|  |  |  |  | (function (global, factory) { | 
					
						
							|  |  |  |  |   typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : | 
					
						
							|  |  |  |  |   typeof define === 'function' && define.amd ? define('underscore', factory) : | 
					
						
							|  |  |  |  |   (global = typeof globalThis !== 'undefined' ? globalThis : global || self, (function () { | 
					
						
							|  |  |  |  |     var current = global._; | 
					
						
							|  |  |  |  |     var exports = global._ = factory(); | 
					
						
							|  |  |  |  |     exports.noConflict = function () { global._ = current; return exports; }; | 
					
						
							|  |  |  |  |   }())); | 
					
						
							|  |  |  |  | }(this, (function () { | 
					
						
							|  |  |  |  |   //     Underscore.js 1.13.6
 | 
					
						
							|  |  |  |  |   //     https://underscorejs.org
 | 
					
						
							|  |  |  |  |   //     (c) 2009-2022 Jeremy Ashkenas, Julian Gonggrijp, and DocumentCloud and Investigative Reporters & Editors
 | 
					
						
							|  |  |  |  |   //     Underscore may be freely distributed under the MIT license.
 | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Current version.
 | 
					
						
							|  |  |  |  |   var VERSION = '1.13.6'; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Establish the root object, `window` (`self`) in the browser, `global`
 | 
					
						
							|  |  |  |  |   // on the server, or `this` in some virtual machines. We use `self`
 | 
					
						
							|  |  |  |  |   // instead of `window` for `WebWorker` support.
 | 
					
						
							|  |  |  |  |   var root = (typeof self == 'object' && self.self === self && self) || | 
					
						
							|  |  |  |  |             (typeof global == 'object' && global.global === global && global) || | 
					
						
							|  |  |  |  |             Function('return this')() || | 
					
						
							|  |  |  |  |             {}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Save bytes in the minified (but not gzipped) version:
 | 
					
						
							|  |  |  |  |   var ArrayProto = Array.prototype, ObjProto = Object.prototype; | 
					
						
							|  |  |  |  |   var SymbolProto = typeof Symbol !== 'undefined' ? Symbol.prototype : null; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Create quick reference variables for speed access to core prototypes.
 | 
					
						
							|  |  |  |  |   var push = ArrayProto.push, | 
					
						
							|  |  |  |  |       slice = ArrayProto.slice, | 
					
						
							|  |  |  |  |       toString = ObjProto.toString, | 
					
						
							|  |  |  |  |       hasOwnProperty = ObjProto.hasOwnProperty; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Modern feature detection.
 | 
					
						
							|  |  |  |  |   var supportsArrayBuffer = typeof ArrayBuffer !== 'undefined', | 
					
						
							|  |  |  |  |       supportsDataView = typeof DataView !== 'undefined'; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // All **ECMAScript 5+** native function implementations that we hope to use
 | 
					
						
							|  |  |  |  |   // are declared here.
 | 
					
						
							|  |  |  |  |   var nativeIsArray = Array.isArray, | 
					
						
							|  |  |  |  |       nativeKeys = Object.keys, | 
					
						
							|  |  |  |  |       nativeCreate = Object.create, | 
					
						
							|  |  |  |  |       nativeIsView = supportsArrayBuffer && ArrayBuffer.isView; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Create references to these builtin functions because we override them.
 | 
					
						
							|  |  |  |  |   var _isNaN = isNaN, | 
					
						
							|  |  |  |  |       _isFinite = isFinite; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.
 | 
					
						
							|  |  |  |  |   var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString'); | 
					
						
							|  |  |  |  |   var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString', | 
					
						
							|  |  |  |  |     'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString']; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // The largest integer that can be represented exactly.
 | 
					
						
							|  |  |  |  |   var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Some functions take a variable number of arguments, or a few expected
 | 
					
						
							|  |  |  |  |   // arguments at the beginning and then a variable number of values to operate
 | 
					
						
							|  |  |  |  |   // on. This helper accumulates all remaining arguments past the function’s
 | 
					
						
							|  |  |  |  |   // argument length (or an explicit `startIndex`), into an array that becomes
 | 
					
						
							|  |  |  |  |   // the last argument. Similar to ES6’s "rest parameter".
 | 
					
						
							|  |  |  |  |   function restArguments(func, startIndex) { | 
					
						
							|  |  |  |  |     startIndex = startIndex == null ? func.length - 1 : +startIndex; | 
					
						
							|  |  |  |  |     return function() { | 
					
						
							|  |  |  |  |       var length = Math.max(arguments.length - startIndex, 0), | 
					
						
							|  |  |  |  |           rest = Array(length), | 
					
						
							|  |  |  |  |           index = 0; | 
					
						
							|  |  |  |  |       for (; index < length; index++) { | 
					
						
							|  |  |  |  |         rest[index] = arguments[index + startIndex]; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       switch (startIndex) { | 
					
						
							|  |  |  |  |         case 0: return func.call(this, rest); | 
					
						
							|  |  |  |  |         case 1: return func.call(this, arguments[0], rest); | 
					
						
							|  |  |  |  |         case 2: return func.call(this, arguments[0], arguments[1], rest); | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       var args = Array(startIndex + 1); | 
					
						
							|  |  |  |  |       for (index = 0; index < startIndex; index++) { | 
					
						
							|  |  |  |  |         args[index] = arguments[index]; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       args[startIndex] = rest; | 
					
						
							|  |  |  |  |       return func.apply(this, args); | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Is a given variable an object?
 | 
					
						
							|  |  |  |  |   function isObject(obj) { | 
					
						
							|  |  |  |  |     var type = typeof obj; | 
					
						
							|  |  |  |  |     return type === 'function' || (type === 'object' && !!obj); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Is a given value equal to null?
 | 
					
						
							|  |  |  |  |   function isNull(obj) { | 
					
						
							|  |  |  |  |     return obj === null; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Is a given variable undefined?
 | 
					
						
							|  |  |  |  |   function isUndefined(obj) { | 
					
						
							|  |  |  |  |     return obj === void 0; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Is a given value a boolean?
 | 
					
						
							|  |  |  |  |   function isBoolean(obj) { | 
					
						
							|  |  |  |  |     return obj === true || obj === false || toString.call(obj) === '[object Boolean]'; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Is a given value a DOM element?
 | 
					
						
							|  |  |  |  |   function isElement(obj) { | 
					
						
							|  |  |  |  |     return !!(obj && obj.nodeType === 1); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal function for creating a `toString`-based type tester.
 | 
					
						
							|  |  |  |  |   function tagTester(name) { | 
					
						
							|  |  |  |  |     var tag = '[object ' + name + ']'; | 
					
						
							|  |  |  |  |     return function(obj) { | 
					
						
							|  |  |  |  |       return toString.call(obj) === tag; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isString = tagTester('String'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isNumber = tagTester('Number'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isDate = tagTester('Date'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isRegExp = tagTester('RegExp'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isError = tagTester('Error'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isSymbol = tagTester('Symbol'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isArrayBuffer = tagTester('ArrayBuffer'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isFunction = tagTester('Function'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Optimize `isFunction` if appropriate. Work around some `typeof` bugs in old
 | 
					
						
							|  |  |  |  |   // v8, IE 11 (#1621), Safari 8 (#1929), and PhantomJS (#2236).
 | 
					
						
							|  |  |  |  |   var nodelist = root.document && root.document.childNodes; | 
					
						
							|  |  |  |  |   if (typeof /./ != 'function' && typeof Int8Array != 'object' && typeof nodelist != 'function') { | 
					
						
							|  |  |  |  |     isFunction = function(obj) { | 
					
						
							|  |  |  |  |       return typeof obj == 'function' || false; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isFunction$1 = isFunction; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var hasObjectTag = tagTester('Object'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // In IE 10 - Edge 13, `DataView` has string tag `'[object Object]'`.
 | 
					
						
							|  |  |  |  |   // In IE 11, the most common among them, this problem also applies to
 | 
					
						
							|  |  |  |  |   // `Map`, `WeakMap` and `Set`.
 | 
					
						
							|  |  |  |  |   var hasStringTagBug = ( | 
					
						
							|  |  |  |  |         supportsDataView && hasObjectTag(new DataView(new ArrayBuffer(8))) | 
					
						
							|  |  |  |  |       ), | 
					
						
							|  |  |  |  |       isIE11 = (typeof Map !== 'undefined' && hasObjectTag(new Map)); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isDataView = tagTester('DataView'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // In IE 10 - Edge 13, we need a different heuristic
 | 
					
						
							|  |  |  |  |   // to determine whether an object is a `DataView`.
 | 
					
						
							|  |  |  |  |   function ie10IsDataView(obj) { | 
					
						
							|  |  |  |  |     return obj != null && isFunction$1(obj.getInt8) && isArrayBuffer(obj.buffer); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isDataView$1 = (hasStringTagBug ? ie10IsDataView : isDataView); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Is a given value an array?
 | 
					
						
							|  |  |  |  |   // Delegates to ECMA5's native `Array.isArray`.
 | 
					
						
							|  |  |  |  |   var isArray = nativeIsArray || tagTester('Array'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal function to check whether `key` is an own property name of `obj`.
 | 
					
						
							|  |  |  |  |   function has$1(obj, key) { | 
					
						
							|  |  |  |  |     return obj != null && hasOwnProperty.call(obj, key); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isArguments = tagTester('Arguments'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Define a fallback version of the method in browsers (ahem, IE < 9), where
 | 
					
						
							|  |  |  |  |   // there isn't any inspectable "Arguments" type.
 | 
					
						
							|  |  |  |  |   (function() { | 
					
						
							|  |  |  |  |     if (!isArguments(arguments)) { | 
					
						
							|  |  |  |  |       isArguments = function(obj) { | 
					
						
							|  |  |  |  |         return has$1(obj, 'callee'); | 
					
						
							|  |  |  |  |       }; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |   }()); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isArguments$1 = isArguments; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Is a given object a finite number?
 | 
					
						
							|  |  |  |  |   function isFinite$1(obj) { | 
					
						
							|  |  |  |  |     return !isSymbol(obj) && _isFinite(obj) && !isNaN(parseFloat(obj)); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Is the given value `NaN`?
 | 
					
						
							|  |  |  |  |   function isNaN$1(obj) { | 
					
						
							|  |  |  |  |     return isNumber(obj) && _isNaN(obj); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Predicate-generating function. Often useful outside of Underscore.
 | 
					
						
							|  |  |  |  |   function constant(value) { | 
					
						
							|  |  |  |  |     return function() { | 
					
						
							|  |  |  |  |       return value; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Common internal logic for `isArrayLike` and `isBufferLike`.
 | 
					
						
							|  |  |  |  |   function createSizePropertyCheck(getSizeProperty) { | 
					
						
							|  |  |  |  |     return function(collection) { | 
					
						
							|  |  |  |  |       var sizeProperty = getSizeProperty(collection); | 
					
						
							|  |  |  |  |       return typeof sizeProperty == 'number' && sizeProperty >= 0 && sizeProperty <= MAX_ARRAY_INDEX; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal helper to generate a function to obtain property `key` from `obj`.
 | 
					
						
							|  |  |  |  |   function shallowProperty(key) { | 
					
						
							|  |  |  |  |     return function(obj) { | 
					
						
							|  |  |  |  |       return obj == null ? void 0 : obj[key]; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal helper to obtain the `byteLength` property of an object.
 | 
					
						
							|  |  |  |  |   var getByteLength = shallowProperty('byteLength'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal helper to determine whether we should spend extensive checks against
 | 
					
						
							|  |  |  |  |   // `ArrayBuffer` et al.
 | 
					
						
							|  |  |  |  |   var isBufferLike = createSizePropertyCheck(getByteLength); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Is a given value a typed array?
 | 
					
						
							|  |  |  |  |   var typedArrayPattern = /\[object ((I|Ui)nt(8|16|32)|Float(32|64)|Uint8Clamped|Big(I|Ui)nt64)Array\]/; | 
					
						
							|  |  |  |  |   function isTypedArray(obj) { | 
					
						
							|  |  |  |  |     // `ArrayBuffer.isView` is the most future-proof, so use it when available.
 | 
					
						
							|  |  |  |  |     // Otherwise, fall back on the above regular expression.
 | 
					
						
							|  |  |  |  |     return nativeIsView ? (nativeIsView(obj) && !isDataView$1(obj)) : | 
					
						
							|  |  |  |  |                   isBufferLike(obj) && typedArrayPattern.test(toString.call(obj)); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isTypedArray$1 = supportsArrayBuffer ? isTypedArray : constant(false); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal helper to obtain the `length` property of an object.
 | 
					
						
							|  |  |  |  |   var getLength = shallowProperty('length'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal helper to create a simple lookup structure.
 | 
					
						
							|  |  |  |  |   // `collectNonEnumProps` used to depend on `_.contains`, but this led to
 | 
					
						
							|  |  |  |  |   // circular imports. `emulatedSet` is a one-off solution that only works for
 | 
					
						
							|  |  |  |  |   // arrays of strings.
 | 
					
						
							|  |  |  |  |   function emulatedSet(keys) { | 
					
						
							|  |  |  |  |     var hash = {}; | 
					
						
							|  |  |  |  |     for (var l = keys.length, i = 0; i < l; ++i) hash[keys[i]] = true; | 
					
						
							|  |  |  |  |     return { | 
					
						
							|  |  |  |  |       contains: function(key) { return hash[key] === true; }, | 
					
						
							|  |  |  |  |       push: function(key) { | 
					
						
							|  |  |  |  |         hash[key] = true; | 
					
						
							|  |  |  |  |         return keys.push(key); | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal helper. Checks `keys` for the presence of keys in IE < 9 that won't
 | 
					
						
							|  |  |  |  |   // be iterated by `for key in ...` and thus missed. Extends `keys` in place if
 | 
					
						
							|  |  |  |  |   // needed.
 | 
					
						
							|  |  |  |  |   function collectNonEnumProps(obj, keys) { | 
					
						
							|  |  |  |  |     keys = emulatedSet(keys); | 
					
						
							|  |  |  |  |     var nonEnumIdx = nonEnumerableProps.length; | 
					
						
							|  |  |  |  |     var constructor = obj.constructor; | 
					
						
							|  |  |  |  |     var proto = (isFunction$1(constructor) && constructor.prototype) || ObjProto; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     // Constructor is a special case.
 | 
					
						
							|  |  |  |  |     var prop = 'constructor'; | 
					
						
							|  |  |  |  |     if (has$1(obj, prop) && !keys.contains(prop)) keys.push(prop); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     while (nonEnumIdx--) { | 
					
						
							|  |  |  |  |       prop = nonEnumerableProps[nonEnumIdx]; | 
					
						
							|  |  |  |  |       if (prop in obj && obj[prop] !== proto[prop] && !keys.contains(prop)) { | 
					
						
							|  |  |  |  |         keys.push(prop); | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Retrieve the names of an object's own properties.
 | 
					
						
							|  |  |  |  |   // Delegates to **ECMAScript 5**'s native `Object.keys`.
 | 
					
						
							|  |  |  |  |   function keys(obj) { | 
					
						
							|  |  |  |  |     if (!isObject(obj)) return []; | 
					
						
							|  |  |  |  |     if (nativeKeys) return nativeKeys(obj); | 
					
						
							|  |  |  |  |     var keys = []; | 
					
						
							|  |  |  |  |     for (var key in obj) if (has$1(obj, key)) keys.push(key); | 
					
						
							|  |  |  |  |     // Ahem, IE < 9.
 | 
					
						
							|  |  |  |  |     if (hasEnumBug) collectNonEnumProps(obj, keys); | 
					
						
							|  |  |  |  |     return keys; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Is a given array, string, or object empty?
 | 
					
						
							|  |  |  |  |   // An "empty" object has no enumerable own-properties.
 | 
					
						
							|  |  |  |  |   function isEmpty(obj) { | 
					
						
							|  |  |  |  |     if (obj == null) return true; | 
					
						
							|  |  |  |  |     // Skip the more expensive `toString`-based type checks if `obj` has no
 | 
					
						
							|  |  |  |  |     // `.length`.
 | 
					
						
							|  |  |  |  |     var length = getLength(obj); | 
					
						
							|  |  |  |  |     if (typeof length == 'number' && ( | 
					
						
							|  |  |  |  |       isArray(obj) || isString(obj) || isArguments$1(obj) | 
					
						
							|  |  |  |  |     )) return length === 0; | 
					
						
							|  |  |  |  |     return getLength(keys(obj)) === 0; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Returns whether an object has a given set of `key:value` pairs.
 | 
					
						
							|  |  |  |  |   function isMatch(object, attrs) { | 
					
						
							|  |  |  |  |     var _keys = keys(attrs), length = _keys.length; | 
					
						
							|  |  |  |  |     if (object == null) return !length; | 
					
						
							|  |  |  |  |     var obj = Object(object); | 
					
						
							|  |  |  |  |     for (var i = 0; i < length; i++) { | 
					
						
							|  |  |  |  |       var key = _keys[i]; | 
					
						
							|  |  |  |  |       if (attrs[key] !== obj[key] || !(key in obj)) return false; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return true; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // If Underscore is called as a function, it returns a wrapped object that can
 | 
					
						
							|  |  |  |  |   // be used OO-style. This wrapper holds altered versions of all functions added
 | 
					
						
							|  |  |  |  |   // through `_.mixin`. Wrapped objects may be chained.
 | 
					
						
							|  |  |  |  |   function _$1(obj) { | 
					
						
							|  |  |  |  |     if (obj instanceof _$1) return obj; | 
					
						
							|  |  |  |  |     if (!(this instanceof _$1)) return new _$1(obj); | 
					
						
							|  |  |  |  |     this._wrapped = obj; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   _$1.VERSION = VERSION; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Extracts the result from a wrapped and chained object.
 | 
					
						
							|  |  |  |  |   _$1.prototype.value = function() { | 
					
						
							|  |  |  |  |     return this._wrapped; | 
					
						
							|  |  |  |  |   }; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Provide unwrapping proxies for some methods used in engine operations
 | 
					
						
							|  |  |  |  |   // such as arithmetic and JSON stringification.
 | 
					
						
							|  |  |  |  |   _$1.prototype.valueOf = _$1.prototype.toJSON = _$1.prototype.value; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   _$1.prototype.toString = function() { | 
					
						
							|  |  |  |  |     return String(this._wrapped); | 
					
						
							|  |  |  |  |   }; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal function to wrap or shallow-copy an ArrayBuffer,
 | 
					
						
							|  |  |  |  |   // typed array or DataView to a new view, reusing the buffer.
 | 
					
						
							|  |  |  |  |   function toBufferView(bufferSource) { | 
					
						
							|  |  |  |  |     return new Uint8Array( | 
					
						
							|  |  |  |  |       bufferSource.buffer || bufferSource, | 
					
						
							|  |  |  |  |       bufferSource.byteOffset || 0, | 
					
						
							|  |  |  |  |       getByteLength(bufferSource) | 
					
						
							|  |  |  |  |     ); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // We use this string twice, so give it a name for minification.
 | 
					
						
							|  |  |  |  |   var tagDataView = '[object DataView]'; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal recursive comparison function for `_.isEqual`.
 | 
					
						
							|  |  |  |  |   function eq(a, b, aStack, bStack) { | 
					
						
							|  |  |  |  |     // Identical objects are equal. `0 === -0`, but they aren't identical.
 | 
					
						
							|  |  |  |  |     // See the [Harmony `egal` proposal](https://wiki.ecmascript.org/doku.php?id=harmony:egal).
 | 
					
						
							|  |  |  |  |     if (a === b) return a !== 0 || 1 / a === 1 / b; | 
					
						
							|  |  |  |  |     // `null` or `undefined` only equal to itself (strict comparison).
 | 
					
						
							|  |  |  |  |     if (a == null || b == null) return false; | 
					
						
							|  |  |  |  |     // `NaN`s are equivalent, but non-reflexive.
 | 
					
						
							|  |  |  |  |     if (a !== a) return b !== b; | 
					
						
							|  |  |  |  |     // Exhaust primitive checks
 | 
					
						
							|  |  |  |  |     var type = typeof a; | 
					
						
							|  |  |  |  |     if (type !== 'function' && type !== 'object' && typeof b != 'object') return false; | 
					
						
							|  |  |  |  |     return deepEq(a, b, aStack, bStack); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal recursive comparison function for `_.isEqual`.
 | 
					
						
							|  |  |  |  |   function deepEq(a, b, aStack, bStack) { | 
					
						
							|  |  |  |  |     // Unwrap any wrapped objects.
 | 
					
						
							|  |  |  |  |     if (a instanceof _$1) a = a._wrapped; | 
					
						
							|  |  |  |  |     if (b instanceof _$1) b = b._wrapped; | 
					
						
							|  |  |  |  |     // Compare `[[Class]]` names.
 | 
					
						
							|  |  |  |  |     var className = toString.call(a); | 
					
						
							|  |  |  |  |     if (className !== toString.call(b)) return false; | 
					
						
							|  |  |  |  |     // Work around a bug in IE 10 - Edge 13.
 | 
					
						
							|  |  |  |  |     if (hasStringTagBug && className == '[object Object]' && isDataView$1(a)) { | 
					
						
							|  |  |  |  |       if (!isDataView$1(b)) return false; | 
					
						
							|  |  |  |  |       className = tagDataView; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     switch (className) { | 
					
						
							|  |  |  |  |       // These types are compared by value.
 | 
					
						
							|  |  |  |  |       case '[object RegExp]': | 
					
						
							|  |  |  |  |         // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')
 | 
					
						
							|  |  |  |  |       case '[object String]': | 
					
						
							|  |  |  |  |         // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
 | 
					
						
							|  |  |  |  |         // equivalent to `new String("5")`.
 | 
					
						
							|  |  |  |  |         return '' + a === '' + b; | 
					
						
							|  |  |  |  |       case '[object Number]': | 
					
						
							|  |  |  |  |         // `NaN`s are equivalent, but non-reflexive.
 | 
					
						
							|  |  |  |  |         // Object(NaN) is equivalent to NaN.
 | 
					
						
							|  |  |  |  |         if (+a !== +a) return +b !== +b; | 
					
						
							|  |  |  |  |         // An `egal` comparison is performed for other numeric values.
 | 
					
						
							|  |  |  |  |         return +a === 0 ? 1 / +a === 1 / b : +a === +b; | 
					
						
							|  |  |  |  |       case '[object Date]': | 
					
						
							|  |  |  |  |       case '[object Boolean]': | 
					
						
							|  |  |  |  |         // Coerce dates and booleans to numeric primitive values. Dates are compared by their
 | 
					
						
							|  |  |  |  |         // millisecond representations. Note that invalid dates with millisecond representations
 | 
					
						
							|  |  |  |  |         // of `NaN` are not equivalent.
 | 
					
						
							|  |  |  |  |         return +a === +b; | 
					
						
							|  |  |  |  |       case '[object Symbol]': | 
					
						
							|  |  |  |  |         return SymbolProto.valueOf.call(a) === SymbolProto.valueOf.call(b); | 
					
						
							|  |  |  |  |       case '[object ArrayBuffer]': | 
					
						
							|  |  |  |  |       case tagDataView: | 
					
						
							|  |  |  |  |         // Coerce to typed array so we can fall through.
 | 
					
						
							|  |  |  |  |         return deepEq(toBufferView(a), toBufferView(b), aStack, bStack); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     var areArrays = className === '[object Array]'; | 
					
						
							|  |  |  |  |     if (!areArrays && isTypedArray$1(a)) { | 
					
						
							|  |  |  |  |         var byteLength = getByteLength(a); | 
					
						
							|  |  |  |  |         if (byteLength !== getByteLength(b)) return false; | 
					
						
							|  |  |  |  |         if (a.buffer === b.buffer && a.byteOffset === b.byteOffset) return true; | 
					
						
							|  |  |  |  |         areArrays = true; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     if (!areArrays) { | 
					
						
							|  |  |  |  |       if (typeof a != 'object' || typeof b != 'object') return false; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |       // Objects with different constructors are not equivalent, but `Object`s or `Array`s
 | 
					
						
							|  |  |  |  |       // from different frames are.
 | 
					
						
							|  |  |  |  |       var aCtor = a.constructor, bCtor = b.constructor; | 
					
						
							|  |  |  |  |       if (aCtor !== bCtor && !(isFunction$1(aCtor) && aCtor instanceof aCtor && | 
					
						
							|  |  |  |  |                                isFunction$1(bCtor) && bCtor instanceof bCtor) | 
					
						
							|  |  |  |  |                           && ('constructor' in a && 'constructor' in b)) { | 
					
						
							|  |  |  |  |         return false; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     // Assume equality for cyclic structures. The algorithm for detecting cyclic
 | 
					
						
							|  |  |  |  |     // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
 | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     // Initializing stack of traversed objects.
 | 
					
						
							|  |  |  |  |     // It's done here since we only need them for objects and arrays comparison.
 | 
					
						
							|  |  |  |  |     aStack = aStack || []; | 
					
						
							|  |  |  |  |     bStack = bStack || []; | 
					
						
							|  |  |  |  |     var length = aStack.length; | 
					
						
							|  |  |  |  |     while (length--) { | 
					
						
							|  |  |  |  |       // Linear search. Performance is inversely proportional to the number of
 | 
					
						
							|  |  |  |  |       // unique nested structures.
 | 
					
						
							|  |  |  |  |       if (aStack[length] === a) return bStack[length] === b; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     // Add the first object to the stack of traversed objects.
 | 
					
						
							|  |  |  |  |     aStack.push(a); | 
					
						
							|  |  |  |  |     bStack.push(b); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     // Recursively compare objects and arrays.
 | 
					
						
							|  |  |  |  |     if (areArrays) { | 
					
						
							|  |  |  |  |       // Compare array lengths to determine if a deep comparison is necessary.
 | 
					
						
							|  |  |  |  |       length = a.length; | 
					
						
							|  |  |  |  |       if (length !== b.length) return false; | 
					
						
							|  |  |  |  |       // Deep compare the contents, ignoring non-numeric properties.
 | 
					
						
							|  |  |  |  |       while (length--) { | 
					
						
							|  |  |  |  |         if (!eq(a[length], b[length], aStack, bStack)) return false; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |     } else { | 
					
						
							|  |  |  |  |       // Deep compare objects.
 | 
					
						
							|  |  |  |  |       var _keys = keys(a), key; | 
					
						
							|  |  |  |  |       length = _keys.length; | 
					
						
							|  |  |  |  |       // Ensure that both objects contain the same number of properties before comparing deep equality.
 | 
					
						
							|  |  |  |  |       if (keys(b).length !== length) return false; | 
					
						
							|  |  |  |  |       while (length--) { | 
					
						
							|  |  |  |  |         // Deep compare each member
 | 
					
						
							|  |  |  |  |         key = _keys[length]; | 
					
						
							|  |  |  |  |         if (!(has$1(b, key) && eq(a[key], b[key], aStack, bStack))) return false; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     // Remove the first object from the stack of traversed objects.
 | 
					
						
							|  |  |  |  |     aStack.pop(); | 
					
						
							|  |  |  |  |     bStack.pop(); | 
					
						
							|  |  |  |  |     return true; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Perform a deep comparison to check if two objects are equal.
 | 
					
						
							|  |  |  |  |   function isEqual(a, b) { | 
					
						
							|  |  |  |  |     return eq(a, b); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Retrieve all the enumerable property names of an object.
 | 
					
						
							|  |  |  |  |   function allKeys(obj) { | 
					
						
							|  |  |  |  |     if (!isObject(obj)) return []; | 
					
						
							|  |  |  |  |     var keys = []; | 
					
						
							|  |  |  |  |     for (var key in obj) keys.push(key); | 
					
						
							|  |  |  |  |     // Ahem, IE < 9.
 | 
					
						
							|  |  |  |  |     if (hasEnumBug) collectNonEnumProps(obj, keys); | 
					
						
							|  |  |  |  |     return keys; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Since the regular `Object.prototype.toString` type tests don't work for
 | 
					
						
							|  |  |  |  |   // some types in IE 11, we use a fingerprinting heuristic instead, based
 | 
					
						
							|  |  |  |  |   // on the methods. It's not great, but it's the best we got.
 | 
					
						
							|  |  |  |  |   // The fingerprint method lists are defined below.
 | 
					
						
							|  |  |  |  |   function ie11fingerprint(methods) { | 
					
						
							|  |  |  |  |     var length = getLength(methods); | 
					
						
							|  |  |  |  |     return function(obj) { | 
					
						
							|  |  |  |  |       if (obj == null) return false; | 
					
						
							|  |  |  |  |       // `Map`, `WeakMap` and `Set` have no enumerable keys.
 | 
					
						
							|  |  |  |  |       var keys = allKeys(obj); | 
					
						
							|  |  |  |  |       if (getLength(keys)) return false; | 
					
						
							|  |  |  |  |       for (var i = 0; i < length; i++) { | 
					
						
							|  |  |  |  |         if (!isFunction$1(obj[methods[i]])) return false; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       // If we are testing against `WeakMap`, we need to ensure that
 | 
					
						
							|  |  |  |  |       // `obj` doesn't have a `forEach` method in order to distinguish
 | 
					
						
							|  |  |  |  |       // it from a regular `Map`.
 | 
					
						
							|  |  |  |  |       return methods !== weakMapMethods || !isFunction$1(obj[forEachName]); | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // In the interest of compact minification, we write
 | 
					
						
							|  |  |  |  |   // each string in the fingerprints only once.
 | 
					
						
							|  |  |  |  |   var forEachName = 'forEach', | 
					
						
							|  |  |  |  |       hasName = 'has', | 
					
						
							|  |  |  |  |       commonInit = ['clear', 'delete'], | 
					
						
							|  |  |  |  |       mapTail = ['get', hasName, 'set']; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // `Map`, `WeakMap` and `Set` each have slightly different
 | 
					
						
							|  |  |  |  |   // combinations of the above sublists.
 | 
					
						
							|  |  |  |  |   var mapMethods = commonInit.concat(forEachName, mapTail), | 
					
						
							|  |  |  |  |       weakMapMethods = commonInit.concat(mapTail), | 
					
						
							|  |  |  |  |       setMethods = ['add'].concat(commonInit, forEachName, hasName); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isMap = isIE11 ? ie11fingerprint(mapMethods) : tagTester('Map'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isWeakMap = isIE11 ? ie11fingerprint(weakMapMethods) : tagTester('WeakMap'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isSet = isIE11 ? ie11fingerprint(setMethods) : tagTester('Set'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var isWeakSet = tagTester('WeakSet'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Retrieve the values of an object's properties.
 | 
					
						
							|  |  |  |  |   function values(obj) { | 
					
						
							|  |  |  |  |     var _keys = keys(obj); | 
					
						
							|  |  |  |  |     var length = _keys.length; | 
					
						
							|  |  |  |  |     var values = Array(length); | 
					
						
							|  |  |  |  |     for (var i = 0; i < length; i++) { | 
					
						
							|  |  |  |  |       values[i] = obj[_keys[i]]; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return values; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Convert an object into a list of `[key, value]` pairs.
 | 
					
						
							|  |  |  |  |   // The opposite of `_.object` with one argument.
 | 
					
						
							|  |  |  |  |   function pairs(obj) { | 
					
						
							|  |  |  |  |     var _keys = keys(obj); | 
					
						
							|  |  |  |  |     var length = _keys.length; | 
					
						
							|  |  |  |  |     var pairs = Array(length); | 
					
						
							|  |  |  |  |     for (var i = 0; i < length; i++) { | 
					
						
							|  |  |  |  |       pairs[i] = [_keys[i], obj[_keys[i]]]; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return pairs; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Invert the keys and values of an object. The values must be serializable.
 | 
					
						
							|  |  |  |  |   function invert(obj) { | 
					
						
							|  |  |  |  |     var result = {}; | 
					
						
							|  |  |  |  |     var _keys = keys(obj); | 
					
						
							|  |  |  |  |     for (var i = 0, length = _keys.length; i < length; i++) { | 
					
						
							|  |  |  |  |       result[obj[_keys[i]]] = _keys[i]; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return result; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Return a sorted list of the function names available on the object.
 | 
					
						
							|  |  |  |  |   function functions(obj) { | 
					
						
							|  |  |  |  |     var names = []; | 
					
						
							|  |  |  |  |     for (var key in obj) { | 
					
						
							|  |  |  |  |       if (isFunction$1(obj[key])) names.push(key); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return names.sort(); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // An internal function for creating assigner functions.
 | 
					
						
							|  |  |  |  |   function createAssigner(keysFunc, defaults) { | 
					
						
							|  |  |  |  |     return function(obj) { | 
					
						
							|  |  |  |  |       var length = arguments.length; | 
					
						
							|  |  |  |  |       if (defaults) obj = Object(obj); | 
					
						
							|  |  |  |  |       if (length < 2 || obj == null) return obj; | 
					
						
							|  |  |  |  |       for (var index = 1; index < length; index++) { | 
					
						
							|  |  |  |  |         var source = arguments[index], | 
					
						
							|  |  |  |  |             keys = keysFunc(source), | 
					
						
							|  |  |  |  |             l = keys.length; | 
					
						
							|  |  |  |  |         for (var i = 0; i < l; i++) { | 
					
						
							|  |  |  |  |           var key = keys[i]; | 
					
						
							|  |  |  |  |           if (!defaults || obj[key] === void 0) obj[key] = source[key]; | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       return obj; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Extend a given object with all the properties in passed-in object(s).
 | 
					
						
							|  |  |  |  |   var extend = createAssigner(allKeys); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Assigns a given object with all the own properties in the passed-in
 | 
					
						
							|  |  |  |  |   // object(s).
 | 
					
						
							|  |  |  |  |   // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)
 | 
					
						
							|  |  |  |  |   var extendOwn = createAssigner(keys); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Fill in a given object with default properties.
 | 
					
						
							|  |  |  |  |   var defaults = createAssigner(allKeys, true); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Create a naked function reference for surrogate-prototype-swapping.
 | 
					
						
							|  |  |  |  |   function ctor() { | 
					
						
							|  |  |  |  |     return function(){}; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // An internal function for creating a new object that inherits from another.
 | 
					
						
							|  |  |  |  |   function baseCreate(prototype) { | 
					
						
							|  |  |  |  |     if (!isObject(prototype)) return {}; | 
					
						
							|  |  |  |  |     if (nativeCreate) return nativeCreate(prototype); | 
					
						
							|  |  |  |  |     var Ctor = ctor(); | 
					
						
							|  |  |  |  |     Ctor.prototype = prototype; | 
					
						
							|  |  |  |  |     var result = new Ctor; | 
					
						
							|  |  |  |  |     Ctor.prototype = null; | 
					
						
							|  |  |  |  |     return result; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Creates an object that inherits from the given prototype object.
 | 
					
						
							|  |  |  |  |   // If additional properties are provided then they will be added to the
 | 
					
						
							|  |  |  |  |   // created object.
 | 
					
						
							|  |  |  |  |   function create(prototype, props) { | 
					
						
							|  |  |  |  |     var result = baseCreate(prototype); | 
					
						
							|  |  |  |  |     if (props) extendOwn(result, props); | 
					
						
							|  |  |  |  |     return result; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Create a (shallow-cloned) duplicate of an object.
 | 
					
						
							|  |  |  |  |   function clone(obj) { | 
					
						
							|  |  |  |  |     if (!isObject(obj)) return obj; | 
					
						
							|  |  |  |  |     return isArray(obj) ? obj.slice() : extend({}, obj); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Invokes `interceptor` with the `obj` and then returns `obj`.
 | 
					
						
							|  |  |  |  |   // The primary purpose of this method is to "tap into" a method chain, in
 | 
					
						
							|  |  |  |  |   // order to perform operations on intermediate results within the chain.
 | 
					
						
							|  |  |  |  |   function tap(obj, interceptor) { | 
					
						
							|  |  |  |  |     interceptor(obj); | 
					
						
							|  |  |  |  |     return obj; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Normalize a (deep) property `path` to array.
 | 
					
						
							|  |  |  |  |   // Like `_.iteratee`, this function can be customized.
 | 
					
						
							|  |  |  |  |   function toPath$1(path) { | 
					
						
							|  |  |  |  |     return isArray(path) ? path : [path]; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  |   _$1.toPath = toPath$1; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal wrapper for `_.toPath` to enable minification.
 | 
					
						
							|  |  |  |  |   // Similar to `cb` for `_.iteratee`.
 | 
					
						
							|  |  |  |  |   function toPath(path) { | 
					
						
							|  |  |  |  |     return _$1.toPath(path); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal function to obtain a nested property in `obj` along `path`.
 | 
					
						
							|  |  |  |  |   function deepGet(obj, path) { | 
					
						
							|  |  |  |  |     var length = path.length; | 
					
						
							|  |  |  |  |     for (var i = 0; i < length; i++) { | 
					
						
							|  |  |  |  |       if (obj == null) return void 0; | 
					
						
							|  |  |  |  |       obj = obj[path[i]]; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return length ? obj : void 0; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Get the value of the (deep) property on `path` from `object`.
 | 
					
						
							|  |  |  |  |   // If any property in `path` does not exist or if the value is
 | 
					
						
							|  |  |  |  |   // `undefined`, return `defaultValue` instead.
 | 
					
						
							|  |  |  |  |   // The `path` is normalized through `_.toPath`.
 | 
					
						
							|  |  |  |  |   function get(object, path, defaultValue) { | 
					
						
							|  |  |  |  |     var value = deepGet(object, toPath(path)); | 
					
						
							|  |  |  |  |     return isUndefined(value) ? defaultValue : value; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Shortcut function for checking if an object has a given property directly on
 | 
					
						
							|  |  |  |  |   // itself (in other words, not on a prototype). Unlike the internal `has`
 | 
					
						
							|  |  |  |  |   // function, this public version can also traverse nested properties.
 | 
					
						
							|  |  |  |  |   function has(obj, path) { | 
					
						
							|  |  |  |  |     path = toPath(path); | 
					
						
							|  |  |  |  |     var length = path.length; | 
					
						
							|  |  |  |  |     for (var i = 0; i < length; i++) { | 
					
						
							|  |  |  |  |       var key = path[i]; | 
					
						
							|  |  |  |  |       if (!has$1(obj, key)) return false; | 
					
						
							|  |  |  |  |       obj = obj[key]; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return !!length; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Keep the identity function around for default iteratees.
 | 
					
						
							|  |  |  |  |   function identity(value) { | 
					
						
							|  |  |  |  |     return value; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Returns a predicate for checking whether an object has a given set of
 | 
					
						
							|  |  |  |  |   // `key:value` pairs.
 | 
					
						
							|  |  |  |  |   function matcher(attrs) { | 
					
						
							|  |  |  |  |     attrs = extendOwn({}, attrs); | 
					
						
							|  |  |  |  |     return function(obj) { | 
					
						
							|  |  |  |  |       return isMatch(obj, attrs); | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Creates a function that, when passed an object, will traverse that object’s
 | 
					
						
							|  |  |  |  |   // properties down the given `path`, specified as an array of keys or indices.
 | 
					
						
							|  |  |  |  |   function property(path) { | 
					
						
							|  |  |  |  |     path = toPath(path); | 
					
						
							|  |  |  |  |     return function(obj) { | 
					
						
							|  |  |  |  |       return deepGet(obj, path); | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal function that returns an efficient (for current engines) version
 | 
					
						
							|  |  |  |  |   // of the passed-in callback, to be repeatedly applied in other Underscore
 | 
					
						
							|  |  |  |  |   // functions.
 | 
					
						
							|  |  |  |  |   function optimizeCb(func, context, argCount) { | 
					
						
							|  |  |  |  |     if (context === void 0) return func; | 
					
						
							|  |  |  |  |     switch (argCount == null ? 3 : argCount) { | 
					
						
							|  |  |  |  |       case 1: return function(value) { | 
					
						
							|  |  |  |  |         return func.call(context, value); | 
					
						
							|  |  |  |  |       }; | 
					
						
							|  |  |  |  |       // The 2-argument case is omitted because we’re not using it.
 | 
					
						
							|  |  |  |  |       case 3: return function(value, index, collection) { | 
					
						
							|  |  |  |  |         return func.call(context, value, index, collection); | 
					
						
							|  |  |  |  |       }; | 
					
						
							|  |  |  |  |       case 4: return function(accumulator, value, index, collection) { | 
					
						
							|  |  |  |  |         return func.call(context, accumulator, value, index, collection); | 
					
						
							|  |  |  |  |       }; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return function() { | 
					
						
							|  |  |  |  |       return func.apply(context, arguments); | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // An internal function to generate callbacks that can be applied to each
 | 
					
						
							|  |  |  |  |   // element in a collection, returning the desired result — either `_.identity`,
 | 
					
						
							|  |  |  |  |   // an arbitrary callback, a property matcher, or a property accessor.
 | 
					
						
							|  |  |  |  |   function baseIteratee(value, context, argCount) { | 
					
						
							|  |  |  |  |     if (value == null) return identity; | 
					
						
							|  |  |  |  |     if (isFunction$1(value)) return optimizeCb(value, context, argCount); | 
					
						
							|  |  |  |  |     if (isObject(value) && !isArray(value)) return matcher(value); | 
					
						
							|  |  |  |  |     return property(value); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // External wrapper for our callback generator. Users may customize
 | 
					
						
							|  |  |  |  |   // `_.iteratee` if they want additional predicate/iteratee shorthand styles.
 | 
					
						
							|  |  |  |  |   // This abstraction hides the internal-only `argCount` argument.
 | 
					
						
							|  |  |  |  |   function iteratee(value, context) { | 
					
						
							|  |  |  |  |     return baseIteratee(value, context, Infinity); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  |   _$1.iteratee = iteratee; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // The function we call internally to generate a callback. It invokes
 | 
					
						
							|  |  |  |  |   // `_.iteratee` if overridden, otherwise `baseIteratee`.
 | 
					
						
							|  |  |  |  |   function cb(value, context, argCount) { | 
					
						
							|  |  |  |  |     if (_$1.iteratee !== iteratee) return _$1.iteratee(value, context); | 
					
						
							|  |  |  |  |     return baseIteratee(value, context, argCount); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Returns the results of applying the `iteratee` to each element of `obj`.
 | 
					
						
							|  |  |  |  |   // In contrast to `_.map` it returns an object.
 | 
					
						
							|  |  |  |  |   function mapObject(obj, iteratee, context) { | 
					
						
							|  |  |  |  |     iteratee = cb(iteratee, context); | 
					
						
							|  |  |  |  |     var _keys = keys(obj), | 
					
						
							|  |  |  |  |         length = _keys.length, | 
					
						
							|  |  |  |  |         results = {}; | 
					
						
							|  |  |  |  |     for (var index = 0; index < length; index++) { | 
					
						
							|  |  |  |  |       var currentKey = _keys[index]; | 
					
						
							|  |  |  |  |       results[currentKey] = iteratee(obj[currentKey], currentKey, obj); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return results; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Predicate-generating function. Often useful outside of Underscore.
 | 
					
						
							|  |  |  |  |   function noop(){} | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Generates a function for a given object that returns a given property.
 | 
					
						
							|  |  |  |  |   function propertyOf(obj) { | 
					
						
							|  |  |  |  |     if (obj == null) return noop; | 
					
						
							|  |  |  |  |     return function(path) { | 
					
						
							|  |  |  |  |       return get(obj, path); | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Run a function **n** times.
 | 
					
						
							|  |  |  |  |   function times(n, iteratee, context) { | 
					
						
							|  |  |  |  |     var accum = Array(Math.max(0, n)); | 
					
						
							|  |  |  |  |     iteratee = optimizeCb(iteratee, context, 1); | 
					
						
							|  |  |  |  |     for (var i = 0; i < n; i++) accum[i] = iteratee(i); | 
					
						
							|  |  |  |  |     return accum; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Return a random integer between `min` and `max` (inclusive).
 | 
					
						
							|  |  |  |  |   function random(min, max) { | 
					
						
							|  |  |  |  |     if (max == null) { | 
					
						
							|  |  |  |  |       max = min; | 
					
						
							|  |  |  |  |       min = 0; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return min + Math.floor(Math.random() * (max - min + 1)); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // A (possibly faster) way to get the current timestamp as an integer.
 | 
					
						
							|  |  |  |  |   var now = Date.now || function() { | 
					
						
							|  |  |  |  |     return new Date().getTime(); | 
					
						
							|  |  |  |  |   }; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal helper to generate functions for escaping and unescaping strings
 | 
					
						
							|  |  |  |  |   // to/from HTML interpolation.
 | 
					
						
							|  |  |  |  |   function createEscaper(map) { | 
					
						
							|  |  |  |  |     var escaper = function(match) { | 
					
						
							|  |  |  |  |       return map[match]; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |     // Regexes for identifying a key that needs to be escaped.
 | 
					
						
							|  |  |  |  |     var source = '(?:' + keys(map).join('|') + ')'; | 
					
						
							|  |  |  |  |     var testRegexp = RegExp(source); | 
					
						
							|  |  |  |  |     var replaceRegexp = RegExp(source, 'g'); | 
					
						
							|  |  |  |  |     return function(string) { | 
					
						
							|  |  |  |  |       string = string == null ? '' : '' + string; | 
					
						
							|  |  |  |  |       return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal list of HTML entities for escaping.
 | 
					
						
							|  |  |  |  |   var escapeMap = { | 
					
						
							|  |  |  |  |     '&': '&', | 
					
						
							|  |  |  |  |     '<': '<', | 
					
						
							|  |  |  |  |     '>': '>', | 
					
						
							|  |  |  |  |     '"': '"', | 
					
						
							|  |  |  |  |     "'": ''', | 
					
						
							|  |  |  |  |     '`': '`' | 
					
						
							|  |  |  |  |   }; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Function for escaping strings to HTML interpolation.
 | 
					
						
							|  |  |  |  |   var _escape = createEscaper(escapeMap); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal list of HTML entities for unescaping.
 | 
					
						
							|  |  |  |  |   var unescapeMap = invert(escapeMap); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Function for unescaping strings from HTML interpolation.
 | 
					
						
							|  |  |  |  |   var _unescape = createEscaper(unescapeMap); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // By default, Underscore uses ERB-style template delimiters. Change the
 | 
					
						
							|  |  |  |  |   // following template settings to use alternative delimiters.
 | 
					
						
							|  |  |  |  |   var templateSettings = _$1.templateSettings = { | 
					
						
							|  |  |  |  |     evaluate: /<%([\s\S]+?)%>/g, | 
					
						
							|  |  |  |  |     interpolate: /<%=([\s\S]+?)%>/g, | 
					
						
							|  |  |  |  |     escape: /<%-([\s\S]+?)%>/g | 
					
						
							|  |  |  |  |   }; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // When customizing `_.templateSettings`, if you don't want to define an
 | 
					
						
							|  |  |  |  |   // interpolation, evaluation or escaping regex, we need one that is
 | 
					
						
							|  |  |  |  |   // guaranteed not to match.
 | 
					
						
							|  |  |  |  |   var noMatch = /(.)^/; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Certain characters need to be escaped so that they can be put into a
 | 
					
						
							|  |  |  |  |   // string literal.
 | 
					
						
							|  |  |  |  |   var escapes = { | 
					
						
							|  |  |  |  |     "'": "'", | 
					
						
							|  |  |  |  |     '\\': '\\', | 
					
						
							|  |  |  |  |     '\r': 'r', | 
					
						
							|  |  |  |  |     '\n': 'n', | 
					
						
							|  |  |  |  |     '\u2028': 'u2028', | 
					
						
							|  |  |  |  |     '\u2029': 'u2029' | 
					
						
							|  |  |  |  |   }; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var escapeRegExp = /\\|'|\r|\n|\u2028|\u2029/g; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   function escapeChar(match) { | 
					
						
							|  |  |  |  |     return '\\' + escapes[match]; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // In order to prevent third-party code injection through
 | 
					
						
							|  |  |  |  |   // `_.templateSettings.variable`, we test it against the following regular
 | 
					
						
							|  |  |  |  |   // expression. It is intentionally a bit more liberal than just matching valid
 | 
					
						
							|  |  |  |  |   // identifiers, but still prevents possible loopholes through defaults or
 | 
					
						
							|  |  |  |  |   // destructuring assignment.
 | 
					
						
							|  |  |  |  |   var bareIdentifier = /^\s*(\w|\$)+\s*$/; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // JavaScript micro-templating, similar to John Resig's implementation.
 | 
					
						
							|  |  |  |  |   // Underscore templating handles arbitrary delimiters, preserves whitespace,
 | 
					
						
							|  |  |  |  |   // and correctly escapes quotes within interpolated code.
 | 
					
						
							|  |  |  |  |   // NB: `oldSettings` only exists for backwards compatibility.
 | 
					
						
							|  |  |  |  |   function template(text, settings, oldSettings) { | 
					
						
							|  |  |  |  |     if (!settings && oldSettings) settings = oldSettings; | 
					
						
							|  |  |  |  |     settings = defaults({}, settings, _$1.templateSettings); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     // Combine delimiters into one regular expression via alternation.
 | 
					
						
							|  |  |  |  |     var matcher = RegExp([ | 
					
						
							|  |  |  |  |       (settings.escape || noMatch).source, | 
					
						
							|  |  |  |  |       (settings.interpolate || noMatch).source, | 
					
						
							|  |  |  |  |       (settings.evaluate || noMatch).source | 
					
						
							|  |  |  |  |     ].join('|') + '|$', 'g'); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     // Compile the template source, escaping string literals appropriately.
 | 
					
						
							|  |  |  |  |     var index = 0; | 
					
						
							|  |  |  |  |     var source = "__p+='"; | 
					
						
							|  |  |  |  |     text.replace(matcher, function(match, escape, interpolate, evaluate, offset) { | 
					
						
							|  |  |  |  |       source += text.slice(index, offset).replace(escapeRegExp, escapeChar); | 
					
						
							|  |  |  |  |       index = offset + match.length; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |       if (escape) { | 
					
						
							|  |  |  |  |         source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'"; | 
					
						
							|  |  |  |  |       } else if (interpolate) { | 
					
						
							|  |  |  |  |         source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'"; | 
					
						
							|  |  |  |  |       } else if (evaluate) { | 
					
						
							|  |  |  |  |         source += "';\n" + evaluate + "\n__p+='"; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |       // Adobe VMs need the match returned to produce the correct offset.
 | 
					
						
							|  |  |  |  |       return match; | 
					
						
							|  |  |  |  |     }); | 
					
						
							|  |  |  |  |     source += "';\n"; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     var argument = settings.variable; | 
					
						
							|  |  |  |  |     if (argument) { | 
					
						
							|  |  |  |  |       // Insure against third-party code injection. (CVE-2021-23358)
 | 
					
						
							|  |  |  |  |       if (!bareIdentifier.test(argument)) throw new Error( | 
					
						
							|  |  |  |  |         'variable is not a bare identifier: ' + argument | 
					
						
							|  |  |  |  |       ); | 
					
						
							|  |  |  |  |     } else { | 
					
						
							|  |  |  |  |       // If a variable is not specified, place data values in local scope.
 | 
					
						
							|  |  |  |  |       source = 'with(obj||{}){\n' + source + '}\n'; | 
					
						
							|  |  |  |  |       argument = 'obj'; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     source = "var __t,__p='',__j=Array.prototype.join," + | 
					
						
							|  |  |  |  |       "print=function(){__p+=__j.call(arguments,'');};\n" + | 
					
						
							|  |  |  |  |       source + 'return __p;\n'; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     var render; | 
					
						
							|  |  |  |  |     try { | 
					
						
							|  |  |  |  |       render = new Function(argument, '_', source); | 
					
						
							|  |  |  |  |     } catch (e) { | 
					
						
							|  |  |  |  |       e.source = source; | 
					
						
							|  |  |  |  |       throw e; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     var template = function(data) { | 
					
						
							|  |  |  |  |       return render.call(this, data, _$1); | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     // Provide the compiled source as a convenience for precompilation.
 | 
					
						
							|  |  |  |  |     template.source = 'function(' + argument + '){\n' + source + '}'; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     return template; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Traverses the children of `obj` along `path`. If a child is a function, it
 | 
					
						
							|  |  |  |  |   // is invoked with its parent as context. Returns the value of the final
 | 
					
						
							|  |  |  |  |   // child, or `fallback` if any child is undefined.
 | 
					
						
							|  |  |  |  |   function result(obj, path, fallback) { | 
					
						
							|  |  |  |  |     path = toPath(path); | 
					
						
							|  |  |  |  |     var length = path.length; | 
					
						
							|  |  |  |  |     if (!length) { | 
					
						
							|  |  |  |  |       return isFunction$1(fallback) ? fallback.call(obj) : fallback; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     for (var i = 0; i < length; i++) { | 
					
						
							|  |  |  |  |       var prop = obj == null ? void 0 : obj[path[i]]; | 
					
						
							|  |  |  |  |       if (prop === void 0) { | 
					
						
							|  |  |  |  |         prop = fallback; | 
					
						
							|  |  |  |  |         i = length; // Ensure we don't continue iterating.
 | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       obj = isFunction$1(prop) ? prop.call(obj) : prop; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return obj; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Generate a unique integer id (unique within the entire client session).
 | 
					
						
							|  |  |  |  |   // Useful for temporary DOM ids.
 | 
					
						
							|  |  |  |  |   var idCounter = 0; | 
					
						
							|  |  |  |  |   function uniqueId(prefix) { | 
					
						
							|  |  |  |  |     var id = ++idCounter + ''; | 
					
						
							|  |  |  |  |     return prefix ? prefix + id : id; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Start chaining a wrapped Underscore object.
 | 
					
						
							|  |  |  |  |   function chain(obj) { | 
					
						
							|  |  |  |  |     var instance = _$1(obj); | 
					
						
							|  |  |  |  |     instance._chain = true; | 
					
						
							|  |  |  |  |     return instance; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal function to execute `sourceFunc` bound to `context` with optional
 | 
					
						
							|  |  |  |  |   // `args`. Determines whether to execute a function as a constructor or as a
 | 
					
						
							|  |  |  |  |   // normal function.
 | 
					
						
							|  |  |  |  |   function executeBound(sourceFunc, boundFunc, context, callingContext, args) { | 
					
						
							|  |  |  |  |     if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args); | 
					
						
							|  |  |  |  |     var self = baseCreate(sourceFunc.prototype); | 
					
						
							|  |  |  |  |     var result = sourceFunc.apply(self, args); | 
					
						
							|  |  |  |  |     if (isObject(result)) return result; | 
					
						
							|  |  |  |  |     return self; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Partially apply a function by creating a version that has had some of its
 | 
					
						
							|  |  |  |  |   // arguments pre-filled, without changing its dynamic `this` context. `_` acts
 | 
					
						
							|  |  |  |  |   // as a placeholder by default, allowing any combination of arguments to be
 | 
					
						
							|  |  |  |  |   // pre-filled. Set `_.partial.placeholder` for a custom placeholder argument.
 | 
					
						
							|  |  |  |  |   var partial = restArguments(function(func, boundArgs) { | 
					
						
							|  |  |  |  |     var placeholder = partial.placeholder; | 
					
						
							|  |  |  |  |     var bound = function() { | 
					
						
							|  |  |  |  |       var position = 0, length = boundArgs.length; | 
					
						
							|  |  |  |  |       var args = Array(length); | 
					
						
							|  |  |  |  |       for (var i = 0; i < length; i++) { | 
					
						
							|  |  |  |  |         args[i] = boundArgs[i] === placeholder ? arguments[position++] : boundArgs[i]; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       while (position < arguments.length) args.push(arguments[position++]); | 
					
						
							|  |  |  |  |       return executeBound(func, bound, this, this, args); | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |     return bound; | 
					
						
							|  |  |  |  |   }); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   partial.placeholder = _$1; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Create a function bound to a given object (assigning `this`, and arguments,
 | 
					
						
							|  |  |  |  |   // optionally).
 | 
					
						
							|  |  |  |  |   var bind = restArguments(function(func, context, args) { | 
					
						
							|  |  |  |  |     if (!isFunction$1(func)) throw new TypeError('Bind must be called on a function'); | 
					
						
							|  |  |  |  |     var bound = restArguments(function(callArgs) { | 
					
						
							|  |  |  |  |       return executeBound(func, bound, context, this, args.concat(callArgs)); | 
					
						
							|  |  |  |  |     }); | 
					
						
							|  |  |  |  |     return bound; | 
					
						
							|  |  |  |  |   }); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal helper for collection methods to determine whether a collection
 | 
					
						
							|  |  |  |  |   // should be iterated as an array or as an object.
 | 
					
						
							|  |  |  |  |   // Related: https://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength
 | 
					
						
							|  |  |  |  |   // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094
 | 
					
						
							|  |  |  |  |   var isArrayLike = createSizePropertyCheck(getLength); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal implementation of a recursive `flatten` function.
 | 
					
						
							|  |  |  |  |   function flatten$1(input, depth, strict, output) { | 
					
						
							|  |  |  |  |     output = output || []; | 
					
						
							|  |  |  |  |     if (!depth && depth !== 0) { | 
					
						
							|  |  |  |  |       depth = Infinity; | 
					
						
							|  |  |  |  |     } else if (depth <= 0) { | 
					
						
							|  |  |  |  |       return output.concat(input); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     var idx = output.length; | 
					
						
							|  |  |  |  |     for (var i = 0, length = getLength(input); i < length; i++) { | 
					
						
							|  |  |  |  |       var value = input[i]; | 
					
						
							|  |  |  |  |       if (isArrayLike(value) && (isArray(value) || isArguments$1(value))) { | 
					
						
							|  |  |  |  |         // Flatten current level of array or arguments object.
 | 
					
						
							|  |  |  |  |         if (depth > 1) { | 
					
						
							|  |  |  |  |           flatten$1(value, depth - 1, strict, output); | 
					
						
							|  |  |  |  |           idx = output.length; | 
					
						
							|  |  |  |  |         } else { | 
					
						
							|  |  |  |  |           var j = 0, len = value.length; | 
					
						
							|  |  |  |  |           while (j < len) output[idx++] = value[j++]; | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |       } else if (!strict) { | 
					
						
							|  |  |  |  |         output[idx++] = value; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return output; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Bind a number of an object's methods to that object. Remaining arguments
 | 
					
						
							|  |  |  |  |   // are the method names to be bound. Useful for ensuring that all callbacks
 | 
					
						
							|  |  |  |  |   // defined on an object belong to it.
 | 
					
						
							|  |  |  |  |   var bindAll = restArguments(function(obj, keys) { | 
					
						
							|  |  |  |  |     keys = flatten$1(keys, false, false); | 
					
						
							|  |  |  |  |     var index = keys.length; | 
					
						
							|  |  |  |  |     if (index < 1) throw new Error('bindAll must be passed function names'); | 
					
						
							|  |  |  |  |     while (index--) { | 
					
						
							|  |  |  |  |       var key = keys[index]; | 
					
						
							|  |  |  |  |       obj[key] = bind(obj[key], obj); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return obj; | 
					
						
							|  |  |  |  |   }); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Memoize an expensive function by storing its results.
 | 
					
						
							|  |  |  |  |   function memoize(func, hasher) { | 
					
						
							|  |  |  |  |     var memoize = function(key) { | 
					
						
							|  |  |  |  |       var cache = memoize.cache; | 
					
						
							|  |  |  |  |       var address = '' + (hasher ? hasher.apply(this, arguments) : key); | 
					
						
							|  |  |  |  |       if (!has$1(cache, address)) cache[address] = func.apply(this, arguments); | 
					
						
							|  |  |  |  |       return cache[address]; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |     memoize.cache = {}; | 
					
						
							|  |  |  |  |     return memoize; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Delays a function for the given number of milliseconds, and then calls
 | 
					
						
							|  |  |  |  |   // it with the arguments supplied.
 | 
					
						
							|  |  |  |  |   var delay = restArguments(function(func, wait, args) { | 
					
						
							|  |  |  |  |     return setTimeout(function() { | 
					
						
							|  |  |  |  |       return func.apply(null, args); | 
					
						
							|  |  |  |  |     }, wait); | 
					
						
							|  |  |  |  |   }); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Defers a function, scheduling it to run after the current call stack has
 | 
					
						
							|  |  |  |  |   // cleared.
 | 
					
						
							|  |  |  |  |   var defer = partial(delay, _$1, 1); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Returns a function, that, when invoked, will only be triggered at most once
 | 
					
						
							|  |  |  |  |   // during a given window of time. Normally, the throttled function will run
 | 
					
						
							|  |  |  |  |   // as much as it can, without ever going more than once per `wait` duration;
 | 
					
						
							|  |  |  |  |   // but if you'd like to disable the execution on the leading edge, pass
 | 
					
						
							|  |  |  |  |   // `{leading: false}`. To disable execution on the trailing edge, ditto.
 | 
					
						
							|  |  |  |  |   function throttle(func, wait, options) { | 
					
						
							|  |  |  |  |     var timeout, context, args, result; | 
					
						
							|  |  |  |  |     var previous = 0; | 
					
						
							|  |  |  |  |     if (!options) options = {}; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     var later = function() { | 
					
						
							|  |  |  |  |       previous = options.leading === false ? 0 : now(); | 
					
						
							|  |  |  |  |       timeout = null; | 
					
						
							|  |  |  |  |       result = func.apply(context, args); | 
					
						
							|  |  |  |  |       if (!timeout) context = args = null; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     var throttled = function() { | 
					
						
							|  |  |  |  |       var _now = now(); | 
					
						
							|  |  |  |  |       if (!previous && options.leading === false) previous = _now; | 
					
						
							|  |  |  |  |       var remaining = wait - (_now - previous); | 
					
						
							|  |  |  |  |       context = this; | 
					
						
							|  |  |  |  |       args = arguments; | 
					
						
							|  |  |  |  |       if (remaining <= 0 || remaining > wait) { | 
					
						
							|  |  |  |  |         if (timeout) { | 
					
						
							|  |  |  |  |           clearTimeout(timeout); | 
					
						
							|  |  |  |  |           timeout = null; | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |         previous = _now; | 
					
						
							|  |  |  |  |         result = func.apply(context, args); | 
					
						
							|  |  |  |  |         if (!timeout) context = args = null; | 
					
						
							|  |  |  |  |       } else if (!timeout && options.trailing !== false) { | 
					
						
							|  |  |  |  |         timeout = setTimeout(later, remaining); | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       return result; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     throttled.cancel = function() { | 
					
						
							|  |  |  |  |       clearTimeout(timeout); | 
					
						
							|  |  |  |  |       previous = 0; | 
					
						
							|  |  |  |  |       timeout = context = args = null; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     return throttled; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // When a sequence of calls of the returned function ends, the argument
 | 
					
						
							|  |  |  |  |   // function is triggered. The end of a sequence is defined by the `wait`
 | 
					
						
							|  |  |  |  |   // parameter. If `immediate` is passed, the argument function will be
 | 
					
						
							|  |  |  |  |   // triggered at the beginning of the sequence instead of at the end.
 | 
					
						
							|  |  |  |  |   function debounce(func, wait, immediate) { | 
					
						
							|  |  |  |  |     var timeout, previous, args, result, context; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     var later = function() { | 
					
						
							|  |  |  |  |       var passed = now() - previous; | 
					
						
							|  |  |  |  |       if (wait > passed) { | 
					
						
							|  |  |  |  |         timeout = setTimeout(later, wait - passed); | 
					
						
							|  |  |  |  |       } else { | 
					
						
							|  |  |  |  |         timeout = null; | 
					
						
							|  |  |  |  |         if (!immediate) result = func.apply(context, args); | 
					
						
							|  |  |  |  |         // This check is needed because `func` can recursively invoke `debounced`.
 | 
					
						
							|  |  |  |  |         if (!timeout) args = context = null; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     var debounced = restArguments(function(_args) { | 
					
						
							|  |  |  |  |       context = this; | 
					
						
							|  |  |  |  |       args = _args; | 
					
						
							|  |  |  |  |       previous = now(); | 
					
						
							|  |  |  |  |       if (!timeout) { | 
					
						
							|  |  |  |  |         timeout = setTimeout(later, wait); | 
					
						
							|  |  |  |  |         if (immediate) result = func.apply(context, args); | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       return result; | 
					
						
							|  |  |  |  |     }); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     debounced.cancel = function() { | 
					
						
							|  |  |  |  |       clearTimeout(timeout); | 
					
						
							|  |  |  |  |       timeout = args = context = null; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     return debounced; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Returns the first function passed as an argument to the second,
 | 
					
						
							|  |  |  |  |   // allowing you to adjust arguments, run code before and after, and
 | 
					
						
							|  |  |  |  |   // conditionally execute the original function.
 | 
					
						
							|  |  |  |  |   function wrap(func, wrapper) { | 
					
						
							|  |  |  |  |     return partial(wrapper, func); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Returns a negated version of the passed-in predicate.
 | 
					
						
							|  |  |  |  |   function negate(predicate) { | 
					
						
							|  |  |  |  |     return function() { | 
					
						
							|  |  |  |  |       return !predicate.apply(this, arguments); | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Returns a function that is the composition of a list of functions, each
 | 
					
						
							|  |  |  |  |   // consuming the return value of the function that follows.
 | 
					
						
							|  |  |  |  |   function compose() { | 
					
						
							|  |  |  |  |     var args = arguments; | 
					
						
							|  |  |  |  |     var start = args.length - 1; | 
					
						
							|  |  |  |  |     return function() { | 
					
						
							|  |  |  |  |       var i = start; | 
					
						
							|  |  |  |  |       var result = args[start].apply(this, arguments); | 
					
						
							|  |  |  |  |       while (i--) result = args[i].call(this, result); | 
					
						
							|  |  |  |  |       return result; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Returns a function that will only be executed on and after the Nth call.
 | 
					
						
							|  |  |  |  |   function after(times, func) { | 
					
						
							|  |  |  |  |     return function() { | 
					
						
							|  |  |  |  |       if (--times < 1) { | 
					
						
							|  |  |  |  |         return func.apply(this, arguments); | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Returns a function that will only be executed up to (but not including) the
 | 
					
						
							|  |  |  |  |   // Nth call.
 | 
					
						
							|  |  |  |  |   function before(times, func) { | 
					
						
							|  |  |  |  |     var memo; | 
					
						
							|  |  |  |  |     return function() { | 
					
						
							|  |  |  |  |       if (--times > 0) { | 
					
						
							|  |  |  |  |         memo = func.apply(this, arguments); | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       if (times <= 1) func = null; | 
					
						
							|  |  |  |  |       return memo; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Returns a function that will be executed at most one time, no matter how
 | 
					
						
							|  |  |  |  |   // often you call it. Useful for lazy initialization.
 | 
					
						
							|  |  |  |  |   var once = partial(before, 2); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Returns the first key on an object that passes a truth test.
 | 
					
						
							|  |  |  |  |   function findKey(obj, predicate, context) { | 
					
						
							|  |  |  |  |     predicate = cb(predicate, context); | 
					
						
							|  |  |  |  |     var _keys = keys(obj), key; | 
					
						
							|  |  |  |  |     for (var i = 0, length = _keys.length; i < length; i++) { | 
					
						
							|  |  |  |  |       key = _keys[i]; | 
					
						
							|  |  |  |  |       if (predicate(obj[key], key, obj)) return key; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal function to generate `_.findIndex` and `_.findLastIndex`.
 | 
					
						
							|  |  |  |  |   function createPredicateIndexFinder(dir) { | 
					
						
							|  |  |  |  |     return function(array, predicate, context) { | 
					
						
							|  |  |  |  |       predicate = cb(predicate, context); | 
					
						
							|  |  |  |  |       var length = getLength(array); | 
					
						
							|  |  |  |  |       var index = dir > 0 ? 0 : length - 1; | 
					
						
							|  |  |  |  |       for (; index >= 0 && index < length; index += dir) { | 
					
						
							|  |  |  |  |         if (predicate(array[index], index, array)) return index; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       return -1; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Returns the first index on an array-like that passes a truth test.
 | 
					
						
							|  |  |  |  |   var findIndex = createPredicateIndexFinder(1); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Returns the last index on an array-like that passes a truth test.
 | 
					
						
							|  |  |  |  |   var findLastIndex = createPredicateIndexFinder(-1); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Use a comparator function to figure out the smallest index at which
 | 
					
						
							|  |  |  |  |   // an object should be inserted so as to maintain order. Uses binary search.
 | 
					
						
							|  |  |  |  |   function sortedIndex(array, obj, iteratee, context) { | 
					
						
							|  |  |  |  |     iteratee = cb(iteratee, context, 1); | 
					
						
							|  |  |  |  |     var value = iteratee(obj); | 
					
						
							|  |  |  |  |     var low = 0, high = getLength(array); | 
					
						
							|  |  |  |  |     while (low < high) { | 
					
						
							|  |  |  |  |       var mid = Math.floor((low + high) / 2); | 
					
						
							|  |  |  |  |       if (iteratee(array[mid]) < value) low = mid + 1; else high = mid; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return low; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal function to generate the `_.indexOf` and `_.lastIndexOf` functions.
 | 
					
						
							|  |  |  |  |   function createIndexFinder(dir, predicateFind, sortedIndex) { | 
					
						
							|  |  |  |  |     return function(array, item, idx) { | 
					
						
							|  |  |  |  |       var i = 0, length = getLength(array); | 
					
						
							|  |  |  |  |       if (typeof idx == 'number') { | 
					
						
							|  |  |  |  |         if (dir > 0) { | 
					
						
							|  |  |  |  |           i = idx >= 0 ? idx : Math.max(idx + length, i); | 
					
						
							|  |  |  |  |         } else { | 
					
						
							|  |  |  |  |           length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1; | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |       } else if (sortedIndex && idx && length) { | 
					
						
							|  |  |  |  |         idx = sortedIndex(array, item); | 
					
						
							|  |  |  |  |         return array[idx] === item ? idx : -1; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       if (item !== item) { | 
					
						
							|  |  |  |  |         idx = predicateFind(slice.call(array, i, length), isNaN$1); | 
					
						
							|  |  |  |  |         return idx >= 0 ? idx + i : -1; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) { | 
					
						
							|  |  |  |  |         if (array[idx] === item) return idx; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       return -1; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Return the position of the first occurrence of an item in an array,
 | 
					
						
							|  |  |  |  |   // or -1 if the item is not included in the array.
 | 
					
						
							|  |  |  |  |   // If the array is large and already in sort order, pass `true`
 | 
					
						
							|  |  |  |  |   // for **isSorted** to use binary search.
 | 
					
						
							|  |  |  |  |   var indexOf = createIndexFinder(1, findIndex, sortedIndex); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Return the position of the last occurrence of an item in an array,
 | 
					
						
							|  |  |  |  |   // or -1 if the item is not included in the array.
 | 
					
						
							|  |  |  |  |   var lastIndexOf = createIndexFinder(-1, findLastIndex); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Return the first value which passes a truth test.
 | 
					
						
							|  |  |  |  |   function find(obj, predicate, context) { | 
					
						
							|  |  |  |  |     var keyFinder = isArrayLike(obj) ? findIndex : findKey; | 
					
						
							|  |  |  |  |     var key = keyFinder(obj, predicate, context); | 
					
						
							|  |  |  |  |     if (key !== void 0 && key !== -1) return obj[key]; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Convenience version of a common use case of `_.find`: getting the first
 | 
					
						
							|  |  |  |  |   // object containing specific `key:value` pairs.
 | 
					
						
							|  |  |  |  |   function findWhere(obj, attrs) { | 
					
						
							|  |  |  |  |     return find(obj, matcher(attrs)); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // The cornerstone for collection functions, an `each`
 | 
					
						
							|  |  |  |  |   // implementation, aka `forEach`.
 | 
					
						
							|  |  |  |  |   // Handles raw objects in addition to array-likes. Treats all
 | 
					
						
							|  |  |  |  |   // sparse array-likes as if they were dense.
 | 
					
						
							|  |  |  |  |   function each(obj, iteratee, context) { | 
					
						
							|  |  |  |  |     iteratee = optimizeCb(iteratee, context); | 
					
						
							|  |  |  |  |     var i, length; | 
					
						
							|  |  |  |  |     if (isArrayLike(obj)) { | 
					
						
							|  |  |  |  |       for (i = 0, length = obj.length; i < length; i++) { | 
					
						
							|  |  |  |  |         iteratee(obj[i], i, obj); | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |     } else { | 
					
						
							|  |  |  |  |       var _keys = keys(obj); | 
					
						
							|  |  |  |  |       for (i = 0, length = _keys.length; i < length; i++) { | 
					
						
							|  |  |  |  |         iteratee(obj[_keys[i]], _keys[i], obj); | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return obj; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Return the results of applying the iteratee to each element.
 | 
					
						
							|  |  |  |  |   function map(obj, iteratee, context) { | 
					
						
							|  |  |  |  |     iteratee = cb(iteratee, context); | 
					
						
							|  |  |  |  |     var _keys = !isArrayLike(obj) && keys(obj), | 
					
						
							|  |  |  |  |         length = (_keys || obj).length, | 
					
						
							|  |  |  |  |         results = Array(length); | 
					
						
							|  |  |  |  |     for (var index = 0; index < length; index++) { | 
					
						
							|  |  |  |  |       var currentKey = _keys ? _keys[index] : index; | 
					
						
							|  |  |  |  |       results[index] = iteratee(obj[currentKey], currentKey, obj); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return results; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal helper to create a reducing function, iterating left or right.
 | 
					
						
							|  |  |  |  |   function createReduce(dir) { | 
					
						
							|  |  |  |  |     // Wrap code that reassigns argument variables in a separate function than
 | 
					
						
							|  |  |  |  |     // the one that accesses `arguments.length` to avoid a perf hit. (#1991)
 | 
					
						
							|  |  |  |  |     var reducer = function(obj, iteratee, memo, initial) { | 
					
						
							|  |  |  |  |       var _keys = !isArrayLike(obj) && keys(obj), | 
					
						
							|  |  |  |  |           length = (_keys || obj).length, | 
					
						
							|  |  |  |  |           index = dir > 0 ? 0 : length - 1; | 
					
						
							|  |  |  |  |       if (!initial) { | 
					
						
							|  |  |  |  |         memo = obj[_keys ? _keys[index] : index]; | 
					
						
							|  |  |  |  |         index += dir; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       for (; index >= 0 && index < length; index += dir) { | 
					
						
							|  |  |  |  |         var currentKey = _keys ? _keys[index] : index; | 
					
						
							|  |  |  |  |         memo = iteratee(memo, obj[currentKey], currentKey, obj); | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       return memo; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     return function(obj, iteratee, memo, context) { | 
					
						
							|  |  |  |  |       var initial = arguments.length >= 3; | 
					
						
							|  |  |  |  |       return reducer(obj, optimizeCb(iteratee, context, 4), memo, initial); | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // **Reduce** builds up a single result from a list of values, aka `inject`,
 | 
					
						
							|  |  |  |  |   // or `foldl`.
 | 
					
						
							|  |  |  |  |   var reduce = createReduce(1); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // The right-associative version of reduce, also known as `foldr`.
 | 
					
						
							|  |  |  |  |   var reduceRight = createReduce(-1); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Return all the elements that pass a truth test.
 | 
					
						
							|  |  |  |  |   function filter(obj, predicate, context) { | 
					
						
							|  |  |  |  |     var results = []; | 
					
						
							|  |  |  |  |     predicate = cb(predicate, context); | 
					
						
							|  |  |  |  |     each(obj, function(value, index, list) { | 
					
						
							|  |  |  |  |       if (predicate(value, index, list)) results.push(value); | 
					
						
							|  |  |  |  |     }); | 
					
						
							|  |  |  |  |     return results; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Return all the elements for which a truth test fails.
 | 
					
						
							|  |  |  |  |   function reject(obj, predicate, context) { | 
					
						
							|  |  |  |  |     return filter(obj, negate(cb(predicate)), context); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Determine whether all of the elements pass a truth test.
 | 
					
						
							|  |  |  |  |   function every(obj, predicate, context) { | 
					
						
							|  |  |  |  |     predicate = cb(predicate, context); | 
					
						
							|  |  |  |  |     var _keys = !isArrayLike(obj) && keys(obj), | 
					
						
							|  |  |  |  |         length = (_keys || obj).length; | 
					
						
							|  |  |  |  |     for (var index = 0; index < length; index++) { | 
					
						
							|  |  |  |  |       var currentKey = _keys ? _keys[index] : index; | 
					
						
							|  |  |  |  |       if (!predicate(obj[currentKey], currentKey, obj)) return false; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return true; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Determine if at least one element in the object passes a truth test.
 | 
					
						
							|  |  |  |  |   function some(obj, predicate, context) { | 
					
						
							|  |  |  |  |     predicate = cb(predicate, context); | 
					
						
							|  |  |  |  |     var _keys = !isArrayLike(obj) && keys(obj), | 
					
						
							|  |  |  |  |         length = (_keys || obj).length; | 
					
						
							|  |  |  |  |     for (var index = 0; index < length; index++) { | 
					
						
							|  |  |  |  |       var currentKey = _keys ? _keys[index] : index; | 
					
						
							|  |  |  |  |       if (predicate(obj[currentKey], currentKey, obj)) return true; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return false; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Determine if the array or object contains a given item (using `===`).
 | 
					
						
							|  |  |  |  |   function contains(obj, item, fromIndex, guard) { | 
					
						
							|  |  |  |  |     if (!isArrayLike(obj)) obj = values(obj); | 
					
						
							|  |  |  |  |     if (typeof fromIndex != 'number' || guard) fromIndex = 0; | 
					
						
							|  |  |  |  |     return indexOf(obj, item, fromIndex) >= 0; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Invoke a method (with arguments) on every item in a collection.
 | 
					
						
							|  |  |  |  |   var invoke = restArguments(function(obj, path, args) { | 
					
						
							|  |  |  |  |     var contextPath, func; | 
					
						
							|  |  |  |  |     if (isFunction$1(path)) { | 
					
						
							|  |  |  |  |       func = path; | 
					
						
							|  |  |  |  |     } else { | 
					
						
							|  |  |  |  |       path = toPath(path); | 
					
						
							|  |  |  |  |       contextPath = path.slice(0, -1); | 
					
						
							|  |  |  |  |       path = path[path.length - 1]; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return map(obj, function(context) { | 
					
						
							|  |  |  |  |       var method = func; | 
					
						
							|  |  |  |  |       if (!method) { | 
					
						
							|  |  |  |  |         if (contextPath && contextPath.length) { | 
					
						
							|  |  |  |  |           context = deepGet(context, contextPath); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |         if (context == null) return void 0; | 
					
						
							|  |  |  |  |         method = context[path]; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       return method == null ? method : method.apply(context, args); | 
					
						
							|  |  |  |  |     }); | 
					
						
							|  |  |  |  |   }); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Convenience version of a common use case of `_.map`: fetching a property.
 | 
					
						
							|  |  |  |  |   function pluck(obj, key) { | 
					
						
							|  |  |  |  |     return map(obj, property(key)); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Convenience version of a common use case of `_.filter`: selecting only
 | 
					
						
							|  |  |  |  |   // objects containing specific `key:value` pairs.
 | 
					
						
							|  |  |  |  |   function where(obj, attrs) { | 
					
						
							|  |  |  |  |     return filter(obj, matcher(attrs)); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Return the maximum element (or element-based computation).
 | 
					
						
							|  |  |  |  |   function max(obj, iteratee, context) { | 
					
						
							|  |  |  |  |     var result = -Infinity, lastComputed = -Infinity, | 
					
						
							|  |  |  |  |         value, computed; | 
					
						
							|  |  |  |  |     if (iteratee == null || (typeof iteratee == 'number' && typeof obj[0] != 'object' && obj != null)) { | 
					
						
							|  |  |  |  |       obj = isArrayLike(obj) ? obj : values(obj); | 
					
						
							|  |  |  |  |       for (var i = 0, length = obj.length; i < length; i++) { | 
					
						
							|  |  |  |  |         value = obj[i]; | 
					
						
							|  |  |  |  |         if (value != null && value > result) { | 
					
						
							|  |  |  |  |           result = value; | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |     } else { | 
					
						
							|  |  |  |  |       iteratee = cb(iteratee, context); | 
					
						
							|  |  |  |  |       each(obj, function(v, index, list) { | 
					
						
							|  |  |  |  |         computed = iteratee(v, index, list); | 
					
						
							|  |  |  |  |         if (computed > lastComputed || (computed === -Infinity && result === -Infinity)) { | 
					
						
							|  |  |  |  |           result = v; | 
					
						
							|  |  |  |  |           lastComputed = computed; | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |       }); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return result; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Return the minimum element (or element-based computation).
 | 
					
						
							|  |  |  |  |   function min(obj, iteratee, context) { | 
					
						
							|  |  |  |  |     var result = Infinity, lastComputed = Infinity, | 
					
						
							|  |  |  |  |         value, computed; | 
					
						
							|  |  |  |  |     if (iteratee == null || (typeof iteratee == 'number' && typeof obj[0] != 'object' && obj != null)) { | 
					
						
							|  |  |  |  |       obj = isArrayLike(obj) ? obj : values(obj); | 
					
						
							|  |  |  |  |       for (var i = 0, length = obj.length; i < length; i++) { | 
					
						
							|  |  |  |  |         value = obj[i]; | 
					
						
							|  |  |  |  |         if (value != null && value < result) { | 
					
						
							|  |  |  |  |           result = value; | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |     } else { | 
					
						
							|  |  |  |  |       iteratee = cb(iteratee, context); | 
					
						
							|  |  |  |  |       each(obj, function(v, index, list) { | 
					
						
							|  |  |  |  |         computed = iteratee(v, index, list); | 
					
						
							|  |  |  |  |         if (computed < lastComputed || (computed === Infinity && result === Infinity)) { | 
					
						
							|  |  |  |  |           result = v; | 
					
						
							|  |  |  |  |           lastComputed = computed; | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |       }); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return result; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Safely create a real, live array from anything iterable.
 | 
					
						
							|  |  |  |  |   var reStrSymbol = /[^\ud800-\udfff]|[\ud800-\udbff][\udc00-\udfff]|[\ud800-\udfff]/g; | 
					
						
							|  |  |  |  |   function toArray(obj) { | 
					
						
							|  |  |  |  |     if (!obj) return []; | 
					
						
							|  |  |  |  |     if (isArray(obj)) return slice.call(obj); | 
					
						
							|  |  |  |  |     if (isString(obj)) { | 
					
						
							|  |  |  |  |       // Keep surrogate pair characters together.
 | 
					
						
							|  |  |  |  |       return obj.match(reStrSymbol); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     if (isArrayLike(obj)) return map(obj, identity); | 
					
						
							|  |  |  |  |     return values(obj); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Sample **n** random values from a collection using the modern version of the
 | 
					
						
							|  |  |  |  |   // [Fisher-Yates shuffle](https://en.wikipedia.org/wiki/Fisher–Yates_shuffle).
 | 
					
						
							|  |  |  |  |   // If **n** is not specified, returns a single random element.
 | 
					
						
							|  |  |  |  |   // The internal `guard` argument allows it to work with `_.map`.
 | 
					
						
							|  |  |  |  |   function sample(obj, n, guard) { | 
					
						
							|  |  |  |  |     if (n == null || guard) { | 
					
						
							|  |  |  |  |       if (!isArrayLike(obj)) obj = values(obj); | 
					
						
							|  |  |  |  |       return obj[random(obj.length - 1)]; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     var sample = toArray(obj); | 
					
						
							|  |  |  |  |     var length = getLength(sample); | 
					
						
							|  |  |  |  |     n = Math.max(Math.min(n, length), 0); | 
					
						
							|  |  |  |  |     var last = length - 1; | 
					
						
							|  |  |  |  |     for (var index = 0; index < n; index++) { | 
					
						
							|  |  |  |  |       var rand = random(index, last); | 
					
						
							|  |  |  |  |       var temp = sample[index]; | 
					
						
							|  |  |  |  |       sample[index] = sample[rand]; | 
					
						
							|  |  |  |  |       sample[rand] = temp; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return sample.slice(0, n); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Shuffle a collection.
 | 
					
						
							|  |  |  |  |   function shuffle(obj) { | 
					
						
							|  |  |  |  |     return sample(obj, Infinity); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Sort the object's values by a criterion produced by an iteratee.
 | 
					
						
							|  |  |  |  |   function sortBy(obj, iteratee, context) { | 
					
						
							|  |  |  |  |     var index = 0; | 
					
						
							|  |  |  |  |     iteratee = cb(iteratee, context); | 
					
						
							|  |  |  |  |     return pluck(map(obj, function(value, key, list) { | 
					
						
							|  |  |  |  |       return { | 
					
						
							|  |  |  |  |         value: value, | 
					
						
							|  |  |  |  |         index: index++, | 
					
						
							|  |  |  |  |         criteria: iteratee(value, key, list) | 
					
						
							|  |  |  |  |       }; | 
					
						
							|  |  |  |  |     }).sort(function(left, right) { | 
					
						
							|  |  |  |  |       var a = left.criteria; | 
					
						
							|  |  |  |  |       var b = right.criteria; | 
					
						
							|  |  |  |  |       if (a !== b) { | 
					
						
							|  |  |  |  |         if (a > b || a === void 0) return 1; | 
					
						
							|  |  |  |  |         if (a < b || b === void 0) return -1; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       return left.index - right.index; | 
					
						
							|  |  |  |  |     }), 'value'); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // An internal function used for aggregate "group by" operations.
 | 
					
						
							|  |  |  |  |   function group(behavior, partition) { | 
					
						
							|  |  |  |  |     return function(obj, iteratee, context) { | 
					
						
							|  |  |  |  |       var result = partition ? [[], []] : {}; | 
					
						
							|  |  |  |  |       iteratee = cb(iteratee, context); | 
					
						
							|  |  |  |  |       each(obj, function(value, index) { | 
					
						
							|  |  |  |  |         var key = iteratee(value, index, obj); | 
					
						
							|  |  |  |  |         behavior(result, value, key); | 
					
						
							|  |  |  |  |       }); | 
					
						
							|  |  |  |  |       return result; | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Groups the object's values by a criterion. Pass either a string attribute
 | 
					
						
							|  |  |  |  |   // to group by, or a function that returns the criterion.
 | 
					
						
							|  |  |  |  |   var groupBy = group(function(result, value, key) { | 
					
						
							|  |  |  |  |     if (has$1(result, key)) result[key].push(value); else result[key] = [value]; | 
					
						
							|  |  |  |  |   }); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Indexes the object's values by a criterion, similar to `_.groupBy`, but for
 | 
					
						
							|  |  |  |  |   // when you know that your index values will be unique.
 | 
					
						
							|  |  |  |  |   var indexBy = group(function(result, value, key) { | 
					
						
							|  |  |  |  |     result[key] = value; | 
					
						
							|  |  |  |  |   }); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Counts instances of an object that group by a certain criterion. Pass
 | 
					
						
							|  |  |  |  |   // either a string attribute to count by, or a function that returns the
 | 
					
						
							|  |  |  |  |   // criterion.
 | 
					
						
							|  |  |  |  |   var countBy = group(function(result, value, key) { | 
					
						
							|  |  |  |  |     if (has$1(result, key)) result[key]++; else result[key] = 1; | 
					
						
							|  |  |  |  |   }); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Split a collection into two arrays: one whose elements all pass the given
 | 
					
						
							|  |  |  |  |   // truth test, and one whose elements all do not pass the truth test.
 | 
					
						
							|  |  |  |  |   var partition = group(function(result, value, pass) { | 
					
						
							|  |  |  |  |     result[pass ? 0 : 1].push(value); | 
					
						
							|  |  |  |  |   }, true); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Return the number of elements in a collection.
 | 
					
						
							|  |  |  |  |   function size(obj) { | 
					
						
							|  |  |  |  |     if (obj == null) return 0; | 
					
						
							|  |  |  |  |     return isArrayLike(obj) ? obj.length : keys(obj).length; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Internal `_.pick` helper function to determine whether `key` is an enumerable
 | 
					
						
							|  |  |  |  |   // property name of `obj`.
 | 
					
						
							|  |  |  |  |   function keyInObj(value, key, obj) { | 
					
						
							|  |  |  |  |     return key in obj; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Return a copy of the object only containing the allowed properties.
 | 
					
						
							|  |  |  |  |   var pick = restArguments(function(obj, keys) { | 
					
						
							|  |  |  |  |     var result = {}, iteratee = keys[0]; | 
					
						
							|  |  |  |  |     if (obj == null) return result; | 
					
						
							|  |  |  |  |     if (isFunction$1(iteratee)) { | 
					
						
							|  |  |  |  |       if (keys.length > 1) iteratee = optimizeCb(iteratee, keys[1]); | 
					
						
							|  |  |  |  |       keys = allKeys(obj); | 
					
						
							|  |  |  |  |     } else { | 
					
						
							|  |  |  |  |       iteratee = keyInObj; | 
					
						
							|  |  |  |  |       keys = flatten$1(keys, false, false); | 
					
						
							|  |  |  |  |       obj = Object(obj); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     for (var i = 0, length = keys.length; i < length; i++) { | 
					
						
							|  |  |  |  |       var key = keys[i]; | 
					
						
							|  |  |  |  |       var value = obj[key]; | 
					
						
							|  |  |  |  |       if (iteratee(value, key, obj)) result[key] = value; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return result; | 
					
						
							|  |  |  |  |   }); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Return a copy of the object without the disallowed properties.
 | 
					
						
							|  |  |  |  |   var omit = restArguments(function(obj, keys) { | 
					
						
							|  |  |  |  |     var iteratee = keys[0], context; | 
					
						
							|  |  |  |  |     if (isFunction$1(iteratee)) { | 
					
						
							|  |  |  |  |       iteratee = negate(iteratee); | 
					
						
							|  |  |  |  |       if (keys.length > 1) context = keys[1]; | 
					
						
							|  |  |  |  |     } else { | 
					
						
							|  |  |  |  |       keys = map(flatten$1(keys, false, false), String); | 
					
						
							|  |  |  |  |       iteratee = function(value, key) { | 
					
						
							|  |  |  |  |         return !contains(keys, key); | 
					
						
							|  |  |  |  |       }; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return pick(obj, iteratee, context); | 
					
						
							|  |  |  |  |   }); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Returns everything but the last entry of the array. Especially useful on
 | 
					
						
							|  |  |  |  |   // the arguments object. Passing **n** will return all the values in
 | 
					
						
							|  |  |  |  |   // the array, excluding the last N.
 | 
					
						
							|  |  |  |  |   function initial(array, n, guard) { | 
					
						
							|  |  |  |  |     return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n))); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Get the first element of an array. Passing **n** will return the first N
 | 
					
						
							|  |  |  |  |   // values in the array. The **guard** check allows it to work with `_.map`.
 | 
					
						
							|  |  |  |  |   function first(array, n, guard) { | 
					
						
							|  |  |  |  |     if (array == null || array.length < 1) return n == null || guard ? void 0 : []; | 
					
						
							|  |  |  |  |     if (n == null || guard) return array[0]; | 
					
						
							|  |  |  |  |     return initial(array, array.length - n); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Returns everything but the first entry of the `array`. Especially useful on
 | 
					
						
							|  |  |  |  |   // the `arguments` object. Passing an **n** will return the rest N values in the
 | 
					
						
							|  |  |  |  |   // `array`.
 | 
					
						
							|  |  |  |  |   function rest(array, n, guard) { | 
					
						
							|  |  |  |  |     return slice.call(array, n == null || guard ? 1 : n); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Get the last element of an array. Passing **n** will return the last N
 | 
					
						
							|  |  |  |  |   // values in the array.
 | 
					
						
							|  |  |  |  |   function last(array, n, guard) { | 
					
						
							|  |  |  |  |     if (array == null || array.length < 1) return n == null || guard ? void 0 : []; | 
					
						
							|  |  |  |  |     if (n == null || guard) return array[array.length - 1]; | 
					
						
							|  |  |  |  |     return rest(array, Math.max(0, array.length - n)); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Trim out all falsy values from an array.
 | 
					
						
							|  |  |  |  |   function compact(array) { | 
					
						
							|  |  |  |  |     return filter(array, Boolean); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Flatten out an array, either recursively (by default), or up to `depth`.
 | 
					
						
							|  |  |  |  |   // Passing `true` or `false` as `depth` means `1` or `Infinity`, respectively.
 | 
					
						
							|  |  |  |  |   function flatten(array, depth) { | 
					
						
							|  |  |  |  |     return flatten$1(array, depth, false); | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Take the difference between one array and a number of other arrays.
 | 
					
						
							|  |  |  |  |   // Only the elements present in just the first array will remain.
 | 
					
						
							|  |  |  |  |   var difference = restArguments(function(array, rest) { | 
					
						
							|  |  |  |  |     rest = flatten$1(rest, true, true); | 
					
						
							|  |  |  |  |     return filter(array, function(value){ | 
					
						
							|  |  |  |  |       return !contains(rest, value); | 
					
						
							|  |  |  |  |     }); | 
					
						
							|  |  |  |  |   }); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Return a version of the array that does not contain the specified value(s).
 | 
					
						
							|  |  |  |  |   var without = restArguments(function(array, otherArrays) { | 
					
						
							|  |  |  |  |     return difference(array, otherArrays); | 
					
						
							|  |  |  |  |   }); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Produce a duplicate-free version of the array. If the array has already
 | 
					
						
							|  |  |  |  |   // been sorted, you have the option of using a faster algorithm.
 | 
					
						
							|  |  |  |  |   // The faster algorithm will not work with an iteratee if the iteratee
 | 
					
						
							|  |  |  |  |   // is not a one-to-one function, so providing an iteratee will disable
 | 
					
						
							|  |  |  |  |   // the faster algorithm.
 | 
					
						
							|  |  |  |  |   function uniq(array, isSorted, iteratee, context) { | 
					
						
							|  |  |  |  |     if (!isBoolean(isSorted)) { | 
					
						
							|  |  |  |  |       context = iteratee; | 
					
						
							|  |  |  |  |       iteratee = isSorted; | 
					
						
							|  |  |  |  |       isSorted = false; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     if (iteratee != null) iteratee = cb(iteratee, context); | 
					
						
							|  |  |  |  |     var result = []; | 
					
						
							|  |  |  |  |     var seen = []; | 
					
						
							|  |  |  |  |     for (var i = 0, length = getLength(array); i < length; i++) { | 
					
						
							|  |  |  |  |       var value = array[i], | 
					
						
							|  |  |  |  |           computed = iteratee ? iteratee(value, i, array) : value; | 
					
						
							|  |  |  |  |       if (isSorted && !iteratee) { | 
					
						
							|  |  |  |  |         if (!i || seen !== computed) result.push(value); | 
					
						
							|  |  |  |  |         seen = computed; | 
					
						
							|  |  |  |  |       } else if (iteratee) { | 
					
						
							|  |  |  |  |         if (!contains(seen, computed)) { | 
					
						
							|  |  |  |  |           seen.push(computed); | 
					
						
							|  |  |  |  |           result.push(value); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |       } else if (!contains(result, value)) { | 
					
						
							|  |  |  |  |         result.push(value); | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return result; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Produce an array that contains the union: each distinct element from all of
 | 
					
						
							|  |  |  |  |   // the passed-in arrays.
 | 
					
						
							|  |  |  |  |   var union = restArguments(function(arrays) { | 
					
						
							|  |  |  |  |     return uniq(flatten$1(arrays, true, true)); | 
					
						
							|  |  |  |  |   }); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Produce an array that contains every item shared between all the
 | 
					
						
							|  |  |  |  |   // passed-in arrays.
 | 
					
						
							|  |  |  |  |   function intersection(array) { | 
					
						
							|  |  |  |  |     var result = []; | 
					
						
							|  |  |  |  |     var argsLength = arguments.length; | 
					
						
							|  |  |  |  |     for (var i = 0, length = getLength(array); i < length; i++) { | 
					
						
							|  |  |  |  |       var item = array[i]; | 
					
						
							|  |  |  |  |       if (contains(result, item)) continue; | 
					
						
							|  |  |  |  |       var j; | 
					
						
							|  |  |  |  |       for (j = 1; j < argsLength; j++) { | 
					
						
							|  |  |  |  |         if (!contains(arguments[j], item)) break; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       if (j === argsLength) result.push(item); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return result; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Complement of zip. Unzip accepts an array of arrays and groups
 | 
					
						
							|  |  |  |  |   // each array's elements on shared indices.
 | 
					
						
							|  |  |  |  |   function unzip(array) { | 
					
						
							|  |  |  |  |     var length = (array && max(array, getLength).length) || 0; | 
					
						
							|  |  |  |  |     var result = Array(length); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     for (var index = 0; index < length; index++) { | 
					
						
							|  |  |  |  |       result[index] = pluck(array, index); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return result; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Zip together multiple lists into a single array -- elements that share
 | 
					
						
							|  |  |  |  |   // an index go together.
 | 
					
						
							|  |  |  |  |   var zip = restArguments(unzip); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Converts lists into objects. Pass either a single array of `[key, value]`
 | 
					
						
							|  |  |  |  |   // pairs, or two parallel arrays of the same length -- one of keys, and one of
 | 
					
						
							|  |  |  |  |   // the corresponding values. Passing by pairs is the reverse of `_.pairs`.
 | 
					
						
							|  |  |  |  |   function object(list, values) { | 
					
						
							|  |  |  |  |     var result = {}; | 
					
						
							|  |  |  |  |     for (var i = 0, length = getLength(list); i < length; i++) { | 
					
						
							|  |  |  |  |       if (values) { | 
					
						
							|  |  |  |  |         result[list[i]] = values[i]; | 
					
						
							|  |  |  |  |       } else { | 
					
						
							|  |  |  |  |         result[list[i][0]] = list[i][1]; | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return result; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Generate an integer Array containing an arithmetic progression. A port of
 | 
					
						
							|  |  |  |  |   // the native Python `range()` function. See
 | 
					
						
							|  |  |  |  |   // [the Python documentation](https://docs.python.org/library/functions.html#range).
 | 
					
						
							|  |  |  |  |   function range(start, stop, step) { | 
					
						
							|  |  |  |  |     if (stop == null) { | 
					
						
							|  |  |  |  |       stop = start || 0; | 
					
						
							|  |  |  |  |       start = 0; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     if (!step) { | 
					
						
							|  |  |  |  |       step = stop < start ? -1 : 1; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     var length = Math.max(Math.ceil((stop - start) / step), 0); | 
					
						
							|  |  |  |  |     var range = Array(length); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     for (var idx = 0; idx < length; idx++, start += step) { | 
					
						
							|  |  |  |  |       range[idx] = start; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     return range; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Chunk a single array into multiple arrays, each containing `count` or fewer
 | 
					
						
							|  |  |  |  |   // items.
 | 
					
						
							|  |  |  |  |   function chunk(array, count) { | 
					
						
							|  |  |  |  |     if (count == null || count < 1) return []; | 
					
						
							|  |  |  |  |     var result = []; | 
					
						
							|  |  |  |  |     var i = 0, length = array.length; | 
					
						
							|  |  |  |  |     while (i < length) { | 
					
						
							|  |  |  |  |       result.push(slice.call(array, i, i += count)); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     return result; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Helper function to continue chaining intermediate results.
 | 
					
						
							|  |  |  |  |   function chainResult(instance, obj) { | 
					
						
							|  |  |  |  |     return instance._chain ? _$1(obj).chain() : obj; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Add your own custom functions to the Underscore object.
 | 
					
						
							|  |  |  |  |   function mixin(obj) { | 
					
						
							|  |  |  |  |     each(functions(obj), function(name) { | 
					
						
							|  |  |  |  |       var func = _$1[name] = obj[name]; | 
					
						
							|  |  |  |  |       _$1.prototype[name] = function() { | 
					
						
							|  |  |  |  |         var args = [this._wrapped]; | 
					
						
							|  |  |  |  |         push.apply(args, arguments); | 
					
						
							|  |  |  |  |         return chainResult(this, func.apply(_$1, args)); | 
					
						
							|  |  |  |  |       }; | 
					
						
							|  |  |  |  |     }); | 
					
						
							|  |  |  |  |     return _$1; | 
					
						
							|  |  |  |  |   } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Add all mutator `Array` functions to the wrapper.
 | 
					
						
							|  |  |  |  |   each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { | 
					
						
							|  |  |  |  |     var method = ArrayProto[name]; | 
					
						
							|  |  |  |  |     _$1.prototype[name] = function() { | 
					
						
							|  |  |  |  |       var obj = this._wrapped; | 
					
						
							|  |  |  |  |       if (obj != null) { | 
					
						
							|  |  |  |  |         method.apply(obj, arguments); | 
					
						
							|  |  |  |  |         if ((name === 'shift' || name === 'splice') && obj.length === 0) { | 
					
						
							|  |  |  |  |           delete obj[0]; | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |       } | 
					
						
							|  |  |  |  |       return chainResult(this, obj); | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   }); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Add all accessor `Array` functions to the wrapper.
 | 
					
						
							|  |  |  |  |   each(['concat', 'join', 'slice'], function(name) { | 
					
						
							|  |  |  |  |     var method = ArrayProto[name]; | 
					
						
							|  |  |  |  |     _$1.prototype[name] = function() { | 
					
						
							|  |  |  |  |       var obj = this._wrapped; | 
					
						
							|  |  |  |  |       if (obj != null) obj = method.apply(obj, arguments); | 
					
						
							|  |  |  |  |       return chainResult(this, obj); | 
					
						
							|  |  |  |  |     }; | 
					
						
							|  |  |  |  |   }); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Named Exports
 | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   var allExports = { | 
					
						
							|  |  |  |  |     __proto__: null, | 
					
						
							|  |  |  |  |     VERSION: VERSION, | 
					
						
							|  |  |  |  |     restArguments: restArguments, | 
					
						
							|  |  |  |  |     isObject: isObject, | 
					
						
							|  |  |  |  |     isNull: isNull, | 
					
						
							|  |  |  |  |     isUndefined: isUndefined, | 
					
						
							|  |  |  |  |     isBoolean: isBoolean, | 
					
						
							|  |  |  |  |     isElement: isElement, | 
					
						
							|  |  |  |  |     isString: isString, | 
					
						
							|  |  |  |  |     isNumber: isNumber, | 
					
						
							|  |  |  |  |     isDate: isDate, | 
					
						
							|  |  |  |  |     isRegExp: isRegExp, | 
					
						
							|  |  |  |  |     isError: isError, | 
					
						
							|  |  |  |  |     isSymbol: isSymbol, | 
					
						
							|  |  |  |  |     isArrayBuffer: isArrayBuffer, | 
					
						
							|  |  |  |  |     isDataView: isDataView$1, | 
					
						
							|  |  |  |  |     isArray: isArray, | 
					
						
							|  |  |  |  |     isFunction: isFunction$1, | 
					
						
							|  |  |  |  |     isArguments: isArguments$1, | 
					
						
							|  |  |  |  |     isFinite: isFinite$1, | 
					
						
							|  |  |  |  |     isNaN: isNaN$1, | 
					
						
							|  |  |  |  |     isTypedArray: isTypedArray$1, | 
					
						
							|  |  |  |  |     isEmpty: isEmpty, | 
					
						
							|  |  |  |  |     isMatch: isMatch, | 
					
						
							|  |  |  |  |     isEqual: isEqual, | 
					
						
							|  |  |  |  |     isMap: isMap, | 
					
						
							|  |  |  |  |     isWeakMap: isWeakMap, | 
					
						
							|  |  |  |  |     isSet: isSet, | 
					
						
							|  |  |  |  |     isWeakSet: isWeakSet, | 
					
						
							|  |  |  |  |     keys: keys, | 
					
						
							|  |  |  |  |     allKeys: allKeys, | 
					
						
							|  |  |  |  |     values: values, | 
					
						
							|  |  |  |  |     pairs: pairs, | 
					
						
							|  |  |  |  |     invert: invert, | 
					
						
							|  |  |  |  |     functions: functions, | 
					
						
							|  |  |  |  |     methods: functions, | 
					
						
							|  |  |  |  |     extend: extend, | 
					
						
							|  |  |  |  |     extendOwn: extendOwn, | 
					
						
							|  |  |  |  |     assign: extendOwn, | 
					
						
							|  |  |  |  |     defaults: defaults, | 
					
						
							|  |  |  |  |     create: create, | 
					
						
							|  |  |  |  |     clone: clone, | 
					
						
							|  |  |  |  |     tap: tap, | 
					
						
							|  |  |  |  |     get: get, | 
					
						
							|  |  |  |  |     has: has, | 
					
						
							|  |  |  |  |     mapObject: mapObject, | 
					
						
							|  |  |  |  |     identity: identity, | 
					
						
							|  |  |  |  |     constant: constant, | 
					
						
							|  |  |  |  |     noop: noop, | 
					
						
							|  |  |  |  |     toPath: toPath$1, | 
					
						
							|  |  |  |  |     property: property, | 
					
						
							|  |  |  |  |     propertyOf: propertyOf, | 
					
						
							|  |  |  |  |     matcher: matcher, | 
					
						
							|  |  |  |  |     matches: matcher, | 
					
						
							|  |  |  |  |     times: times, | 
					
						
							|  |  |  |  |     random: random, | 
					
						
							|  |  |  |  |     now: now, | 
					
						
							|  |  |  |  |     escape: _escape, | 
					
						
							|  |  |  |  |     unescape: _unescape, | 
					
						
							|  |  |  |  |     templateSettings: templateSettings, | 
					
						
							|  |  |  |  |     template: template, | 
					
						
							|  |  |  |  |     result: result, | 
					
						
							|  |  |  |  |     uniqueId: uniqueId, | 
					
						
							|  |  |  |  |     chain: chain, | 
					
						
							|  |  |  |  |     iteratee: iteratee, | 
					
						
							|  |  |  |  |     partial: partial, | 
					
						
							|  |  |  |  |     bind: bind, | 
					
						
							|  |  |  |  |     bindAll: bindAll, | 
					
						
							|  |  |  |  |     memoize: memoize, | 
					
						
							|  |  |  |  |     delay: delay, | 
					
						
							|  |  |  |  |     defer: defer, | 
					
						
							|  |  |  |  |     throttle: throttle, | 
					
						
							|  |  |  |  |     debounce: debounce, | 
					
						
							|  |  |  |  |     wrap: wrap, | 
					
						
							|  |  |  |  |     negate: negate, | 
					
						
							|  |  |  |  |     compose: compose, | 
					
						
							|  |  |  |  |     after: after, | 
					
						
							|  |  |  |  |     before: before, | 
					
						
							|  |  |  |  |     once: once, | 
					
						
							|  |  |  |  |     findKey: findKey, | 
					
						
							|  |  |  |  |     findIndex: findIndex, | 
					
						
							|  |  |  |  |     findLastIndex: findLastIndex, | 
					
						
							|  |  |  |  |     sortedIndex: sortedIndex, | 
					
						
							|  |  |  |  |     indexOf: indexOf, | 
					
						
							|  |  |  |  |     lastIndexOf: lastIndexOf, | 
					
						
							|  |  |  |  |     find: find, | 
					
						
							|  |  |  |  |     detect: find, | 
					
						
							|  |  |  |  |     findWhere: findWhere, | 
					
						
							|  |  |  |  |     each: each, | 
					
						
							|  |  |  |  |     forEach: each, | 
					
						
							|  |  |  |  |     map: map, | 
					
						
							|  |  |  |  |     collect: map, | 
					
						
							|  |  |  |  |     reduce: reduce, | 
					
						
							|  |  |  |  |     foldl: reduce, | 
					
						
							|  |  |  |  |     inject: reduce, | 
					
						
							|  |  |  |  |     reduceRight: reduceRight, | 
					
						
							|  |  |  |  |     foldr: reduceRight, | 
					
						
							|  |  |  |  |     filter: filter, | 
					
						
							|  |  |  |  |     select: filter, | 
					
						
							|  |  |  |  |     reject: reject, | 
					
						
							|  |  |  |  |     every: every, | 
					
						
							|  |  |  |  |     all: every, | 
					
						
							|  |  |  |  |     some: some, | 
					
						
							|  |  |  |  |     any: some, | 
					
						
							|  |  |  |  |     contains: contains, | 
					
						
							|  |  |  |  |     includes: contains, | 
					
						
							|  |  |  |  |     include: contains, | 
					
						
							|  |  |  |  |     invoke: invoke, | 
					
						
							|  |  |  |  |     pluck: pluck, | 
					
						
							|  |  |  |  |     where: where, | 
					
						
							|  |  |  |  |     max: max, | 
					
						
							|  |  |  |  |     min: min, | 
					
						
							|  |  |  |  |     shuffle: shuffle, | 
					
						
							|  |  |  |  |     sample: sample, | 
					
						
							|  |  |  |  |     sortBy: sortBy, | 
					
						
							|  |  |  |  |     groupBy: groupBy, | 
					
						
							|  |  |  |  |     indexBy: indexBy, | 
					
						
							|  |  |  |  |     countBy: countBy, | 
					
						
							|  |  |  |  |     partition: partition, | 
					
						
							|  |  |  |  |     toArray: toArray, | 
					
						
							|  |  |  |  |     size: size, | 
					
						
							|  |  |  |  |     pick: pick, | 
					
						
							|  |  |  |  |     omit: omit, | 
					
						
							|  |  |  |  |     first: first, | 
					
						
							|  |  |  |  |     head: first, | 
					
						
							|  |  |  |  |     take: first, | 
					
						
							|  |  |  |  |     initial: initial, | 
					
						
							|  |  |  |  |     last: last, | 
					
						
							|  |  |  |  |     rest: rest, | 
					
						
							|  |  |  |  |     tail: rest, | 
					
						
							|  |  |  |  |     drop: rest, | 
					
						
							|  |  |  |  |     compact: compact, | 
					
						
							|  |  |  |  |     flatten: flatten, | 
					
						
							|  |  |  |  |     without: without, | 
					
						
							|  |  |  |  |     uniq: uniq, | 
					
						
							|  |  |  |  |     unique: uniq, | 
					
						
							|  |  |  |  |     union: union, | 
					
						
							|  |  |  |  |     intersection: intersection, | 
					
						
							|  |  |  |  |     difference: difference, | 
					
						
							|  |  |  |  |     unzip: unzip, | 
					
						
							|  |  |  |  |     transpose: unzip, | 
					
						
							|  |  |  |  |     zip: zip, | 
					
						
							|  |  |  |  |     object: object, | 
					
						
							|  |  |  |  |     range: range, | 
					
						
							|  |  |  |  |     chunk: chunk, | 
					
						
							|  |  |  |  |     mixin: mixin, | 
					
						
							|  |  |  |  |     'default': _$1 | 
					
						
							|  |  |  |  |   }; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Default Export
 | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   // Add all of the Underscore functions to the wrapper object.
 | 
					
						
							|  |  |  |  |   var _ = mixin(allExports); | 
					
						
							|  |  |  |  |   // Legacy Node.js API.
 | 
					
						
							|  |  |  |  |   _._ = _; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   return _; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | }))); | 
					
						
							|  |  |  |  | //# sourceMappingURL=underscore-umd.js.map
 |