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					428 lines
				
				8.7 KiB
			| 
											3 years ago
										 | /* eslint no-constant-condition: 0 */ | ||
|  | 
 | ||
|  | /* eslint-disable */ | ||
|  | 
 | ||
|  | /** | ||
|  |  * Mnemonist FixedFixedCritBitTreeMap | ||
|  |  * =================================== | ||
|  |  * | ||
|  |  * TODO... | ||
|  |  * | ||
|  |  * [References]: | ||
|  |  * https://cr.yp.to/critbit.html
 | ||
|  |  * https://www.imperialviolet.org/binary/critbit.pdf
 | ||
|  |  */ | ||
|  | var bitwise = require('./utils/bitwise.js'), | ||
|  |     typed = require('./utils/typed-arrays.js'); | ||
|  | 
 | ||
|  | /** | ||
|  |  * Helpers. | ||
|  |  */ | ||
|  | 
 | ||
|  | /** | ||
|  |  * Helper returning the direction we need to take given a key and an | ||
|  |  * encoded critbit. | ||
|  |  * | ||
|  |  * @param  {string} key     - Target key. | ||
|  |  * @param  {number} critbit - Packed address of byte + mask. | ||
|  |  * @return {number}         - 0, left or 1, right. | ||
|  |  */ | ||
|  | function getDirection(key, critbit) { | ||
|  |   var byteIndex = critbit >> 8; | ||
|  | 
 | ||
|  |   if (byteIndex > key.length - 1) | ||
|  |     return 0; | ||
|  | 
 | ||
|  |   var byte = key.charCodeAt(byteIndex), | ||
|  |       mask = critbit & 0xff; | ||
|  | 
 | ||
|  |   return byte & mask; | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * Helper returning the packed address of byte + mask or -1 if strings | ||
|  |  * are identical. | ||
|  |  * | ||
|  |  * @param  {string} a      - First key. | ||
|  |  * @param  {string} b      - Second key. | ||
|  |  * @return {number}        - Packed address of byte + mask. | ||
|  |  */ | ||
|  | function findCriticalBit(a, b) { | ||
|  |   var i = 0, | ||
|  |       tmp; | ||
|  | 
 | ||
|  |   // Swapping so a is the shortest
 | ||
|  |   if (a.length > b.length) { | ||
|  |     tmp = b; | ||
|  |     b = a; | ||
|  |     a = tmp; | ||
|  |   } | ||
|  | 
 | ||
|  |   var l = a.length, | ||
|  |       mask; | ||
|  | 
 | ||
|  |   while (i < l) { | ||
|  |     if (a[i] !== b[i]) { | ||
|  |       mask = bitwise.msb8( | ||
|  |         a.charCodeAt(i) ^ b.charCodeAt(i) | ||
|  |       ); | ||
|  | 
 | ||
|  |       return (i << 8) | mask; | ||
|  |     } | ||
|  | 
 | ||
|  |     i++; | ||
|  |   } | ||
|  | 
 | ||
|  |   // Strings are identical
 | ||
|  |   if (a.length === b.length) | ||
|  |     return -1; | ||
|  | 
 | ||
|  |   // NOTE: x ^ 0 is the same as x
 | ||
|  |   mask = bitwise.msb8(b.charCodeAt(i)); | ||
|  | 
 | ||
|  |   return (i << 8) | mask; | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * FixedCritBitTreeMap. | ||
|  |  * | ||
|  |  * @constructor | ||
|  |  */ | ||
|  | function FixedCritBitTreeMap(capacity) { | ||
|  | 
 | ||
|  |   if (typeof capacity !== 'number' || capacity <= 0) | ||
|  |     throw new Error('mnemonist/fixed-critbit-tree-map: `capacity` should be a positive number.'); | ||
|  | 
 | ||
|  |   // Properties
 | ||
|  |   this.capacity = capacity; | ||
|  |   this.offset = 0; | ||
|  |   this.root = 0; | ||
|  |   this.size = 0; | ||
|  | 
 | ||
|  |   var PointerArray = typed.getSignedPointerArray(capacity + 1); | ||
|  | 
 | ||
|  |   this.keys = new Array(capacity); | ||
|  |   this.values = new Array(capacity); | ||
|  |   this.lefts = new PointerArray(capacity - 1); | ||
|  |   this.rights = new PointerArray(capacity - 1); | ||
|  |   this.critbits = new Uint32Array(capacity); | ||
|  | } | ||
|  | 
 | ||
|  | /** | ||
|  |  * Method used to clear the FixedCritBitTreeMap. | ||
|  |  * | ||
|  |  * @return {undefined} | ||
|  |  */ | ||
|  | FixedCritBitTreeMap.prototype.clear = function() { | ||
|  | 
 | ||
|  |   // Properties
 | ||
|  |   // TODO...
 | ||
|  |   this.root = null; | ||
|  |   this.size = 0; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Method used to set the value of the given key in the trie. | ||
|  |  * | ||
|  |  * @param  {string}         key   - Key to set. | ||
|  |  * @param  {any}            value - Arbitrary value. | ||
|  |  * @return {FixedCritBitTreeMap} | ||
|  |  */ | ||
|  | FixedCritBitTreeMap.prototype.set = function(key, value) { | ||
|  |   var pointer; | ||
|  | 
 | ||
|  |   // TODO: yell if capacity is already full!
 | ||
|  | 
 | ||
|  |   // Tree is empty
 | ||
|  |   if (this.size === 0) { | ||
|  |     this.keys[0] = key; | ||
|  |     this.values[0] = value; | ||
|  | 
 | ||
|  |     this.size++; | ||
|  | 
 | ||
|  |     this.root = -1; | ||
|  | 
 | ||
|  |     return this; | ||
|  |   } | ||
|  | 
 | ||
|  |   // Walk state
 | ||
|  |   var pointer = this.root, | ||
|  |       newPointer, | ||
|  |       leftOrRight, | ||
|  |       opposite, | ||
|  |       ancestors = [], | ||
|  |       path = [], | ||
|  |       ancestor, | ||
|  |       parent, | ||
|  |       child, | ||
|  |       critbit, | ||
|  |       internal, | ||
|  |       best, | ||
|  |       dir, | ||
|  |       i, | ||
|  |       l; | ||
|  | 
 | ||
|  |   // Walking the tree
 | ||
|  |   while (true) { | ||
|  | 
 | ||
|  |     // Traversing an internal node
 | ||
|  |     if (pointer > 0) { | ||
|  |       pointer -= 1; | ||
|  | 
 | ||
|  |       // Choosing the correct direction
 | ||
|  |       dir = getDirection(key, this.critbits[pointer]); | ||
|  | 
 | ||
|  |       leftOrRight = dir === 0 ? this.lefts : this.rights; | ||
|  |       newPointer = leftOrRight[pointer]; | ||
|  | 
 | ||
|  |       if (newPointer === 0) { | ||
|  | 
 | ||
|  |         // Creating a fitting external node
 | ||
|  |         pointer = this.size++; | ||
|  |         leftOrRight[newPointer] = -(pointer + 1); | ||
|  |         this.keys[pointer] = key; | ||
|  |         this.values[pointer] = value; | ||
|  |         return this; | ||
|  |       } | ||
|  | 
 | ||
|  |       ancestors.push(pointer); | ||
|  |       path.push(dir); | ||
|  |       pointer = newPointer; | ||
|  |     } | ||
|  | 
 | ||
|  |     // Reaching an external node
 | ||
|  |     else { | ||
|  |       pointer = -pointer; | ||
|  |       pointer -= 1; | ||
|  | 
 | ||
|  |       // 1. Creating a new external node
 | ||
|  |       critbit = findCriticalBit(key, this.keys[pointer]); | ||
|  | 
 | ||
|  |       // Key is identical, we just replace the value
 | ||
|  |       if (critbit === -1) { | ||
|  |         this.values[pointer] = value; | ||
|  |         return this; | ||
|  |       } | ||
|  | 
 | ||
|  |       internal = this.offset++; | ||
|  |       newPointer = this.size++; | ||
|  | 
 | ||
|  |       this.keys[newPointer] = key; | ||
|  |       this.values[newPointer] = value; | ||
|  | 
 | ||
|  |       this.critbits[internal] = critbit; | ||
|  | 
 | ||
|  |       dir = getDirection(key, critbit); | ||
|  |       leftOrRight = dir === 0 ? this.lefts : this.rights; | ||
|  |       opposite = dir === 0 ? this.rights : this.lefts; | ||
|  | 
 | ||
|  |       leftOrRight[internal] = -(newPointer + 1); | ||
|  |       opposite[internal] = -(pointer + 1); | ||
|  | 
 | ||
|  |       // 2. Bubbling up
 | ||
|  |       best = -1; | ||
|  |       l = ancestors.length; | ||
|  | 
 | ||
|  |       for (i = l - 1; i >= 0; i--) { | ||
|  |         ancestor = ancestors[i]; | ||
|  | 
 | ||
|  |         // TODO: this can be made faster
 | ||
|  |         if ((this.critbits[ancestor] >> 8) > (critbit >> 8)) { | ||
|  |           continue; | ||
|  |         } | ||
|  |         else if ((this.critbits[ancestor] >> 8) === (critbit >> 8)) { | ||
|  |           if ((this.critbits[ancestor] & 0xff) < (critbit & 0xff)) | ||
|  |             continue; | ||
|  |         } | ||
|  | 
 | ||
|  |         best = i; | ||
|  |         break; | ||
|  |       } | ||
|  | 
 | ||
|  |       // Do we need to attach to the root?
 | ||
|  |       if (best < 0) { | ||
|  |         this.root = internal + 1; | ||
|  | 
 | ||
|  |         // Need to rewire parent as child?
 | ||
|  |         if (l > 0) { | ||
|  |           parent = ancestors[0]; | ||
|  | 
 | ||
|  |           opposite[internal] = parent + 1; | ||
|  |         } | ||
|  |       } | ||
|  | 
 | ||
|  |       // Simple case without rotation
 | ||
|  |       else if (best === l - 1) { | ||
|  |         parent = ancestors[best]; | ||
|  |         dir = path[best]; | ||
|  | 
 | ||
|  |         leftOrRight = dir === 0 ? this.lefts : this.rights; | ||
|  | 
 | ||
|  |         leftOrRight[parent] = internal + 1; | ||
|  |       } | ||
|  | 
 | ||
|  |       // Full rotation
 | ||
|  |       else { | ||
|  |         parent = ancestors[best]; | ||
|  |         dir = path[best]; | ||
|  |         child = ancestors[best + 1]; | ||
|  | 
 | ||
|  |         opposite[internal] = child + 1; | ||
|  | 
 | ||
|  |         leftOrRight = dir === 0 ? this.lefts : this.rights; | ||
|  | 
 | ||
|  |         leftOrRight[parent] = internal + 1; | ||
|  |       } | ||
|  | 
 | ||
|  |       return this; | ||
|  |     } | ||
|  |   } | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Method used to get the value attached to the given key in the tree or | ||
|  |  * undefined if not found. | ||
|  |  * | ||
|  |  * @param  {string} key   - Key to get. | ||
|  |  * @return {any} | ||
|  |  */ | ||
|  | FixedCritBitTreeMap.prototype.get = function(key) { | ||
|  | 
 | ||
|  |   // Walk state
 | ||
|  |   var pointer = this.root, | ||
|  |       dir; | ||
|  | 
 | ||
|  |   // Walking the tree
 | ||
|  |   while (true) { | ||
|  | 
 | ||
|  |     // Dead end
 | ||
|  |     if (pointer === 0) | ||
|  |       return; | ||
|  | 
 | ||
|  |     // Traversing an internal node
 | ||
|  |     if (pointer > 0) { | ||
|  |       pointer -= 1; | ||
|  |       dir = getDirection(key, this.critbits[pointer]); | ||
|  | 
 | ||
|  |       pointer = dir === 0 ? this.lefts[pointer] : this.rights[pointer]; | ||
|  |     } | ||
|  | 
 | ||
|  |     // Reaching an external node
 | ||
|  |     else { | ||
|  |       pointer = -pointer; | ||
|  |       pointer -= 1; | ||
|  | 
 | ||
|  |       if (this.keys[pointer] !== key) | ||
|  |         return; | ||
|  | 
 | ||
|  |       return this.values[pointer]; | ||
|  |     } | ||
|  |   } | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Method used to return whether the given key exists in the tree. | ||
|  |  * | ||
|  |  * @param  {string} key - Key to test. | ||
|  |  * @return {boolean} | ||
|  |  */ | ||
|  | FixedCritBitTreeMap.prototype.has = function(key) { | ||
|  | 
 | ||
|  |   // Walk state
 | ||
|  |   var pointer = this.root, | ||
|  |       dir; | ||
|  | 
 | ||
|  |   // Walking the tree
 | ||
|  |   while (true) { | ||
|  | 
 | ||
|  |     // Dead end
 | ||
|  |     if (pointer === 0) | ||
|  |       return false; | ||
|  | 
 | ||
|  |     // Traversing an internal node
 | ||
|  |     if (pointer > 0) { | ||
|  |       pointer -= 1; | ||
|  |       dir = getDirection(key, this.critbits[pointer]); | ||
|  | 
 | ||
|  |       pointer = dir === 0 ? this.lefts[pointer] : this.rights[pointer]; | ||
|  |     } | ||
|  | 
 | ||
|  |     // Reaching an external node
 | ||
|  |     else { | ||
|  |       pointer = -pointer; | ||
|  |       pointer -= 1; | ||
|  | 
 | ||
|  |       return this.keys[pointer] === key; | ||
|  |     } | ||
|  |   } | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Method used to iterate over the tree in key order. | ||
|  |  * | ||
|  |  * @param  {function}  callback - Function to call for each item. | ||
|  |  * @param  {object}    scope    - Optional scope. | ||
|  |  * @return {undefined} | ||
|  |  */ | ||
|  | FixedCritBitTreeMap.prototype.forEach = function(callback, scope) { | ||
|  |   scope = arguments.length > 1 ? scope : this; | ||
|  | 
 | ||
|  |   // Inorder traversal of the tree
 | ||
|  |   var current = this.root, | ||
|  |       stack = [], | ||
|  |       p; | ||
|  | 
 | ||
|  |   while (true) { | ||
|  | 
 | ||
|  |     if (current !== 0) { | ||
|  |       stack.push(current); | ||
|  | 
 | ||
|  |       current = current > 0 ? this.lefts[current - 1] : 0; | ||
|  |     } | ||
|  | 
 | ||
|  |     else { | ||
|  |       if (stack.length > 0) { | ||
|  |         current = stack.pop(); | ||
|  | 
 | ||
|  |         if (current < 0) { | ||
|  |           p = -current; | ||
|  |           p -= 1; | ||
|  | 
 | ||
|  |           callback.call(scope, this.values[p], this.keys[p]); | ||
|  |         } | ||
|  | 
 | ||
|  |         current = current > 0 ? this.rights[current - 1] : 0; | ||
|  |       } | ||
|  |       else { | ||
|  |         break; | ||
|  |       } | ||
|  |     } | ||
|  |   } | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Convenience known methods. | ||
|  |  */ | ||
|  | FixedCritBitTreeMap.prototype.inspect = function() { | ||
|  |   return this; | ||
|  | }; | ||
|  | 
 | ||
|  | if (typeof Symbol !== 'undefined') | ||
|  |   FixedCritBitTreeMap.prototype[Symbol.for('nodejs.util.inspect.custom')] = FixedCritBitTreeMap.prototype.inspect; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Static @.from function taking an arbitrary iterable & converting it into | ||
|  |  * a FixedCritBitTreeMap. | ||
|  |  * | ||
|  |  * @param  {Iterable} iterable - Target iterable. | ||
|  |  * @return {FixedCritBitTreeMap} | ||
|  |  */ | ||
|  | // FixedCritBitTreeMap.from = function(iterable) {
 | ||
|  | 
 | ||
|  | // };
 | ||
|  | 
 | ||
|  | /** | ||
|  |  * Exporting. | ||
|  |  */ | ||
|  | module.exports = FixedCritBitTreeMap; |