
							 | 
						||
| 
								 | 
							
								  _callStorageFunction(_setItem, arguments, location);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Gets an item on local disk.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Set setItem() for details on storage types.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param api the flash interface, null to use only WebStorage.
							 | 
						||
| 
								 | 
							
								 * @param id the storage ID to use.
							 | 
						||
| 
								 | 
							
								 * @param key the key for the item.
							 | 
						||
| 
								 | 
							
								 * @param location an array with the preferred types of storage to use.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the item.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.getItem = function(api, id, key, location) {
							 | 
						||
| 
								 | 
							
								  return _callStorageFunction(_getItem, arguments, location);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Removes an item on local disk.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Set setItem() for details on storage types.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param api the flash interface.
							 | 
						||
| 
								 | 
							
								 * @param id the storage ID to use.
							 | 
						||
| 
								 | 
							
								 * @param key the key for the item.
							 | 
						||
| 
								 | 
							
								 * @param location an array with the preferred types of storage to use.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.removeItem = function(api, id, key, location) {
							 | 
						||
| 
								 | 
							
								  _callStorageFunction(_removeItem, arguments, location);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Clears the local disk storage identified by the given ID.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Set setItem() for details on storage types.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param api the flash interface if flash is available.
							 | 
						||
| 
								 | 
							
								 * @param id the storage ID to use.
							 | 
						||
| 
								 | 
							
								 * @param location an array with the preferred types of storage to use.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.clearItems = function(api, id, location) {
							 | 
						||
| 
								 | 
							
								  _callStorageFunction(_clearItems, arguments, location);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Check if an object is empty.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Taken from:
							 | 
						||
| 
								 | 
							
								 * http://stackoverflow.com/questions/679915/how-do-i-test-for-an-empty-javascript-object-from-json/679937#679937
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param object the object to check.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.isEmpty = function(obj) {
							 | 
						||
| 
								 | 
							
								  for(var prop in obj) {
							 | 
						||
| 
								 | 
							
								    if(obj.hasOwnProperty(prop)) {
							 | 
						||
| 
								 | 
							
								      return false;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return true;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Format with simple printf-style interpolation.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * %%: literal '%'
							 | 
						||
| 
								 | 
							
								 * %s,%o: convert next argument into a string.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param format the string to format.
							 | 
						||
| 
								 | 
							
								 * @param ... arguments to interpolate into the format string.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.format = function(format) {
							 | 
						||
| 
								 | 
							
								  var re = /%./g;
							 | 
						||
| 
								 | 
							
								  // current match
							 | 
						||
| 
								 | 
							
								  var match;
							 | 
						||
| 
								 | 
							
								  // current part
							 | 
						||
| 
								 | 
							
								  var part;
							 | 
						||
| 
								 | 
							
								  // current arg index
							 | 
						||
| 
								 | 
							
								  var argi = 0;
							 | 
						||
| 
								 | 
							
								  // collected parts to recombine later
							 | 
						||
| 
								 | 
							
								  var parts = [];
							 | 
						||
| 
								 | 
							
								  // last index found
							 | 
						||
| 
								 | 
							
								  var last = 0;
							 | 
						||
| 
								 | 
							
								  // loop while matches remain
							 | 
						||
| 
								 | 
							
								  while((match = re.exec(format))) {
							 | 
						||
| 
								 | 
							
								    part = format.substring(last, re.lastIndex - 2);
							 | 
						||
| 
								 | 
							
								    // don't add empty strings (ie, parts between %s%s)
							 | 
						||
| 
								 | 
							
								    if(part.length > 0) {
							 | 
						||
| 
								 | 
							
								      parts.push(part);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    last = re.lastIndex;
							 | 
						||
| 
								 | 
							
								    // switch on % code
							 | 
						||
| 
								 | 
							
								    var code = match[0][1];
							 | 
						||
| 
								 | 
							
								    switch(code) {
							 | 
						||
| 
								 | 
							
								    case 's':
							 | 
						||
| 
								 | 
							
								    case 'o':
							 | 
						||
| 
								 | 
							
								      // check if enough arguments were given
							 | 
						||
| 
								 | 
							
								      if(argi < arguments.length) {
							 | 
						||
| 
								 | 
							
								        parts.push(arguments[argi++ + 1]);
							 | 
						||
| 
								 | 
							
								      } else {
							 | 
						||
| 
								 | 
							
								        parts.push('<?>');
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								      break;
							 | 
						||
| 
								 | 
							
								    // FIXME: do proper formating for numbers, etc
							 | 
						||
| 
								 | 
							
								    //case 'f':
							 | 
						||
| 
								 | 
							
								    //case 'd':
							 | 
						||
| 
								 | 
							
								    case '%':
							 | 
						||
| 
								 | 
							
								      parts.push('%');
							 | 
						||
| 
								 | 
							
								      break;
							 | 
						||
| 
								 | 
							
								    default:
							 | 
						||
| 
								 | 
							
								      parts.push('<%' + code + '?>');
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  // add trailing part of format string
							 | 
						||
| 
								 | 
							
								  parts.push(format.substring(last));
							 | 
						||
| 
								 | 
							
								  return parts.join('');
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Formats a number.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * http://snipplr.com/view/5945/javascript-numberformat--ported-from-php/
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.formatNumber = function(number, decimals, dec_point, thousands_sep) {
							 | 
						||
| 
								 | 
							
								  // http://kevin.vanzonneveld.net
							 | 
						||
| 
								 | 
							
								  // +   original by: Jonas Raoni Soares Silva (http://www.jsfromhell.com)
							 | 
						||
| 
								 | 
							
								  // +   improved by: Kevin van Zonneveld (http://kevin.vanzonneveld.net)
							 | 
						||
| 
								 | 
							
								  // +     bugfix by: Michael White (http://crestidg.com)
							 | 
						||
| 
								 | 
							
								  // +     bugfix by: Benjamin Lupton
							 | 
						||
| 
								 | 
							
								  // +     bugfix by: Allan Jensen (http://www.winternet.no)
							 | 
						||
| 
								 | 
							
								  // +    revised by: Jonas Raoni Soares Silva (http://www.jsfromhell.com)
							 | 
						||
| 
								 | 
							
								  // *     example 1: number_format(1234.5678, 2, '.', '');
							 | 
						||
| 
								 | 
							
								  // *     returns 1: 1234.57
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var n = number, c = isNaN(decimals = Math.abs(decimals)) ? 2 : decimals;
							 | 
						||
| 
								 | 
							
								  var d = dec_point === undefined ? ',' : dec_point;
							 | 
						||
| 
								 | 
							
								  var t = thousands_sep === undefined ?
							 | 
						||
| 
								 | 
							
								   '.' : thousands_sep, s = n < 0 ? '-' : '';
							 | 
						||
| 
								 | 
							
								  var i = parseInt((n = Math.abs(+n || 0).toFixed(c)), 10) + '';
							 | 
						||
| 
								 | 
							
								  var j = (i.length > 3) ? i.length % 3 : 0;
							 | 
						||
| 
								 | 
							
								  return s + (j ? i.substr(0, j) + t : '') +
							 | 
						||
| 
								 | 
							
								    i.substr(j).replace(/(\d{3})(?=\d)/g, '$1' + t) +
							 | 
						||
| 
								 | 
							
								    (c ? d + Math.abs(n - i).toFixed(c).slice(2) : '');
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Formats a byte size.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * http://snipplr.com/view/5949/format-humanize-file-byte-size-presentation-in-javascript/
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.formatSize = function(size) {
							 | 
						||
| 
								 | 
							
								  if(size >= 1073741824) {
							 | 
						||
| 
								 | 
							
								    size = util.formatNumber(size / 1073741824, 2, '.', '') + ' GiB';
							 | 
						||
| 
								 | 
							
								  } else if(size >= 1048576) {
							 | 
						||
| 
								 | 
							
								    size = util.formatNumber(size / 1048576, 2, '.', '') + ' MiB';
							 | 
						||
| 
								 | 
							
								  } else if(size >= 1024) {
							 | 
						||
| 
								 | 
							
								    size = util.formatNumber(size / 1024, 0) + ' KiB';
							 | 
						||
| 
								 | 
							
								  } else {
							 | 
						||
| 
								 | 
							
								    size = util.formatNumber(size, 0) + ' bytes';
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return size;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Converts an IPv4 or IPv6 string representation into bytes (in network order).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param ip the IPv4 or IPv6 address to convert.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the 4-byte IPv6 or 16-byte IPv6 address or null if the address can't
							 | 
						||
| 
								 | 
							
								 *         be parsed.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.bytesFromIP = function(ip) {
							 | 
						||
| 
								 | 
							
								  if(ip.indexOf('.') !== -1) {
							 | 
						||
| 
								 | 
							
								    return util.bytesFromIPv4(ip);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if(ip.indexOf(':') !== -1) {
							 | 
						||
| 
								 | 
							
								    return util.bytesFromIPv6(ip);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return null;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Converts an IPv4 string representation into bytes (in network order).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param ip the IPv4 address to convert.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the 4-byte address or null if the address can't be parsed.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.bytesFromIPv4 = function(ip) {
							 | 
						||
| 
								 | 
							
								  ip = ip.split('.');
							 | 
						||
| 
								 | 
							
								  if(ip.length !== 4) {
							 | 
						||
| 
								 | 
							
								    return null;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  var b = util.createBuffer();
							 | 
						||
| 
								 | 
							
								  for(var i = 0; i < ip.length; ++i) {
							 | 
						||
| 
								 | 
							
								    var num = parseInt(ip[i], 10);
							 | 
						||
| 
								 | 
							
								    if(isNaN(num)) {
							 | 
						||
| 
								 | 
							
								      return null;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    b.putByte(num);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return b.getBytes();
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Converts an IPv6 string representation into bytes (in network order).
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param ip the IPv6 address to convert.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the 16-byte address or null if the address can't be parsed.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.bytesFromIPv6 = function(ip) {
							 | 
						||
| 
								 | 
							
								  var blanks = 0;
							 | 
						||
| 
								 | 
							
								  ip = ip.split(':').filter(function(e) {
							 | 
						||
| 
								 | 
							
								    if(e.length === 0) ++blanks;
							 | 
						||
| 
								 | 
							
								    return true;
							 | 
						||
| 
								 | 
							
								  });
							 | 
						||
| 
								 | 
							
								  var zeros = (8 - ip.length + blanks) * 2;
							 | 
						||
| 
								 | 
							
								  var b = util.createBuffer();
							 | 
						||
| 
								 | 
							
								  for(var i = 0; i < 8; ++i) {
							 | 
						||
| 
								 | 
							
								    if(!ip[i] || ip[i].length === 0) {
							 | 
						||
| 
								 | 
							
								      b.fillWithByte(0, zeros);
							 | 
						||
| 
								 | 
							
								      zeros = 0;
							 | 
						||
| 
								 | 
							
								      continue;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    var bytes = util.hexToBytes(ip[i]);
							 | 
						||
| 
								 | 
							
								    if(bytes.length < 2) {
							 | 
						||
| 
								 | 
							
								      b.putByte(0);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    b.putBytes(bytes);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return b.getBytes();
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Converts 4-bytes into an IPv4 string representation or 16-bytes into
							 | 
						||
| 
								 | 
							
								 * an IPv6 string representation. The bytes must be in network order.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param bytes the bytes to convert.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the IPv4 or IPv6 string representation if 4 or 16 bytes,
							 | 
						||
| 
								 | 
							
								 *         respectively, are given, otherwise null.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.bytesToIP = function(bytes) {
							 | 
						||
| 
								 | 
							
								  if(bytes.length === 4) {
							 | 
						||
| 
								 | 
							
								    return util.bytesToIPv4(bytes);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if(bytes.length === 16) {
							 | 
						||
| 
								 | 
							
								    return util.bytesToIPv6(bytes);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return null;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Converts 4-bytes into an IPv4 string representation. The bytes must be
							 | 
						||
| 
								 | 
							
								 * in network order.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param bytes the bytes to convert.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the IPv4 string representation or null for an invalid # of bytes.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.bytesToIPv4 = function(bytes) {
							 | 
						||
| 
								 | 
							
								  if(bytes.length !== 4) {
							 | 
						||
| 
								 | 
							
								    return null;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  var ip = [];
							 | 
						||
| 
								 | 
							
								  for(var i = 0; i < bytes.length; ++i) {
							 | 
						||
| 
								 | 
							
								    ip.push(bytes.charCodeAt(i));
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return ip.join('.');
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Converts 16-bytes into an IPv16 string representation. The bytes must be
							 | 
						||
| 
								 | 
							
								 * in network order.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param bytes the bytes to convert.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @return the IPv16 string representation or null for an invalid # of bytes.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.bytesToIPv6 = function(bytes) {
							 | 
						||
| 
								 | 
							
								  if(bytes.length !== 16) {
							 | 
						||
| 
								 | 
							
								    return null;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  var ip = [];
							 | 
						||
| 
								 | 
							
								  var zeroGroups = [];
							 | 
						||
| 
								 | 
							
								  var zeroMaxGroup = 0;
							 | 
						||
| 
								 | 
							
								  for(var i = 0; i < bytes.length; i += 2) {
							 | 
						||
| 
								 | 
							
								    var hex = util.bytesToHex(bytes[i] + bytes[i + 1]);
							 | 
						||
| 
								 | 
							
								    // canonicalize zero representation
							 | 
						||
| 
								 | 
							
								    while(hex[0] === '0' && hex !== '0') {
							 | 
						||
| 
								 | 
							
								      hex = hex.substr(1);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    if(hex === '0') {
							 | 
						||
| 
								 | 
							
								      var last = zeroGroups[zeroGroups.length - 1];
							 | 
						||
| 
								 | 
							
								      var idx = ip.length;
							 | 
						||
| 
								 | 
							
								      if(!last || idx !== last.end + 1) {
							 | 
						||
| 
								 | 
							
								        zeroGroups.push({start: idx, end: idx});
							 | 
						||
| 
								 | 
							
								      } else {
							 | 
						||
| 
								 | 
							
								        last.end = idx;
							 | 
						||
| 
								 | 
							
								        if((last.end - last.start) >
							 | 
						||
| 
								 | 
							
								          (zeroGroups[zeroMaxGroup].end - zeroGroups[zeroMaxGroup].start)) {
							 | 
						||
| 
								 | 
							
								          zeroMaxGroup = zeroGroups.length - 1;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    ip.push(hex);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if(zeroGroups.length > 0) {
							 | 
						||
| 
								 | 
							
								    var group = zeroGroups[zeroMaxGroup];
							 | 
						||
| 
								 | 
							
								    // only shorten group of length > 0
							 | 
						||
| 
								 | 
							
								    if(group.end - group.start > 0) {
							 | 
						||
| 
								 | 
							
								      ip.splice(group.start, group.end - group.start + 1, '');
							 | 
						||
| 
								 | 
							
								      if(group.start === 0) {
							 | 
						||
| 
								 | 
							
								        ip.unshift('');
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								      if(group.end === 7) {
							 | 
						||
| 
								 | 
							
								        ip.push('');
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return ip.join(':');
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Estimates the number of processes that can be run concurrently. If
							 | 
						||
| 
								 | 
							
								 * creating Web Workers, keep in mind that the main JavaScript process needs
							 | 
						||
| 
								 | 
							
								 * its own core.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param options the options to use:
							 | 
						||
| 
								 | 
							
								 *          update true to force an update (not use the cached value).
							 | 
						||
| 
								 | 
							
								 * @param callback(err, max) called once the operation completes.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								util.estimateCores = function(options, callback) {
							 | 
						||
| 
								 | 
							
								  if(typeof options === 'function') {
							 | 
						||
| 
								 | 
							
								    callback = options;
							 | 
						||
| 
								 | 
							
								    options = {};
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  options = options || {};
							 | 
						||
| 
								 | 
							
								  if('cores' in util && !options.update) {
							 | 
						||
| 
								 | 
							
								    return callback(null, util.cores);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if(typeof navigator !== 'undefined' &&
							 | 
						||
| 
								 | 
							
								    'hardwareConcurrency' in navigator &&
							 | 
						||
| 
								 | 
							
								    navigator.hardwareConcurrency > 0) {
							 | 
						||
| 
								 | 
							
								    util.cores = navigator.hardwareConcurrency;
							 | 
						||
| 
								 | 
							
								    return callback(null, util.cores);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if(typeof Worker === 'undefined') {
							 | 
						||
| 
								 | 
							
								    // workers not available
							 | 
						||
| 
								 | 
							
								    util.cores = 1;
							 | 
						||
| 
								 | 
							
								    return callback(null, util.cores);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if(typeof Blob === 'undefined') {
							 | 
						||
| 
								 | 
							
								    // can't estimate, default to 2
							 | 
						||
| 
								 | 
							
								    util.cores = 2;
							 | 
						||
| 
								 | 
							
								    return callback(null, util.cores);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // create worker concurrency estimation code as blob
							 | 
						||
| 
								 | 
							
								  var blobUrl = URL.createObjectURL(new Blob(['(',
							 | 
						||
| 
								 | 
							
								    function() {
							 | 
						||
| 
								 | 
							
								      self.addEventListener('message', function(e) {
							 | 
						||
| 
								 | 
							
								        // run worker for 4 ms
							 | 
						||
| 
								 | 
							
								        var st = Date.now();
							 | 
						||
| 
								 | 
							
								        var et = st + 4;
							 | 
						||
| 
								 | 
							
								        while(Date.now() < et);
							 | 
						||
| 
								 | 
							
								        self.postMessage({st: st, et: et});
							 | 
						||
| 
								 | 
							
								      });
							 | 
						||
| 
								 | 
							
								    }.toString(),
							 | 
						||
| 
								 | 
							
								  ')()'], {type: 'application/javascript'}));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // take 5 samples using 16 workers
							 | 
						||
| 
								 | 
							
								  sample([], 5, 16);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function sample(max, samples, numWorkers) {
							 | 
						||
| 
								 | 
							
								    if(samples === 0) {
							 | 
						||
| 
								 | 
							
								      // get overlap average
							 | 
						||
| 
								 | 
							
								      var avg = Math.floor(max.reduce(function(avg, x) {
							 | 
						||
| 
								 | 
							
								        return avg + x;
							 | 
						||
| 
								 | 
							
								      }, 0) / max.length);
							 | 
						||
| 
								 | 
							
								      util.cores = Math.max(1, avg);
							 | 
						||
| 
								 | 
							
								      URL.revokeObjectURL(blobUrl);
							 | 
						||
| 
								 | 
							
								      return callback(null, util.cores);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    map(numWorkers, function(err, results) {
							 | 
						||
| 
								 | 
							
								      max.push(reduce(numWorkers, results));
							 | 
						||
| 
								 | 
							
								      sample(max, samples - 1, numWorkers);
							 | 
						||
| 
								 | 
							
								    });
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function map(numWorkers, callback) {
							 | 
						||
| 
								 | 
							
								    var workers = [];
							 | 
						||
| 
								 | 
							
								    var results = [];
							 | 
						||
| 
								 | 
							
								    for(var i = 0; i < numWorkers; ++i) {
							 | 
						||
| 
								 | 
							
								      var worker = new Worker(blobUrl);
							 | 
						||
| 
								 | 
							
								      worker.addEventListener('message', function(e) {
							 | 
						||
| 
								 | 
							
								        results.push(e.data);
							 | 
						||
| 
								 | 
							
								        if(results.length === numWorkers) {
							 | 
						||
| 
								 | 
							
								          for(var i = 0; i < numWorkers; ++i) {
							 | 
						||
| 
								 | 
							
								            workers[i].terminate();
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          callback(null, results);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      });
							 | 
						||
| 
								 | 
							
								      workers.push(worker);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    for(var i = 0; i < numWorkers; ++i) {
							 | 
						||
| 
								 | 
							
								      workers[i].postMessage(i);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function reduce(numWorkers, results) {
							 | 
						||
| 
								 | 
							
								    // find overlapping time windows
							 | 
						||
| 
								 | 
							
								    var overlaps = [];
							 | 
						||
| 
								 | 
							
								    for(var n = 0; n < numWorkers; ++n) {
							 | 
						||
| 
								 | 
							
								      var r1 = results[n];
							 | 
						||
| 
								 | 
							
								      var overlap = overlaps[n] = [];
							 | 
						||
| 
								 | 
							
								      for(var i = 0; i < numWorkers; ++i) {
							 | 
						||
| 
								 | 
							
								        if(n === i) {
							 | 
						||
| 
								 | 
							
								          continue;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        var r2 = results[i];
							 | 
						||
| 
								 | 
							
								        if((r1.st > r2.st && r1.st < r2.et) ||
							 | 
						||
| 
								 | 
							
								          (r2.st > r1.st && r2.st < r1.et)) {
							 | 
						||
| 
								 | 
							
								          overlap.push(i);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    // get maximum overlaps ... don't include overlapping worker itself
							 | 
						||
| 
								 | 
							
								    // as the main JS process was also being scheduled during the work and
							 | 
						||
| 
								 | 
							
								    // would have to be subtracted from the estimate anyway
							 | 
						||
| 
								 | 
							
								    return overlaps.reduce(function(max, overlap) {
							 | 
						||
| 
								 | 
							
								      return Math.max(max, overlap.length);
							 | 
						||
| 
								 | 
							
								    }, 0);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								};
							 |